Man your own jackhammer. – Damage is based on the player's melee, evenly distributed within the pellets. Always non-elemental and pellets inflict melee damage.
Usage & Description
The Face-puncher's damage output is increased by melee bonuses from all sources, so it can be very powerful with melee builds with a lot of such bonuses; but it also benefits from some (but not all) gun damage bonuses for even higher damage potential.
As the Face-puncher deals melee damage, it cannot score a critical hit.
At level 50, the character's base melee damage is 1338, so each of the Face-puncher's pellets does 1338/7 = 191 damage by default (although some versions come with gun parts that alter this value). However, this value is already increased by the +60% melee damage blade the Face-puncher comes with, for an effective 306×7 without any other bonuses.
The Face-puncher may come with a critical damage bonus despite being unable to score a critical hit.
It has a lot of synergy with the cryo element because it can only deal melee damage.