So, my demons. Your time has come. – Always incendiary. Reduced magazine size and reload time. Massively increased damage. Projectile spread assumes an inverted pentagram pattern. Makes heavy electric guitar noises when fired and picked up.
Usage & Description
The Hellwalker has extremely high damage and a short reload, but low accuracy, indicative of the weapon's intended use as a mobile hip-fire shotgun. This coupled with its high knockback makes it extremely useful for taking down unarmored targets successively, though the high damage will still punch through shields effectively.
The Hellwalker always spawns with the "Speedloadn'" prefix.
The Hellwalker is extremely useful with FL4K's Fade Away and Leave No Trace skills. As every pellet will score a critical hit during Fade Away, it is possible to keep shooting and deal large amounts of damage without reloading when the skill is active.
As it is an elemental shotgun, it can pair well with an Amara build created around elemental and close-range damage.
Anointments that grant bonus damage for the next one or two magazines are not recommended due to the small magazine size.
The Hellwalker always has a magazine of 2 and consumes 2 ammo per shot. Therefore, using skills, artifacts or class mods to increase the magazine size by 50% doubles the number of shots needed before reloading.