E-GUN is a unique laser in Borderlands: The Pre-Sequel manufactured by Maliwan. It is obtained from the mission Sub-Level 13: Part 2 located in Sub-Level 13, if the fast travel console is repaired.
Special Weapon Effects[]
Kills ghosts, apparently. – Increased continuous damage bonus. Fixed parts. No movement speed penalty when aiming down sights. Deals non-elemental damage with attributes similar to Incendiary weapons.
Usage & Description[]
The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, an important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the Sub-Level 13 mission, which is required for the bonus objective of killing 5 ghosts.
In exchange for a lack of elemental effect, the E-GUN forfeits additional output from damage over time, does not receive bonuses for elemental damage, and is equally weak against shields/armor (75% in normal, 40% in TVHM and UVHM) as incendiary weapons. However, E-GUN offsets that with several other advantages compared to its equivalents. Apart from the increased continuous damage bonus, E-GUN remains fully effective against fire-based flesh enemies (notably certain Kraggons and Nel) that would normally resist incendiary damage, and since it does not ignite enemies, it will not lose any damage potential in a vacuum.
Notes[]
- Sub-Level 13: Part 2 provides the E-GUN as a mission weapon.
- In the game code, all parts of the E-GUN have the _Egun suffix and are referred to as Maliwan-made.
- However, visually it has a Maliwan body, Dahl barrel and stock, Tediore grip, no sight, and a unique skin.
- The passive recoil reduction of the Dahl barrel is still present and can be observed when compared to common beam lasers.
- Showdown greatly reduces the E-Gun's strong recoil.
- The E-GUN works with Nisha's The Unforgiven skill and triggers explosions at the end of Showdown, but the beam will not bounce to enemies.
- The E-GUN does not work with Nisha's Hot Lead or Magnificent Six despite being non-elemental.
- The battery color of this laser (which represents its element) is red, matching the ones found on incendiary weapons. It is possible that E-GUN's element (Laser_Elemental_Egun) is a modified version of the incendiary element that has the same strengths and weaknesses against enemies but with a different damage type, thus the bonus is unable to affect it.
- The E-GUN has a unique voice module that can only be heard during the missions involving it, as they are played at scripted points during said mission.
- The E-GUN's "full speed while aiming down sights" effect is caused by the Scope part being forced to be completely empty (or NULL), rather than using the "Scope_None" part found on other iron-sighted weapons. Setting the Scope part to NULL on any other weapon will produce the same effect.
- The same setting is present on the Ice Scream, the Jack-o'-Cannon, and the Torrent.
Quotes[]
- You can't hurt them! Shoot the junction box on the wall, it's the only way!
- No time to explain! I'm in the vent!
- The ECHO explains it all!
- Impressive! I actually work on those things!
- Are you experiencing feelings of dread? I know I am.
Trivia[]
- In-universe, the E-GUN's ability to damage ghosts is explained by Harry's ECHO recording found in Sub-Level 13, with him claiming to have modified its frequency when his guns are unable to deter them.
- The E-GUN is a reference to Ghostbusters:
- It fires a continuous orange beam weapon that is very effective against ghosts, similar to the Proton pack.
- E-GUN is a homophone of "Dr. Egon Spengler", the creator of the proton pack.
- The fact that Sub-Level 13: Part 2 is accepted from "Harry's Remains" references Harold Ramis, the actor who played Egon Spengler in Ghostbusters.
- It is branded with a No symbol, reminiscent of the Ghostbusters logo.
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