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- This article is about the Borderlands: The Pre-Sequel class mods. For other uses, see Class Mod.
Class Mods, or COMs (short for Class Optimization Modules), are influential items in Borderlands: The Pre-Sequel. They are class specific upgrades that provide benefits to the character (or the entire team) by offering a wide variety of bonuses such as amplifying a character's damage, healing, increasing character health or shield capacity, reducing reload times, increasing skill ranks, etc. Class mod skill bonuses do stack, even if a specific skill is maxxed (5/5). A skill bonus however will not function unless the character has at least 1 point invested in the specified skill. Skills currently receiving bonuses from an equipped Class Mod are outlined in cyan in the skill tree, even if no points are invested in the skill.
Class mods can be obtained in several ways throughout the game. They can be:
- Bought from medical vending machines.
- Found in many of the lootable objects such as: chests or lockers.
- Given as rewards from completing certain missions.
- Dropped by enemies when they are killed.
Borderlands: The Pre-Sequel Class Mods[]
Class mods in Borderlands: The Pre-Sequel have a prefix that will note the skills given by the class mod, with the prefix determining the mandatory focus of the skill bonus. Skills that are boosted by class mods will also be shown in the skill tree selection, listing the number of bonus points from the mod and the final percentages for the skill.
The prefix (if any) always offers a bonus to the skill that it is associated with. The additional skills that receive a bonus (if any) come from the class mod's pre-defined set of skills.
The rarity of a class mod determines how many skills it will affect:
- White - No skill bonuses
- Green - 1 skill bonus
- Blue - 2 skill bonuses
- Purple - 3 skill bonuses
- Legendary class mods each grant additional skill bonuses:
- Celestial - 6 skill bonuses
- Eridian Vanquisher and Chronicler of Elpis - 5 skill bonuses
The level and rarity of a class mod determine the number of bonus skill points granted. The maximum number of bonus skill points at maximum level by rarity is:
- Green - +5 skill points
- Blue - +6, +5 skill points
- Purple - +5, +4, +4 skill points
- Celestial - +5, +5, +5, +5, +5, +5 skill points
- Eridian Vanquisher and Chronicler of Elpis - +4, +4, +4, +4, +4 skill points
Class mods are visible on-character, seen as a signature piece of equipment on each of the characters.
Athena[]
Mod Title | Affected Variable | Skill Bonuses | ||
---|---|---|---|---|
Protector | Team Cooldown Rate | (Eternal) Hold the Line | (United) United Front | (Resolute) Vanguard |
Cannoness | Shotgun Fire Rate, Shotgun Reload Speed | (Determined) Ephodos | (Punishing) Prepare for Glory | (Obliterating) Omega-Senshu |
Gladiatrix | Max Health, Reload Speed | (Fearless) Ephodos | (Avenging) Return Fire | (Vigilant) Mercurial |
Blademaster | Melee Damage, Critical Damage | (Glorious) Clarity of Purpose | (Ruthless) Mercurial | (Vicious) Gun Kata |
Bloodthirster | Melee Damage, Health Regeneration | (Mighty) Clarity of Purpose | (Wicked) Fury of the Arena | (Reaping) Omega-Senshu |
Dominator | Fire Rate | (Brutal) Mercurial | (Crimson) Tear | (Striking) Gathering Tempest |
Dragon | Burn Damage | (Marauding) Omega-Senshu | (Ravaging) Gathering Tempest | (Blazing) Overload |
Femme Fatale | SMG Magazine Size, SMG Damage | (Swift) Mercurial | (Deadly) Gathering Tempest | (Relentless) Unrelenting |
Storm | Electrocute Damage | (Arctic) Flash Freeze | (Raging) Storm Weaving | (Surging) Unrelenting |
Defender | Shield Capacity | (Shielded) Conduit | (Supercharged) Superconductor | (Benevolent) United Front |
Celestial Gladiator | Fire Rate, Max Health, Shield starts recharging upon Aspis activation. | Hold the Line | Vanguard | Clarity of Purpose |
Gun Kata | Conduit | Gathering Tempest | ||
Eridian Vanquisher | Elemental Effect Chance, Air Control, Max Health | Ephodos | Invictus | Mercurial |
Gathering Tempest | Unrelenting | |||
Chronicler of Elpis | Freeze Chance, Cryo Damage, Shield Capacity | Stalwart | Tear | Bloodlust |
Unrelenting | Overload | |||
Hologram | Electrocute Damage, Incendiary Damage, Slam Damage | Overload | Superconductor | Flash Freeze |
Claptrap[]
Mod Title | Affected Variable | Skill Bonuses | ||
---|---|---|---|---|
Brotrap | Team Health Regeneration, +Max Health | (Bromatic) Best Buds 4 Life | (Inspirational) Through Thick and Thin | (Stampeding) All The Things Are Awesome! |
Factory Second | +Reload Speed, +Fire Rate | (Malfunctioning) Fuzzy Logic | (Closeout Sale) Surprised? Stabilize! | (Warranty Void) Death Machine |
Loose Cannon | +Pistol Fire Rate, +Pistol Damage | (Iron Fisted) Drop the Hammer | (Gratuitous) Load 'n' Splode | (Rabble Rousing) Death Machine |
Madtrap | +Gun Damage, -Shield Capacity | (Triggerhappy) Killbot | (Scatterbrained) Blue Shell | (Irresponsible) Death Machine |
Overclocker | +Action Skill Cooldown Rate | (Radiating) Through Thick and Thin | (Spamming) Grenade Vent | (Unstable) Death Machine |
Piñata | Team Ammo Regeneration, +Max Health | (Loot) Repulsive | (Invigorating) Best Buds 4 Life | (Treasure) Fuzzy Logic |
Roboninja | +Melee Damage, +Melee Damage Resistance | (Rampant) Repulsive | (Optimized) All The Things Are Awesome! | (Stable) Float like a Bee |
Sapper | +Explosive Damage Resistance, +Explosive Damage | (Explodifying) Killbot | (Foolhardy) Start With a Bang | (Audacious) One Last Thing |
Short Circuit | +Electrocute Chance, + Electrocute Damage | (Diverting) Killbot | (Rapid) Maniacal Laughter | (Discharging) Wax Off, Wax On |
Tanktrap | +Max Health, -Shield Recharge Delay | (Reinforced) Hyperion Punch | (Ignorant) Pain Simulator is Painful | (Resilient) Float like a Bee |
Glitch | +Elemental Effect Chance, +Elemental Effect Damage, +Slam Damage | Maniacal Laughter | Cryogenic Exhaust Manifold | Float like a Bee |
Celestial Fragtrap | +Action Skill Cooldown Rate, +Critical Damage | Drop the Hammer | Killbot | Best Buds 4 Life |
Maniacal Laughter | Surprised? Stabilize! | Blue Shell | ||
Eridian Vanquisher | Elemental Effect Chance, Air Control, Max Health | Start With a Bang | Killbot | Maniacal Laughter |
All The Things Are Awesome! | Death Machine | |||
Chronicler of Elpis | Freeze Chance, Cryo Damage, Shield Capacity | Load 'n' Splode | Start With a Bang | Wax Off, Wax On |
Death Machine | Grenade Vent |
Nisha[]
Mod Title | Affected Variable | Skill Bonuses | ||
---|---|---|---|---|
Bounty Hunter | -Shield Recharge Delay | (Hostile) Wanted | (Sadistic) No Pain, No Gain | (Remorseless) Ruthless |
Cowgirl | +Pistol Magazine Size, +Pistol Max Ammo | (Rowdy) Faster 'n You | (Loaded) Gunslinger | (Cantankerous) Hell's Comin' With Me! |
Crapshooter | +Critical Damage | (Streaky) Unchained | (Lucky) Trick Shot | (High-rollin) Tombstone |
Desperado | +Action Skill Cooldown Rate, +Pistol Damage | (Relentless) Ruthless | (Buzzed) Bottled Courage | (Dramatic) High Noon |
The Kid | +Shotgun Damage, +Fire Rate | (Cold-Blooded) Ruthless | (Fast As Lightning) Faster 'n You | (Rough 'n' Tumble) Bona Fide Grit |
Law Enforcer | +Melee Damage | (Orderly) Law | (Brutal) The Third Degree | (Systemic) Due Process |
Lone Star | +Melee Damage, +Gun Damage | (Aggressive) Wanted | (Punishing) Due Process | (Trigger-Happy) Rarin' to Go |
Rustler | +Sniper Rifle Damage, +Assault Rifle Accuracy | (Snappy) Snap Shot | (Nimble) Quick Shot | (Rootin'-Tootin') Unchained |
Sheriff | +Max Health, +Gun Damage | (Lawful) Law | (Gritty) Bona Fide Grit | (Unregulated) Unchained |
Six-Shooter | +Jakobs Gun Damage | (Loaded) Magnificent Six | (Swift) Quick Shot | (Pipin' Hot) Crack Shot |
Celestial Lawbringer | +Action Skill Cooldown Rate, Converts a percentage of Showdown damage to health | Law | Wanted | Ruthless |
Bottled Courage | Bona Fide Grit | Quick Shot | ||
Eridian Vanquisher | Fire Rate, Air Control, Max Health | Law | Hell's Comin' With Me! | Ruthless |
Bona Fide Grit | Snap Shot | |||
Chronicler of Elpis | Freeze Chance, Cryo Damage, Shield Capacity | No Pain, No Gain | Faster 'n You | High Noon |
Trick Shot | Tombstone | |||
Illusion | Pistol Extra Shot Chance, Slam Damage | Due Process | Gunslinger | High Noon |
Wilhelm[]
Mod Title | Affected Variable | Skill Bonuses | ||
---|---|---|---|---|
Blaster | +Laser Fire Rate, +Laser Accuracy | (Venomous) Venom Bolts | (High Tech) Laser Focus | (Master) Welcome to the Gun Show |
Equalizer | +Fire Rate, +Magazine Size | (Breaching) Venom Bolts | (Overwhelming) Suppression | (Ferocious) Rolling Thunder |
Fighter | +Action Skill Cooldown Rate | (Turbo-) Afterburner | (Strike) Venom Bolts | (-Bomber) Rolling Thunder |
Golem | +Max Health, Health Regeneration | (Iron) Man and Machine | (Steel) Emergency Response | (Stone) Heatsinks |
Howitzer | +Explosive Damage, +Critical Damage | (Field) Fire Support | (Bombardment) First to Fight | (Siege) Targeting Scope |
Mauler | +Shotgun Accuracy, +Shotgun Damage | (Robo-) Emergency Response | (Loaded) Auxiliary Tanks | (Savage) Rapid Reinforcement |
Mech | +Team Shield Recharge Rate, -Team Shield Recharge Delay | (Tactical) Targeting Scope | (Support) Energize | (Scout) Rapid Reinforcement |
Obliterator | +Max Health, +Melee Damage | (Armored) Man and Machine | (Crushing) Meteor Slam | (Onslaught) Fortify |
Scorcher | +Incendiary Damage | (Frenzied) Fire Support | (Suppressive) Suppression | (Focused) Laser Focus |
Terminator | +Shield Capacity, +Magazine Size | (Cryo-) Cold War | (Blitz) First to Fight | (Colossal) Fortify |
Projector | +Laser Fire Rate, +Slam Damage | Emergency Response | Divert Power | Heatsinks |
Celestial Enforcer | +Shield Capacity, +Gun Damage, Increases movement speed while Wolf and Saint are active by 10% | Afterburner | Fire Support | Man and Machine |
Targeting Scope | Auxiliary Tanks | Energize | ||
Eridian Vanquisher | +Elemental Effect Chance, +Air Control, +Max Health | Fire Support | Suppression | First to Fight |
Man and Machine | Heatsinks | |||
Chronicler of Elpis | +Freeze Chance, +Cryo Damage, +Shield Capacity | Rolling Thunder | Escalation | Emergency Response |
Divert Power | Hazmat Containment System |
Jack[]
Mod Title | Affected Variable | Skill Bonuses | ||
---|---|---|---|---|
CEO | +Team Weapon Accuracy, +Team Critical Damage | (Contemporary) Synergy | (Time-tested) Marginal Benefits | (of all CEOs) Absolute Advantage |
Hero | +Gun Damage, +Fire Rate | (for Hire) Incentives | (Incorruptible) Integrity | (Unbelievable) Believe |
Antagonist | +Cooldown Rate | (Accented) Collaborate | (Cliché) Delegation | (Well Dressed) Winning |
Economist | +Weapon Swap Speed, +Gun Damage | (Monetary) Marginal Benefits | (Free Market) Supply and Demand | (Deregulated) Incentives |
VIP | +Max Health, +Health Regeneration | (Attractive) Bolster | (Very Very) Persistence | (Unrestrained) Take Their Freedom |
Best Man | +Grenade Damage | (The) Just Compensation | (Your) Lean On Me | (Everyone's) Marginal Benefits |
Paragon | +Shield Capacity, +Shield Recharge Rate | (Heroic) Hero Pose | (Virtuous) Synergy | (Beneficient) Marginal Benefits |
Protagonist | +Max Health, +Team Shield Capacity | (Causeless) Bolster | (Hero) Hero Pose | (Misguided) Take Their Freedom |
Entrepreneur | +Reload Speed, +Shield Recharge Rate | (Praiseworthy) Synergy | (Shrewd) Believe | (Super) Winning |
Role Model | +Team Max Health | (Exemplar) Persistence | (Idolized) Lean On Me | (Superstar) Resolute |
Celestial Doppelganger | +Critical Hit Damage, +Elemental Effect Chance, Causes all weapons (regardless of manufacturer) to gain accuracy when fired, as if they were Hyperion weapons. | Best Foot Forward | Just Compensation | Teamwork |
Collaborate | Incentives | Marginal Benefits | ||
Eridian Vanquisher | +Shield Recharge Rate, +Air Control, +Max Health. | Just Compensation | Take Their Freedom | Synergy |
Integrity | High Frequency Trading | |||
Chronicler of Elpis | Freeze Chance, Cryo Damage, Shield Capacity | Lean On Me | Persistence | Optimism |
Winning | Company Man | |||
Projection | Hyperion Gun Damage, Slam Damage | Best Foot Forward | Absolute Advantage | Company Man |
Aurelia[]
Mod Title | Affected Variable | Skill Bonuses | ||
---|---|---|---|---|
Celestial Baroness | +Ammo Regeneration, +Critical Damage, +Freeze Chance, Deals Cryo Spike Damage to melee attackers while Cold as Ice is active | Only the Best | Markswoman | Avalanche |
Bitter Riposte | Duchess | Quality Not Quantity | ||
Eridian Vanquisher | +Shield Recharge Rate, +Air Control, +Maximum Health | Only the Best | Markswoman | Avalanche |
Bitter Riposte | Quality Not Quantity | |||
Big Game Hunter | +Sniper Rifle Damage, +Sniper Rifle Max Ammo | (Resourceful) Culling the Herd | (Cunning) Markswoman | (Foxy) I Never Miss |
Blue Blood | +Shield Capacity, +Fire Rate | (Posh) Bitter Riposte | (Vogue) Keep Your Chin Up | (Chic) Podsnappery |
Crème de la Crème | -Shield Capacity, +Shield Recharge Rate, -Shield Recharge Delay | (Social) Bitter Riposte | (Elite) Frostbite | (Choice) Winter's Veil |
Gentry | +Cooldown Rate | (Reserved) Short Summer | (Indifferent) Frostbite | (High and Mighty) Cold Advance |
High Definition | +Slam Damage, Gun Damage, Critical Damage | (High Quality) Only the Best | (Ultra) Large Caliber | (Crystal Clear) Quality Not Quantity |
Lady | +Gun Damage, +Fire Rate | (Refined) Only the Best | (of the House) Protect Your Assets | (Dignified) Quality Not Quantity |
Master | +Reload Speed | (Fair) Keep Your Chin Up | (Watchful) Save the Queen | (The) Next to Cleanliness |
Mistress | +Team Health Regeneration | (Cold) Duchess | (Harsh) Valet | (Cruel) Next to Cleanliness |
Privileged | +Fire Rate, +Reload Speed | (Upper Class)Culling the Herd | (One Percent) Bitter Riposte | (Class) Frigid Touch |
Sport Hunter | +Critical Damage, +Sniper Rifle Ammo Regeneration | (Remiss) Only the Best | (Uninterested) Warning Shot | (Uncaring) Wait for It... |
Queen | +Cryo Damage | (Ice) Avalanche | (Frost) Short Summer | (of Winter) Whiteout |
Chronicler of Elpis | +Freeze Chance, +Cryo Damage, +Shield Capacity | I Never Miss | Large Caliber | Frostbite |
Cold Advance | Quality Not Quantity |
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