Borderlands Wiki
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There are three general types of enemies found in [[Borderlands]]: creatures, humans, and Guardians, all of whom can come in a [[Badass]] (1st Playthrough), [[BadMutha]] (2nd Playthrough) version, or SuperBad (After 2nd Playthrough).
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There are three general types of enemies found in ''[[Borderlands]]'': creatures, humans, and Guardians, all of whom can come in a [[Badass]] (1st Playthrough), [[BadMutha]] (2nd Playthrough) version, or SuperBad (After 2nd Playthrough) with the exception of [[skag]]s that after 2nd playthrough become "AssKicking".
   
Several automated weapon systems in Borderlands are also treated as enemies. The [[Zombie Island of Dr. Ned]] introduced various creatures of nightmare to the game, loosely collected under the term, "zombie". [[Claptrap's New Robot Revolution]] reintroduced the [[Claptrap]]s as new enemies and added various humans and animals with claptrap robotic upgrades to further swell the [[Claptrap (enemy)|Claptrap ranks]].
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Several automated weapon systems in ''Borderlands'' are also treated as enemies. ''[[The Zombie Island of Dr. Ned]]'' introduced various creatures of nightmare to the game, loosely collected under the term, "zombie". ''[[Claptrap's New Robot Revolution]]'' reintroduced the [[Claptrap]]s as new enemies and added various humans and animals with claptrap robotic upgrades to further swell the [[Claptrap (faction)|Claptrap ranks]].
   
 
[[File:Enemies.gif|thumb|400px|The basic enemy archetypes]]
 
[[File:Enemies.gif|thumb|400px|The basic enemy archetypes]]
   
== Creatures ==
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==Creatures==
* [[Skag]]zilla
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* [[Skag]]
 
* [[Spiderant]]
 
* [[Spiderant]]
* really big [[Rakk]]
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* [[Rakk]]
 
* [[Scythid]]
 
* [[Scythid]]
 
* [[Crab worm larvae]]
 
* [[Crab worm larvae]]
 
* [[Trash feeder]]
 
* [[Trash feeder]]
 
* [[Drifter]]
 
* [[Drifter]]
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* Craw Maggot
   
 
== Guardians ==
 
== Guardians ==
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== Humans ==
 
== Humans ==
   
*[[Bandit]]
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*[[Bandit (faction)|Bandit]]
 
*[[Crimson Lance]]
 
*[[Crimson Lance]]
*[[Loot Midget]]
 
 
*[[Prisoner]]
 
*[[Prisoner]]
*[[Hyperion recon team]]
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*[[Hyperion Recon Team]]
   
== Constructs ==
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== Machines ==
   
 
*[[Lance Probe]]
 
*[[Lance Probe]]
*[[Turret|Gatling Turret]]
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*[[Turret#Gatling_Turret|Gatling Turret]]
 
*[[Mulciber Mk2]]
 
*[[Mulciber Mk2]]
*[[Turret|Rocket Turret]]
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*[[Turret#Rocket_Turret|Rocket Turret]]
*[[Scorpio Turret]]
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*[[Turret#Scorpio_Turret|Scorpio Turret]]
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=== Claptraps ===
 
{{see also|Claptrap's New Robot Revolution}}
 
* [[Claptrap Partisan]]
 
* [[Kamikaze Claptrap]]
 
* [[Stabby Claptrap]]
   
 
== Zombies ==
 
== Zombies ==
{{see also|Zombie Island of Dr. Ned}}
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{{see also|The Zombie Island of Dr. Ned}}
 
* [[Zombie]]
 
* [[Zombie]]
 
* [[Zombies#Defiler|Defiler]]
 
* [[Zombies#Defiler|Defiler]]
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* [[Wereskag]]
 
* [[Wereskag]]
 
* [[Suicide Zombie]]
 
* [[Suicide Zombie]]
 
== Claptraps ==
 
{{see also|Claptrap's New Robot Revolution}}
 
* [[Claptrap Partisan]]
 
* [[Kamikaze Claptrap]]
 
* [[Stabby Claptrap]]
 
   
 
== Bosses ==
 
== Bosses ==
 
{{main|Boss}}
 
{{main|Boss}}
   
== Badass Enemies ==
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== Tougher Enemies ==
 
{{Main|Badass}}
 
{{Main|Badass}}
   

Revision as of 06:29, 13 June 2014

There are three general types of enemies found in Borderlands: creatures, humans, and Guardians, all of whom can come in a Badass (1st Playthrough), BadMutha (2nd Playthrough) version, or SuperBad (After 2nd Playthrough) with the exception of skags that after 2nd playthrough become "AssKicking".

Several automated weapon systems in Borderlands are also treated as enemies. The Zombie Island of Dr. Ned introduced various creatures of nightmare to the game, loosely collected under the term, "zombie". Claptrap's New Robot Revolution reintroduced the Claptraps as new enemies and added various humans and animals with claptrap robotic upgrades to further swell the Claptrap ranks.

Enemies

The basic enemy archetypes

Creatures

Guardians

Humans

Machines

Claptraps

Zombies

Bosses

Main article: Boss

Tougher Enemies

Main article: Badass