Borderlands Wiki
(→‎Krieg: , Edited skill background to appropriate, uh, background colors.)
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:"Legendary" and "Slayer of Terramorphous" class mods each grant additional skill bonuses:
 
:"Legendary" and "Slayer of Terramorphous" class mods each grant additional skill bonuses:
 
*{{rarity|Legendary}} - 5 or 6 skill bonuses, depending on class
 
*{{rarity|Legendary}} - 5 or 6 skill bonuses, depending on class
*{{rarity|orange|Slayer of Terramorphous}} - 5 skill bonuses
+
*{{rarity|orange|Slayer of Terramorphous}} - 5 skill bonuses
   
 
The level and rarity of a class mod determine the number of bonus skill points granted. The maximum number of bonus skill points at maximum level by rarity is:
 
The level and rarity of a class mod determine the number of bonus skill points granted. The maximum number of bonus skill points at maximum level by rarity is:
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*{{rarity|Purple}} - +5, +4, +4 skill points
 
*{{rarity|Purple}} - +5, +4, +4 skill points
 
*{{rarity|Legendary}} - +5, +5, +5, +5, +5, (+5) skill points
 
*{{rarity|Legendary}} - +5, +5, +5, +5, +5, (+5) skill points
*{{rarity|orange|Slayer of Terramorphous}} - +4, +4, +4, +4, +4 skill points
+
*{{rarity|orange|Slayer of Terramorphous}} - +4, +4, +4, +4, +4 skill points
   
Class mods are visible on-character, seen as a signature piece of equipment on each of the characters. They are Salvador's [[digistruct]] ammo boxes, Maya's book, Axton's targeting device, Zer0's elbow blades, and Gaige's lunchbox.
+
Class mods are visible on-character, seen as a signature piece of equipment on each of the characters. They are Salvador's [[digistruct]] ammo boxes, Maya's book, Axton's targeting device, Zer0's elbow blades, Gaige's lunchbox, and Krieg's sawblade.
   
Loyalty mods no longer exist. However, the new [[Allegiance Relic]]s provide a similar function.
+
Loyalty mods no longer exist. However, the new [[Allegiance Relic]]s provide a similar function.
   
 
===[[Axton]]===
 
===[[Axton]]===

Revision as of 16:21, 21 April 2013


Class Mods
Berserker Class Mod
A Berserker Class Mod
You've discovered a Class Modification Unit. "Class mods," as you humans call them, can be equipped to modify your skills and proficiencies.
Claptrap, upon turning in the mission Sledge: Battle For The Badlands
A sniper without a sniper COM is just a guy with a gun.
Marcus Kincaid, advertising from an ammo vending machine

Class Mods, or COMs (short for Class Modification Units, or Class Optimization Modules), are influential items in Borderlands. They are class specific upgrades that provide bonuses to abilities of the character - or even the entire team - by offering a wide variety of bonuses such as amplifying a character's damage, healing, increasing character health or shield capacity, reducing reload times, increasing skill ranks, etc. Also, it is worth noting that utilizing a class mod which increases the skill rank of a particular skill that has been maxed out at level 5 will effectively raise the level of that skill beyond level 5, although this skill increase is NOT shown in the skills page of the HUD, it IS applied in gameplay. For example, a Soldier with a Stat skill of 5 who also has a COM providing +2 Stat skill will receive 7% health regeneration after a kill in game, although the Stat skill will continue to display as a level 5 on the Skills HUD page.

Borderlands

Gameplay

Class mod skill bonuses do stack, even if a specific skill is maxed (5/5), up to a total maximum of 9 ranks in any skill. A skill bonus however will not function unless the character has at least 1 point invested in the specified skill.

Class mods can be obtained in several ways throughout the game.

Borderlands Class Mods

Manufacturer

Class mods come in three levels of rarity; green, blue and purple. A particular class mod may be produced by two different manufacturers despite the mod having the same modifiers. For example, the Bombardier class mod for Berserkers is made by both Dahl and Tediore.

Class mods are built with three primary parts: left side, body, right side. The body is standardized by class subtype; berserker, bombardier, etc. Class mods are made with one of three materials. The material used determines which effect bonus the mod will have and has no effect on the skill bonuses. Material #1 gives the default effect only. Material #2 gives the default effect and effect #2. Material #3 gives the default effect and effect #3.

Most class mods have six possible modifiers; three effects and three skill bonuses. A COM can have a maximum of five of these modifiers due to the material #2 effect and material #3 effect being mutually exclusive. Additionally, for the skill bonuses, only one can be the maximum value of +4.

Nomenclature

The name of a class mod appears different in the Inventory list than on its Item Card; in the inventory list, the mod has an additional number designator at the beginning of the name. The number designator is a two, or three-digit number. The numeric designation (such as 14, 230, 560, etc.) partially determines the quality of the class mods and directly correlates to the level of the mod's bonuses and effects. The number is unaffected by the COM title, the manufacturer, and material grade. A mod's required character level also determines the quality of the effect bonus.

The number code indicates two things:

  • The tens digit (or ones digit if the number only has two digits) represents the left-side piece of the COM and determines the quality of the skill bonuses, where 1 is the worst and 6 is the best. From best to worst: 6 gives a 4/3/3; a 5 gives 3/2/2; 4 gives 4/3; 3 gives 3/3; 2 gives just a single 3; and 1 only gives a single 2. The higher skill in a set or the skill(s) left out of a low quality mod are chosen at random, meaning two 660 mods can be identical except the +4 skill boost.
  • The hundreds digit (or tens in a two digit number) represents the right-side piece of the COM and determines the quality of the effect bonuses, but has no bearing on which one; that is solely based on material type: 600 is the best. For the highest quality mods, this is represented by the 100s digit in the mod name. Each mod has its own minimums and maximums. A 600 series mod will have the highest effect bonus for its level; a 500 series mod will have less for its level; and so on.

Thus, the best possible mods (for that required level) would have the code 660.

For a given quality of class mod, the item level further defines the effect bonuses, the most significant of which being a step up in skill boost at level 29. The effect bonuses for a Vladof 660 Rifleman class mod are tabulated below:

Item Level

+% Combat Rifle
Damage

+Skills bonus

+Combat Rifle
Ammo Regeneration

0 31 2 2
2 3
8 4
9 33 5
13 6
18 7
19 36 8
23 9
26 10
29 39 3 11
30 12
33 13
37 14
39 42 16
42 17
45 18
48 19
49 45 21
52 22
55 23

Variety

Each class has eleven sub-classes of mods. Each mod is geared towards a specific branch of the skill tree. As such, the bearer will only receive the full benefit of the mod used if the skills are matched to the mods. Some class mods are better than others but have one perk that makes them stand out, such as ammunition regeneration or increased accuracy. Keep in mind that only one class mod can be equipped at once. Of the original seven, four are geared to solo play and three geared to team play. The Secret Armory DLC adds four mods for each class, three of which are Loyalty mods.

Loyalty Mods

The third DLC adds three new class mods for each class specialized on a consumer loyalty concept. The mods boost only the effects of the item of the same company as the mod itself (i.e. +Shield Capacity only increases that of the same manufacturer's shield, and +Weapon Damage to same company's weapon). If a character has a Hyperion Loyalty Mod like the Sharpshooter of Hyperion, and uses a Hyperion weapon, he gets an award of bonus weapon damage. The same applies for Anshin that boosts Shield Capacity or Regeneration Rate. This very helpful class mod also increases the chances of finding more weapons from that manufacturer. A problem once came up with these class mods: a player equipped the loyalty mod in an online game, and after switching to a single player or split-screen game the mod would disappear. This error was fixed in a later patch. See Notes below.

Berserker

Berserker Class Mods
Class Default Effect Skill bonus Skill bonus Skill bonus Material 2 Effect Material 3 Effect
Bad Ass (Torgue Loyalty)[1]BadAssLoyaltyModSymbol +55% – +61% Weapon Damage
Endowed
Endowed
Heavy Handed
Heavy Handed
Cast Iron
Cast Iron
+32% Shield Capacity +28% Grenade Damage

Berserker

Vladof, Tediore

Berserker icon
+48% – +90% Melee Damage
Endless Rage
Endless Rage
Heavy Handed
Heavy Handed
Blood Sport
Blood Sport
-0% – -39% Bullet Damage Resistance +0% – +56% Maximum Health

Blast Master

Dahl, Torgue

Blast master icon
+28% – +60% Explosive Impact Damage
Liquidate
Liquidate
Revenge
Revenge
Master Blaster
Master Blaster
+0% – +42% Elemental Effect chance +0% – +42% Elemental Effect chance

Bombardier

Tediore, Dahl

Bombardier icon
+24% – +45% Launcher Reload Speed
Endowed
Endowed
Rapid Reload
Rapid Reload
Wide Load
Wide Load
+0% – +56% Launcher Fire Rate +0 – +23 Launcher Ammo Regeneration

Centurion

Atlas, Pangolin

Centurion icon
+24% – +60% Team Maximum Health
Safeguard
Safeguard
Hardened
Hardened
Diehard
Diehard
+0 – +12 Team Health Regeneration +0% – +42% Team Magazine Size
Common Man (Tediore Loyalty)[1]CommonManLoyaltyModSymbol +61% Weapon Damage
Rapid Reload
Rapid Reload
Short Fuse
Short Fuse
Diehard
Diehard
+56% Weapon Accuracy +32% Shield Capacity

Ogre[1]

Torgue

Class Mod Icon Roland 1 Commando
+45% – +80% Shotgun Fire Rate
Rapid Reload
Rapid Reload
Revenge
Revenge
Diehard
Diehard
+31% – +42% Shotgun Damage +6 – +23 Shotgun Ammo Regeneration

Skirmisher

Vladof, Pangolin

Skirmisher icon
+28% – +60% Team Melee Damage
Short Fuse
Short Fuse
Sting Like A Bee
Sting Like a Bee
Bash
Bash
+0% – +42% Team Maximum Health -0% – -56% Team Melee Damage Resistance
Tank (Pangolin Loyalty)[1]
Tank Icon 1
-60% Shield Recharge Delay
Safeguard
Safeguard
Diehard
Diehard
Unbreakable
Unbreakable
-56% Shield Recharge Rate

(not working)

+28% Shield Capacity

Titan

Atlas, Pangolin

Titan icon
+32% – +60% Maximum Health
Juggernaut
Juggernaut
Unbreakable
Unbreakable
Safeguard
Safeguard
+0 – +2 Health Regeneration +0% – +42% Shield Capacity

Warmonger

Hyperion, Torgue

Warmonger icon
+18% – +32% Team Damage
Pay Back
Pay Back
Hardened
Hardened
Revenge
Revenge
+0% – +39% Team Melee Damage +0% – +42% Team Grenade Damage


Solo

  • Berserker Mod focuses on maximizing the effectiveness of Brick's Berserk skill, providing the highest benefits to damage output with Brick's fists, and survivability through health recovery while Berserk. It is recommended for players who prefer using Berserk to defeat tough enemies.
  • Blast Master Mod adds extra explosive impact to Brick's explosive weapons as well as the skills that increase ranged weapon rate of fire and damage output. Recommended for use in conjunction with a suite of weapons that deal explosive elemental damage, including but not limited to rocket launchers.
  • Bombardier Mod focuses on the blaster skill tree and Brick's ability to fire rockets. It can also improve launchers' fire rate or provide rocket ammo regeneration. Provides sustained ability to provide continuous fire support with rocket launchers.
  • Ogre Mod focuses on the use of shotguns and abilities that complement the use thereof. Recommended for close-range encounters or fights against very large enemies.
  • Titan Mod focuses on keeping Brick alive for as long as possible. It is a very effective mod for sustainably tanking vast amounts of incoming damage through proper shield management, particularly in solo situations.

Team

  • Centurion Mod focuses on Brick's ability to act as a tank for the team and keep himself and other players alive. If sheer personal survivability is more appropriate then a Titan mod becomes the preferred choice.
  • Skirmisher Mod focuses on close combat. Notably contains a skill boost to allow near-constant Berserk mode. It is recommended for players who use Berserk as a main attack method, and greatly benefits teams with more than one Berserker.
  • Warmonger Mod focuses on the damage that Brick and his team can deal. It is most effective against larger groups of weaker enemies due to on-kill skill boosts.

Hunter

Hunter Class Mods
Class Default Effect Skill bonus Skill bonus Skill bonus Material 2 Effect Material 3 Effect

Assassin

Hyperion, Maliwan

Assassin Icon
+28% – +60% Corrode Damage
Deadly
Deadly
Lethal Strike
Lethal Strike
Killer
Killer
+0% – +84% Corrosive Resistance +0% – +42% Corrosive Elemental Effect Chance
Gunfighter (Jakobs Loyalty)[1]
Gunfighter Jakobs icon
+28% – +61% Weapon Damage
Gun Crazy
Gun Crazy
Focus
Focus
Deadly
Deadly
+84% Weapon Accuracy +56% Weapon Reload Speed

Gunslinger

Vladof, S&S

Gunslinger Icon
+52% – +90% Pistol Fire Rate
Deadly
Deadly
Loaded
Loaded
Relentless
Relentless
+52% – +84% Pistol Accuracy +5 – +29 Pistol Ammo Regeneration

Hunter

Jakobs, Vladof

Hunter Icon
+28% – +60% Bloodwing Damage
Aerial Impact
Aerial Impact
Swift Strike
Swift Strike
Out For Blood
Out For Blood
+0 – +2 Scavenge Extra Items

+0% – +56% Action Cooldown

(not working)

Peace Keeper (Anshin Loyalty)[1]
Peace Keeper Icon
+22% - +30% Shield Capacity
Out For Blood
Out For Blood
Trespass
Trespass
Riotous Remedy
Riotous Remedy
-56% Shield Recharge Rate

(not working)

-28% Shield Recharge Delay

Ranger

Tediore, S&S

Ranger icon
+28% – +60% Team Accuracy
Predator
Predator
Bird of Prey
Bird of Prey
Focus
Focus
+0% – +84% Team Critical Hit Damage

(see note below)

+0% – +84% Team Accuracy Recovery

(not working)

Scavenger

Pangolin, Tediore

Scavenger Icon
+2 – +4 Team Scavenge Extra Items
Swipe
Swipe
Ransack
Ransack
Out For Blood
Out For Blood
+0 – +12 Team Health Regeneration +0 – +2 Team Find Rare Items
Sharpshooter (Hyperion Loyalty)[1]
Sharpshooter Icon
+28% – +61% Weapon Damage
Focus
Focus
Riotous Remedy
Riotous Remedy
Killer
Killer
-28% Shield Recharge Delay +28% Grenade Damage

Sniper

Hyperion, Jakobs

Sniper Icon
+15% – +100% Sniper Rifle Critical Hit Damage
Focus
Focus
Caliber
Caliber
Carrion Call
Carrion Call
+0% – +84% Sniper Rifle Accuracy +0 – +23 Sniper Rifle Ammo Regeneration

Survivor

Pangolin, Maliwan

Survivor Icon
+2 – +18 Team Health Regeneration
Fast Hands
Fast Hands
Riotous Remedy
Riotous Remedy
Swipe
Swipe
+0% – +69% Team Reload Speed +0% – +33% Team Damage
Truxican Wrestler[1]

S&S

Truxican Wrestler Icon
+54% – +90% Melee Damage
Deadly
Deadly
Riotous Remedy
Riotous Remedy
Lethal Strike
Lethal Strike
-0% – -39% Bullet Damage Resistance +0% – +56% Maximum Health

Solo

  • Assassin Mods focus on the effectiveness of corrosive damage. They improve effectiveness with Corrosive weapons, melee damage and Corrosive Resistance.
  • Gunfighter Mods focus on the effectiveness of Jakobs Pistols, for pure strength without Elements. This mod boosts Accuracy, Critical Damage and the number of bullets fired.
  • Gunslinger Mods focus on the effectiveness of pistols. They affect pistol fire rate, damage, ammunition regeneration and accuracy. Oddly, they can also increase the magazine size for sniper rifles. This was likely meant to be the Hair Trigger skill instead, which increases pistol magazine size.
  • Hunter Mods focus on the effectiveness of Bloodwing. They affect Bloodwing's damage, cooldown, and number of item drops.
  • Peace Keeper focus on the survival aspect of the Hunter with an Anshin Shield. It boosts shield capacity, health regeneration and the ability to bypass shields with Trespass.
  • Sharpshooter focuses on Accuracy and Weapon damage via Hyperion Weapons. It boosts Weapon damage, Critical Hit damage and may improve Grenade damage or Shield Recharge Delay.
  • Sniper Mods focus on the effectiveness of Sniper Rifles. They affect critical hit damage, sniper rifle damage, Bloodwing's cooldown via sniper shots, sniper accuracy and sniper ammunition regeneration. Note that the secondary effect will not fit on the item card if 3 skill attributes and a +100% critical damage is present on the COM. The COM may still have a secondary effect, but to discover it requires experimenting.
  • Truxican Wrestler Mods focus on the effectiveness of melee combat. They affect melee damage and maximum health.

Team

  • Ranger Mods focus on the effectiveness of Bloodwing and Accuracy. It does so by affecting accuracy, critical hit damage, and Bloodwing's cooldowns and ability to attack multiple targets.
Note: A x60 Ranger Mod with +4 Predator skill will allow a one second Bloodwing recharge if the Predator skill is maxed. Having the Out for Blood skill maxed is a great combo with this to keep your health up.
Note: the mat2 Critical Hit Damage bonus only affects weapons with a published Critical Hit Damage bonus on their item card, plus all revolvers.
  • Scavenger Mods focus on the effectiveness of looting. They do so by affecting the amount of items found, their rarity and the bearer's health return. It can also affect health regeneration.
Note: To explore the discussion of whether Scavenger +2 Team Find Rare Items affects chests visit +2 Team Find Rare Items Experiment
  • Survivor Mods focus on the effectiveness of team and personal survivability. It does so by affecting team health regeneration, items dropped by enemies and reload speeds. It can also affect team damage.

Siren

Siren Class Mods
Class Default Effect Skill bonus Skill bonus Skill bonus Material 2 Effect Material 3 Effect

Catalyst

Anshin, Maliwan

Catalyst Icon
+16% – +30% Team Cooldown Reduction
Phoenix
Phoenix
Girl Power
Girl Power
Intuition
Intuition
+0% – +33% Team Shield Regeneration +0 – +2 Team Find Rare Items

Defender

Pangolin, Anshin

Defender Icon
+18% – +45% Team Shield Capacity
Resilience
Resilience
Diva
Diva
Inner Glow
Inner Glow
+0% – +42% Team Corrosive Resistance +0% – +42% Team Ignite Resistance
Eridian Warrior (Loyalty)[1]
Eridian Warrior Icon
+35% – +61% Weapon Damage
Radiance
Radiance
Inner Glow
Inner Glow
Phoenix
Phoenix
See Note Below See Note Below

Firefly

Dahl, Maliwan

Firefly Icon
+28% – +60% Ignite Damage
Spark
Spark
Phoenix
Phoenix
Diva
Diva
+0% – +84% Ignite Resistance +0% – +42% Elemental Effect chance

Mercenary

Atlas, Dahl

Mercenary Icon
+24% – +60% SMG Damage
Quicksilver
Quicksilver
High Velocity
High Velocity
Girl Power
Girl Power
+0% – +42% SMG Elemental Effect chance +0 – +29 SMG Ammo Regen

PlagueBearer

S&S, Hyperion

PlagueBearer Icon
+32% – +60% Corrode Damage
Venom
Venom
Inner Glow
Inner Glow
Mind Games
Mind Games
+0% – +84% Corrosive Resistance +0% – +42% Corrosive Elemental Effect Chance
Professional (Dahl Loyalty)[1]
Professional Icon
+50% – +61% Weapon Damage
Quicksilver
Quicksilver
High Velocity
High Velocity
Dramatic Entrance
Dramatic Entrance
+32% Shield Capacity +36% – +42% Weapon Magazine Size
Specialist (Maliwan Loyalty)[1]
Specialist Icon
+35% – +61% Weapon Damage
Spark
Spark
Phoenix
Phoenix
Radiance
Radiance
+32% Shield Capacity +30% – +42% Weapon Magazine Size

Specter[1]

Hyperion

Sniper Icon
+65% – +100% Sniper Rifle Critical Hit Damage
Slayer
Slayer
Enforcer
Enforcer
High Velocity
High Velocity
+60%-84% Sniper Rifle Accuracy +0 – +23 Sniper Rifle Ammo Regen

Tempest

Pangolin, S&S

Tempest Icon
+28% – +60% Electrocute Damage
Radiance
Radiance
Slayer
Slayer
Silent Resolve
Silent Resolve
+0% – +84% Shock Chance Resistance +0% – +42% Elemental Effect Chance

Tormentor

Atlas, Hyperion

Tormentor Icon
+24% – +45% Team Elemental Effect Chance
Spark
Spark
Radiance
Radiance
Striking
Striking
+0% – +42% Team Elemental Effect damage +0% – +14% Team Damage


  • Note that the Eridian Warrior does not spawn any 2/3 material effects. +42% Weapon Magazine Size or +35% Weapon Damage can be Modded.

Solo

  • Firefly Mod focuses on the use of Incendiary weapons. It is good against unshielded, fleshy enemies.
  • Mercenary Mod focuses on the use of SMGs. It increases damage and boosts three key skills. Ammo regeneration is helpful.
  • PlagueBearer Mod focuses on the use of Corrosive weapons. It is good against armored enemies and boosts to Mind Games and Inner Glow add to survivability.
  • Specter Mods focus on the effectiveness of sniper rifles, affects critical hit damage, sniper rifle damage, sniper accuracy, bullet velocity and sniper ammunition regeneration. Note that accuracy and ammo regeneration modifiers will not fit on the item card if 3 skill attributes and +100% critical damage are present on the COM.
  • Tempest Mod focuses on the use of Shock weapons. It is useful against guardians and other well-shielded enemies.

Team

  • Catalyst Mod focuses on reducing team cooldowns, and boosts the Siren's On Kill skills. It can also help find rare items, or improve shield regeneration rates.
Note: Specific strategies for Catalyst cool down are on the talk page.
Note: To explore the discussion of whether Catalyst +2 Team Find Rare Items affects chests, visit +2 Team Find Rare Items Experiment
  • Defender Mod increases team and personal survivability, in particular shield capacity and Elemental resistance.
  • Tormentor Mods help teams using elemental weapons, improving chances to cause Elemental Effects and damage.

Soldier

Soldier Class Mods
Class Default Effect Skill bonus Skill bonus Skill bonus Material 2 Effect Material 3 Effect
Champion (Atlas Loyalty)[1]ChampionLoyaltyModSymbol +61% Weapon Damage
Fitness
Fitness
Grit
Grit
Impact
Impact
+32% Shield Capacity +84% Weapon Accuracy

Commando

Jakobs, S&S

Commando Icon
+0% – +80% Shotgun Fire Rate
Scattershot
Scattershot
Defense
Defense
Quick Charge
Quick Charge
+0% – +42% Shotgun Damage +0 – +23 Shotgun Ammo Regeneration
Gunman (S&S Loyalty)[1]GunmanLoyaltyModSymbol +61% Weapon Damage
Metal Storm
Metal Storm
Overload
Overload
Assault
Assault
+32% Shield Capacity +56% Weapon Reload Speed

Heavy Gunner

Torgue, Dahl

Heavy Gunner Icon
+0% – +80% Weapon Magazine Size
Impact
Impact
Overload
Overload
Metal Storm
Metal Storm
+0% – +65% Weapon Fire Rate +0% – +42% Weapon Damage

Leader

Jakobs, Dahl

Leader Icon
+0% – +25% Team Extra Experience
Deploy
Deploy
Grit
Grit
Defense
Defense
-0% – -28% Team Recharge Delay +0% – +28% Team Recoil Reduction

Marine[1]

Dahl

Marine Icon
+30% – +45% Launcher Reload Speed
Overload
Overload
Grenadier
Grenadier
Cauterize
Cauterize
+0% – +56% Launcher Fire Rate +0 – +23 Launcher Ammo Regeneration
Patriot (Vladof Loyalty)[1]PatriotLoyaltyModSymbol +61% Weapon Damage
Cauterize
Cauterize
Defense
Defense
Grenadier
Grenadier
-28% Shield Recharge Delay +56% Weapon Reload Speed

Rifleman

Vladof, Torgue

Rifleman Icon
+0% – +45% Combat Rifle Damage
Assault
Assault
Overload
Overload
Impact
Impact
+0% – +195% Combat Rifle Recoil Reduction +0 – +23 Combat Rifle Ammo Regeneration

Shock Trooper

Anshin, Maliwan

Shock Trooper Icon
+36% – +60% Electrocute Damage
Fitness
Fitness
Grenadier
Grenadier
Refire
Refire
+0% – +84% Shock Chance Resistance +0% – +42% Elemental Effect Chance

Support Gunner

S&S, Vladof Support Gunner Icon

+2 – +25 Team Ammo Regeneration
Stockpile
Stockpile
Impact
Impact
Barrage
Barrage
+0% – +42% Team Magazine Size +0% – +56% Team Accuracy

Tactician

Maliwan, Anshin

Tactician Icon
+1% – +47% Team Shield Recharge Rate
Defense
Defense
Aid Station
Aid Station
Quick Charge
Quick Charge
+0 – +3 Team Health Regeneration +0 – +19% Team Shield Capacity


Solo

  • Commando Mod focuses on the use of shotguns and abilities that compliment the use thereof. It is recommended for close-range encounters or fights against very large enemies.
  • Heavy Gunner Mod lets a properly built Soldier unleash a devastating storm of weapons fire once they get started. It is a good mod for close-range or extended fights. It also allows great use from weapons which suffer from small magazine sizes such as Eridian Weapons.
  • Rifleman Mod focus on soldiers using combat rifles. It is very useful for players who favor machine guns and combat rifles. Ammo regeneration is useful for players intending to keep using the machine gun.
  • Shock Trooper Mod focuses on electrical damage and grenade attacks, as well as boosted health. It is effective against guardians.

Team

  • Leader Mod focuses around boosting team experience gains, action skill cooldowns, and the rate at which the Scorpio turret can be deployed. It can also boost the Soldier's own defensive abilities. Best used for teams not yet at the level cap, and/or to assist in maxing out weapon proficiencies.
  • Support Gunner Mod pack is an excellent solo and team mod thanks to ammunition regeneration and increased team magazine sizes. They are very useful to teams using ammo-hogging weapons.
  • Tactician Mods are good for supporting soldiers, and can also increase the Soldier's own survivability considerably. The defensive benefits are most pronounced for teams who are mostly equipping fast charging Anshin shields.
  • Marine Mods allow soldiers to effectively use launchers and grenades, and can heal team members very easily during firefights through the use of the splash from explosives, even damaging enemies and healing teammates simultaneously.

Notes

  • Loyalty COMs only work with manufacturer products.
  • A bug existed prior to Patch 1.4.0 that cause Loyalty Mods to disappear from character inventories.


Borderlands 2

Class mods return in Borderlands 2, having much of the same function. Unlike the class mods in Borderlands, these mods have a prefix instead of a serial number. These prefixes will note the skills given by the class mod, with the prefix determining the mandatory focus of the skill bonus. Skills that are boosted by class mods will also be shown in the skill tree selection, listing the number of bonus points from the mod and the final percentages for the skill.

The prefix (if any) always offers a bonus to the skill that it is associated with, as shown in the charts below. (For example, Maya's "Hell Binder" class mod will always buff Helios, "Cunning Binder," Reaper, and "Chrono Binder," Suspension.) The additional skills that receive a bonus (if any) come from the class mod's pre-defined set of skills. (For example, Maya's "Binder" class mod will always affect only Helios, Reaper, and/or Suspension.)

Borderlands 2 Class Mods

The rarity of a class mod determines how many skills it will affect:

  • White - No skill bonuses
  • Green - 1 skill bonus
  • Blue - 2 skill bonuses
  • Purple - 3 skill bonuses
"Legendary" and "Slayer of Terramorphous" class mods each grant additional skill bonuses:
  • Legendary - 5 or 6 skill bonuses, depending on class
  • Slayer of Terramorphous - 5 skill bonuses

The level and rarity of a class mod determine the number of bonus skill points granted. The maximum number of bonus skill points at maximum level by rarity is:

  • Green - +5 skill points
  • Blue - +6, +5 skill points
  • Purple - +5, +4, +4 skill points
  • Legendary - +5, +5, +5, +5, +5, (+5) skill points
  • Slayer of Terramorphous - +4, +4, +4, +4, +4 skill points

Class mods are visible on-character, seen as a signature piece of equipment on each of the characters. They are Salvador's digistruct ammo boxes, Maya's book, Axton's targeting device, Zer0's elbow blades, Gaige's lunchbox, and Krieg's sawblade.

Loyalty mods no longer exist. However, the new Allegiance Relics provide a similar function.

Axton

Mod Title Affected Variable Skill Bonuses
Engineer Action Skill Cooldown Rate (Sentry)
Sentry
Sentry
(Front Line)
Battlefront
Battlefront
(Efficient)
Resourceful
Resourceful
Grenadier Grenade Damage, Explosive Damage Resist (Master)
Grenadier
Grenadier
(Impact)
Impact
Impact
(Expert)
Steady
Steady
Gunner Team Fire Rate (Support)
Overload
Overload
(Heavy)
Metal Storm
Metal Storm
(Auto)
Steady
Steady
Pointman Health Regeneration, Max Health (Grisly)
Last Ditch Effort
Last Ditch Effort
(Juiced)
Pressure
Pressure
(Unstoppable)
Grit
Grit
Rifleman Assault Rifle Magazine Size, Assault Rifle Gun Damage (Assault)
Onslaught
Onslaught
(Impact)
Impact
Impact
(Front Line)
Battlefront
Battlefront
Shock Trooper Shock Damage Resist, Electrocute Damage (Assault)
Onslaught
Onslaught
(Heavy)
Metal Storm
Metal Storm
(Security)
Quick Charge
Quick Charge
Specialist SMG Accuracy (Warfare)
Ready
Ready
(Military)
Duty Calls
Duty Calls
(Hazard)
Forbearance
Forbearance
Tactician Team Shield Recharge Rate, Team Shield Recharge Delay (Front Line)
Battlefront
Battlefront
(Determined)
Preparation
Preparation
(Efficient)
Resourceful
Resourceful
Veteran Reload Speed, Magazine Size (Expert)
Steady
Steady
(Die Hard)
Last Ditch Effort
Last Ditch Effort
(Juiced)
Pressure
Pressure
Legendary Soldier Cooldown Rate, Gun Damage, Fire Rate
Sentry
Sentry
Ready
Ready
Impact
Impact
Expertise
Expertise
Healthy
Healthy
Preparation
Preparation
Slayer of Terramorphous Burn Damage, Burn Chance, Max Health
Sentry
Sentry
Ready
Ready
Impact
Impact
Expertise
Expertise
Healthy
Healthy

Gaige

Mod Title Affected Variable Skill Bonuses
Anarchist Gun Damage, -Gun Accuracy (Calculating)
Fancy Mathematics
Fancy Mathematics
(Airborne)
Death From Above
Death From Above
(Swift)
Annoyed Android
Annoyed Android
Catalyst Team Elemental Effect Damage (Ionized)
Shock Storm
Shock Storm
(Evil)
Evil Enchantress
Evil Enchantress
(Wired)
Wires Don't Talk
Wires Don't Talk
Jill of All Trades Assault Rifle Damage, Assault Rifle Magazine Size (Improved)
The Better Half
The Better Half
(Peppy)
More Pep
More Pep
(Speedy)
Smaller, Lighter, Faster
Smaller, Lighter, Faster
Prodigy Weapon Accuracy, Reload Speed (Patient)
Cooking Up Trouble
Cooking Up Trouble
(Superior)
The Better Half
The Better Half
(Peppy)
More Pep
More Pep
Punk Fire Rate, -Magazine Size (Superior)
The Better Half
The Better Half
(Paranoid)
Annoyed Android
Annoyed Android
(Speedy)
Smaller, Lighter, Faster
Smaller, Lighter, Faster
Roboteer Cooldown, Melee Damage (Stern)
Made of Sterner Stuff
Made of Sterner Stuff
(Potent)
Potent as a Pony
Potent as a Pony
(Tenacious)
Strength of Five Gorillas
Strength of Five Gorillas
Sweetheart Team Max Health (Patient)
Cooking Up Trouble
Cooking Up Trouble
(Superior)
The Better Half
The Better Half
(Peppy)
More Pep
More Pep
Technophile Shield Capacity, Shield Recharge Rate (Calculating)
Fancy Mathematics
Fancy Mathematics
(Tenacious)
Strength of Five Gorillas
Strength of Five Gorillas
(Manic)
Interspersed Outburst
Interspersed Outburst
Zapper Shock Damage, Chance to Shock (Scorching)
Electrical Burn
Electrical Burn
(Peppy)
More Pep
More Pep
(Wired)
Wires Don't Talk
Wires Don't Talk
Legendary Mechromancer Cooldown Rate
Cooking Up Trouble
Cooking Up Trouble
The Better Half
The Better Half
20% Cooler
20% Cooler
More Pep
More Pep
Strength of Five Gorillas
Strength of Five Gorillas
Smaller, Lighter, Faster
Smaller, Lighter, Faster
Slayer of Terramorphous Burn Chance, Burn Damage, Max Health
Fancy Mathematics
Fancy Mathematics
Made of Sterner Stuff
Made of Sterner Stuff
Evil Enchantress
Evil Enchantress
Interspersed Outburst
Interspersed Outburst
Preshrunk Cyberpunk
Preshrunk Cyberpunk

Krieg

Mod Title Affected Variable Skill Bonuses
Blister Grenade Capacity, Kill Skill Duriation (Diesel)
Fuel the Blood
Fuel the Blood
(Driven)
Blood Overdrive
Blood Overdrive
(Blood)
Blood Bath
Blood Bath
Crunch Explosive Damage (Tasty)
Taste of Blood
Taste of Blood
(Dazed)
Blood Trance
Blood Trance
(Flesh)
Strip the Flesh
Strip the Flesh
Meat Health Regeneration, Shield Recharge Delay (Rage)
Empty the Rage
Empty the Rage
(Pain)
Embrace the Pain
Embrace the Pain
(Salt)
Salt the Wound
Salt the Wound
Reaper Team Kill Skill Duriation (Twitchy)
Blood Twitch
Blood Twitch
(Driven)
Blood Overdrive
Blood Overdrive
(Fuel)
Fuel the Fire
Fuel the Fire
Slab Max Health (Gore)
Thrill of the Kill
Thrill of the Kill
(Rampaging)
Fuel the Rampage
Fuel the Rampage
(Beef)
Feed the Meat
Feed the Meat
Sickle Melee Damage (Diesel)
Fuel the Blood
Fuel the Blood
(Rage)
Empty the Rage
Empty the Rage
(Scream)
Silence the Voices
Silence the Voices
Toast Burn Chance, Magazine Size (Power)
Pain is Power
Pain is Power
(Burnt)
Fire Fiend
Fire Fiend
(Razed)
Elemental Elation
Elemental Elation
Torch Burn Damage (Blaze)
Burn, Baby, Burn
Burn, Baby, Burn
(Fuel)
Fuel the Fire
Fuel the Fire
(Flare)
Flame Flare
Flame Flare
Wound Fire Rate After Kill (Twitchy)
Blood Twitch
Blood Twitch
(Tasty)
Taste of Blood
Taste of Blood
(Hot)
Boiling Blood
Boiling Blood
Legendary Psycho Burn Damage, Magazine Size, Shield Recharge Delay
Blood-Filled Guns
Blood-Filled Guns
Blood Twitch
Blood Twitch
Empty the Rage
Empty the Rage
Burn, Baby, Burn
Burn, Baby, Burn
Fuel the Fire
Fuel the Fire
Feed the Meat
Feed the Meat
Slayer of Terramorphous Burn Chance, Burn Damage, Max Health
Blood Trance
Blood Trance
Thrill of the Kill
Thrill of the Kill
Strip the Flesh
Strip the Flesh
Burn, Baby, Burn
Burn, Baby, Burn
Flame Flare
Flame Flare

Maya

Mod Title Affected Variables Skill Bonuses
Banshee Shield Recharge Rate, Shield Recharge Delay, -Max Health (Unyielding)
Immolate
Immolate
(Breakneck)
Fleet
Fleet
(Scorched)
Backdraft
Backdraft
Binder Team Action Skill Cooldown Rate (Hell)
Helios
Helios
(Cunning)
Reaper
Reaper
(Chrono)
Suspension
Suspension
Cat +SMG Damage, -SMG Accuracy (Killer)
Mind's Eye
Mind's Eye
(Scheming)
Wreck
Wreck
(Wild)
Accelerate
Accelerate
Fox Burn Chance, Burn Damage (Hell)
Helios
Helios
(Cunning)
Reaper
Reaper
(Plague)
Blight Phoenix
Blight Phoenix
Matriarch Max Health, Magazine Size (Leeching)
Life Tap
Life Tap
(Relentless)
Sustenance
Sustenance
(Angelic)
Elated
Elated
Nurse Team Health Regeneration (Merciful)
Restoration
Restoration
(Angelic)
Elated
Elated
(Heavenly)
Sweet Release
Sweet Release
Trickster Fire Rate (Thieving)
Life Tap
Life Tap
(Mirrored)
Kinetic Reflection
Kinetic Reflection
(Blurred)
Chain Reaction
Chain Reaction
Warder Shield Capacity (Scheming)
Wreck
Wreck
(Guarded)
Ward
Ward
(Rebounding)
Recompense
Recompense
Witch Corrode Chance, Corrode Damage (Hell)
Helios
Helios
(Splatter)
Flicker
Flicker
(Bullet)
Kinetic Reflection
Kinetic Reflection
Legendary Siren Cooldown Rate, Gun Damage, Increases Movement Speed while using Phaselock
Ward
Ward
Accelerate
Accelerate
Mind's Eye
Mind's Eye
Foresight
Foresight
Flicker
Flicker
Slayer of Terramorphous Burn Chance, Burn Damage, Max Health
Ward
Ward
Accelerate
Accelerate
Mind's Eye
Mind's Eye
Sweet Release
Sweet Release
Flicker
Flicker

Salvador

Mod Title Affected Variable Skill Bonuses (Prefix)
Beast Max Health, Reload Speed (Savage)
Just Got Real
Just Got Real
(Vengeful)
Incite
Incite
(Altered)
Sexual Tyrannosaurus
Sexual Tyrannosaurus
Devastator Team Magazine Size (Hoarding)
Filled to the Brim
Filled to the Brim
(Savage)
Just Got Real
Just Got Real
(Pragmatic)
Divergent Likeness
Divergent Likeness
Berserker Action Skill Cooldown Rate (Unhinged)
Lay Waste
Lay Waste
(Two Gun)
Last Longer
Last Longer
(Unstoppable)
Yippee Ki Yay
Yippee Ki Yay
Titan Health Regeneration, Gun Damage +, Shield Capacity - (Hulking)
Hard to Kill
Hard to Kill
(Grand)
Out of Bubblegum
Out of Bubblegum
(Armored)
I'm the Juggernaut
I'm the Juggernaut
War Dog Reload Speed, Magazine Size (Lucky)
5 Shots or 6
5 Shots or 6
(Determined)
Out of Bubblegum
Out of Bubblegum
(Hoarding)
Filled to the Brim
Filled to the Brim
Raider Assault Rifle Accuracy +, Shield Capacity - (Auspicious)
Money Shot
Money Shot
(Cocky)
Locked and Loaded
Locked and Loaded
(Vengeful)
Incite
Incite
Hoarder Team Bullet Regeneration (Unhinged)
Lay Waste
Lay Waste
(Lucky)
5 Shots or 6
5 Shots or 6
(Loaded)
Filled to the Brim
Filled to the Brim
Renegade Pistol Gun Damage +, Pistol Accuracy - (Suave)
I'm Your Huckleberry
I'm Your Huckleberry
(Vengeful)
Incite
Incite
(Cocky)
All I Need is One
All I Need is One
Tank Shield Capacity, Shield Recharge Rate (Armored)
I'm the Juggernaut
I'm the Juggernaut
(Hulking)
Hard to Kill
Hard to Kill
(Resistance)
Asbestos
Asbestos
Legendary Berserker Cooldown Rate, Fire Rate, Melee Damage, Increases Movement Speed while Gunzerking
Locked and Loaded
Locked and Loaded
Quick Draw
Quick Draw
Filled to the Brim
Filled to the Brim
Hard to Kill
Hard to Kill
Incite
Incite
Slayer of Terramorphous Burn Damage, Burn Chance, Max Health
Locked and Loaded
Locked and Loaded
Quick Draw
Quick Draw
Filled to the Brim
Filled to the Brim
Hard to Kill
Hard to Kill
Incite
Incite

Zer0

Mod Title Affected Variable Skill Bonuses
Professional Reload Speed, Shield Capacity (Unequaled)
Tw0 Fang
Tw0 Fang
(The)
Killer
Killer
(Succinct)
Ambush
Ambush
Killer Team Critical Hit Damage (Unpredictable)
Fearless
Fearless
(The)
Killer
Killer
(Contemptible)
Ambush
Ambush
Infiltrator Fire Rate, Melee Damage (Graceful)
Be Like Water
Be Like Water
(Tricky)
Unf0rseen
Unf0rseen
(Rugged)
Ir0n Hand
Ir0n Hand
Survivor Max Health, Health Regeneration (Disturbed)
Rising Sh0t
Rising Sh0t
(Bloodied)
Resurgence
Resurgence
(Contemptible)
Ambush
Ambush
Shot Team Accuracy (Long)
0ptics
0ptics
(Sure)
Precisi0n
Precisi0n
(True)
Kill C0nfirmed
Kill C0nfirmed
Spy Action Skill Cooldown Rate (Swift)
Vel0city
Vel0city
(Contemptible)
Ambush
Ambush
(Tricky)
Unf0rseen
Unf0rseen
Ninja Melee Damage (Shadow)
Backstab
Backstab
(Bloodied)
Resurgence
Resurgence
(Lethal)
Killing Bl0w
Killing Bl0w
Stalker Pistol Firerate, Pistol Magazine Size, Shield Recharge Rate (Shadow)
F0ll0wthr0ugh
F0ll0wthr0ugh
(Disturbed)
Rising Sh0t
Rising Sh0t
(Razored)
C0unter Strike
C0unter Strike
Sniper Sniper Rifle Damage, Sniper Rifle Critical Damage, -Shield Capacity (Tranquil)
Precisi0n
Precisi0n
(One Shot)
0ne Sh0t 0ne Kill
0ne Sh0t 0ne Kill
(Deadly)
Headsh0t
Headsh0t
Legendary Hunter Cooldown Rate, Critical Damage, Reload Speed, Using Decepti0n instantly restores 10% of your Health
Headsh0t
Headsh0t
Fast Hands
Fast Hands
C0unter Strike
C0unter Strike
Killing Bl0w
Killing Bl0w
Ir0n Hand
Ir0n Hand
Slayer of Terramorphous Burn Chance, Burn Damage, Max Health
Headsh0t
Headsh0t
0ptics
0ptics
Fast Hands
Fast Hands
C0unter Strike
C0unter Strike
Ir0n Hand
Ir0n Hand

Notes for Borderlands 2

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 These mods are only available after downloading The Secret Armory of General Knoxx.