Kills ghosts, apparently. – Increased continuous damage. Always deals non-elemental damage. Fixed weapon parts. No movement speed penalty when aiming down sights. Increased effectiveness against flesh (higher than Incendiary weapons) but ineffective against armor/shields.
Usage & Description
The E-Gun is the only laser weapon to benefit from bonuses affecting non-elemental damage. Additionally, an important effect of the E-Gun is that it is the only weapon capable of damaging the ghosts encountered during the Sub-Level 13 mission, which is required for the bonus objective of killing 5 ghosts.
In exchange for a lack of elemental effect, the E-GUN forfeits the ability to have a damage-over-time effect, is heavily resisted by shields and armor, and does not receive bonuses for elemental damage. However, the E-GUN is much stronger against flesh enemies than an equivalent incendiary weapon, dealing roughly 170% damage to flesh targets in Normal mode, and 200% in Ultimate Vault Hunter Mode. In comparison, an incendiary weapon only deals 150% damage on Normal mode, and 175% on True Vault Hunter Mode/Ultimate Vault Hunter Mode. Additionally, as the E-GUN has no damage-over-time effect, it does not lose any of its damage potential when used in a vacuum.
The mission and reward versions of the E-GUN will have identical stats.
In the game code, all parts of the E-GUN have the _Egun suffix and are referred to as Maliwan-made.
However, visually it has a Maliwan body, Dahl barrel and stock, Tediore grip, no sight, and a unique skin.
The passive recoil reduction of the Dahl barrel is still present and can be observed when compared to common Beam lasers.
The E-GUN behaves as a beam barreled laser, both technically and visually.
Showdown greatly reduces the E-Gun's strong recoil.
While the E-GUN is more effective against flesh enemies, fire-resistant enemies will not be resistant to it as it does not deal incendiary damage. This makes it an effective counter to fire-based flesh enemies such as fire-elemental guardians or kraggons.
The E-GUN works with Nisha's The Unforgiven skill and triggers explosions at the end of Showdown. The beam will not, however, ricochet from enemy to enemy.
The battery color of this laser (which represents its element) is red, matching the ones found on incendiary weapons. It is possible that E-GUN's element (Laser_Elemental_Egun) is a modified version of the incendiary element that has the same strengths and weaknesses against enemies but with a different damage type, thus the bonus is unable to affect it.
The E-GUN has a unique voice module that can only be heard during the missions involving it.
The line 'Can kill ghosts, apparently' is added as one of the bullet points on the gun, listing it as an actual bonus to the weapon's stats.
This doesn't change the weapon's usage as Ghosts do not appear after Sub-Level 13: Part 2 is completed.
You can't hurt them! Shoot the junction box on the wall, it's the only way!
No time to explain! I'm in the vent!
The ECHO explains it all!
Impressive! I actually work on those things!
Are you experiencing feelings of dread? I know I am.