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Borderlands contains many chests and containers. The chests are usually in hidden locations, while the containers are easily found all over Pandora. All containers and chests have a bright green light glowing on them, so if you see that light, open it up and see what's inside!

Chests

There are four types of chests which primarily contain weapons and ammunition. It should be noted that only the Red Chests count towards the Challenges for looting chests: the White gun and Green ammo chests do not. Red chests DO NOT count towards the Lootables Opened challenge. (This map also includes claptrap locations.)

File:DLC3 large chest.png

Looks like a new dumpster

File:DLC3 large chest opened.png

Lots 'o' stuff

Crimson Lance Chest

Crimson Lance chests were introduced in The Secret Armory of General Knoxx.[1] They have greater capacity than a Red Chest, and a higher chance of having rare/Eridian weapons. Some loot combinations from these chests are possible:

  1. 4 weapons: Sniper Rifle, SMG, Shotgun, Combat Rifle, Machine Gun
  2. 2 Rocket Launchers
  3. 4 Pistols: Revolvers and Repeaters
  4. 6 of the following: Class Mods, Shields, Grenade Mods, in any combination
  5. 2 Sniper Rifles + 2 Hunter Class Mods
  6. 2 Combat Rifles + 2 Soldier Class Mods
  7. 2 SMGs + 2 Siren Class Mods
  8. 2 Shotguns + 2 Berserker Class mods
  9. 2 Eridian weapons
Chest

Red Weapon Chest

Red Chest

These are large red, slightly oval, supply chests. The chest lid opens backwards allowing the two top plates to lift up and to either side to reveal the weapon(s) inside. These chests can contain randomly generated weapons, shields, class mods, grenade mods, ammo, and grenades, based on the player or game host's level and dependent on the zone level. These are most commonly found in areas protected by bandits or large groups of enemies. The items within a chest appear to be grouped, a number of combinations are possible:

  1. 2 weapons: Sniper Rifle, SMG, Shotgun, Combat Rifles, Machine Guns
  2. 1 Rocket Launcher
  3. 4 Pistols: Revolvers and Repeaters
  4. 4 of the following: Class Mods, Shields, Grenade Mods, in any combination.
  5. 1 Sniper Rifle + Hunter Class Mod
  6. 1 Shotgun or Combat Rifle + Soldier Class Mod
  7. 1 SMG + Siren Class Mod
  8. 1 Shotgun + Berserker Class mod
  9. 1 Eridian weapon
  10. 1 Blue rarity or higher weapon (note that weapons of blue or higher rarity can also be in any of the above combinations, not always alone)

All chests spawn with 2 to 4 ammo/grenade combination on the left plate and 2 to 4 grenades on the right plate. Chests containing Eridian weapons will have nothing on the side plates. The ammo spawned most often matches the weapon(s) spawned.

Weapon Crate

White Weapon Chest

White Chest

These white, rectangular chests which contain randomly generated weapons based on the player's or game host's level, usually 2 rifle-type weapons (sniper, SMG, shotgun, Combat Rifle) or four pistols. The loot usually isn't as good as red chests, with most weapons only being white or green in rarity, as well as the occasional blue (though it's still possible to get orange guns in these chests, albeit very rarely). They are also used on several occasions to store important mission-related items alongside a large supply of money. Most common chest.

Ammo Crate

Ammo Crate

Ammunition Chest

Commonly referred to as 'ammo crates'. These smallish green chests contain up to 6 items, which may be either any type of ammo or grenades. These are fairly common.

Other objects

Cash Box

Lock Box

Safe Box

Safe

Lock boxes and Safes

There are two types, lock boxes and small safes. These contain random amounts of money.

Lockers

Lockers

Lockers

Vertical lockers, sometimes found in rows. Occasionally, as many as five or six may be found together. These can contain money, ammo, pistols (both repeaters and revolvers), shields, health kits, grenade mods and class mods.

Mailbox

Mailbox

Mail Boxes

Mail boxes are normally found outside of huts and buildings. These always contain ammo or a grenade.

Washing Machine

Washing Machine

Dryers/ Washing Machine

These will only contain one item of ammo, or sometimes a grenade.

Fridge

Fridge

Fridge

These may contain ammo, a grenade, or (rarely) random Medkits.

Dahl Dumpster

Dahl Dumpster

Dumpsters

Green, rectangular containers, which have the Dahl logo on the side. Usually contain a variable amount of money, though they may also contain ammo, grenades, or very rarely, weapons and mods. Sometimes they're just plain empty though. In The Secret Armory of General Knoxx a Midget, Dumpster Diver, is found in a dumpster.

Skag Pile

Trash Pile

Skag/Trash Pile

Skag and Trash piles are everywhere throughout Pandora. Skag piles are usually found around skag dens or areas where skags are. Trash piles can be found in and around bandit camps and houses or in heaps of scrap metal or garbage. They can contain any item (weapons, class mods, ammo, medkits). They can also be shot open from a distance, though it's recommended that you open them another way to conserve ammo.

Parcel

Parcel

Parcel

Added with The Secret Armory of General Knoxx, parcels contain a single ammo pack or grenade. You must open it via the Use button; if you shoot it, the contents of the box are destroyed.

Notes

All chests are reset upon entering a game. Chests in video are examples only. They have changed type since it was recorded.|thumb|300px|right

  • Upon installing Patch 1.3.0 all red chests in New Haven have been changed into silver ones, making the items found lower quality and the exploit below much less profitable.
  • With the Red and White chests, it appears that the more hidden/out-of-the-way the chest is, the more valuable or rare the loot.
  • For any given area and player level, weapons found in red chests will on average have significantly higher level and rarity (and corresponding cost) than weapons found in white chests.
  • Only Red and Crimson Lance chests will spawn Eridian weapons.
  • Certain lockers will always spawn weapons/Class mods (e.g. four lockers in Crimson Fastness on the lower level of the room opened for you by the Claptrap; lockers one and three will always spawn weapons/mods).
  • All chests are reset upon entering a game, and will contain more randomly generated loot. This can be exploited, especially in New Haven[2].

Trivia

  • Marcus's bus in the intro sequence has two such chests on its roof - one on the front and one near the back.
  • Few new Red Chests become accessable only in playthrough 2 in some locations (for example - in Krom's canyon a new cave entrance may become unblocked).
  • Some Red Chests may appear and disappear from their location at unknown time intervals (for example - one in front of Helob's spawning point)

See also

References

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