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This skill tree focuses primarily on increasing the resilience and damage of both Jack and his Digi-Jacks, with a few skills centered on grenade usage included as well. |
This skill tree focuses primarily on increasing the resilience and damage of both Jack and his Digi-Jacks, with a few skills centered on grenade usage included as well. |
Revision as of 19:56, 15 November 2014
“Look out, everybody, things are about to get awesome!”
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The Hero of This Story
This skill tree focuses primarily on increasing the resilience and damage of both Jack and his Digi-Jacks, with a few skills centered on grenade usage included as well.
Skill | Tier | Levels | Effect |
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1 | 5 | Killing an enemy while Expendable Assets is active extends its duration, initially by 0.5 seconds per rank, but adding a reduced amount of time per kill as more enemies are killed. | |
1 | 5 | Increases your Maximum Health by 3% per rank and the Maximum Health of your Digi-Jacks by 6% per rank. Additionally, Digi-Jacks will gain a Damage bonus of 2% per rank for each second that Expendable Assets is active. | |
2 | 5 | Receive bonus Magazine Size (up to 12% per rank) and Grenade Damage (up to 8% per rank), increasing for every Grenade missing from your supply. If you are carrying the maximum number of Grenades, you receive no bonus. | |
2 | 1 | Your Digi-Jacks are granted a copy of your Shield. | |
2 | 5 | Whenever you or your Digi-Jacks kill an enemy, you and your Digi-Jacks are healed by 2.5% of your Max Health per rank. | |
3 | 1 | When you or your Digi-Jacks kill an enemy, you gain a stack of Cache. Throwing a Grenade when you have 4 Cache stacks consumes these stacks in place of a Grenade. | |
3 | 1 | Jack will occasionally monologue, at the end of which a star will travel across the screen with a rainbow trail, leaving the word "INSPIRED" behind it. This skill has no other effect on gameplay. | |
4 | 5 | Increases Shield Capacity, Shield Recharge Rate, and Shield Recharge Delay. | |
4 | 1 | Press (Action Skill button) during your Action Skill to cause your Digi-Jacks to throw a copy of your Grenade at an enemy under your crosshairs. You can do this once per Action Skill Activation. | |
4 | 5 | Increases Fire Rate for you and gives your Digi-Jacks a chance to fire a Bonus Corrosive Shot based on how high your Health is. | |
5 | 5 | While you Action Skill is cooling down, you gain Shield Capacity and Health Regeneration. The lower your Health, the stronger the Regeneration. | |
5 | 5 | You and your Digi-Jacks gain Damage Resistance and Weapon Damage for a few seconds after you take damage. | |
Promote Of The Ranks |
6 | 1 | Your first Digi-Jack spawned will be a Badass that deals Increased Damage, Increased Health, and can launch a powerful Digi-Missile Barrage. Each Digi-Jack spawned afterwords has a chance to be a Badass. |
Greater Good
This skill tree focuses primarily on Digi-Jacks and teammates dying and taking damage while you avoid it.