Borderlands Wiki
(Undo revision 406479 by SuNo12113 (talk)Clean up tag at the top explains and I replied on my wall. Notes section needs cleaning.)
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==Notes==
 
==Notes==
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*A [[Shield#Capacity-based_Effects|hidden cap]] in the calculation renders effects that increase shield capacity based on percentage useless once the hidden cap is reached.
*In [[Borderlands: The Pre-Sequel]], the Fabled Tortoise has a less significant movement speed penalty while it is active.
 
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*The speed effects is a rough 50% multiplier, increasing speed to about 150% while depleted (capacity at 0 or below) and decreasing to about half while active (capacity at 1 or above). Jumping distances are affected.
*Effects that increase shield capacity based on a percent may provide a smaller bonus than expected due to a [[Shield#Capacity-based_Effects|hidden cap]] in the calculation.
 
 
**In [[Borderlands: The Pre-Sequel]], the speed penalty is less significant.
*Wearers always have one of these movement speed effects:
 
**While shield is depleted (current capacity at 0 or below), running speed is increased to about 150% of normal.
 
**While shield is active (current capacity at 1 or above), running speed is reduced to roughly half of the normal speed.
 
 
*The Fabled Tortoise can spawn with a Torgue capacitor, granting the Blast-Proof prefix and explosive damage reduction to its wearer. It cannot spawn with any elemental immunities.
 
*The Fabled Tortoise can spawn with a Torgue capacitor, granting the Blast-Proof prefix and explosive damage reduction to its wearer. It cannot spawn with any elemental immunities.
 
*The shield's reduced health characteristic is removed from its item card, although the health penalty is nevertheless applied.
 
*The shield's reduced health characteristic is removed from its item card, although the health penalty is nevertheless applied.
*Any Overpowered (greater than level 72) variant of the Fabled Tortoise is undesirable for most, as the shield's inherent health penalty may reduce the wearer's maximum health to one. Though this will not directly kill the wearer, any damage taken able to penetrate the shield will put the character into [[Fight For Your Life]], because health gate will not activate.
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*Any Overpowered (greater than level 72) variant may reduce the wearer's maximum health to one. While not directly killing the wearer, any damage penetrating the shield will bypass the health gate and activate [[Fight For Your Life]] immediately.
*[[Raider]], [[Titan]], [[Legendary Titan]], [[Sniper]] and [[Legendary Sniper]] [[Class Mod (Borderlands 2)|class mods]] have shield capacity penalties that can be used to permanently keep the shield depleted, allowing for a practically permanent speed boost. A low level Fabled Tortoise will minimize the health penalty and make sure the class mod's penalty will exceed the capacity.
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*[[Raider]], [[Titan]], [[Legendary Titan]], [[Sniper]] and [[Legendary Sniper]] [[Class Mod (Borderlands 2)|class mods]] have shield capacity penalties that can be used to permanently keep the shield depleted, allowing for a stable speed boost. A low level Fabled Tortoise will minimize the health penalty and make sure the class mod's penalty will exceed the capacity.
**Note that this strategy will '''not''' permanently activate skills that require shields to be depleted, such as [[Fearless]]. This is because these skills activate when the shield capacity hits 0, and will not count negative capacity.
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**This strategy will '''not''' permanently activate skills that require shields to be depleted, such as [[Fearless]]. These skills activate when the shield capacity hits 0, and will not count negative capacity.
   
 
==Trivia==
 
==Trivia==

Revision as of 00:56, 3 May 2017

The Fabled Tortoise is a legendary Turtle Shield manufactured by Pangolin. Fabled Tortoise is obtained randomly from any suitable loot source, but has an increased chance to drop from Blue located in Caustic Caverns.

Special Weapon Effects

Win by a hare – Very high shield capacity, but reduced movement speed while active. Movement speed is increased beyond normal upon shield depletion. Greatly reduced health.

Notes

  • A hidden cap in the calculation renders effects that increase shield capacity based on percentage useless once the hidden cap is reached.
  • The speed effects is a rough 50% multiplier, increasing speed to about 150% while depleted (capacity at 0 or below) and decreasing to about half while active (capacity at 1 or above). Jumping distances are affected.
  • The Fabled Tortoise can spawn with a Torgue capacitor, granting the Blast-Proof prefix and explosive damage reduction to its wearer. It cannot spawn with any elemental immunities.
  • The shield's reduced health characteristic is removed from its item card, although the health penalty is nevertheless applied.
  • Any Overpowered (greater than level 72) variant may reduce the wearer's maximum health to one. While not directly killing the wearer, any damage penetrating the shield will bypass the health gate and activate Fight For Your Life immediately.
  • Raider, Titan, Legendary Titan, Sniper and Legendary Sniper class mods have shield capacity penalties that can be used to permanently keep the shield depleted, allowing for a stable speed boost. A low level Fabled Tortoise will minimize the health penalty and make sure the class mod's penalty will exceed the capacity.
    • This strategy will not permanently activate skills that require shields to be depleted, such as Fearless. These skills activate when the shield capacity hits 0, and will not count negative capacity.

Trivia

  • The flavor text references the Aesop's Fable The Tortoise and the Hare, a story of a race between a tortoise and a hare; the tortoise wins the race even though he is slower because he is able to stay on task while the hare is distracted.