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Didn't want to risk seriously destorying something on the builds page, so I'm posting this here.

View on Official Skill Tree Calculator

Starting Skill

ScorpioTurretIcon

Scorpio Turret
Gain the ability to deploy a Scorpio Turret that automatically fires at enemies. Also has a shield that can be used as cover. Turret has a few seconds before it disappears. [20 seconds.] Cooldown: 100 seconds.

Roland
RolandButton

Purge

Tier Infantry Tree Support Tree Medic Tree
1
ImpactIcon

5/5

SentryIcon

0

DefenseIcon

5/5

StockpileIcon

0

FitnessIcon

5/5

AidStationIcon

0

2
ScattershotIcon

5/5

MetalStormIcon

5/5

QuickChargeIcon

5/5

BarrageIcon

0

OverloadIcon

5/5

CauterizeIcon

1/5

3
RefireIcon

0

AssaultIcon

5/5

GrenadierIcon

5/5

DeployIcon

0

ReviveIcon

0

GritIcon

5/5

4
GuidedMissileIcon

0

SupplyDropIcon

0

StatIcon

5/5

Totals 20 15 21
Required Level: 61

This build is designed to remain entirely independent from the scorpio turret except for support in big waves. This works well solo or in twos, especially if you need a heavy hitter. Everything that dies by your hand (er, finger) makes you even better and badder, not to mention giving you a precious healing and shield boost as well as helping out nearby friends. A heavy gunner mod works best but remains versatile and a rifleman, commando, or even a marine mod work brilliantly. A support gunner mod can also work in some circumstances. The best strategy is to shoot something until it's dead. If you've completed Moxxi and Knoxx, then add the two extra points into Cauterize to improve team healing as well as giving an extra OOMPH to the useability of rocket launchers and grenades.


DemonicAngel318 00:24, March 17, 2010 (UTC)



Why not put it in the main namespace? If you did it wrong, another member would fix it. Fenrakk Sig 00:25, March 17, 2010 (UTC)

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