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(Restoring earlier version. The Bee does not warrant constant singling out on every other article.)
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==Special Weapon Effects==
 
==Special Weapon Effects==
{{flavor|Eye certain. Finger Lightning. Aim Death.}}{{dash}} Extremely high critical hit damage and severely reduced damage. Increased weapon zoom, fire rate, reload speed and magazine size. Slightly reduced accuracy.
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{{flavor|Eye certain. Finger Lightning. Aim Death.}}{{dash}} Extremely high critical hit damage and severely reduced base damage. Increased weapon zoom, fire rate, reload speed and magazine size. Slightly reduced accuracy.
   
 
==Usage & Description==
 
==Usage & Description==
 
Due to the Hawk Eye's extreme critical hit damage output, it makes for an effective "one shot, one kill" weapon. It should only be used in long-range combat unless the user is particularly skilled with snipers or can slow their target down enough to get a clear shot, as it is ineffective with non-critical hits and the increased scope magnification can impede close-quarters aim.
 
Due to the Hawk Eye's extreme critical hit damage output, it makes for an effective "one shot, one kill" weapon. It should only be used in long-range combat unless the user is particularly skilled with snipers or can slow their target down enough to get a clear shot, as it is ineffective with non-critical hits and the increased scope magnification can impede close-quarters aim.
   
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Despite the reduced weapon damage, the net effect(due to the way critical hits are calculated) is actually a 50% reduction in the effectiveness of ''Critical Hit bonuses''. This makes the weapon largely ineffective when used by [[Zer0]], resulting in below-average damage even on critical hits, and extremely ineffective damage on body shots, especially when used in Decepti0n.  
This weapon can be very effective for [[Zer0]], as he can make use of the Sniping Tree and Decepti0n to position oneself around a target before quickly lining up the shot, while the Sniping tree adds extra bullet damage and critical hit damage that helps guarantee the "one shot, one kill" that the Hawkeye is designed to deliver. However, though it is effective for quick kills with a high stack count, it is not useful for acquiring stacks and is often not efficient enough to maintain a desirable stack count. 
 
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However, the Hawkeye offers a high critical damage to classes that otherwise have none. This makes it an attractive option for characters who might normally avoid sniper rifles and/or have little or no critical hit bonuses, such as [[Gaige]] or [[Axton]].
   
 
==Notes==
 
==Notes==
[[File:2014-04-08_00001.jpg|thumb|Hawk Eye with 11.6x magnification]]
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[[File:2014-04-08_00001.jpg|thumb|A Hawk Eye with the 11.6x magnification]]
*A Hawk Eye will only deal more damage than a [[Muckamuck]] if used with [[The Bee]].
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*On critical hits, a Hawk Eye will deal slightly more damage than a [[Muckamuck]], but with substantially higher rate of fire.
**This is not the case with [[Critical Ascensi0n]] as a Muckamuck will out-damage a Hawk Eye with a sufficient stack.
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**This is not the case with [[Critical Ascensi0n]] or other boosts to critical damage, as a Muckamuck will out-damage a Hawk Eye with a sufficient stack.
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*Mathematically, a 100% critical hit bonus on a Hawk Eye will provide a mere 14.7% damage bonus. By contrast, the same 100% bonus on a normal Jakobs sniper rifle will provide a 38% damage bonus, and on a non-Jakobs sniper, a 50% damage bonus.
 
*Initially, the Hawk Eye was bugged and would have always have "1.0x zoom". This was fixed in an unknown patch, which gave the Hawk Eye increased zoom compared to other sniper rifles.
 
*Initially, the Hawk Eye was bugged and would have always have "1.0x zoom". This was fixed in an unknown patch, which gave the Hawk Eye increased zoom compared to other sniper rifles.
 
*With a Hyperion scope, a Hawk Eye will have a zoom magnification of 11.6x, the highest for any sniper rifle, surpassing the 11.4x of the [[Fremington's Edge]].
 
*With a Hyperion scope, a Hawk Eye will have a zoom magnification of 11.6x, the highest for any sniper rifle, surpassing the 11.4x of the [[Fremington's Edge]].
*Because of the way critical hit bonuses stack, the Hawk Eye will not work well with any character that already has large bonuses to their critical hit values. This makes this rifle more ideal for those with damage bonuses, or with flat damage boosts, which can then be multiplied by the large critical hit damage multiplier.
 
   
 
==Trivia==
 
==Trivia==
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{{sniper rifles2}}
 
{{sniper rifles2}}
   
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[[ru:Соколиный глаз]]
 
[[ru:Соколиный глаз]]
 
[[uk:Соколиний Зір]]
 
[[uk:Соколиний Зір]]

Revision as of 22:37, 29 April 2019

Hawk Eye is a Seraph sniper rifle in Borderlands 2 manufactured by Jakobs. The Hawk Eye can only be obtained as a rare drop from Voracidous the Invincible, Dexiduous the Invincible or Omnd-Omnd-Ohk in Ultimate Vault Hunter Mode, or from the Seraph Vendor in Hunter's Grotto in True Vault Hunter Mode and Normal modes.

Special Weapon Effects

Eye certain. Finger Lightning. Aim Death. – Extremely high critical hit damage and severely reduced base damage. Increased weapon zoom, fire rate, reload speed and magazine size. Slightly reduced accuracy.

Usage & Description

Due to the Hawk Eye's extreme critical hit damage output, it makes for an effective "one shot, one kill" weapon. It should only be used in long-range combat unless the user is particularly skilled with snipers or can slow their target down enough to get a clear shot, as it is ineffective with non-critical hits and the increased scope magnification can impede close-quarters aim.

Despite the reduced weapon damage, the net effect(due to the way critical hits are calculated) is actually a 50% reduction in the effectiveness of Critical Hit bonuses. This makes the weapon largely ineffective when used by Zer0, resulting in below-average damage even on critical hits, and extremely ineffective damage on body shots, especially when used in Decepti0n.  

However, the Hawkeye offers a high critical damage to classes that otherwise have none. This makes it an attractive option for characters who might normally avoid sniper rifles and/or have little or no critical hit bonuses, such as Gaige or Axton.

Notes

2014-04-08 00001

A Hawk Eye with the 11.6x magnification

  • On critical hits, a Hawk Eye will deal slightly more damage than a Muckamuck, but with substantially higher rate of fire.
    • This is not the case with Critical Ascensi0n or other boosts to critical damage, as a Muckamuck will out-damage a Hawk Eye with a sufficient stack.
  • Mathematically, a 100% critical hit bonus on a Hawk Eye will provide a mere 14.7% damage bonus. By contrast, the same 100% bonus on a normal Jakobs sniper rifle will provide a 38% damage bonus, and on a non-Jakobs sniper, a 50% damage bonus.
  • Initially, the Hawk Eye was bugged and would have always have "1.0x zoom". This was fixed in an unknown patch, which gave the Hawk Eye increased zoom compared to other sniper rifles.
  • With a Hyperion scope, a Hawk Eye will have a zoom magnification of 11.6x, the highest for any sniper rifle, surpassing the 11.4x of the Fremington's Edge.

Trivia

  • The name and red flavor text are references to The Deerslayer, a novel by James Fenimore Cooper. The line is: "eye sartain -finger lightning - aim, death- great warrior soon. No Deerslayer - Hawkeye -Hawkeye - Hawkeye. Shake hand."