Doubled Agent is the second of Zane's three skill trees. His other skill trees are Under Cover and Hitman.

Focuses: evading and taking down enemies using Digi-Clone.

Starting Skill

Skill Type Effect
Action Skill Deploys a Digi-Clone that can fire at enemies. Zane can swap places with the Digi-Clone by activating the skill again.

Tier 1

Skill Type Ranks Effect
Passive 5

Increases gun damage for each active Action Skill.

  • Gun Damage: +4% / +8% / +12% / +16% / ​+20%​ per active Action Skill
Passive 3 Increases magazine size for Zane and the Digi-Clone.
  • Magazine Size: +8.3% / +16.7% / +25%
Borrowed Time
Passive 5 Increases duration of Action Skills for each active Action Skill.
  • Action Skill Duration: +6% / +12% / +18% / +24% / +30% per active Action Skill

Tier 2

Skill Type Ranks Effect
Binary System
Augment - Whenever Zane and the Digi-Clone swap places, cryo novas are triggered at their locations. Requires Digi-Clone.
  • Nova Damage: 46
Passive 5 Kill Skill. Killing an enemy grants health regeneration and increased gun damage to both Zane and the Digi-Clone. This effect stacks twice.
  • Gun Damage: +3% / +6% / +9% / +12% / +15%
  • Health Regeneration: +0.5% / +1% / +1.5% / +2% / +2.5% of Missing Health per second
Fractal Frags
Passive 1 Allows the Digi-Clone to throw a grenade based on Zane's equipped grenade mod. When the clone dies, it drops a free grenade. Kill Skill. Killing an enemy gives the clone a chance to throw a grenade.
  • Grenade Chance: 30%
Duct Tape Mod
Passive 5 Grants Zane a chance to also fire a grenade with the first shot fired from his gun.
  • Grenade Chance: 4% / 8% / 12% / 16% / 20%
  • Cooldown: 8 seconds

Tier 3

Skill Type Ranks Effect
Augment - All damage dealt to the Digi-Clone is converted to shields for Zane. Requires Digi-Clone.
Quick Breather
Passive 1 Whenever Zane swaps places with his clone, his shield immediatly beings recharging and restores health to his clone.
Which One's Real?
Augment - Enemies are more likely to target the Digi-Clone for a few seconds after it is deployed and after Zane and the Digi-Clone swap places. Requires Digi-Clone.
  • Duration: 4 seconds

Tier 4

Skill Type Ranks Effect
Augment - Allows Zane to end Action Skills early. Ending an Action Skill causes the Digi-Clone to explode, dealing damage to nearby enemies. The earlier the skill is ended, the greater the damage. Requires Digi-Clone.
  • Damage: up to 280
Pocket Full of Grenades
Passive 3 Kill Skill. Killing an enemy grants grenade regeneration. This effect stacks twice.
  • Grenade Regeneration: 5% / 10% / 15%
  • Duration: 8 seconds
Passive 1 Activating Digi-Clone during Fight for Your Life grants Second Wind and full health, but destroys the clone.
Supersonic Man
Passive 3 Increases movement speed for each active Action Skill.
  • Movement Speed: +4% / +8% / +12% per active Action Skill
Digital Distribution
Augment - 75% of health damage Zane takes is inflicted on the Digi-Clone instead. Requires Digi-Clone.

Tier 5

Skill Type Ranks Effect
Like a Ghost
Passive 3 Grants Zane and the Digi-Clone a chance to ignore bullets. Activating an Action Skill increases this chance for a few seconds.
  • Ignore Bullet Chance: 2% / 4% / 6%
  • Additional Chance: +3% / +6% / +9%
  • Duration: 8 seconds
Boom. Enhance.
Passive 1 Allows the Digi-Clone to gain bonuses by consuming Zane's grenades (up to 3).
  • Gun Damage: +20% per grenade
  • Max Health: +81% per grenade
  • Fire Rate: +5% per grenade
  • Reload Speed: +31% per grenade
  • Digi-Clone Duration: +25% per grenade
Trick of the Light
Passive 3 Adds Cryo damage to attacks against enemies who are not targeting Zane.
  • Bonus Cryo Damage: 6% / 12% / 18% of damage dealt

Tier 6

Skill Type Ranks Effect
Double Barrel
Passive 1 Allows the Digi-Clone to be armed with a copy of Zane's currently equipped gun. Both of them gain gun damage whenever they swap places.
  • Gun Damage: +25%

Zane skills
Under Cover Doubled Agent Hitman
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