mNo edit summary Tag: Visual edit |
m (replace deprecated header template) |
||
(15 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{Quotation|Tip 83, ''[[Borderlands: The Pre-Sequel]]''|Cryo weapons can only be found on Pandora's moon because of the frozen methane they require in order to fire. Marcus Kincaid hopes to one day bring this technology to Pandora.}}[[File:Fatale 2.jpeg|right|250px|''Borderlands: The Pre-Sequel'' cryo weapon]] |
{{Quotation|Tip 83, ''[[Borderlands: The Pre-Sequel]]''|Cryo weapons can only be found on Pandora's moon because of the frozen methane they require in order to fire. Marcus Kincaid hopes to one day bring this technology to Pandora.}}[[File:Fatale 2.jpeg|right|250px|''Borderlands: The Pre-Sequel'' cryo weapon]] |
||
− | '''{{element|Cryo}}''' is an elemental damage type introduced in ''[[Borderlands: The Pre-Sequel]]'' |
+ | '''{{element|Cryo}}''' is an elemental damage type introduced in ''[[Borderlands: The Pre-Sequel]]''. It returns in ''[[Borderlands 3]]'' and appears in ''[[Tiny Tina's Wonderlands]]'' as {{element|frost}}. |
− | Cryo elemental weapons are capable of slowing down and/or freezing targets solid. Cryo damage is particularly useful against nimble targets, such as [[Guardian (enemy)|guardians]] (''Borderlands: The Pre-Sequel''), |
+ | Cryo elemental weapons are capable of slowing down and/or freezing certain targets solid. Cryo damage is particularly useful against nimble targets, such as [[Guardian (enemy)|guardians]] (''Borderlands: The Pre-Sequel''), as it negates their usually high mobility. If an airborne target is frozen, it will fall to the ground and receive fall damage, potentially causing it to instantly shatter if enough damage was inflicted. |
− | + | ==Borderlands: The Pre-Sequel== |
|
In ''Borderlands: The Pre-Sequel'', all manufacturers, aside from [[Torgue]], have at least one cryo elemental weapon. |
In ''Borderlands: The Pre-Sequel'', all manufacturers, aside from [[Torgue]], have at least one cryo elemental weapon. |
||
− | ==Effectiveness== |
+ | ===Effectiveness=== |
− | Enemies that can suffer a cryo status effect are slowly covered in ice as they freeze solid. While frozen, the enemy cannot attack or move and the effect persists for 6 seconds (unless another cryo status effect is caused), during which time the frozen target will suffer a small amount of damage-over-time. It is possible to determine when an enemy is about to thaw out from its frozen state, as the ice covering its body will begin to vibrate before disappearing. |
+ | Enemies that can suffer a cryo status effect are slowly covered in ice as they freeze solid. While frozen, the enemy cannot attack or move and the effect persists for 6 seconds (unless another cryo status effect is caused which resets it), during which time the frozen target will suffer a small amount of damage-over-time. It is possible to determine when an enemy is about to thaw out from its frozen state, as the ice covering its body will begin to vibrate before disappearing and the damage bonus will be removed. |
*While frozen, enemies take from non-cryo weapons an additional +250% [[melee]] damage, +200% {{Element|explosive}} damage, and +200% extra [[critical hit (Borderlands 2)|critical hit]] damage. |
*While frozen, enemies take from non-cryo weapons an additional +250% [[melee]] damage, +200% {{Element|explosive}} damage, and +200% extra [[critical hit (Borderlands 2)|critical hit]] damage. |
||
*Cryo weapons against a frozen enemy deals +110% extra critical hit damage. |
*Cryo weapons against a frozen enemy deals +110% extra critical hit damage. |
||
− | *The critical hit bonus stacks with the bonus provided by a weapon additively.<!-- For example, a |
+ | *The critical hit bonus stacks with the bonus provided by a weapon additively.<!-- For example, a Torgue Pistol does +400% damage on a critical hit than it normally does against an enemy. --> |
− | Cryo attacks inflict full damage against both flesh and armored targets, but suffer a small penalty against all shielded targets |
+ | Cryo attacks inflict full damage against both flesh and armored targets, but suffer a small penalty against all shielded targets in Normal Mode (75% damage) - in [[True Vault Hunter Mode|True Vault Hunter]] and [[Ultimate Vault Hunter Mode|Ultimate Vault Hunter Mode]] modes, shielded targets gain a significant resistance to cryo damage (40% damage). Cryo elemental enemies cannot be frozen and are heavily resistant. Contrary to what one would expect, Incendiary and Cryo damage do not negate each other. However, certain incendiary enemies, such as the normal Kraggons, are weak to Cryo. |
Some enemies, such as [[Iwajira]] and most bosses in the game, cannot be frozen solid, but still suffer from cryo damage-over-time and the cryo-associated weapon debuffs, especially the movement speed reduction. |
Some enemies, such as [[Iwajira]] and most bosses in the game, cannot be frozen solid, but still suffer from cryo damage-over-time and the cryo-associated weapon debuffs, especially the movement speed reduction. |
||
− | ==Effects Against Vault Hunters== |
+ | ===Effects Against Vault Hunters=== |
− | When a playable [[Classes|Vault Hunter]] suffers a cryo status effect, the Vault Hunter will not freeze solid but will instead be significantly slowed down, with sprinting speed being slower than the regular running speed. This slowdown typically lasts for 6 seconds but can last longer if the Vault Hunter is standing near a [[Cryo Vine|cryo vine]] or is afflicted by another cryo status effect. |
+ | When a playable [[Classes|Vault Hunter]] suffers a cryo status effect, the Vault Hunter will not freeze solid nor take extra damage but will instead be significantly slowed down, with sprinting speed being slower than the regular running speed. This slowdown typically lasts for 6 seconds but can last longer if the Vault Hunter is standing near a [[Cryo Vine|cryo vine]] or is afflicted by another cryo status effect. |
− | ==Notes== |
+ | ===Notes=== |
*The slowdown inflicted upon Vault Hunters by a cryo damage-over-time can occasionally persist. While rare during normal combat, if a Vault Hunter enters Fight For Your Life while slowed down by cryo damage, the chance of the slowdown persisting is much higher. This effect can be cleared by being afflicted with another cryo status effect (by passing close to a cryo vine for example) and waiting for it to wear off again (does not always work). If no source of regaining a cryo status effect is available (or the previous advice does not work), saving and quitting is the only other available option. |
*The slowdown inflicted upon Vault Hunters by a cryo damage-over-time can occasionally persist. While rare during normal combat, if a Vault Hunter enters Fight For Your Life while slowed down by cryo damage, the chance of the slowdown persisting is much higher. This effect can be cleared by being afflicted with another cryo status effect (by passing close to a cryo vine for example) and waiting for it to wear off again (does not always work). If no source of regaining a cryo status effect is available (or the previous advice does not work), saving and quitting is the only other available option. |
||
**This bug has been fixed as of the March 24th, 2015 patch. |
**This bug has been fixed as of the March 24th, 2015 patch. |
||
− | + | ==Borderlands 3== |
|
{{Underconstruction}} |
{{Underconstruction}} |
||
− | ==Effectiveness== |
+ | ===Effectiveness=== |
− | In ''[[Borderlands 3]]'', melee attacks against frozen enemies deal 300% damage. No other damage type is affected, including critical hits, elemental damage and splash damage (which replaces the {{Element|explosive}} "element" from previous games). |
+ | In ''[[Borderlands 3]]'', melee attacks against frozen enemies deal 300% damage. No other damage type is affected, including critical hits, elemental damage, and splash damage (which replaces the {{Element|explosive}} "element" from previous games). The chances of freezing an enemy solid are based on the weapon's cryo efficiency, with a 100% efficiency being capable of freezing enemies under 20% health. This increases additively, so a weapon with 200% efficiency can freeze enemies under 40% health. |
+ | Enemies frozen while in midair will drop to the ground and suffer minor fall damage. Vault Hunters affected by cryo will receive a movement speed penalty, and will not be able to sprint or slide. [[Vehicles]] affected by cryo weapons will jam momentarily, forcing their wheels to stop for several seconds. |
||
− | Frozen enemies also do not suffer a damage over time effect. |
||
+ | Unlike in Borderlands: The Pre-Sequel, cryo does not have a damage-over-time effect. |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | This is different from that in the Pre-Sequel. Armor takes additional damage from Cryo instead of normal damage. |
||
⚫ | Cryo weapons have a slightly higher base damage stat compared to other elemental weapons to compensate for the fact that they cannot inflict DoT effects. Cryo deals regular damage against flesh, reduced damage against shields and increased damage against armor. In [[True Vault Hunter Mode]] and [[Mayhem Mode]], these effects are amplified further. |
||
{| class="borderlands" style="text-align:center" |
{| class="borderlands" style="text-align:center" |
||
Line 47: | Line 47: | ||
| style="background:#225522" | 120% |
| style="background:#225522" | 120% |
||
|- |
|- |
||
− | | style="background:#222222" | TVHM |
+ | | style="background:#222222" | TVHM |
| 100% |
| 100% |
||
| style="background:#bb2222" | 50% |
| style="background:#bb2222" | 50% |
||
Line 53: | Line 53: | ||
|} |
|} |
||
− | ==Notes== |
+ | ===Notes=== |
*Cryo attacks will create an area of effect that deals cryo damage if it hits a body of water. |
*Cryo attacks will create an area of effect that deals cryo damage if it hits a body of water. |
||
− | *As the [[Face-puncher]] deals melee damage, it also does 300% damage against frozen targets |
+ | *As the [[Face-puncher]] deals melee damage, it also does 300% damage against frozen targets. |
+ | ==Tiny Tina's Wonderlands== |
||
⚫ | |||
+ | In ''[[Tiny Tina's Wonderlands]]'', cryo damage is renamed {{element|frost}}. |
||
+ | |||
+ | ===Effectiveness=== |
||
+ | |||
+ | Frost damage effectiveness varies based on both enemy health type and the current difficulty setting. |
||
+ | |||
+ | {| class="borderlands" style="text-align:center" |
||
+ | ! |
||
+ | ! style="background-color: #882200" | Flesh |
||
+ | ! style="background-color: #000088" | Ward |
||
+ | ! style="background-color: #997700" | Armor |
||
+ | ! style="background-color: #CCCCCC; color:black" | Bone |
||
+ | |- |
||
+ | ! Relaxed |
||
+ | | style="background-color: #3d1818" | 90% |
||
+ | | style="background-color: #250e0e" rowspan="3" | 95% |
||
+ | | style="background-color: #250e0e" rowspan="3" | 95% |
||
+ | | style="background-color: #225522" rowspan="3" | 115% |
||
+ | |- |
||
+ | ! Balanced |
||
+ | | style="background-color: #552222" | 80% |
||
+ | |- |
||
+ | ! Intense |
||
+ | | style="background-color: #772222" | 70% |
||
+ | |} |
||
+ | |||
⚫ | |||
*[[:Category:Cryo|List of all cryo weapons]] |
*[[:Category:Cryo|List of all cryo weapons]] |
||
Latest revision as of 19:05, 9 April 2023
“ | Cryo weapons can only be found on Pandora's moon because of the frozen methane they require in order to fire. Marcus Kincaid hopes to one day bring this technology to Pandora.
— Tip 83, Borderlands: The Pre-Sequel
|
” |
Cryo is an elemental damage type introduced in Borderlands: The Pre-Sequel. It returns in Borderlands 3 and appears in Tiny Tina's Wonderlands as frost.
Cryo elemental weapons are capable of slowing down and/or freezing certain targets solid. Cryo damage is particularly useful against nimble targets, such as guardians (Borderlands: The Pre-Sequel), as it negates their usually high mobility. If an airborne target is frozen, it will fall to the ground and receive fall damage, potentially causing it to instantly shatter if enough damage was inflicted.
Borderlands: The Pre-Sequel
In Borderlands: The Pre-Sequel, all manufacturers, aside from Torgue, have at least one cryo elemental weapon.
Effectiveness
Enemies that can suffer a cryo status effect are slowly covered in ice as they freeze solid. While frozen, the enemy cannot attack or move and the effect persists for 6 seconds (unless another cryo status effect is caused which resets it), during which time the frozen target will suffer a small amount of damage-over-time. It is possible to determine when an enemy is about to thaw out from its frozen state, as the ice covering its body will begin to vibrate before disappearing and the damage bonus will be removed.
- While frozen, enemies take from non-cryo weapons an additional +250% melee damage, +200% explosive damage, and +200% extra critical hit damage.
- Cryo weapons against a frozen enemy deals +110% extra critical hit damage.
- The critical hit bonus stacks with the bonus provided by a weapon additively.
Cryo attacks inflict full damage against both flesh and armored targets, but suffer a small penalty against all shielded targets in Normal Mode (75% damage) - in True Vault Hunter and Ultimate Vault Hunter Mode modes, shielded targets gain a significant resistance to cryo damage (40% damage). Cryo elemental enemies cannot be frozen and are heavily resistant. Contrary to what one would expect, Incendiary and Cryo damage do not negate each other. However, certain incendiary enemies, such as the normal Kraggons, are weak to Cryo.
Some enemies, such as Iwajira and most bosses in the game, cannot be frozen solid, but still suffer from cryo damage-over-time and the cryo-associated weapon debuffs, especially the movement speed reduction.
Effects Against Vault Hunters
When a playable Vault Hunter suffers a cryo status effect, the Vault Hunter will not freeze solid nor take extra damage but will instead be significantly slowed down, with sprinting speed being slower than the regular running speed. This slowdown typically lasts for 6 seconds but can last longer if the Vault Hunter is standing near a cryo vine or is afflicted by another cryo status effect.
Notes
- The slowdown inflicted upon Vault Hunters by a cryo damage-over-time can occasionally persist. While rare during normal combat, if a Vault Hunter enters Fight For Your Life while slowed down by cryo damage, the chance of the slowdown persisting is much higher. This effect can be cleared by being afflicted with another cryo status effect (by passing close to a cryo vine for example) and waiting for it to wear off again (does not always work). If no source of regaining a cryo status effect is available (or the previous advice does not work), saving and quitting is the only other available option.
- This bug has been fixed as of the March 24th, 2015 patch.
Borderlands 3
“Still working on that little favor of mine, I presume?”
This article or section is in the middle of an expansion or major restructuring and is Under Construction. You are welcome to assist by editing it as well.
|
Effectiveness
In Borderlands 3, melee attacks against frozen enemies deal 300% damage. No other damage type is affected, including critical hits, elemental damage, and splash damage (which replaces the explosive "element" from previous games). The chances of freezing an enemy solid are based on the weapon's cryo efficiency, with a 100% efficiency being capable of freezing enemies under 20% health. This increases additively, so a weapon with 200% efficiency can freeze enemies under 40% health.
Enemies frozen while in midair will drop to the ground and suffer minor fall damage. Vault Hunters affected by cryo will receive a movement speed penalty, and will not be able to sprint or slide. Vehicles affected by cryo weapons will jam momentarily, forcing their wheels to stop for several seconds.
Unlike in Borderlands: The Pre-Sequel, cryo does not have a damage-over-time effect.
Weaknesses and resistances
Cryo weapons have a slightly higher base damage stat compared to other elemental weapons to compensate for the fact that they cannot inflict DoT effects. Cryo deals regular damage against flesh, reduced damage against shields and increased damage against armor. In True Vault Hunter Mode and Mayhem Mode, these effects are amplified further.
Flesh | Shield | Armor | |
---|---|---|---|
Normal mode | 100% | 70% | 120% |
TVHM | 100% | 50% | 150% |
Notes
- Cryo attacks will create an area of effect that deals cryo damage if it hits a body of water.
- As the Face-puncher deals melee damage, it also does 300% damage against frozen targets.
Tiny Tina's Wonderlands
In Tiny Tina's Wonderlands, cryo damage is renamed frost.
Effectiveness
Frost damage effectiveness varies based on both enemy health type and the current difficulty setting.
Flesh | Ward | Armor | Bone | |
---|---|---|---|---|
Relaxed | 90% | 95% | 95% | 115% |
Balanced | 80% | |||
Intense | 70% |
See Also
|