WARNING: Not intended for indoor use. – Always incendiary. Flies upwards and releases a large burst of fireworks. Greatly increased damage (which scales by user level) and blast radius.
Usage & Description
The Sky Rocket's path follows that of an exponential line: flying forward for a short distance then rapidly curving upwards into the sky – unless it hits a wall or ceiling, whereupon it ricochets similar to the angle it contacted with. When it explodes, it appears visually as a small display of fireworks, firing out relatively powerful sparklers.
The Sky Rocket has no listed damage since its damage is relative to the level of the character. Sky Rockets wielded by a level 1 character will be much stronger than common level 1 grenades, and the damage will keep increasing for each level a character attains.
When used indoors with relatively low ceilings to confine the subsequent explosion, the grenade can deal extensive damage and engulf any surviving enemies in fire. In close quarters, it has a tendency to bounce off walls and rebound dangerously close to the character.
Due to the trajectory of the grenade, outdoor use is more difficult against smaller enemies. In order to compensate, the grenade can be thrown while aiming downwards. Jumping while doing so can help prevent the grenade from bouncing off the ground and, as a result, fail to damage enemies.
It is useful against the large bosses since they are generally bigger, and tall enough to receive the full brunt of the grenade's high and wide-area coverage.
Axton can make good use of this grenade mod with his skills in the Gunpowder tree, especially Do or Die, which facilitates the use of grenades when crippled.
The Contraband Sky Rocket's damage is not affected by Overpower levels.
In Borderlands: The Pre-Sequel, the Contraband Sky Rocket was only available during the first few days of the Doppleganger Pack's release, and could only be acquired by destroying specific barrels, which were designated with an American flag design.
The Contraband Sky Rocket cannot be traded (even to players who own the required DLCs) or dropped normally. If swapped for a grenade mod on the ground with a full inventory, it will despawn.
However, like the exclusive items from the Premiere Pack, it is possible to create a new character (which has the items provided by default) and deposit it in Claptrap's Secret Stash. The new character can then be deleted, and the grenade mod will stay.