“Look out, everybody, things are about to get awesome!”
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The Hero of This Story
This skill tree focuses primarily on increasing the resilience and damage of both Jack and his Digi-Jacks, with a few skills centered on grenade usage included as well.
Skill | Tier | Levels | Effect |
---|---|---|---|
Best Foot Forward | 1 | 5 | Killing an enemy while Expendable Assets is active extends its duration, initially by 0.5 seconds per rank, but adding a reduced amount of time per kill as more enemies are killed. |
Bolster | 1 | 5 | Increases your Maximum Health by 3% per rank and the Maximum Health of your Digi-Jacks by 6% per rank. Additionally, each individual Digi-Jack will gain a Damage bonus of 2% per rank for each second that it survives. |
Just Compensation | 2 | 5 | Receive bonus Magazine Size (up to 12% per rank) and Grenade Damage (up to 8% per rank), increasing for every Grenade missing from your supply. If you are carrying the maximum number of Grenades, you receive no bonus. |
You Have My Shield | 2 | 1 | Your Digi-Jacks are granted a copy of your Shield. |
Take Their Freedom | 2 | 5 | Whenever you or your Digi-Jacks kill an enemy, you and your Digi-Jacks are healed by 2.5% of your Max Health per rank. |
Jack's Cache | 3 | 1 | When you or your Digi-Jacks kill an enemy, you gain a stack of Cache. Throwing a Grenade when you have 4 Cache stacks consumes these stacks in place of a Grenade. |
Inspire | 3 | 1 | Jack will occasionally monologue, at the end of which a star will travel across the screen with a rainbow trail, leaving the word "INSPIRED" behind it. This skill has no other effect on gameplay. |
Hero Pose | 4 | 5 | Increases Shield Capacity, Shield Recharge Rate, and Shield Recharge Delay. |
On My Mark | 4 | 1 | Press (Action Skill button) during your Action Skill to cause your Digi-Jacks to throw a copy of your Grenade at an enemy under your crosshairs. You can do this once per Action Skill Activation. |
Lean On Me | 4 | 5 | Increases Fire Rate for you and gives your Digi-Jacks a chance to fire a Bonus Corrosive Shot based on how high your Health is. |
Persistence | 5 | 5 | While your Action Skill is cooling down, you gain Shield Capacity and Health Regeneration. The lower your Health, the stronger the Regeneration. |
Resolute | 5 | 5 | You and your Digi-Jacks gain Damage Resistance and Weapon Damage for a few seconds after you take damage. |
Promote Of The Ranks | 6 | 1 | Your first Digi-Jack spawned will be a Badass that deals Increased Damage, Increased Health, and can launch a powerful Digi-Missile Barrage. Each Digi-Jack spawned afterwords has a 33% chance to be a Badass. |
Greater Good
This skill tree focuses primarily on Digi-Jacks and teammates dying and taking damage while you avoid it.
Skill | Tier | Levels | Effect |
---|---|---|---|
Integrity | 1 | 5 | You deal 8% bonus weapon damage per rank against enemies who are below 40% health. Additionally, if you haven't damaged an enemy before and they are under 40% health, your weapon damage is increased by 300%. |
Collaborate | 1 | 5 | Whenever one of your Digi-Jacks dies, you gain a stack of Collaborate, up to a cap of 10 stacks. You and your Digi-Jacks recieve a 1% damage bonus per rank for each stack of Collaborate. All stacks are lost when your Action Skill ends. |
Diversify | 2 | 1 | Each Digi-Jack will now fire shotgun laser blasts from their wrists instead of their normal laser. |
Synergy | 2 | 5 | Killing an enemy grants you 6% bonus weapon and critical damage per rank for a short time. |
Teamwork | 2 | 5 | Whenever an ally enters Fight For Your Life or a Digi-Jack dies, you regenerate 0.5% of your maximum health per rank for a few seconds. This effect can stack up to 10 times. |
Commitment | 3 | 1 | Whenever an ally enters Fight For Your Life or a Digi-Jack dies, you gain a stack of Commitment. Stacks gained from Digi-Jacks dying last 6 seconds. You will continually gain stacks while an ally is in Fight For Your Life, but stacks gained in this way are quickly lost when the ally exits Fight For Your Life. Each stack of Commitment increases fire rate by 2% and reload speed by 4%. |
Accountability | 4 | 1 | When an ally or Digi-Jack takes damage, you gain a stack of Accountability, up to a maximum of 50 stacks. However, if you take damage, you lose half of your Accountability stacks, and if you enter Fight For Your Life you lose ALL Accountability stacks. Each Accountability stack increases your fire rate by 1% and reload speed by 2%. |
Winning | 4 | 5 | Killing an enemy instantly restores your Shield by 5% of its maximum capacity per rank, while also increasing your movement speed by 4% per rank for a short time. |
Optimism | 4 | 5 | Digi-Jacks now explode on death, dealing damage that increases with each rank of Optimism. After a Digi-Jack has died in this way, the next Digi-Jack to spawn will have lower health than normal. |
Potential | 5 | 1 | Digi-Jacks create a Shock Nova upon spawning. Additionally, you can now use Expendable Assets while in Fight For Your Life. |
Believe | 5 | 5 | For a short time after killing an enemy, your weapon damage is increased by 5% per rank while your fire rate, reload speed, and accuracy are increased by 4% per rank. |
Delegation | 5 | 5 | 5% per rank of damage dealt to you is instead redistributed to your Digi-Jacks. |
Leadership | 6 | 1 | Whenever a Digi-Jack dies, it counts as if you had killed an enemy. This can only grant a Second Wind once per activation of Expendable Assets. |