We don't need no fire... – Always incendiary. Slightly reduced bullet damage and accuracy. Increased magazine size, elemental damage and elemental chance with 50% elemental splash damage.
Usage & Description
While the HellFire does have excellent damage-per-shot compared to other submachine guns in Borderlands 2, its true strength lies in the elemental damage. The HellFire's combination of high fire rate, chance to ignite and burn damage per second makes it an excellent weapon for dealing damage over time.
The common varieties of bandits, and other fleshy enemies will fall quickly to the sheer amount of burn damage the user can inflict on targets in a short period of time. The HellFire is powerful enough to let even badass enemies behind cover simply burn to death if the user tagged them a couple times before they got there.
The HellFire excels at medium range, against single targets or many. It would be wise, however, to stack as much fire damage onto a single target as possible, and then let the burn damage finish the job.
Krieg can make exceptional use of the HellFire, as he has many skills in the Hellborn tree that can further increase the effectiveness of the weapon. Its high fire rate and chance to ignite also gives Krieg more chances to set himself on fire to get even more use out of his skills.
The burning status effect will occasionally bug out and inflict a single point of damage per tick.
The HellFire's 50% splash damage is boosted by grenade damage bonuses.
A SHiFT code that grants a single Guileless HellFire is included in the Diamond Plate Loot Chest. The caption on the item card reads "'Stop, drop and roll' won't help you here."
The weapon is based on a popular incendiary submachine gun from Borderlands, also named Hellfire.
The red text is a reference to the song "The Roof is on Fire" by Rock master Scott & The Dynamic Three We Don't Need No Water.