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− | {{stub}} |
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{{infobox skill |
{{infobox skill |
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− | |name = |
+ | |name = |
− | |image = |
+ | |image = Wilhelm Kinnectic Armor.png |
|caption = |
|caption = |
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|character = Wilhelm |
|character = Wilhelm |
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− | |type = |
+ | |type = Passive |
|tier = 5 |
|tier = 5 |
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|maxpoints = 5 |
|maxpoints = 5 |
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|tree = Dreadnought |
|tree = Dreadnought |
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|minlevel = 20 |
|minlevel = 20 |
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− | |effect = Increases your |
+ | |effect = Increases your Max Health. Additionally, close range attackers have a chance to be struck by Explosive Feedback. The closer the enemy is to you, the more likely they are to be struck. |
− | |cooldown = |
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|game = Borderlands: The Pre-Sequel |
|game = Borderlands: The Pre-Sequel |
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}} |
}} |
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− | '''Kinetic Armor''' is a tier 5 |
+ | '''Kinetic Armor''' is a tier 5 skill in [[Wilhelm]]'s [[Dreadnought]] skill tree. |
+ | Increases your Max Health. Additionally, close range attackers have a chance to be struck by Explosive Feedback. The closer the enemy is to you, the more likely they are to be struck. |
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− | == |
+ | ==Effects== |
+ | *Max Health: +5% per level |
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+ | *Explosive Feedback Chance: Up to 5% per level |
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+ | {|class="borderlands" style="text-align: center;" |
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⚫ | |||
+ | !scope="col"|Level |
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+ | !scope="col"|1 |
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+ | !scope="col"|2 |
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+ | !scope="col"|3 |
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+ | !scope="col"|4 |
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+ | !scope="col"|{{green|5}} |
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+ | |- |
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+ | ! scope="row"| Max Health |
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+ | | +5%|| +10%|| +15%|| +20%||{{green|+25%}} |
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+ | |- |
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+ | ! scope="row"| Explosive Feedback Chance |
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+ | | 5%|| 10%|| 15%|| 20%||{{green|25%}} |
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+ | |} |
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+ | *This skill can not gain additional levels. |
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⚫ | |||
− | * |
+ | *Explosive Feedback damage is increased by grenade damage and {{element link|explosive}} damage buffs. |
− | * |
+ | *Damage inflicted by the feedback is not large, roughly what a quality Torgue pistol of the same level would deliver unbuffed, and it does not stun or knock back its target. |
+ | *Explosive Feedback that takes place on an enemy's melee strike against Wilhelm may kill the enemy before the damage is registered against Wilhelm. If that same melee strike cripples Wilhelm, the enemy will not be available for [[Second Wind]]. |
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+ | |||
+ | == See Also == |
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+ | *[[Wilhelm/Skill tree]] |
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+ | |||
+ | {{Wilhelm skills nav}} |
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+ | |||
+ | [[ru:Кинетический доспех]] |
Latest revision as of 20:09, 15 August 2017
Kinetic Armor is a tier 5 skill in Wilhelm's Dreadnought skill tree.
Increases your Max Health. Additionally, close range attackers have a chance to be struck by Explosive Feedback. The closer the enemy is to you, the more likely they are to be struck.
Effects
- Max Health: +5% per level
- Explosive Feedback Chance: Up to 5% per level
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Max Health | +5% | +10% | +15% | +20% | +25% |
Explosive Feedback Chance | 5% | 10% | 15% | 20% | 25% |
- This skill can not gain additional levels.
Notes
- Explosive Feedback damage is increased by grenade damage and explosive damage buffs.
- Damage inflicted by the feedback is not large, roughly what a quality Torgue pistol of the same level would deliver unbuffed, and it does not stun or knock back its target.
- Explosive Feedback that takes place on an enemy's melee strike against Wilhelm may kill the enemy before the damage is registered against Wilhelm. If that same melee strike cripples Wilhelm, the enemy will not be available for Second Wind.
See Also