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{{Infobox location
 
{{Infobox location
|name = Jakobs Cove
+
|name =
|map = Image:Jakobs_Cove_Map.png
+
|map = <gallery>
  +
Jakobs Cove Banner.jpg|Original Intro
  +
Enhanced Jakobs Cove Intro.jpg|Enhanced Intro
  +
Jakobs_Cove_Map.png|Map
  +
</gallery>
 
|mapcaption = Jakobs Cove Map
 
|mapcaption = Jakobs Cove Map
 
|region = [[Jakobs Cove]]
 
|region = [[Jakobs Cove]]
  +
|fasttravel = Jakobs Cove
|level = Character level dependent
 
  +
|connections = [[Dead Haven]]<br />[[Generally Hospital]]<br />[[Hallow's End]]<br />[[Lumber Yard]]<br />[[The Mill]]
|inhabitants = Dr. Ned and his zombie abominations
 
  +
|game = Borderlands
 
|dlc = The Zombie Island of Dr. Ned
 
}}
 
}}
 
'''Jakobs Cove''' is the name given to the zone and the town in the center of the zone. It is the central hub of the zone with a [[Bounty Board]]. Jakobs Cove is the primary location featured in the official add-on content ''[[The Zombie Island of Dr. Ned]]''. It is here that players begin their mission to find out what happened to the inhabitants and what caused the [[zombie]] infestation.
 
 
[[File:Zombie Island DLC scr3.jpg|400px|center|Jakobs Cove]]
 
 
 
 
'''Jakobs Cove''' is the name give to the zone and the town in the center of the zone. It is like [[Fyrestone]], [[T-Bone Junction]], [[New Haven]], and [[The Underdome]], as it being the central hub with a bounty board. Jakobs Cove is the primary location featured in the official add-on content "[[Zombie Island of Dr. Ned (DLC)]]". It is here the player begins their mission to find out what happened to the inhabitants and what caused the zombie infestation. Jakobs Cove is the hub for the surrounding areas.
 
 
 
   
 
==Background==
 
==Background==
 
[[Image:Zombie Island DLC scr3.jpg|thumb|Jakobs Cove]]
[[Jakobs]] Corporation established the town of Jakobs Cove as a company work town to support the Lumber Yard. When Jakobs found a source of wood on Pandora they quickly established their operations here. The town of Jakobs Cove was built to provide housing and support for Jakobs' employees working at the mill. With the mill up and running and the town built, Jakobs continued to expand its operations. Jakobs built [[Generally Hospital]] to provide medical care for its injured workers. As the operations grew more living space was needed and [[Hallow's End]] was established, it was here that Jakobs built a care home for its permanently injured employees.
+
[[Jakobs|Jakobs Corporation]] established the town of Jakobs Cove as a company work town to support the [[Lumber Yard]]. Jakobs weaponry is made of wood, however trees are rare. So when Jakobs found a source of wood on [[Pandora]], they quickly established a mill here. The town of Jakobs Cove was built to provide housing and support for Jakobs' employees working at the mill. With the mill up and running and the town built, Jakobs continued to expand its operations. Jakobs built [[Generally Hospital]] to provide medical care for its injured workers. As the operations grew more living space was needed and [[Hallow's End]] was established, it was here that Jakobs built a care home for its permanently injured employees.
   
 
==Points of Interest==
==Map==
 
  +
===Windmill===
<!---descr="Map of the area, places of interest."--->
 
 
There is a windmill next to the platform at the start of the zone. The door is 'usable' but locked. It eventually unlocks, allowing entry to the windmill itself which contains money and ammo, as well as a shortcut to the town itself.
[[image:Jakobs Cove Map.png|right|thumb]]
 
===Places===
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===Town of Jakobs Cove===
 
The actual town of Jakobs Cove is in the center of the map. There is a bounty board, weapons vendor and ammo vendor. The town is protected by three Gatling turrets. There is a red chest located on top of the motel. It can be reached by jumping on the fuel tank, to the platform, to a pillar, to the roof.
Jakobs Cove is the hub for [[Zombie Island of Dr. Ned (DLC)]]. There are 5 sub-zones connected:
 
  +
===Dr. Ned's Bleeding Heart Infirmary===
* [[Lumber Yard]]
 
 
''"Better off red than UNDEAD"'' (a reference to "better dead than red", an anti-communist slogan used in the United States during the Cold War) - located just out the south gate on the coast. There is a med vendor here.
* [[Hallow's End]]
 
* [[Dead Haven]]
 
* [[Generally Hospital]]
 
* [[The Mill]]
 
 
===Points of Interest===
 
* Windmill - There is a windmill next to the platform where you start the zone. The door is 'usable' but locked. It eventually unlocks, allowing entry to the windmill itself which contains money and ammo, as well as a shortcut to the town itself so you may bypass all of the zombies encountered via the long route.
 
* Town of Jakobs Cove - The actual town of Jakobs Cove is in the center of the map. There is a bounty board, weapons vendor and ammo vendor. The town is protected by 3 Gatling guns. There is a red chest located on top of the motel. To reach it jump on the fuel tank, to the platform, to a pillar, to the roof.
 
* Dr. Ned's Bleeding Heart Infirmary ''"Better off red than UNDEAD"'' (a reference to "better dead than red", an anti-communist slogan used in the United States during the Cold War and to the game series Red Faction who's logo is "better red then dead") - located just out the south gate on the coast. There is a med vendor here.
 
   
 
==Inhabitants==
 
==Inhabitants==
  +
===Allies===
 
*[[Jakobs Cove Claptrap]]
 
*[[Jakobs Cove Claptrap]]
 
*[[Gatling Turret]] (Friendly)
 
*[[Gatling Turret]] (Friendly)
   
==Enemies==
+
===Enemies===
This list only includes the specific enemies you will encounter in this zone.
+
This list only includes the specific enemies present in this zone.
* [[Zombies]] - overview of all zombie types
+
*[[Zombies]] - overview of all zombie types
* [[Zombies#Corpse Eater|Corpse Eater]] - found along the coastline
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*[[Corpse Eater]] - found along the coastline
* [[Zombies#Zombie|Zombie]] - found all over Jakobs Cove
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*[[Zombie]] - found all over Jakobs Cove
* [[Zombies#Defiler|Defiler]] - found all over Jakobs Cove
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*[[Defiler (enemy)|Defiler]] - found all over Jakobs Cove
  +
*[[Torso]] - after removing a target's legs, its torso and arms will remain.
* [[Zombies#Torso|Torso]]
 
   
 
==Missions==
 
==Missions==
{{Jakobs Cove missions}}
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{{main|Jakobs Cove missions}}
   
==Trivia==
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==Connections==
 
Jakobs Cove is the hub for ''[[The Zombie Island of Dr. Ned]]''. There are five sub-zones connected:
*&nbsp;Despite the fact that one of the missions at the Jakobs Cove Bounty Board requires you to repair the Jakobs vending machine, it will eventually stop working again if you leave the area and come back to the vending machine. This is most likely just a small glitch.
 
 
*[[Lumber Yard]]
*Also, in the monitor screen of the Jakobs Vending Machine, you can see the texture sheet of it, revealing a somewhat easter egg or it was accidentally left in by the developers.
 
 
*[[Hallow's End]]
 
*[[Dead Haven]]
 
*[[Generally Hospital]]
 
*[[The Mill]]
   
 
==Resources==
 
==Resources==
 
*The town has all types of [[Vending Machine|vending machine]] present.
<!---descr="List of stuff to obtain in this area."--->
 
  +
* The town has [[Vending Machine|vending machines]] which provide equipment for the player.
 
  +
==Trivia==
 
*Despite the fact that one of the missions at the Jakobs Cove Bounty Board asks players to repair the Jakobs vending machine, it will eventually stop working again if they leave the area and come back to the vending machine. This is most likely just a small glitch.
 
*In the monitor screen of the Jakobs Vending Machine, a texture sheet can be seen, possibly left in by the developers by accident.
  +
*There is a red weapons chest on the roof of the hotel in Jakob's Cove, just as there is one on the roof of Fyrestone's hotel.
  +
*Regardless of the [[playthrough]], the repaired Jakobs vending machine will always sell items with very high level requirements, levels that are normally achieved during the second playthrough.
  +
*Jakob's Cove is visually similar to [[Eden-6]], the home planet of the Jakobs Corporation, despite being on Pandora.
   
==See also==
 
 
==External links==
 
==External links==
* [http://www.gamespot.com/news/blogs/sidebar/909182374/27073550/first-borderlands-dlc-to-drop-this-year.html First Borderlands DLC to drop this year - News at GameSpot]
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*[http://www.gamespot.com/news/blogs/sidebar/909182374/27073550/first-borderlands-dlc-to-drop-this-year.html First Borderlands DLC to drop this year - News at GameSpot]
  +
 
==Media==
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<gallery widths="208" position="center" spacing="small" captionalign="center" hideaddbutton="true">
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Jakobs Cove Chests Guide
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</gallery>
   
 
{{Navigate locations}}
   
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[[uk:Бухта Джейкобс]]
{{Template:Navigate locations}}
 
[[Category:Jakobs Cove]]
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[[ru:Jakobs Cove]]
[[Category:Zombie Island of Dr. Ned locations]]
 

Latest revision as of 00:35, 16 September 2019

Jakobs Cove is the name given to the zone and the town in the center of the zone. It is the central hub of the zone with a Bounty Board. Jakobs Cove is the primary location featured in the official add-on content The Zombie Island of Dr. Ned. It is here that players begin their mission to find out what happened to the inhabitants and what caused the zombie infestation.

Background

Zombie Island DLC scr3

Jakobs Cove

Jakobs Corporation established the town of Jakobs Cove as a company work town to support the Lumber Yard. Jakobs weaponry is made of wood, however trees are rare. So when Jakobs found a source of wood on Pandora, they quickly established a mill here. The town of Jakobs Cove was built to provide housing and support for Jakobs' employees working at the mill. With the mill up and running and the town built, Jakobs continued to expand its operations. Jakobs built Generally Hospital to provide medical care for its injured workers. As the operations grew more living space was needed and Hallow's End was established, it was here that Jakobs built a care home for its permanently injured employees.

Points of Interest

Windmill

There is a windmill next to the platform at the start of the zone. The door is 'usable' but locked. It eventually unlocks, allowing entry to the windmill itself which contains money and ammo, as well as a shortcut to the town itself.

Town of Jakobs Cove

The actual town of Jakobs Cove is in the center of the map. There is a bounty board, weapons vendor and ammo vendor. The town is protected by three Gatling turrets. There is a red chest located on top of the motel. It can be reached by jumping on the fuel tank, to the platform, to a pillar, to the roof.

Dr. Ned's Bleeding Heart Infirmary

"Better off red than UNDEAD" (a reference to "better dead than red", an anti-communist slogan used in the United States during the Cold War) - located just out the south gate on the coast. There is a med vendor here.

Inhabitants

Allies

Enemies

This list only includes the specific enemies present in this zone.

  • Zombies - overview of all zombie types
  • Corpse Eater - found along the coastline
  • Zombie - found all over Jakobs Cove
  • Defiler - found all over Jakobs Cove
  • Torso - after removing a target's legs, its torso and arms will remain.

Missions

Main article: Jakobs Cove missions

Connections

Jakobs Cove is the hub for The Zombie Island of Dr. Ned. There are five sub-zones connected:

Resources

Trivia

  • Despite the fact that one of the missions at the Jakobs Cove Bounty Board asks players to repair the Jakobs vending machine, it will eventually stop working again if they leave the area and come back to the vending machine. This is most likely just a small glitch.
  • In the monitor screen of the Jakobs Vending Machine, a texture sheet can be seen, possibly left in by the developers by accident.
  • There is a red weapons chest on the roof of the hotel in Jakob's Cove, just as there is one on the roof of Fyrestone's hotel.
  • Regardless of the playthrough, the repaired Jakobs vending machine will always sell items with very high level requirements, levels that are normally achieved during the second playthrough.
  • Jakob's Cove is visually similar to Eden-6, the home planet of the Jakobs Corporation, despite being on Pandora.

External links

Media