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Hunting the Firehawk is a story mission in Borderlands 2 given by Roland's Echo Recorder. The mission is performed, starting at Sanctuary and continuing in Three Horns - Divide and Frostburn Canyon locations.

Background[]

"In order to defeat Jack, you will need to find a soldier named Roland. If you search Roland's safe, maybe you can find out where he's disappeared to."

Walkthrough[]

Objectives[]

  • Use Roland's safe
  • Go to Frostburn Canyon
  • Follow Bloodshot signs: 0/7
  • Find the Firehawk
  • Revive Lilith
  • Grab Eridium nugget
  • Give Eridium to Lilith
  • Defeat bandits
  • Grab Eridium nugget
  • Give Eridium to Lilith

Strategy[]

After accepting the mission, the path to Frostburn Canyon will be highlighted. Access to the Canyon is in Three Horns - Divide and protected by the outpost of the gang of Children of the Firehawk; its garrison is made up of several bandits and a pair of nomads with flamethrowers. Once in Frostburn Canyon, the objective is to follow seven signs (Psychos pinned to a post pointing in a certain direction) until arriving at the Lair of the Firehawk.

The path with the seven signs winds through the Frostburn Canyon map, first traveling through some bandit-infested trails and a large camp with lots of burning psychos and the regular assortment of other bandit types. The path continues through a series of caves and trails filled with bandits and spiderants.

Not all seven signs need to be followed. If a player takes the route opposite to the first objective when arriving in Frostburn Canyon and instead heads through the areas with the spiderants, the third sign will be reached without having seen the first two. The objectives to find the first second and third signs will all simultaneously complete.

After the sixth sign there will be one badass psycho followed by another that come out of the cave, which one can outrun instead of fight. In that final stretch of cave a number of pipes protruding from the walls and ceilings prove to be booby traps that shoot jets of flame. These can be avoided by stepping around the fringe of the flame jet, or by waiting for the flame to subside.

Upon arrival at the Firehawk's Lair, it becomes apparent that Lilith is the Firehawk. She then immediately comes under attack from bandits and requests assistance fighting off several waves of bandits, consisting of psychos, crazed marauders and at least two badass psychos. The bandits pour in from the adjoining platforms and attempt to converge on the central platform while Lilith uses her phase blasts to combat them. Lilith's phase blasts can distract the bandits, but they will rarely do enough damage to kill any.

Following the fight, Lilith attempts to teleport the Vault Hunters to Bloodshot Stronghold, but only manages a short range jump within her lair, at which point she changes her plan and returns to Sanctuary.

Completion[]

"Lilith, alias "the Firehawk," has informed you that Roland was kidnapped by the same clan of bandits that invaded her lair. You'll have to rescue him."

Turn In: The Firehawk

Transcript[]

Main article: Hunting the Firehawk/Transcript

Notes[]

  • The two bruisers that appear in Lilith's hideout right before she is introduced can be damaged, but not killed. There have been reports that they can be killed in rare circumstances, although this would appear to be an unintended event – a bug. At least one of them will, however, drop an item once Lilith kills them in her introductory cutscene.
  • A glitch involving swapping items can allow the bank to hold more items than it should. Because Roland's ECHO will always appear as part of the story, it can be swapped for any item in the character's inventory. Since Ultimate Vault Hunter Mode allows players to reset their story progress, one can have theoretically infinite storage, albeit accumulated in a tedious fashion. The extra storage space is kept as long as character reserves that additional space with any other item.
  • When Lilith begins to teleport the chracter, if the player attempts to jump off the ledge towards the platform where she would otherwise teleport them (an impossible achievement at any time), the teleportation will not take place, but Lilith's dialogue will proceed as if it had.

Video Walkthroughs[]

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