- Discussion of Mechanics can be found on the talk page
Killing an enemy increases grenade damage and causes grenade regeneration for a few seconds.
Effects
Upon killing an enemy, Roland will regenerate grenades at a rate of approximately 1.6 Grenade/Minute per rank. Roland's Grenades will also deal +3% damage per rank.
Lvl | G. Regen. | Actual G. Regen. |
G. for Single Buff | Grenade Damage |
---|---|---|---|---|
1 | 2 | 1.6 | 0.2 | 3% |
2 | 3 | 3.2 | 0.4 | 6% |
3 | 5 | 4.8 | 0.6 | 9% |
4 | 6 | 6.4 | 0.8 | 12% |
5 | 8 | 8 | 1.0 | 15% |
6 | Never Displayed | 9.6 | 1.2 | 18% |
7 | Never Displayed | 11.2 | 1.4 | 21% |
8 | Never Displayed | 12.8 | 1.5 | 24% |
9 | Never Displayed | 14.4 | 1.7 | 27% |
Ranks beyond 5 may be acquired through the use of class mods.
Strategy
While not a "Core" or "Invaluable" skill, Grenadier is a skill that should always have at least a single point invested, when available. Grenades are actually a relatively rare item on Pandora (outside of vendors), and this skill allows Roland to be much more liberal with his Grenade usage.
A single point in this skill is enough to allow Roland to consistently throw a single grenade as a "fight opener" during encounters. Higher levels of Grenadier, and Combined with Supply Drop can guarantee virtually infinite grenades.
Grenadier is especially well suited for a Scorpio Centric Roland build. It gives Roland the possibility to consistently attack from cover, while regenerating his shields, and health from the Scorpio Turret (which will also draw Agro).
Notes
- Like all skills that last "a few seconds", Grenadier last 7 seconds.
- Like many skills that provide a non-whole number bonus, the reported bonuses are rounded, making the skill progression appear non-linear. This is not the case. Incredibly extensive testing has been done to ensure the accuracy of above numbers.
- Grenades are earned "over time", in a stacked fashion: This is equivalent to acquiring partial grenades, with your grenade count increasing by 1 when a full grenade has been regenerated. Partial grenades may exist in the regeneration counter even if at max grenades. Completed grenades that are earned will be lost if at max grenades.
- Grenadier can be used in conjunction with Supply Drop, which regenerates about 1.4 Grenades per Supply Drop.