Borderlands Wiki
(Undo revision 435785 by SUPER4geditTANK (talk))
m (Well it behaves a lot like incendiary element tech, you can't deny that.)
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|mission = Sub-Level 13: Part 2
 
|mission = Sub-Level 13: Part 2
 
|variants link = off
 
|variants link = off
 
}}'''E-GUN''' is a {{Rarity link|unique}} {{Rarity link|aftermarket}} [[Maliwan]] [[laser]] available in [[Borderlands: The Pre-Sequel]]. The {{Mission loot|mission = Sub-Level 13: Part 2|mloc = Sub-Level 13 |mloclink=Sub-Level 13 (location)}}
}}
 
'''E-GUN''' is a {{Rarity link|unique}} {{Rarity link|aftermarket}} [[Maliwan]] [[laser]] available in [[Borderlands: The Pre-Sequel]]. The {{Mission loot|mission = Sub-Level 13: Part 2|mloc = Sub-Level 13 |mloclink=Sub-Level 13 (location)}}
 
   
 
== Special Effect ==
 
== Special Effect ==
{{Flavor|Kills ghosts, apparently.}}{{Dash}}Increased continuous damage. Always non-elemental, fixed weapon parts. No movement speed penalty when aiming down sights.
+
{{Flavor|Kills ghosts, apparently.}} {{Dash}} Always non-elemental, fixed weapon parts. No movement speed penalty when aiming down sights. High continuous damage bonus.
   
 
== Usage & Description ==
 
== Usage & Description ==
 
The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, a situational-yet-important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the [[Sub-Level 13 (mission)|Sub-Level 13]] mission.
 
The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, a situational-yet-important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the [[Sub-Level 13 (mission)|Sub-Level 13]] mission.
   
In exchange for its lack of elemental effect, the E-GUN forfeits the ability to have a damage-over-time effect and is heavily resisted by shields and armor. However, the E-GUN is stronger against flesh enemies than an equivalent incendiary weapon, dealing roughly 170% damage to flesh targets in Normal mode, and 200% in [[Ultimate Vault Hunter Mode]]. Additionally, as the E-GUN has no damage-over-time effect, it does not lose any of its damage potential when used in a vacuum.
+
In exchange for its lack of elemental effect, the E-GUN forfeits the ability to have a damage-over-time effect. Also, the elemental capacitor seems to act like an incendiary laser, which means that armored enemies and shielded enemies will ressist it's damage, and it is devastating against flesh-based targets, dealing roughly 170% damage to flesh targets in Normal mode, and 200% in [[Ultimate Vault Hunter Mode]], which is comparable to the. Additionally, as the
   
 
== Notes ==
 
== Notes ==
*A mission weapon version of the E-GUN is given when [[Sub-Level 13: Part 2]] is active.
+
* Vault Hunters receive a mission weapon version of this while [[Sub-Level 13: Part 2]] is active.
**A permanent version of the E-GUN is awarded if the mission is turned in to [[Schmidt]] by using the inverter to repair the fast travel station. The mission and reward versions of the weapon are identical.
+
** A permanent version of the gun is awarded if the mission is turned in to [[Schmidt]] by using the inverter to repair the fast travel station. The mission and reward versions of the weapon are identical.
*The E-GUN spawns with all parts fixed, consisting of a Maliwan body, Dahl barrel and stock, Tediore grip, no sight and a unique effect that allows this weapon to defeat ghosts.
+
* The E-GUN spawns with all parts fixed, consisting of a Maliwan body, Dahl barrel and stock, Tediore grip, no sight and a unique effect that allows this weapon to defeat ghosts.
**Even though the E-GUN's barrel has an appearance identical to one of Dahl manufacture, it behaves like a normal Maliwan barrel.
+
** Even though the E-GUN's barrel has an appearance identical to one of Dahl manufacture, it behaves like a normal Maliwan barrel.
**In the game code, the E-GUN barrel is referred to as Maliwan_Egun.
+
** In the game code, the E-GUN barrel is referred to as Maliwan_Egun.
*[[Showdown (Nisha)|Showdown]] greatly reduces the E-Gun's strong recoil.
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* [[Showdown (Nisha)|Showdown]] greatly reduces the E-Gun's strong recoil.
*The E-GUN works with Nisha's [[The Unforgiven]] skill and triggers explosions at the end of [[Showdown (Nisha)|Showdown]]. The beam will not, however, ricochet from enemy to enemy.
+
* The E-GUN works with Nisha's [[The Unforgiven]] skill and triggers explosions at the end of [[Showdown (Nisha)|Showdown]]. The beam will not, however, ricochet from enemy to enemy.
*The E-GUN does not work with Nisha's [[Hot Lead]] or [[Magnificent Six|Magnificent Six]] as this weapon is not technically non-elemental but instead has a unique element that no other weapon can have.
+
* The E-GUN does not work with Nisha's [[Hot Lead]] or [[Magnificent Six]] as this weapon is not technically non-elemental, it instead has a unique element that no other weapon can have.
  +
** In addition, as mentioned before the E-GUN's damage is resisted by armored and shielded enemies, but deals increased damage to flesh-based enemies, it likely has similar properties to an incendiary weapon. This is also evident by the beam it fires and the battery capsule it uses, which are identical to those of incendiary lasers.
*The E-GUN has a unique voice module that can only be heard during the missions involving it.
+
* The E-GUN has a unique voice module that can only be heard during the missions involving it.
*The line 'Can kills ghosts, apparently' is added as one of the bullet points on the gun, listing it as an actual bonus to the weapon's stats.
+
* The flavor text 'Kills ghosts, apparently' is added as one of the bullet points on the gun, listing it as an actual bonus to the weapon's stats.
 
**This doesn't change the weapon's usage as Ghosts do not appear after Sub-Level 13: Part 2 is completed.
 
**This doesn't change the weapon's usage as Ghosts do not appear after Sub-Level 13: Part 2 is completed.
   
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**E-GUN is a homophone of "Dr. '''Egon''' Spengler", the creator of the proton pack
 
**E-GUN is a homophone of "Dr. '''Egon''' Spengler", the creator of the proton pack
 
**It is branded with a [[wikipedia:No_symbol|No symbol]], reminiscent of the Ghostbusters logo.
 
**It is branded with a [[wikipedia:No_symbol|No symbol]], reminiscent of the Ghostbusters logo.
  +
{{MaliwanTPS}}
 
  +
* The E-GUN and the Bright Spadroon have the second-highest continuous damage bonus out of all Maliwan lasers at 214%.
  +
 
{{LasersTPS}}
 
{{LasersTPS}}
 
[[ru:Электрон]]
 
[[ru:Электрон]]

Revision as of 00:50, 22 June 2019

E-GUN is a unique aftermarket Maliwan laser available in Borderlands: The Pre-Sequel. The E-GUN is obtained from the mission Sub-Level 13: Part 2 located in Sub-Level 13.

Special Effect

Kills ghosts, apparently.  – Always non-elemental, fixed weapon parts. No movement speed penalty when aiming down sights. High continuous damage bonus.

Usage & Description

The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, a situational-yet-important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the Sub-Level 13 mission.

In exchange for its lack of elemental effect, the E-GUN forfeits the ability to have a damage-over-time effect. Also, the elemental capacitor seems to act like an incendiary laser, which means that armored enemies and shielded enemies will ressist it's damage, and it is devastating against flesh-based targets, dealing roughly 170% damage to flesh targets in Normal mode, and 200% in Ultimate Vault Hunter Mode, which is comparable to the. Additionally, as the

Notes

  • Vault Hunters receive a mission weapon version of this while Sub-Level 13: Part 2 is active.
    • A permanent version of the gun is awarded if the mission is turned in to Schmidt by using the inverter to repair the fast travel station. The mission and reward versions of the weapon are identical.
  • The E-GUN spawns with all parts fixed, consisting of a Maliwan body, Dahl barrel and stock, Tediore grip, no sight and a unique effect that allows this weapon to defeat ghosts.
    • Even though the E-GUN's barrel has an appearance identical to one of Dahl manufacture, it behaves like a normal Maliwan barrel.
    • In the game code, the E-GUN barrel is referred to as Maliwan_Egun.
  • Showdown greatly reduces the E-Gun's strong recoil.
  • The E-GUN works with Nisha's The Unforgiven skill and triggers explosions at the end of Showdown. The beam will not, however, ricochet from enemy to enemy.
  • The E-GUN does not work with Nisha's Hot Lead or Magnificent Six as this weapon is not technically non-elemental, it instead has a unique element that no other weapon can have.
    • In addition, as mentioned before the E-GUN's damage is resisted by armored and shielded enemies, but deals increased damage to flesh-based enemies, it likely has similar properties to an incendiary weapon. This is also evident by the beam it fires and the battery capsule it uses, which are identical to those of incendiary lasers.
  • The E-GUN has a unique voice module that can only be heard during the missions involving it.
  • The flavor text 'Kills ghosts, apparently' is added as one of the bullet points on the gun, listing it as an actual bonus to the weapon's stats.
    • This doesn't change the weapon's usage as Ghosts do not appear after Sub-Level 13: Part 2 is completed.

Trivia

  • The E-GUN is a reference to Ghostbusters:
    • It fires a continuous orange beam weapon that is very effective against ghosts, similar the Proton pack
    • E-GUN is a homophone of "Dr. Egon Spengler", the creator of the proton pack
    • It is branded with a No symbol, reminiscent of the Ghostbusters logo.
  • The E-GUN and the Bright Spadroon have the second-highest continuous damage bonus out of all Maliwan lasers at 214%.