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There are three general types of enemies found in Borderlands: creatures, humans, and Guardians, all of whom can come in a Badass (1st Playthrough), BadMutha (2nd Playthrough) version, or SuperBad (After 2nd Playthrough).

Several automated weapon systems in Borderlands are also treated as enemies. The Zombie Island of Dr. Ned introduced various creatures of nightmare to the game, loosely collected under the term, "zombie". Claptrap's New Robot Revolution reintroduced the Claptraps as new enemies and added various humans and animals with claptrap robotic upgrades to further swell the Claptrap ranks.

Enemies

The basic enemy archetypes

Creatures

Guardians

Humans

Constructs

Zombies

Claptraps

Bosses

9 toes

bone head

sledge

king wee wee

Main article: Boss

Badass Enemies

Main article: Badass
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