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{{infobox mission
 
{{infobox mission
| name = Getting Lucky
+
| name =
 
| location = [[Dahl Headlands]]
 
| location = [[Dahl Headlands]]
| image =
+
| image = Getting Lucky.jpg
 
| imagewidth =
 
| imagewidth =
 
| caption =
 
| caption =
 
| given = [[Ernest Whitting]]
 
| given = [[Ernest Whitting]]
 
| level = 18
 
| level = 18
| rewards = 2400XP, [[Grenade Mod]]
+
| rewards = 2400 XP, $1922<br />[[Grenade Mod]]
 
| level2 = 40
 
| level2 = 40
| rewards2 = 6048XP, $23262, [[Grenade Mod]]
+
| rewards2 = 6048 XP, $23262<br />[[Grenade Mod]]
 
| previous = [[Leaving Fyrestone]]
 
| previous = [[Leaving Fyrestone]]
 
| next = [[Powering The Fast Travel Network]]
 
| next = [[Powering The Fast Travel Network]]
  +
| game = Borderlands
 
| dlc =
 
| dlc =
  +
| type = Story mission
 
}}
 
}}
  +
'''Getting Lucky''' is a story mission in ''[[Borderlands]]'' given by [[Ernest Whitting]]. It is first mission running in the [[Dahl Headlands]].
 
<!---"Several sentence lead section with bolded mention of '''article name'''."--->
 
'''Getting Lucky''' is your first mission in the [[Dahl Headlands]]. It takes you to one of the only vending machine areas in the area.
 
   
 
==Background==
 
==Background==
 
:''"You showed up at just the right time! Bandits decided to lay siege to the Last Chance Waterin' Hole to the south, and my friend Lucky is trapped inside! He called me for help just before you showed up. I wasn't sure what to do, but you're here now. Please, go help my friend!"''
<!--- "What's it all about. Who, what, where, why, when. This section is optional and if used should provide
 
information that is not duplicated in the sections below."--->
 
[[Lucky Zaford]] is the proprietor of [[Lucky's Last Chance Watering Hole]]. His shop is the main commerce hub for the Dahl Headlands as it has all 3 vending machines , a [[New-U Station]], [[Lucky's Bounty Board]] and a [[Catch-A-Ride]].
 
 
 
==Walkthrough==
 
==Walkthrough==
  +
[[Image:Getting Lucky|300px|right|Video walkthrough]]
<!---"Brief Synopsis goes here."--->
 
Head to the [[Lucky's Last Chance Watering Hole|Last Chance Waterin' Hole]] and rescue [[Lucky Zaford]], who is being held captive by the local bandits.
 
===Objective===
 
<!--- "Objective as it appears in-game in your mission log" --->
 
   
  +
===Objectives===
: Rescue Lucky Zaford at the [[Lucky's Last Chance Watering Hole|Last Chance Waterin' Hole]].
 
 
:Rescue Lucky Zaford at the [[Lucky's Last Chance Watering Hole|Last Chance Waterin' Hole]].
 
:* Bandits killed: 0/15
+
:*Bandits killed: 0/15
:* Lucky rescued: 0/1
+
:*Lucky rescued
 
:''"You showed up at just the right time! Bandits decided to lay siege to the Last Chance Waterin' Hole to the south, and my friend Lucky is trapped inside! He called me for help just before you showed up. I wasn't sure what to do, but you're here now. Please, go help my friend."''
 
   
 
===Strategy===
 
===Strategy===
 
After reaching [[Ernest Whitting|Ernest]], he states that Lucky has been taken captive at a nearby town. There are two general areas to clear in the town, with the second being opened when it is reached. There are numerous [[Bandit (faction)|bandits]] within the fence. Upon reaching the building and opening the door to where Lucky is being held, a [[Bruiser_(enemy)#Badass_Bruiser|Badass Bruiser]] will ambush anyone approaching the door. Once the badass is killed, it is a simple matter to enter the building, open the cell door, and find Lucky.
<!--- "This is where you layout the specific steps necessary to complete this mission." --->
 
:After you reach [[Ernest Whitting|Ernest]], you learn that Lucky has been taken captive at a nearby town. Take a vehicle to the town and you have to dismount to rescue him. There are 2 general areas to clear in the town, with the second being opened when you reach it. There are a lot of [[bandit]]s and [[psycho]] enemies running around trying to kill you. When you finally reach the building where Lucky is being held, a [[Badass]] [[Bruiser (enemy)|Bruiser]] will bust out and start to attack you. Kill him and open the cell to Lucky and chat him up. Don't forget to open the backdoor!
 
   
 
===Completion===
 
===Completion===
<!--- "Text that appears on mission turn in screen goes here." --->
 
 
:''" Thanks, man. You really saved my bacon there. We really need to do something about these bandits. They're like drunk, pissed off hornets now that Sledge is dead."''
 
:''" Thanks, man. You really saved my bacon there. We really need to do something about these bandits. They're like drunk, pissed off hornets now that Sledge is dead."''
:
 
 
== Video Walkthrough ==
 
 
[[Video:Borderlands - Getting Lucky Bob|thumb|300px|left]]
 
   
  +
==Notes==
  +
*There is a silver weapon crate on the roof of Lucky's Last Chance.
   
 
==Trivia==
==Additional Information==
 
  +
*The name of this mission is a euphemism for [[wikipedia:sexual intercourse|sexual intercourse]]. This is understood to be humorous as the Lucky to be got is an entity vice an act.
<!--- "This section is for information that is related to a specific mission but not necessary to complete it" --->
 
   
===Notes===
+
==Quotes==
  +
[[File:Scooter - Getting Lucky - 1.ogg|noicon]]
<!--- "Helpful information pertaining to the quest." --->
 
  +
:''"Hey huh, you know, Lucky's an old buddy of mine. And, huh, by "old buddy" I mean asshole that ruined my mom's girl parts. Sounds like he's in trouble, so you go on ahead and try and keep him alive long enough so I can kill him at a later occasion."''
<!--- "This section is optional" --->
 
  +
[[File:Scooter - Getting Lucky - 2.ogg|noicon]]
*There is a silver weapon crate on the roof of the building Lucky is in. You can gain access with a little jumping at the back of the building.
 
  +
:''"Hey uh, hey, thanks for keepin' that dickbag alive for me to pound on later. Much as it pains me to admit, Lucky knows the area better than anyone. Might wanna use him whilst he's alive from me not having killed him and all."''
   
  +
{{clr}}
<!---
 
  +
{{Missions}}
===Nearby Quests===
 
<!--- "List other missions which the player can accomplish while in the area performing the current mission." --->
 
<!--- "This section is optional" --->
 
   
  +
[[de:Dahl_Headland_-_Glück_gehabt]]
===Trivia===
 
  +
[[uk:Пошуки фортуни]]
*The name of this mission is a euphemism for getting laid
 
  +
[[ru:Найти Лаки]]
<!--- "If something about the mission is a reference to a famous/ well-known piece of information." --->
 
[[Category:Story Missions]]
 

Revision as of 13:42, 3 March 2018

[[Category:Dahl Headlands missions]]

Getting Lucky is a story mission in Borderlands given by Ernest Whitting. It is first mission running in the Dahl Headlands.

Background

"You showed up at just the right time! Bandits decided to lay siege to the Last Chance Waterin' Hole to the south, and my friend Lucky is trapped inside! He called me for help just before you showed up. I wasn't sure what to do, but you're here now. Please, go help my friend!"

Walkthrough

Objectives

Rescue Lucky Zaford at the Last Chance Waterin' Hole.
  • Bandits killed: 0/15
  • Lucky rescued

Strategy

After reaching Ernest, he states that Lucky has been taken captive at a nearby town. There are two general areas to clear in the town, with the second being opened when it is reached. There are numerous bandits within the fence. Upon reaching the building and opening the door to where Lucky is being held, a Badass Bruiser will ambush anyone approaching the door. Once the badass is killed, it is a simple matter to enter the building, open the cell door, and find Lucky.

Completion

" Thanks, man. You really saved my bacon there. We really need to do something about these bandits. They're like drunk, pissed off hornets now that Sledge is dead."

Notes

  • There is a silver weapon crate on the roof of Lucky's Last Chance.

Trivia

  • The name of this mission is a euphemism for sexual intercourse. This is understood to be humorous as the Lucky to be got is an entity vice an act.

Quotes

"Hey huh, you know, Lucky's an old buddy of mine. And, huh, by "old buddy" I mean asshole that ruined my mom's girl parts. Sounds like he's in trouble, so you go on ahead and try and keep him alive long enough so I can kill him at a later occasion."

"Hey uh, hey, thanks for keepin' that dickbag alive for me to pound on later. Much as it pains me to admit, Lucky knows the area better than anyone. Might wanna use him whilst he's alive from me not having killed him and all."