I'm trying to work on a tabletop game based on the series, and I need to know the formulas for gun statistics - as in, what the mathematics is behind the damage, fire rate, and accuracy of guns. It'd be a huge help. Thanks!
I am sorry to say I've no clue what you mean. Do you mean the average stats for guns of a ccertain type and how they change with level? Please, I'd like to help, as this sounds fun.
Well, I meant the base damage, fire rate, and accuracy of a gun's body and how it scales with level, along with how its parts affect that. It's difficult to explain, but I'm going to try and see if I can word it better. I only need four central stats - damage, fire rate, accuracy, and magazine size - for each gun body, and a formula for how the gun scales with level (like a multiplier, like how melee has a base damage of "20 × 1.13L, where L is the character's level", courtesy of the melee page). Hope that helps.
- If you are looking for info about B L 1, then check here or on the ( Stat ) page. -- 12:42, December 5, 2014 (UTC)