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==Special Weapon Effects== |
==Special Weapon Effects== |
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− | {{Flavor|Kills ghosts, apparently.}}{{Dash}}Increased continuous damage. Always non-elemental |
+ | {{Flavor|Kills ghosts, apparently.}}{{Dash}}Increased continuous damage. Always deals non-elemental damage. Fixed weapon parts. No movement speed penalty when aiming down sights. Increased effectiveness against flesh (higher than [[Incendiary]] weapons) but ineffective against armor/shields. |
==Usage & Description== |
==Usage & Description== |
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− | The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, an important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the [[Sub-Level 13 (mission)|Sub-Level 13]] mission. |
+ | The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, an important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the [[Sub-Level 13 (mission)|Sub-Level 13]] mission, which is required for the bonus objective of killing 5 ghosts. |
− | In exchange for a lack of elemental effect, the E-GUN forfeits the ability to have a damage-over-time effect |
+ | In exchange for a lack of elemental effect, the E-GUN forfeits the ability to have a damage-over-time effect, is heavily resisted by shields and armor, and does not receive bonuses for elemental damage. However, the E-GUN is much stronger against flesh enemies than an equivalent incendiary weapon, dealing roughly 170% damage to flesh targets in Normal mode, and 200% in [[Ultimate Vault Hunter Mode]]. In comparison, an incendiary weapon only deals 150% damage on Normal mode, and 175% on [[True Vault Hunter Mode]]/[[Ultimate Vault Hunter Mode]]. Additionally, as the E-GUN has no damage-over-time effect, it does not lose any of its damage potential when used in a vacuum. |
==Notes== |
==Notes== |
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− | {{cleanup}} |
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*A mission weapon version of the E-GUN is given when [[Sub-Level 13: Part 2]] is active. |
*A mission weapon version of the E-GUN is given when [[Sub-Level 13: Part 2]] is active. |
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− | ** |
+ | **The mission and reward versions of the E-GUN will have identical stats. |
− | * |
+ | *In the game code, all parts of the E-GUN have the {{part|_Egun}} suffix and are referred to as Maliwan-made. |
− | **However, visually it has a Maliwan body, Dahl barrel and stock, Tediore grip, no sight and unique |
+ | **However, visually it has a Maliwan body, Dahl barrel and stock, Tediore grip, no sight, and a unique skin. |
+ | **The passive recoil reduction of the Dahl barrel is still present and can be observed when compared to common [[Beam]] lasers. |
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− | * |
+ | *The E-GUN behaves as a beam barreled laser, both technically and visually. |
− | **In the game code, all parts of the E-GUN have the {{part|_Egun}} suffix, implying that they are exclusive to this weapon. |
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− | *E-GUN cannot spawn with a prefix and is only avaliable at {{color|purple}} rarity. |
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*[[Showdown (Nisha)|Showdown]] greatly reduces the E-Gun's strong recoil. |
*[[Showdown (Nisha)|Showdown]] greatly reduces the E-Gun's strong recoil. |
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+ | *While the E-GUN is more effective against flesh enemies, fire-resistant enemies will not be resistant to it as it does not deal incendiary damage. This makes it an effective counter to fire-based flesh enemies such as fire-elemental [[Guardian (enemy)|guardians]] or [[Kraggon (species)|kraggons]]. |
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*The E-GUN works with Nisha's [[The Unforgiven]] skill and triggers explosions at the end of [[Showdown (Nisha)|Showdown]]. The beam will not, however, ricochet from enemy to enemy. |
*The E-GUN works with Nisha's [[The Unforgiven]] skill and triggers explosions at the end of [[Showdown (Nisha)|Showdown]]. The beam will not, however, ricochet from enemy to enemy. |
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*The E-GUN does not work with Nisha's [[Hot Lead]] or [[Magnificent Six]] despite being non-elemental. |
*The E-GUN does not work with Nisha's [[Hot Lead]] or [[Magnificent Six]] despite being non-elemental. |
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*The line 'Can kill ghosts, apparently' is added as one of the bullet points on the gun, listing it as an actual bonus to the weapon's stats. |
*The line 'Can kill ghosts, apparently' is added as one of the bullet points on the gun, listing it as an actual bonus to the weapon's stats. |
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**This doesn't change the weapon's usage as Ghosts do not appear after Sub-Level 13: Part 2 is completed. |
**This doesn't change the weapon's usage as Ghosts do not appear after Sub-Level 13: Part 2 is completed. |
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==Quotes== |
==Quotes== |
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*You can't hurt them! Shoot the junction box on the wall, it's the only way! |
*You can't hurt them! Shoot the junction box on the wall, it's the only way! |
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==Trivia== |
==Trivia== |
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*The E-GUN is a reference to [[wikipedia:Ghostbusters|''Ghostbusters'']]: |
*The E-GUN is a reference to [[wikipedia:Ghostbusters|''Ghostbusters'']]: |
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− | **It fires a continuous orange beam weapon that is very effective against ghosts, similar the [[wikipedia:Proton pack|Proton pack]] |
+ | **It fires a continuous orange beam weapon that is very effective against ghosts, similar to the [[wikipedia:Proton pack|Proton pack]]. |
− | **E-GUN is a homophone of "Dr. '''Egon''' Spengler", the creator of the proton pack |
+ | **E-GUN is a homophone of "Dr. '''Egon''' Spengler", the creator of the proton pack. |
**It is branded with a [[wikipedia:No_symbol|No symbol]], reminiscent of the Ghostbusters logo. |
**It is branded with a [[wikipedia:No_symbol|No symbol]], reminiscent of the Ghostbusters logo. |
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[[ru:Электрон]] |
[[ru:Электрон]] |
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[[de:E-GUN]] |
[[de:E-GUN]] |
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+ | [[Category:Items with voice modules]] |
Revision as of 10:43, 9 June 2020
E-GUN is a unique laser in Borderlands: The Pre-Sequel manufactured by Maliwan. It is obtained from the mission Sub-Level 13: Part 2 located in Sub-Level 13, if the fast travel console is repaired.
Special Weapon Effects
Kills ghosts, apparently. – Increased continuous damage. Always deals non-elemental damage. Fixed weapon parts. No movement speed penalty when aiming down sights. Increased effectiveness against flesh (higher than Incendiary weapons) but ineffective against armor/shields.
Usage & Description
The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, an important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the Sub-Level 13 mission, which is required for the bonus objective of killing 5 ghosts.
In exchange for a lack of elemental effect, the E-GUN forfeits the ability to have a damage-over-time effect, is heavily resisted by shields and armor, and does not receive bonuses for elemental damage. However, the E-GUN is much stronger against flesh enemies than an equivalent incendiary weapon, dealing roughly 170% damage to flesh targets in Normal mode, and 200% in Ultimate Vault Hunter Mode. In comparison, an incendiary weapon only deals 150% damage on Normal mode, and 175% on True Vault Hunter Mode/Ultimate Vault Hunter Mode. Additionally, as the E-GUN has no damage-over-time effect, it does not lose any of its damage potential when used in a vacuum.
Notes
- A mission weapon version of the E-GUN is given when Sub-Level 13: Part 2 is active.
- The mission and reward versions of the E-GUN will have identical stats.
- In the game code, all parts of the E-GUN have the _Egun suffix and are referred to as Maliwan-made.
- However, visually it has a Maliwan body, Dahl barrel and stock, Tediore grip, no sight, and a unique skin.
- The passive recoil reduction of the Dahl barrel is still present and can be observed when compared to common Beam lasers.
- The E-GUN behaves as a beam barreled laser, both technically and visually.
- Showdown greatly reduces the E-Gun's strong recoil.
- While the E-GUN is more effective against flesh enemies, fire-resistant enemies will not be resistant to it as it does not deal incendiary damage. This makes it an effective counter to fire-based flesh enemies such as fire-elemental guardians or kraggons.
- The E-GUN works with Nisha's The Unforgiven skill and triggers explosions at the end of Showdown. The beam will not, however, ricochet from enemy to enemy.
- The E-GUN does not work with Nisha's Hot Lead or Magnificent Six despite being non-elemental.
- The battery color of this laser (which represents its element) is red, matching the ones found on incendiary weapons. It is possible that E-GUN's element (Laser_Elemental_Egun) is a modified version of the incendiary element that has the same strengths and weaknesses against enemies but with a different damage type, thus the bonus is unable to affect it.
- The E-GUN has a unique voice module that can only be heard during the missions involving it.
- The line 'Can kill ghosts, apparently' is added as one of the bullet points on the gun, listing it as an actual bonus to the weapon's stats.
- This doesn't change the weapon's usage as Ghosts do not appear after Sub-Level 13: Part 2 is completed.
Quotes
- You can't hurt them! Shoot the junction box on the wall, it's the only way!
- No time to explain! I'm in the vent!
- The ECHO explains it all!
- Impressive! I actually work on those things!
- Are you experiencing feelings of dread? I know I am.
Trivia
- The E-GUN is a reference to Ghostbusters:
- It fires a continuous orange beam weapon that is very effective against ghosts, similar to the Proton pack.
- E-GUN is a homophone of "Dr. Egon Spengler", the creator of the proton pack.
- It is branded with a No symbol, reminiscent of the Ghostbusters logo.
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