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The Jakobs family has been assembling quality firearms for over 300 years, and although the world has changed quite a lot since Montgomery's grandfather bolted on the sandalwood grip of the company's first revolver, our family tradition and commitment to building a superior product is still as true as ever. The employees at Jakobs may not all share the same last name anymore, but we're still family. And we want you to join us. When you invest in a Jakobs, you're not only getting the most powerful firearm money can buy; you're also joining the biggest family of satisfied gun owners the world over. Whether you're shouldering one of our renowned rifles or staring down the barrel of one of our timeless pistols, you can be sure each and every shot packs the reliability and strength that only a Jakobs can offer.
— Jakobs sales pitch, Official Borderlands Guide

Jakobs is a weapons manufacturer. Their weapons are primarily non-elemental, featuring high damage and firerates that are as fast as one can pull the trigger, at the cost of higher recoil. They create traditional Old Western style weaponry, with long handles or stocks, flowing ornate shapes, and relatively slim profiles. Because of this focus on traditional design, Jakobs weapons usually have limited magazine sizes.


Jakobs specializes in manufacturing single-action revolvers, bolt action sniper rifles, various shotguns and assault rifles in a classic style and with iconic scales or stocks made from genuine wood. The wood is harvested from the forests of Eden-6, a swampy, mostly untamed moon where the corporation's headquarters is located and where the Jakobs family has resided since its fleet first crashed there long ago. Every Jakobs weapon is handcrafted and high-quality, crafted entirely of high-grade wood and metal, and they fire as quickly as the user can pull the trigger. The company scorns pretentiousness, eschewing flashy features like elemental effects in all but its rarest weapons. Jakobs also manufactures its own bullets, which give its guns increased stopping power and are designed to ricochet to hit more targets with the same shot, not to mention they possess a distinctive scent due to the gunpowder being aged in used liquor casks.

Jakobs has been a successful weapons manufacturer for over three centuries and is considered one of the less antagonistic corporations of the galaxy. During the Corporate Wars, Jakobs mostly kept to itself due to its smaller size and survived the conflict relatively unscathed. Despite a reputation for straightforwardness and pride in rugged independence, however, Jakobs is not always above resorting to dirty corporate tactics. They generally do not care for the people who help or work for them, as evidenced by the threats used by the call center clerk during Hitching A Ride and the idle remarks of the Jakobs Representative Claptrap. The announcer in Jakobs Cove proves that they see their employees as assets rather than people, as it still expects the remaining 3% of the working population of the island to still continue working. Similarly, it would seem Jakobs is a corporation mired in bureaucracy and red tape, as evidenced by the errors they make and difficulty they have in trying to extract the Vault Hunters from Dead Haven, as well as the announcements in the town of Jakobs Cove. Circumstances appear to differ on the Jakobs homeworld of Eden-6, where the Jakobs family live next door to the important logging town of Reliance and personally involve themselves in the gritty intricacies of the weapons manufacturing business.

Until recently, the CEO of Jakobs and family head was Montgomery Jakobs, the grandson of the company's founder. Montgomery's son and heir, Wainwright Jakobs, considered himself ill-suited to run the family business and tried to persuade his father to make Clay, a reformed smuggler and family friend, the heir instead. That all changed when Tyreen Calypso personally assassinated Montgomery and had Aurelia Hammerlock take control of the company so that the Children of the Vault could pillage Eden-6 and locate its Vault. Wainwright enlisted the Crimson Raiders in liberating Eden-6 and Jakobs from the Children of the Vault.

The Jakobs family

  • Singleton Talbot Jakobs – Founder and first CEO of the Jakobs corporation. An obsessively detail-oriented man, Singleton was shot in the face by a robber while distracted by the bore of the robber's rifle.
  • Wharton Jakobs – Elder son of Singleton and second CEO of Jakobs. He became the first Jakobs to sell firearms to customers without mustaches, and led the company to galactic prominence, but was also known for his insatiable greed. He died of "fatal testicular devastation" after slipping in his factory.
  • Maddox Jakobs – Younger son of Singleton and great-uncle of Wainwright. Maddox was paranoid and preferred living with as much protection surrounding himself as possible, but was killed by the one man he trusted, his butler.
  • Montgomery Jakobs – Only son of Wharton and third CEO of Jakobs. He had controversial views about Truxican immigration and a rocky relationship with his son, but continued the Jakobs traditions and kept the company running smoothly. Suspecting Eden-6 had a Vault of its own, Montgomery hired the famed Vault Hunter Typhon DeLeon to find it, and then covered up its existence with Typhon's assistance. He was murdered by Tyreen Calypso while eating breakfast in the Jakobs Estate, allowing Aurelia Hammerlock to briefly seize control of the Jakobs corporation for the Children of the Vault.
  • Sullivan Cornelius Jakobs II - Mentioned in the mail along with Agatha below.
  • Agatha T. Fitzwallace-Jakobs
  • Margaret Jakobs – Wife of Montgomery, mother of Wainwright.
  • Wainwright Jakobs – Only son of Montgomery and Margaret and fourth CEO of Jakobs. Wainwright was born with terrible eyesight and thought himself shamefully unable to wield a gun until Typhon DeLeon suggested he use shotguns. Ousted from the corporation by Aurelia Hammerlock and the COV, he hired the Crimson Raiders to assist. Later on, Wainwright married Sir Hammerlock.



The Jakobs Sniper class mod for hunters

Jakobs manufacturers combat shotguns, revolvers, and pump-action sniper rifles.

The following are items produced by Jakobs:

Unique weapons:

Legendary weapons:

Class Mods:

  • Hunter – Hunter, Sniper, Gunslinger, Gunfighter Jakobs Loyalty
  • Soldier – Commando, Leader

Pearlescent weapons:

Weapon Tiers

  • Jakobs Classic=Level 13 - 21
  • Jakobs Vintage=Level 22 - 30
  • Jakobs Choice=Level 31 - 39
  • Jakobs Antique=Level 40 - 47
  • Jakobs Original=Level 48+

Gun Traits

  • High damage
  • Wood stock
  • Increased recoil
  • Low fire rates


  • "Nothing matches a Jakobs for sheer power. Remember, if it took more than one shot, you weren't using a Jakobs!" – loading screen tip
  • "If it took more than one shot, you weren't using a Jakobs!" – Marcus Kincaid
  • "Jakobs guns do one thing really well... power. And honestly, what else do you need?" – Marcus Kincaid
  • "Need to make a bandit go BOOM!? Jack his shit up with a Jakobs." (Mad Moxxi in The Underdome Riot)
  • "Ever need a bullet that also blows shit up? Then you need the power of a Jakobs." (Mad Moxxi in The Underdome Riot)
  • "Jakobs owned and operated for over 300 years." (Mad Moxxi in The Underdome Riot)
  • "Jakobs ... If it took more than one shot, then you weren't using a Jakobs." (Mad Moxxi in The Underdome Riot)

The Zombie Island of Dr. Ned

Jakobs Brand Vending Machine:

  • "Jakobs. We know if you've got wood in your hand, you're happy."
  • "Jakobs. Wood is where it's at."
  • "When it just needs to be dead, it needs to be a Jakobs."
  • "A hundred rounds in the magazine? With a Jakobs, you'll only need one."
  • "At Jakobs we believe that high damage equals high satisfaction."
  • "We at Jakobs still believe what our Fathers taught us. Shoot for the head."

The Jakobs Cove "Announcer":

  • "During this transitional period, please do not interact with the creatures in any way. Any resemblance to formally[sic] living family members is purely coincidental and any messaging to the contrary will be met with swift litigation. Above all, do not shake their hands, embrace them, and never, ever, initiate oral contact of any kind."
  • "It has been brought to the executive leadership of the Jakobs corporation that certain anti-Jakobs propaganda has been circulating proclaiming that we are somehow responsible for not supplying evacuation from the sudden fatal passing of 97 percent of the work force. We would like to remind the surviving 3 percent that we are not a taxi service and further spread of this material will result in a write up with HR."
  • "Thank you valuable Jakobs employee for your continuing patience during this transitional – Zombie Apocalypse. – Your satisfaction is very important to us and thank you for your continuing commitment to making Jakobs number one in customer satisfaction and accident awareness!"
  • "There's been talk that certain employees have been embracing weapons not manufactured by the Jakobs corporation for their elemental modifications. Need we remind ourselves of the company motto, 'If it ain't a Jakobs, I'd rather be dead.' Please, lead by example."


  • Jakobs also manufactures the fuel tanks scattered around Pandora.
  • According to the Borderlands manual, Jakobs manufactures over 54000 revolver, 40300 combat shotgun, and 16200 sniper rifle varieties. Also, their official company mottos are "Handcrafted firepower good enough for my son's son" and "If it took more than one shot then you weren't using a Jakobs."
  • In The Zombie Island of Dr. Ned DLC, Jakobs owns Jakobs Cove – a wood mill that shapes wood for their guns.
  • Very few boards of solid wood can be found with the Jakobs logo printed on it. These are most likely imported pieces of wood that have been stolen by bandits.
  • It also appears that Jakobs handles real estate, as evidenced by the 'For Rent: Mad Scientist Laboratory' billboard that can be seen on the highways of The Secret Armory of General Knoxx.
  • The highest tier of Jakobs material, labeled on weapons as "XX", provide considerable knockback that can be amplified by multiple projectiles, e.g. shotguns, Masher revolvers and the Skullmasher. The material can also be visually identified, appearing as a lighter brass-colored metal on the non-wood portions of XX-series firearms.

Borderlands 2


The following are items made by Jakobs.

Common weapons:

Unique weapons:

Legendary weapons:

Seraph weapons:

Pearlescent weapons:

Effervescent weapons:

Class Mods



Weapons without accessory and without elemental capacitor
Grip Bandit Dahl Hyperion Jakobs Maliwan Tediore Torgue Vladof
Pistols Filled Slick Fine Ornery No Prefix N/A Leather Fast
Shotguns Filled N/A Fine Ornery N/A Handy Leather N/A
Assault Rifles Filled Slick N/A Ornery N/A N/A Leather Fast
Sniper Rifles N/A Chuck Ee'nastick Kull No Prefix N/A N/A Kwalal Kwalal
Weapons with accessory, with or without elemental capacitor
Accessory Effect Pistols Shotguns Assault Rifles Sniper Rifles
Accuracy + Straight Shootin' Huntin' Deadshot Siah-siah
Fire rate + Trick Shot - Wild Klook
Bullet speed + - - Cowboy -
Damage + Dastardly - Boss Skookum
Reload speed + - Texas - -
Stability + Gunstock Rustler's Horse Chikamin
Melee + Bowie Barbed Razor Tl'kope
Critical + Doc's - - Tumtum
Magazine size + Loaded Sidewinder Flush Hyiu
Double Two Fer - - -
General boost + - Well Kept - -

Gun Appearance by Quality

Jakobs sniper rifles at increasing rarity levels, common, uncommon, rare, very rare, Gemstone, Legendary, Seraph, and Pearlescent.

  • White weapons
    Weathered steel and unclean bulk Harvard cherry wooden stocks. If a scope is included, the edges will be very dirty and hard to see through, with the flowery embroidery typical of Western movies.
  • Green weapons
    Polished iron bodies with somewhat clean Shale oak wooden stocks
  • Blue weapons
    Refined silver bodies with polished Cape Imubiua wooden stocks.
  • Purple weapons
    Refined golden bodies with polished birch wooden stocks.
  • Gemstone weapons
    Weapons with the Citrine prefix have reflective golden bodies with very dark wooden stocks, grips, and barrels.¹
  • Legendary weapons
    Various colorful and mixed polished metals and very high quality wooden frames/bodies/stocks.
  • Seraph weapons
    Dark, film painted metals with smooth polishes and very dark wood.²
  • Pearlescent weapons
    The Unforgiven has the same skin of that of a purple-tier weapon, with the pistol having its body made out of fine birch and its parts being made from gold. The Godfinger and Bekah are based on the same skin, which include an opalescent type of paint using shades of pink and purple. The stocks and main bodies are made of a strange dark-gray colored wood with a mixture of purple splinters; The metallic material is similar to that of the skin used on the Maggie. The Godfinger is also the only non-white or blue weapon in the Jakobs family to use a bolt-action in Borderlands 2.³

Changes in form: Blue and higher rarity sniper rifles will have a polygonal magazine instead of the revolving one, and blue and higher Assault Rifles will have a wheel magazine instead of a normal straight magazine.

White tier weaponry from any company will not have a bonus prefix, meaning that a white-tier Jakobs revolver, for example, will never have a scope or gunstock.

White tier rarity revolvers will exclusively be top-break instead of having swing-out cylinders. Blue and higher revolvers will have iron sights, and the rear part of the revolver, where the hammer is located, will be much more bulked up in a manner inspired by the Colt "Peacemaker" revolver. Purple and higher-quality revolvers also have various small colored devices set into the fluted cylinder's gaps,

White and Blue tier rarity sniper rifles will exclusively have a bolt-action firing mode, unlike the above rarity tiers which are semi-automatic and can use a bolt-action firing mode. The bolt-action mechanism trades fire rate for damage; it is not uncommon for a blue-rarity Jakobs rifle to do far more damage to a similar purple-quality one.

¹ This set of prefix is only obtainable through Tiny Tina's Assault on Dragon Keep.
² Since the only Seraph weapon made by Jakobs is the Hawk Eye, it can only be obtainable through Sir Hammerlock's Big Game Hunt.
³ The Unforgiven requires the Ultimate Vault Hunter Upgrade Pack. The Bekah and Godfinger requires the Digistruct Peak Challenge expansion pack.


  • Weapons "fire as fast as you can pull the trigger".
  • Single-action or semiautomatic revolvers, shotguns, assault rifles, and sniper rifles.
  • Bolt-action sniper rifles.
  • High damage, accuracy, and fire rate caps (with the exception of bolt-action rifles and some unique weapons).
  • Small ammunition capacity and somewhat slow reloads.
  • Every Jakobs shotgun is break-action, despite the fact that the rack is pumped each time a character picks one up.
  • A restriction to old-fashioned "low technology" that prevents Jakobs from manufacturing any elemental weaponry, with only a very few notable exceptions:
  • They also manufacture only one shield, The Rough Rider.
  • Jakobs sights have certain characteristics; pistols have rounded iron sights with a central red dot, rifle and shotgun sights have a small scope with a detailed central reticle, and sniper rifle scopes have a quad-focused disc in the center with small engravings around the eyepiece.


  • "We at the Jakobs corporation have held to certain values through the years. Simple things, like family. Honor. Always aiming for the head. A Jakobs man ignores the mockin' words of the ignorant. Yer gun's too slow, they say. Yer accuracy ain't nothin' to write home about. And the Jakobs man nods. Walks away. Decapitates 'em with a single shot. Jakobs: a family company." (Radio advertisement)
  • "Montgomery Jakobs here. When I was a young boy, my grandfather gave me a piece of advice I'll never forget. Grandson, he said, there's only one thing in this world more satisfyin' than the love of a fine woman, or the taste of a hand-rolled cigar. And that's splittin' a man's head in two with a single bullet. Down through the generations, the Jakobs company has held true to those words. My family believes all the accuracy in the world don't mean a great deal if you don't got the power to back it up. Hence our family creed: if it took more'n one shot... you weren't usin' a Jakobs." (Radio advertisement)
  • "This is Montgomery Jakobs here to tell you that before my grandfather was unjustly vilified for his views on Truxican immigration, he considered himself the luckiest man in the six systems. For he wasn't just a weapons manufacturer -- he was the head of a family. Every courageous lawman who ever put a bandit in the dirt with the help of a Jakobs rifle, every humble homesteader who reaches for their Jakobs revolver when they hear rustling in the night? Heh, they're all a part of the Jakobs family. Won't you join us, too?" (Radio advertisement)


  • The Jakobs-branded guns in Borderlands 2 have high damage and recoil in comparison to guns produced by other manufacturers. Guns produced by Jakobs nearly always have the description, "Fires as fast as you can pull the trigger," meaning that the gun is a single shot semi-automatic. This means, in most instances, the fire rate of the gun is limited by the player. The continuous fire, however, is interrupted by a long reload, which is indicative of Jakobs guns. The design style for these guns is inspired by an American western look, with wooden stocks and steel components, which are never painted.
  • To compensate that they lack the otherwise trademark "Fires as fast as you can pull the trigger", Jakobs Sniper Rifles have an innate +160% critical hit damage instead of the regular +100% of other weapons.
  • A Jakobs-branded weapon of an auto-firing class (such as assault rifles or pistols) may not be ideal for every player as they only fire a fast as the player can pull the trigger. But this may be seen as beneficial to players with modded controllers or quick trigger-fingers, which allows for a potential fire-rate much higher than normal auto-firing weapons.
  • Jakobs sniper rifles are notable for using a revolver-esque magazine, a cylinder that pivots at an angle when reloaded. In Borderlands 2 however, the cylinder is simply removed from the weapon and replaced with a new one.
  • Jakobs sniper rifles of white- or blue-rarity are not semi-automatic, but rather bolt-action. Their other sniper rifles (with the exception of the Godfinger and Hot Mama) are not bolt-action, but their fire rate is far from truly semi-automatic.
  • Somewhat contradictorily, Jakobs weapons are actually relatively less effective when used by traditional sniping characters, like Zer0. This is because of how critical damage bonuses stack; Jakobs' inherently increased critical hit damage functionally waters down the potency of skill-based critical hit damage bonuses. For example, a 25% critical hit bonus is worth a full 25% on a weapon with no critical hit bonus, but is only worth 10.4% on a Jakobs sniper rifle, with its inherent 160% critical hit bonus.


  • Despite the information provided during the Medical Mystery mission ("Hyperion licensed the use of E-tech to all manufacturers"), Jakobs has not manufactured E-tech weapons that the Vault Hunters are able to obtain.
  • The radio advertisements for Jakobs confirm that the corporation's CEO is Montgomery Jakobs, and his grandfather founded the company.
  • Some of Jakobs prefixes in Borderlands 2, including all prefixes for sniper rifles, are borrowed from the so-called Chinook Jargon, a pidgin trade language that was used in the Old West across tribes and territories, by people of all races. E.g., "tl'kope" means "to cut", and "chikamin" means "metal, money".


Borderlands: The Pre-Sequel

In addition to their full range of common pistols, shotguns, assault rifles and sniper rifles, Jakobs manufacture in Borderlands: The Pre-Sequel include the items listed below.


Unique weapons:

Legendary weapons:

Class Mods


Jakobs weapons in The Pre-Sequel uses the same prefixes as in Borderlands 2.


  • "This here is Montgomery Jakobs. Y'know my pappy once told me Life is short and you never know if you'll get a second shot so make damn sure you kill 'em with the first one. Wise words indeed. Jakobs – a family business." (Radio advertisement)
  • "Montgomery Jakobs here. Life moves pretty fast these days, but here at Jakobs we like to take our time to do things right. So while our guns may be a little slower than their fancy city-slick counterparts, you can bet your life they get the job done. Jakobs – a family business." (Radio advertisement)
  • "This is Montgomery Jakobs here to say that there's nothing more important than family. My family has worked for generations to ensure the safety of your family through our quality firepower. Jakobs – let us into your home." (Radio advertisement)

Borderlands 3

Jakobs weapons retain their specialty of high-damage weapons with small magazines and high recoil. They are relatively straightforward weapons and reward accuracy with special critical hit effects.

The western, rustic styling of their weapons is more prevalent in this game, with variants of their weapons performing in a manner similar to early twentieth-century firearms. Like all manufacturers, Jakobs now creates their own variety of custom weapon parts; most significantly, this has made all of their common shotguns fire in pump-action, lever-action and single shot, while all their sniper rifles have a bolt action restriction that limits their fire rate.

Critical hits from Jakobs weapons will cause one or more bullets to ricochet off the target and seek out another. Standard bullets will aim in the direction of targets, but they do not have innate homing properties. Certain unique and legendary weapons have ricochet properties that work differently. Jakobs guns do not feature the use of the new alternative fire mode.

Jakobs is still known for producing non-elemental weapons – none of their common weapons can spawn with an element. However there are significantly more unique and legendary Jakobs weapons which do have elemental capacity.


Common weapons:

Unique weapons:

Legendary weapons:

*Mashers and Gatlin's are not technically a product, as they are part prefixes that add a unique trait to an existing common weapon.

Weapon Parts

Weapons variants in Borderlands 3 are named based on the type of barrel they possess, and have unique gun parts based on their weapon class.

The list of weapon parts on each weapon can be seen below:

Weapon Part Shotgun Pistol Assault Rifle Sniper Rifle Notes
Body X X X X
Barrel X X X X Determines the weapon's name. May spawn with barrel accessories.
Bolt X X X Dictates the fire rate of Jakobs sniper rifles. This is unique, as barrels dictate a gun's fire rate on any other weapon.
Grip X On Jakobs pistols, the masher grip will cause the weapon to perform like a Masher.
Foregrip X X X
Magazine X X X X Determines the gun's magazine size, base reload speed and reload animation.
Stock X X X
Hammer X
Scope X X X X
Trigger X X On Jakobs assault rifles, the masher and hand-crank triggers will cause the weapon to perform like a Masher and Gatlin', respectively.
For the full Jakobs weapons part list, please check Agent Lomax's weapon part community spreadsheet, listed under "JK [weapon type]".

Gun Variants


Unlike their pistols and assault rifles, Jakobs shotguns in Borderlands 3 instead function in either pump-action, lever-action or single-shot firing modes. Pump-action varieties may be racked via the grip or trigger handle.

Jakobs shotguns can spawn with an extra barrel as a barrel accessory (depending on the model), which adds an additional shot to each firing method:

  • Pump action – Instead of pumping after one shot, two shots can be fired in quick succession before the gun has to be pumped. Each second shot will always force the user to pump the shotgun.
  • Single shot – Effectively increases magazine size by 1.
  • Lever action - Functions similarly to pump action.

The gun's magazine determines its reload mechanic:

Magazine Reload type Base reload time
6 Round (manual reload) Reloads one shell at a time into a tubular magazine. As a result, reload speed is affected by the number of shots missing from the magazine. 1.2s (varies)
8 Round (Magazine) Reloads a whole box magazine. 2.7s
1 Round


Fires one shot at a time, and reloads singular shells. This is doubled/tripled for Stagecoaches. 1.5s
20-32 (Drum) Sledge's Shotgun and The Garcia only. Reloads a whole double drum magazine. Uses the reload animation for Torgue Assault Rifles. 2.6s

Jakobs pistols function identically to those in Borderlands 2, firing in single-action with a high fire rate. Jakobs pistols can have a unique grip prefix:

  • Mashers will fire a spread of bullets with significantly reduced accuracy, making them perform like shotguns.

The gun's magazine determines its reload mechanic:

Magazine Reload type Base reload time
4 Round (square cylinder) Reloaded in a break-action format, then ejecting the entire cylinder and replacing it with a new one. 1.8s
5 Round (round cylinder) Reloaded in a break-action format. With the body reload accessory, the character will reload the entire magazine via a speedloader; if not, they will manually reload each shot one by one. The manual version's reload speed is affected by the number of shots missing from the magazine. 1.8s (speedloader),

varies (manual)

6 Round

(round cylinder)

With a spin of the cylinder, the character reloads. With the body reload accessory, the character will reload the entire magazine via a speedloader; if not, they will manually reload each shot one by one. The manual version's reload speed is affected by the number of shots missing from the magazine.

Alternatively, the character will flourish the pistol with a spin before reloading all shots at once.

1.8s (speedloader),

varies (manual)

4 or 6> Round

(replaceable cylinder)

The character removes the cylinder and jams a new one into the pistol. This reload is only available for 4-shot magazines and specific Unique and Legendary pistols with a high magazine size. 1.4s
Assault Rifles

Jakobs assault rifles are more varied than those in Borderlands 2. While they still function in semi-automatic mode, they can also appear with a lever-action mode as well. They are styled like Wild Western and battle rifles, with similar reload animations to boot. Jakobs assault rifles can have two unique trigger prefixes:

  • Mashers will fire a spread of bullets with significantly reduced accuracy, making them perform like shotguns.
  • Gatlin' will make the rifle fully-automatic, with the user hand-cranking the gun to fire. This comes at the cost of significant recoil.

The gun's magazine determines its reload mechanic:

Magazine Reload type Base reload time
8 Round Reloaded by inserting a metal rod into the loading gate on the side before cocking. 2.5s
10 Round

(en bloc clip)

Reloaded with an en bloc clip, similar to the M1 Garand. Features the Garand's signature "ping" when the character empties the magazine. 2.8s
14 Round


Reloaded by replacing the magazine then cocking. 3.2s
20 Round

("bike wheel" magazine)

Reloaded by replacing the magazine then cocking. 3.6s
Sniper Rifles

Unlike in Borderlands 2, Jakobs sniper rifles are restricted to bolt-action only, limiting their fire rate. Design-wise, they appear similar to those in the previous game, although higher-quality rifles may feature leather padding on their stocks, or artfully crafted metal trigger handles. They also feature retractable scopes, some of which are pushed aside to allow for reloading.

The gun's magazine determines its reload mechanic:

Magazine* Reload type Base reload time
4 Round

(stripper clip)

Reloaded by flipping the scope to the right, and reloading with a stripper clip. 3.4s
6 Round


Reloaded by flipping the scope to the right and reloading one bullet at a time. This reload speed is affected by the number of shots missing from the magazine. 3.5s (varies)
8 Round

(large magazine)

Reloaded by flipping the scope to the right, and then replacing the magazine from the left side. 4.0s
*In the parts card, all Jakobs sniper magazines are bugged and are listed as having 8 rounds.


  • Wainwright Jakobs reveals that every shot from a Jakobs weapon carries a particular "proprietary aromatic profile" due to the company using liquor casks to age their signature gunpowder.
  • It is revealed that Typhon DeLeon was the first to use the Jakobs signature slogan "if it took more than one shot, you weren't using a Jakobs". This was a comment he made after watching the power of Montgomery Jakobs's rifle, with Montgomery liking the phrase so much that he made it the company's slogan, with Typhon's permission.