Borderlands Wiki
m (WarBlade moved page Ultimate Vault Hunter Upgrade Pack Two: Digistruct Peak Challenge to Digistruct Peak Challenge: The prefix is unnecessary and inconsistent with the other upgrade packs)
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The pack introduces a new area called [[Digistruct Peak]] a mountaintop training ground for the [[Crimson Raiders]]. Upon arrival, researcher-turned-freedom fighter [[Patricia Tannis]] is waiting to give you the rundown on what’s in store.
 
The pack introduces a new area called [[Digistruct Peak]] a mountaintop training ground for the [[Crimson Raiders]]. Upon arrival, researcher-turned-freedom fighter [[Patricia Tannis]] is waiting to give you the rundown on what’s in store.
   
The introductory mission, which is balanced for a full team of four players, takes roughly an hour to complete and winds through a series of twisting mountain paths and open spaces, all of which function as battlegrounds in which you’ll meet the full rogue’s gallery of Borderlands 2 enemies.
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The introductory mission, which is balanced for a full team of four players, takes roughly an hour to complete and winds through a series of twisting mountain paths and open spaces, all of which function as battlegrounds in which you’ll meet the full rogue’s gallery of ''Borderlands 2'' enemies.
   
At first, the types, numbers, and locations of each enemy you encounter is static, but an element of randomness is introduced as your Overpower level climbs higher.
+
At first, the types, numbers, and locations of each enemy encountered is static, but an element of randomness is introduced as Overpower level climbs higher.
   
 
==Overpower Levels==
 
==Overpower Levels==
[[File:Digistruct-box-art-325x337.jpg|thumb|150px]] Even though the new cap is 72, the new ranking system allows enemies and loot to scale up to level 80. You’ll have to max out at the new cap first and get yourself to the earlier level cap bump’s third playthrough in order to benefit from the over-leveling in Ultimate Vault Hunter Upgrade Pack 2.
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[[File:Digistruct-box-art-325x337.jpg|thumb|150px]] Even though the new cap is 72, the new ranking system allows enemies and loot to scale up to level 80. <!--You’ll have to max out at the new cap first and get yourself to the earlier level cap bump’s third playthrough in order to benefit from the over-leveling in Ultimate Vault Hunter Upgrade Pack 2.-->
   
The entire world is affected when you load up a game set to a certain Overpower level; enemies are more deadly, and they drop more powerful loot. Your skill advancement still caps out at level 72, but Overpower levels allow you to use this higher-level gear. Once you’ve unlocked all of the Overpower levels and enter a level 72 game, you’ll face monsters at level 80+ and find gear rated for level 80 that you can now use.
+
The entire world is affected when the game is set to a certain Overpower level; enemies are more deadly, and they drop more powerful loot. Skill advancement still caps out at level 72, but Overpower levels allow higher-level gear. Once all of the Overpower levels are unlocked and a level 72 game is started, enemies will appear at level 80+, and gear rated for level 80 can be used.
===How to Overpower===
 
   
 
===How to Overpower===
Once you reach level 72 and complete the Digistruct Peak arena in [[UVHM]], you’ll unlock Overpower Level 1. To access the additional Overpower levels, you must exit the game and reload. Upon re-starting the game, you’ll receive a prompt that will let you decide what Overpower level you wish to play at.
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Upon reaching level 72 and the completion of the Digistruct Peak arena in [[Ultimate Vault Hunter Mode]], Overpower Level 1 unlocks. To access the additional Overpower levels, players must exit the game and reload. Upon re-starting the game, a prompt appears that will offer options which Overpower level is desired.
   
Every time you play through the Digistruct arena at the highest available level, you will unlock the next Overpower level. There are 8 Overpower levels in total, meaning the arena must be completed at least 7 times in order to reach the maximum level at Overpower level 8.
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Every time players play through the Digistruct arena at the highest available level, they will unlock the next Overpower level. There are 8 Overpower levels in total, meaning the arena must be completed at least 7 times in order to reach the maximum level at Overpower level 8.
   
 
In multiplayer games, players at a lower Overpower level cannot inherit levels gained by the host of the game, if the host completes a higher arena challenge. For example, if the host is Overpower level 5 and completes an arena with other players who are at Overpower level 2, only the host will rank up to Overpower level 6. The rest of the team will remain at Overpower level 2, because they are required to complete the earlier power levels.
 
In multiplayer games, players at a lower Overpower level cannot inherit levels gained by the host of the game, if the host completes a higher arena challenge. For example, if the host is Overpower level 5 and completes an arena with other players who are at Overpower level 2, only the host will rank up to Overpower level 6. The rest of the team will remain at Overpower level 2, because they are required to complete the earlier power levels.
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===Damage Reduction===
 
===Damage Reduction===
As you gain additional Overpower levels, enemies will generally begin to spawn at levels higher than you. These enemies recieve a passive damage reduction that is based upon how many levels they outrank you. Damage reduction simply means they recieve less damage from weapons and powers than they normally would. The exact percentages are expressed in the table below:
+
As additional Overpower levels are gained, enemies will generally begin to spawn at higher levels. These enemies receive a passive damage reduction that is based upon how many levels they outrank playable characters. Damage reduction simply means they receive less damage from weapons and powers than they normally would. The exact percentages are expressed in the table below:
 
{| border="0" cellpadding="1" cellspacing="1" class="borderlands"
 
{| border="0" cellpadding="1" cellspacing="1" class="borderlands"
 
! scope="col"|Levels above you
 
! scope="col"|Levels above you
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|99.2%
 
|99.2%
 
|}
 
|}
For example, at level 72 and Overpower level 8, your weapons will deal 10% less damage against a level 74 enemy or 55% less damage against a level 80 enemy.
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For example, at level 72 and Overpower level 8, weapons will deal 10% less damage against a level 74 enemy or 55% less damage against a level 80 enemy.
  +
  +
Generally, most regular enemies will cap at around 82, but there are a few exceptions to this. The [[Ancient Dragons of Destruction]], [[Dexiduous the Invincible]], and [[Vermivorous the Invincible]] can reach level 83, which grants them 70% damage reduction. [[Bridget Hodunk]] and [[Colin Zaford]]  cap out at level 85, making them the highest possible level among bosses.
   
Generally, most regular enemies will cap at around 82, but there are a few exceptions to this. The [[Ancient Dragons of Destruction]], [[Dexiduous the Invincible]], and [[Vermivorous the Invincible]] can reach level 83, which grants them 70% damage reduction. [[Bridget Hodunk]] and [[Colin_Zaford|Colin Zaford]]  cap out at level 85, making them the highest possible level among bosses. Standard [[Goliath]] enemies can level up to a maximum of 84 upon reaching GOD-liath status. The [[Badass_Iron_Golem#Iron_GOD|Iron GOD]], a max level [[Golem]], can reach level 92 - the highest in game. This grants him a staggering 99.2% damage reduction which means your weapons will only deal 0.8% of their actual damage.
+
Standard [[goliath]] enemies can level up to a maximum of 84 upon reaching GOD-liath status. The [[Badass_Iron_Golem#Iron_GOD|Iron GOD]], a max level [[Golem]], can reach level 92 - the highest in game. This grants him a staggering 99.2% damage reduction which means weapons will only deal 0.8% of their actual damage against them.
   
 
==Weapons==
 
==Weapons==
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==Class Mods==
 
==Class Mods==
New Legendary class mods are also added to the UVHPU2, and can be dropped from Tubby enemies:
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New Legendary class mods are also added to the ''Digistruct Peak Challenge'', and can be dropped from Tubby enemies:
 
{|class="borderlands"
 
{|class="borderlands"
 
!Name of Legendary Class Mod
 
!Name of Legendary Class Mod
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![[Legendary Reaper]]
 
![[Legendary Reaper]]
 
!Psycho
 
!Psycho
![[Bloodlust]]
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![[Bloodlust (skill tree)|Bloodlust]]
 
!Bandit
 
!Bandit
 
!{{flavor|This is gonna get ugly.}}
 
!{{flavor|This is gonna get ugly.}}

Revision as of 07:58, 29 August 2014

The Ultimate Vault Hunter Upgrade Pack Two: Digistruct Peak Challenge is a DLC pack for Borderlands 2 released on September 3rd, 2013. It is not included in the season pass and is priced at $4.99/£3.99

It increases the level cap to 72, but also introduces a new ranking system called "Overpower levels". This creates an opportunity for players to fight enemies and collect loot rated up to level 80.

New Content

"It truly is a very challenging area. I’m hoping that the fans are prepared for it and willing to take it one step at a time. It’s about learning the area and learning the encounters. Until you get to the higher ranks, when we start mixing it up and add the randomness." - Jason Reiss, Gearbox designer

The pack introduces a new area called Digistruct Peak a mountaintop training ground for the Crimson Raiders. Upon arrival, researcher-turned-freedom fighter Patricia Tannis is waiting to give you the rundown on what’s in store.

The introductory mission, which is balanced for a full team of four players, takes roughly an hour to complete and winds through a series of twisting mountain paths and open spaces, all of which function as battlegrounds in which you’ll meet the full rogue’s gallery of Borderlands 2 enemies.

At first, the types, numbers, and locations of each enemy encountered is static, but an element of randomness is introduced as Overpower level climbs higher.

Overpower Levels

Digistruct-box-art-325x337

Even though the new cap is 72, the new ranking system allows enemies and loot to scale up to level 80.

The entire world is affected when the game is set to a certain Overpower level; enemies are more deadly, and they drop more powerful loot. Skill advancement still caps out at level 72, but Overpower levels allow higher-level gear. Once all of the Overpower levels are unlocked and a level 72 game is started, enemies will appear at level 80+, and gear rated for level 80 can be used.

How to Overpower

Upon reaching level 72 and the completion of the Digistruct Peak arena in Ultimate Vault Hunter Mode, Overpower Level 1 unlocks. To access the additional Overpower levels, players must exit the game and reload. Upon re-starting the game, a prompt appears that will offer options which Overpower level is desired.

Every time players play through the Digistruct arena at the highest available level, they will unlock the next Overpower level. There are 8 Overpower levels in total, meaning the arena must be completed at least 7 times in order to reach the maximum level at Overpower level 8.

In multiplayer games, players at a lower Overpower level cannot inherit levels gained by the host of the game, if the host completes a higher arena challenge. For example, if the host is Overpower level 5 and completes an arena with other players who are at Overpower level 2, only the host will rank up to Overpower level 6. The rest of the team will remain at Overpower level 2, because they are required to complete the earlier power levels.

If the host and any additional players are at the same Overpower level when a round is started, they will all rank up to the next Overpower level once the arena is completed. The table below describes the effective level that game scales enemies to, when you reach a particular Overpower level:

Overpower Level 1 2 3 4 5 6 7 8
Effective Level 73 74 75 76 77 78 79 80

Damage Reduction

As additional Overpower levels are gained, enemies will generally begin to spawn at higher levels. These enemies receive a passive damage reduction that is based upon how many levels they outrank playable characters. Damage reduction simply means they receive less damage from weapons and powers than they normally would. The exact percentages are expressed in the table below:

Levels above you +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +20
Damage Reduction 10% 20% 30% 40% 45% 50% 55% 60% 65% 70% 99.2%

For example, at level 72 and Overpower level 8, weapons will deal 10% less damage against a level 74 enemy or 55% less damage against a level 80 enemy.

Generally, most regular enemies will cap at around 82, but there are a few exceptions to this. The Ancient Dragons of DestructionDexiduous the Invincible, and Vermivorous the Invincible can reach level 83, which grants them 70% damage reduction. Bridget Hodunk and Colin Zaford  cap out at level 85, making them the highest possible level among bosses.

Standard goliath enemies can level up to a maximum of 84 upon reaching GOD-liath status. The Iron GOD, a max level Golem, can reach level 92 - the highest in game. This grants him a staggering 99.2% damage reduction which means weapons will only deal 0.8% of their actual damage against them.

Weapons

As with the first upgrade pack, there are a second set of pearlescent weapons to find:

Name of Weapon Type of Weapon Manufacturer Red Text Flavor + Effect
Carnage Shotgun Torgue huh. It shoots rockets. – Massively increased damage. Reduced projectile count & increased ammo cost. Projectiles imitate Torgue rockets.
Wanderlust E-tech Pistol Maliwan You never know until you go. – Minimal accuracy (Usually 1.0). Increased magazine size. Decreased reload speed. Shoots ricocheting homing darts that explode on contact with enemy.
Bekah Assault Rifle Jakobs Shoot them in the face. Twice. – Fires a slow moving projectile. After a set time, projectile will split into three more that spread in a horizontal pattern at an increasing speed.
Godfinger Sniper Rifle Jakobs Such a Cod Finger. – Increased weapon zoom. Decreased rate of fire. Projectiles penetrate multiple targets, similar to B0re.

Class Mods

New Legendary class mods are also added to the Digistruct Peak Challenge, and can be dropped from Tubby enemies:

Name of Legendary Class Mod Class Skill Tree Focus(es) Manufacturer Red Text Flavor
Legendary Hoarder Gunzerker Gun Lust Vladof Ain't got time for dilly-dally.
Legendary Titan Gunzerker Brawn Anshin Challenge accepted.
Legendary Gunzerker Gunzerker Rampage Torgue Nobody puts this baby in a corner.
Legendary Engineer Commando Guerrilla Dahl Engineered for perfection.
Legendary Ranger Commando Gunpowder Anshin Wanna know why I got these scars?
Legendary Pointman Commando Survival Pangolin Point taken.
Legendary Binder Siren Cataclysm & Harmony Maliwan Please hold.
Legendary Cat Siren Cataclysm Hyperion Rawr.
Legendary Nurse Siren Harmony Anshin A friend in need is a friend indeed.
Legendary Sickle Psycho Mania Bandit You're entering a world of pain.
Legendary Reaper Psycho Bloodlust Bandit This is gonna get ugly.
Legendary Torch Psycho Hellborn Bandit Embrace the deep dark warmth.
Legendary Anarchist Mechromancer Ordered Chaos Vladof Chaos is a friend of mine.
Legendary Catalyst Mechromancer Little Big Trouble Maliwan Shocking, isn't it?
Legendary Roboteer Mechromancer Best Friends Forever Hyperion Science, my sweetest valentine!
Legendary Ninja Assassin Bloodshed Maliwan In the midst of combat, keep stillness inside of you.
Legendary Killer Assassin Cunning & Sniping Hyperion Well, that escalated quickly.
Legendary Sniper Assassin Sniping Jakobs Boom! Headshot.

Missions

Gallery

Notes

  • All Mission item reward levels, game-wide, will be at the lowest set OP level that the mission is both accepted and turned in.
  • Using the option to reset the game missions will reset all game missions and DLC content missions except Digistruct Peak OP levels.

Sources