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{{infobox_skill
 
{{infobox_skill
 
|name = |image = File:Decepti0n.jpg|imagewidth = 250|character = Zer0|type = Action Skill|tier = 0|maxpoints = 1|tree = |minlevel = 5|effect = Press (Action Skill key) to create a holographic decoy and vanish for a few seconds. The longer you are invisible the more damage your next attack deals, but ending invisibility sooner causes your next Deception Cooldown to refresh faster.|cooldown = 15 seconds|game = Borderlands 2}}
 
|name = |image = File:Decepti0n.jpg|imagewidth = 250|character = Zer0|type = Action Skill|tier = 0|maxpoints = 1|tree = |minlevel = 5|effect = Press (Action Skill key) to create a holographic decoy and vanish for a few seconds. The longer you are invisible the more damage your next attack deals, but ending invisibility sooner causes your next Deception Cooldown to refresh faster.|cooldown = 15 seconds|game = Borderlands 2}}
'''{{PAGENAME}}''' is [[Zer0]]'s [[Action Skill]]. When used, Zer0 enters a cloaked mode for six seconds, becoming totally invisible to computer-controlled enemies, though to players he is somewhat visible, showing up as a transparent silhouette that distorts the background behind himself. He simultaneously deploys a holographic decoy when he cloaks himself, further aiding in his deception. Firing a weapon or striking an enemy in melee immediately ends Decepti0n but adds a tremendous damage bonus to that single attack:
+
'''{{PAGENAME}}''' is [[Zer0]]'s [[Action Skill]]. When used, Zer0 enters a cloaked mode for six seconds, becoming totally invisible to computer-controlled enemies. However to players he is somewhat visible, appearing as a transparent silhouette that distorts the background behind himself. He simultaneously deploys a holographic decoy when he cloaks himself, further aiding in his deception. Firing a weapon or striking an enemy in melee immediately ends Decepti0n but adds a tremendous damage bonus to that single attack:
 
*Up to 200% increased Gun Damage (minimum bonus: +40%)
 
*Up to 200% increased Gun Damage (minimum bonus: +40%)
 
*Up to 250% increased Gun Critical Damage
 
*Up to 250% increased Gun Critical Damage

Revision as of 22:51, 18 January 2016

Decepti0n is Zer0's Action Skill. When used, Zer0 enters a cloaked mode for six seconds, becoming totally invisible to computer-controlled enemies. However to players he is somewhat visible, appearing as a transparent silhouette that distorts the background behind himself. He simultaneously deploys a holographic decoy when he cloaks himself, further aiding in his deception. Firing a weapon or striking an enemy in melee immediately ends Decepti0n but adds a tremendous damage bonus to that single attack:

  • Up to 200% increased Gun Damage (minimum bonus: +40%)
  • Up to 250% increased Gun Critical Damage
  • Up to 650% increased Melee Damage (minimum bonus: +230%).

The bonus increases to the maximum the longer Zer0 is cloaked, but ending Decepti0n sooner decreases the cooldown until the next Decepti0n. Decepti0n has a maximum base cooldown of 15 seconds.

Notes

  • The decoy counts as a physical object and can get in the way of shots, including those fired by Zer0 himself and other characters in co-op. It can also block movement abilities such as charges made using Execute.
  • Decepti0n has a hidden accuracy bonus to the shot fired that ends the ability.
  • Tediore reloads do not end Decepti0n. They do receive the appropriate damage boost from Decepti0n.
  • Throwing a grenade will not end Decepti0n, either.
  • Melee attacks that miss an enemy do not end Decepti0n.
  • Decepti0n confers no actual bonus to critical hit damage multiplier, only weapon base damage.
  • While Decepti0n is active, cloaked enemies such as Stalkers will be revealed via the blue glow given off.
  • When aiming down iron sights or through a scope, crosshairs will still appear.
  • Decepti0n can help Zer0 remain undetected by a group of enemies while using a Sniper Rifle, provided he is out of view, or is far away enough from the enemies, after making a shot.
    • Sometimes, if Zer0 appears behind an unalerted enemy after hitting them (with melee or gun), the enemy will remain unalerted. If Zer0 has Many Must Fall and kills an enemy in Decepti0n, he will most likely be detected because of the newly created decoy.
  • Decepti0n can also temporarily remove enemy aggro from Zer0 (the red dots will disappear from minimap) if Zer0 places his decoy entirely inside a large obstacle such as a boulder or a building. This is done by activating Decepti0n when facing the obstacle and standing close to it. If he can move far away enough from the enemies while invisible, or is out of view when Decepti0n ends, he will become undetected afterward.
  • Activating Decepti0n while aiming down iron sights or through a scope will skip the initial Decepti0n animation. The decoy will still appear.

Trivia

  • While in Decepti0n, the enemies texture changes to the periodic table of elements along with morse code.
    • This can be seen on bigger enemies like the Leviathan.