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The Deathtrap is the science project-turned bodyguard of the Mechromancer class, Gaige. Formerly called "D374-TP," before release it is now affectionately called "DT" or "Deathtrap" by Gaige, its creator. Gaige's skill, "Summon Deathtrap," summons Deathtrap to fight for her.

Gaige & DT

Appearance

Deathtrap is a hulking floating robotic torso with no legs and massive arms ending in digistructed claws. Its appearance will change depending on which of Gaige's skill trees are invested in, including saw blades on its back and stickers on its chest reflecting different upgrades.

Attacks

Deathtrap's main method of attack is a single melee strike with its digistructed claws. However, investment in Gaige's skill trees will change the way Deathtrap attacks. For example, "Robot Rampage " changes its attack to a flurry of attacks. Other skills can augment Deathtrap's performance on the battlefield, including creating an explosion in front of it when summoned, dealing elemental damage with melee attacks, and causing Deathtrap to sweep a laser beam across the battlefield, dealing Burn damage and igniting enemies. Deathtrap stays on the battlefield for 60 seconds and has a 60-second cooldown before skill augmentation. Deathtrap also deals roid damage if player has Sharing is Caring skill and equipped any shield that has roid damage.

Notes

  • Deathtrap was built by Gaige as a science fair project. It was originally designated the "Mechanized Anti-Bully Deterrent," or "Project DT," but was subsequently changed to "Deathtrap" when Gaige learned that her project design was stolen by a classmate.
  • Gaige uses her cybernetic arm to digistruct Deathtrap into existence.
  • During actual game-play Deathtrap is capable of flying not only up to areas out of reach by Gaige but also through obstacles to get to enemies. It will go through buildings, walls, vehicles, and even through the floor. It is unknown if this is a glitch unforeseen by the developers or done on purpose.
  • The bolt from Deathtraps eye, which he uses against flying enemies like Rakks, is registered by the game as a bolt from an electric barrel. So every kill with this attack counts towards the challenge "Not Full of Monkeys".
  • Deathtrap can be used for "botting". There is currently one spot known for suitable botting. You must take Upshot Robot and Sharing is Caring skills first. Then go to Vault of The Warrior and kill The Warrior. After killing The Warrior, Volcanic Rakk's continues to respawn. You can farm huge experience by just standing there till Rakk's gives about 75-100 exp per kill. Upshot Robot keeps your Deathtrap up forever and Sharing is Caring protects him from taking health damage.
  • There is an important bug for who keeps/summons Deathtrap while in some missions. After killing The Warrior and hitting the moonshot button, If Deathtrap was alive while doing this, he will kill Handsome Jack immediately. This prevents hearing Jack's crying about failure and Lilith cannot kill Jack. This also happens in Sawtooth Cauldron, where you enrage Mortar by destructing his prized buzzard. Deathtrap immediately destroys the buzzard after you press the button. Causes some Brick/Mortar dialogue loss, Also in Opportunity, during the Statuesque quest, Deathtrap continuosly hits statues even if it's already broken. In general, Deathtrap keeps hitting inanimate or usable objects which ruins playing experience. If you have Upshot Robot skill and your Deathtrap stucked by hitting something while you are killing the bad guys, you're doomed.
  • If player has Sharing is Caring skill and equipped a nova shield, the nova not triggers when Deathtrap's shield is depleted.

Media

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