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+ | {{this|Lilith's second skill tree|Elemental Damage}} |
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− | + | '''Elemental''' is [[Lilith]]'s second [[skill]] tree, of three. The Elemental tree focuses on Lilith's interactions with tech effects. Her other skill trees are [[Controller]] and [[Assassin (skill tree)|Assassin]]. |
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==Skills== |
==Skills== |
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+ | [[File:Elementaltree.jpg|thumb|Elemental Skill Tree]] |
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===Tier 1=== |
===Tier 1=== |
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* [[Quicksilver]]: Increases your Fire Rate with all weapons. (First level: +5% Fire Rate) |
* [[Quicksilver]]: Increases your Fire Rate with all weapons. (First level: +5% Fire Rate) |
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===Tier 2=== |
===Tier 2=== |
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* [[Resilience]]: Increases your resistance to Fire, Shock, Corrosive, and Explosive Damage. (First level: +6% Elemental Resistance) |
* [[Resilience]]: Increases your resistance to Fire, Shock, Corrosive, and Explosive Damage. (First level: +6% Elemental Resistance) |
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* [[Radiance]]: You deal Shock Damage to nearby enemies while Phasewalking. Damage is based on your Level and the Skill’s Level. (First level: +1 Shock Damage) |
* [[Radiance]]: You deal Shock Damage to nearby enemies while Phasewalking. Damage is based on your Level and the Skill’s Level. (First level: +1 Shock Damage) |
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===Tier 3=== |
===Tier 3=== |
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* [[Venom]]: Adds Corrosive Damage to your melee attacks. Also, your melee attacks have a chance to Corrode enemies, causing additional damage over time (D.O.T). (First level: +5% Melee Damage) |
* [[Venom]]: Adds Corrosive Damage to your melee attacks. Also, your melee attacks have a chance to Corrode enemies, causing additional damage over time (D.O.T). (First level: +5% Melee Damage) |
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* [[Intuition]]: Killing an enemy increases your movement speed and the experience you and your team earn for a few seconds. (+10% Movement Speed, +4% Team Experience) |
* [[Intuition]]: Killing an enemy increases your movement speed and the experience you and your team earn for a few seconds. (+10% Movement Speed, +4% Team Experience) |
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===Tier 4=== |
===Tier 4=== |
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− | * [[Phoenix]]: Killing an enemy causes you to deal Fire Damage (increases with level and |
+ | * [[Phoenix]]: Killing an enemy causes you to deal Fire Damage (increases with level and skill point allocation) to nearby enemies and makes your shots not always cost ammo for a few seconds. (+1 Fire Damage, 5% chance to save ammo) |
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+ | {{Lilith_skills_nav}} |
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+ | [[ru:Элементалист]] |
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+ | [[uk:Елементарій]] |
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+ | [[fr:Éléments]] |
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+ | [[Category:Lilith skills]] |
Latest revision as of 20:17, 14 February 2020
- This article is about Lilith's second skill tree. For other uses, see Elemental Damage.
Elemental is Lilith's second skill tree, of three. The Elemental tree focuses on Lilith's interactions with tech effects. Her other skill trees are Controller and Assassin.
Skills
Tier 1
- Quicksilver: Increases your Fire Rate with all weapons. (First level: +5% Fire Rate)
- Spark: Increases your chance of causing Elemental Effects with Elemental Weapons. (First level: +4% Elemental Effect chance)
Tier 2
- Resilience: Increases your resistance to Fire, Shock, Corrosive, and Explosive Damage. (First level: +6% Elemental Resistance)
- Radiance: You deal Shock Damage to nearby enemies while Phasewalking. Damage is based on your Level and the Skill’s Level. (First level: +1 Shock Damage)
Tier 3
- Venom: Adds Corrosive Damage to your melee attacks. Also, your melee attacks have a chance to Corrode enemies, causing additional damage over time (D.O.T). (First level: +5% Melee Damage)
- Intuition: Killing an enemy increases your movement speed and the experience you and your team earn for a few seconds. (+10% Movement Speed, +4% Team Experience)
Tier 4
- Phoenix: Killing an enemy causes you to deal Fire Damage (increases with level and skill point allocation) to nearby enemies and makes your shots not always cost ammo for a few seconds. (+1 Fire Damage, 5% chance to save ammo)
Lilith skills | ||
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Phasewalk | ||
Controller | Elemental | Assassin |
Diva • Dramatic Entrance • Girl Power • Hard to Get • Inner Glow • Mind Games • |
Striking • Intuition • Phoenix • Quicksilver • Radiance • Resilience • Spark • Venom |
Blackout • Enforcer • High Velocity • Hit & Run • Phase Strike • Silent Resolve • Slayer |