Itchy. Tasty. – Always corrosive, extremely high elemental effect damage & chance but extremely low projectile damage. Projectiles travel in a slight arc at a low velocity and explode after traveling a certain distance.
Usage & Description
What the Infection lacks in raw power, it makes up for in damage over time. The Infection has the highest elemental damage-per-second in the game and is extremely effective against armored enemies. It is also impossible to use at long range as the rounds detonate after a set distance. Against non-armored targets, it can still stack a high amount of DoT, although it will be resisted and is ineffective against enemies that can't be corroded.
Notes
The Infection deals an additional 80% splash damage that is boosted by grenade damage bonuses.
A Siren with 5 points invested in Flicker and a class mod that boosts Flicker by 5 points (namely the Legendary Siren class mod), it is possible to have a 100% chance of inflicting corrosive damage over time with the Infection.
Alternatively, a Witch class mod paired with either an Elemental or Bone of the Ancients relic can also achieve a 100% damage-over-time chance with this weapon. This may be easier to acquire, though it lacks the other benefits of a Legendary Siren class mod.