|Phasewalk Increase||0.8 sec||1.6 sec||2.4 sec||3.2 sec||4.0 sec|
|Total Phasewalk Duration||6.8 sec||7.6 sec||8.4 sec||9.2 sec||10.0 sec|
- With no points invested in this skill, Phasewalk lasts for 6 seconds.
- The damage bonus is cumulative with any melee damage bonus from Venom. Five levels of Venom and five levels of Hit & Run will yield a total 60% damage bonus. It also applies to a Phase Strike, though its contribution there will be relatively minor.
- A longer Phasewalk duration synergizes with Inner Glow and Radiance, and may allow enough time to allow a depleted shield to start recharging.
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