Borderlands Wiki
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{{Character
 
{{Character
 
|Box Title = Claptrap
 
|Box Title = Claptrap
|Image = ClaptrapTPS.jpeg
+
|Image = <gallery>
  +
BL1 Claptrap.jpeg|BL1
  +
ClaptrapTPS.jpeg|BLTPS
  +
BL2 Claptrap.jpeg|BL2
  +
BL3 Claptrap.png|BL3
  +
</gallery>
 
|Caption = "Wow, you're not dead?"
 
|Caption = "Wow, you're not dead?"
   
 
|Character Type = NPC
 
|Character Type = NPC
|Type Clarifier =
+
|Type Clarifier = ''Borderlands'', ''Borderlands 2'', ''Tales From the Borderlands'', ''Borderlands 3''
 
|Character Type2 = Playable character
 
|Character Type2 = Playable character
|Type2 Clarifier = Borderlands: The Pre-Sequel
+
|Type2 Clarifier = ''Borderlands: The Pre-Sequel''
 
|Gender =
 
|Gender =
 
|Race = Robot
 
|Race = Robot
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|Game3 = Borderlands: The Pre-Sequel
 
|Game3 = Borderlands: The Pre-Sequel
 
|Game4 = Tales from the Borderlands
 
|Game4 = Tales from the Borderlands
|Voice Actor = [http://www.imdb.com/name/nm2036528/ David Eddings]
+
|Voice Actor = [http://www.imdb.com/name/nm2036528/ David Eddings] (''Borderlands'', ''Borderlands 2'', ''Borderlands: The Pre-Sequel'', ''Tales from the Borderlands'')
  +
[https://m.imdb.com/name/nm1542420/ Jim Foronda] (''Commander Lilith & the Fight for Sanctuary'', ''Borderlands 3'')
 
|Skins Link = On
 
|Skins Link = On
   
 
|Intro = '''Claptrap''' is a [[Claptrap (robots)|CL4P-TP general purpose robot]] manufactured by [[Hyperion]]. It has been programmed with an overenthusiastic personality, and brags frequently, yet also expresses severe loneliness and cowardice.
 
|Intro = '''Claptrap''' is a [[Claptrap (robots)|CL4P-TP general purpose robot]] manufactured by [[Hyperion]]. It has been programmed with an overenthusiastic personality, and brags frequently, yet also expresses severe loneliness and cowardice.
  +
[[File:Claptrap Fragtrap intro.jpg|Claptrap intro in ''Borderlands: The Pre-Sequel'', as a playable character|thumb|300px]]
 
 
|Background =
 
|Background =
   
 
|Involvement =
 
|Involvement =
 
===Borderlands===
 
===Borderlands===
When the [[Vault Hunters]] leave the bus at the very beginning of ''[[Borderlands]]'' they are met by Claptrap, who introduces them to [[Dr. Zed]]. It later takes them to the Fyrestone gate in the mission [[Claptrap Rescue]], where it is damaged by bandits. The [[Angel|Guardian Angel]] then says to get a repair kit and perform the first Claptrap rescue. Claptrap later hangs around as an alert system to offer notifications of missions available, both in Fyrestone, and at [[T-Bone Junction]].
+
When the [[Vault Hunters]] leave the bus at the very beginning of ''[[Borderlands]]'' they are met by Claptrap, who introduces them to [[Dr. Zed]]. It later takes them to the Fyrestone gate in the mission [[Claptrap Rescue]], where it is damaged by bandits. The [[Angel|Guardian Angel]] then says to get a repair kit and perform the first Claptrap rescue. Claptrap later hangs around as an alert system to offer notifications of available missions, both in Fyrestone and later at [[T-Bone Junction]].
   
  +
===Claptrap's New Robot Revolution===
 
{{main|Interplanetary Ninja Assassin Claptrap}}
 
{{main|Interplanetary Ninja Assassin Claptrap}}
Claptrap undergoes a radical shift in programming at some point and is transformed into the Interplanetary Ninja Assassin Claptrap.
+
Claptrap undergoes a radical shift in programming at some point after the opening of the Vault and is transformed into the Interplanetary Ninja Assassin Claptrap.
   
 
===Borderlands: The Pre-Sequel===
 
===Borderlands: The Pre-Sequel===
Sometime after its programming is restored at the end of ''[[Claptrap's New Robot Revolution]]'', the Fyrestone Claptrap encounters the pre-"Handsome" Jack and tells him about his ability to be programmed as an assassin. Jack subsequently has this Claptrap reprogrammed and upgraded. The upgrade removes its ability to open doors, but adds a full range of combat programming, as well as a stair-climbing wheel, turning it into a "Fragtrap," one of the Pre-Sequel's character classes.
+
Sometime after its programming is restored at the end of ''[[Claptrap's New Robot Revolution]]'', the Fyrestone Claptrap encounters Jack and whilst opening a door for Jack, informs him of its time as an assassin, which inspires Jack to subsequently reprogram and upgrade Claptrap. The upgrade removes its ability to open doors, but adds a full range of combat programming, as well as a stair-climbing wheel, turning it into the "Fragtrap," one of the character classes in ''[[Borderlands: The Pre-Sequel]]''.
   
 
===Claptastic Voyage===
 
===Claptastic Voyage===
[[File:Bltps_claptastic_claptraps_consciousness.jpg|thumb|right|Helloooo, digitized traveler!]]
+
[[File:Bltps_claptastic_claptraps_consciousness.jpg|thumb|right|200px|Helloooo, digitized traveler!]]
During the ''[[Claptastic Voyage]]'' DLC, the Vault Hunters enter a simulation of Claptrap's mind, where they encounter Claptrap as "Claptrap's Consciousness," who interacts with the Vault Hunters throughout the DLC.
+
During the ''[[Claptastic Voyage]]'' DLC of ''Borderlands: The Pre-Sequel'', the Vault Hunters (including Claptrap itself) enter a simulation of Claptrap's mind, where they encounter Claptrap as "Claptrap's Consciousness," who interacts with them as they navigate its mind.
   
At the end of the Claptastic Voyage story, Jack shoots the Fragtrap, rips off its stair-climbing wheel, and leaves it for dead. Sir Hammerlock repairs it, turning it back into an ordinary Claptrap.
+
At the end of the Claptastic Voyage story, Jack eliminates the Claptrap product line, destroying all of them except for Fragtrap. Jack shoots it, rips off its stair-climbing wheel, and dumps it with other destroyed claptraps in [[Windshear Waste]]. The remains of the Fragtrap coding within Claptrap manage to keep it barely active until it was discovered by [[Sir Hammerlock]], who repairs it, turning it back into an ordinary Claptrap.
   
 
===Borderlands 2===
 
===Borderlands 2===
Following Hyperion's takeover of Pandora, every Claptrap unit except the Fyrestone Claptrap was shut down by order of Handsome Jack. Claptrap wished to exact revenge upon Jack for eliminating the Claptrap product line.
+
Following Hyperion's takeover of Pandora and the deactivation of every other Claptrap unit at the hands of Handsome Jack, Claptrap, the last active robot of its product line wished to exact revenge upon Jack, but without its combat capabilities, it was unable to do so.
   
A few months before the new Vault Hunters' arrival, it was held hostage by [[Captain Flynt]] and tortured for his own personal amusement. Claptrap escaped by staging a mutiny on the barge before the [[Southern Shelf]] flash-froze.
+
Sometime before the new Vault Hunters' arrival, it was held captive by [[Captain Flynt]] and tortured for his amusement. Claptrap escaped by staging a mutiny on The Soaring Dragon before the [[Southern Shelf]] flash-freeze.
   
It finds the new Vault Hunters from the train wreckage outside his place, accompanying them and calling them its "minions". They eventually reach [[Sanctuary]] and Claptrap settles there in a messy area away from the town center, where it gives several optional missions.
+
It finds the new Vault Hunters from the train wreckage outside its place in Windshear Waste, accompanying them and calling them its "minions". They fought their way through Southern Shelf, killing Flynt and his men before stealing a boat and sailing for [[Three Horns - Divide]]. In [[Sanctuary]], Claptrap settles in a messy area away from the town center, where it gives several optional missions.
   
[[Roland]] later requests a software upgrade for Claptrap so that Claptrap can take down the death wall surrounding [[The Bunker]]. This is obtained from Mordecai at the end of the mission [[Wildlife Preservation]]. The wall is deactivated at the start of the mission [[Where Angels Fear To Tread]].
+
[[Roland]] later requests a software upgrade for Claptrap so that Claptrap can deactivate the Competitor Deterrence Field surrounding [[The Bunker]]. This is obtained from Bloodwing at the end of the mission [[Wildlife Preservation]]. At the start of the mission [[Where Angels Fear To Tread]], the Vault Hunters convince Claptrap to help and find it waiting in Thousand Cuts, spraying graffiti. It deactivates the barrier, allowing the Vault Hunters to proceed while it retreats in cowardice.
   
In the [[The Talon of God|final story mission]], Claptrap helps the Vault Hunters gain access to [[Hero's Pass]]. However, Claptrap is unable to continue on when he encounters its greatest weakness: stairs.
+
In the [[The Talon of God|final story mission]], Claptrap helps the Vault Hunters gain access to [[Hero's Pass]]. It hacks the door while the Vault Hunters defeat the Loaders sent after them. Claptrap was ready to aid further in the assault on Hero's Pass but is confronted by a massive staircase. With no other way up, Claptrap stays to cry while cloaked.
   
 
===Sir Hammerlock's Big Game Hunt===
 
===Sir Hammerlock's Big Game Hunt===
 
Sometime after Handsome Jack's defeat, Claptrap decides [[Professor Nakayama, I Presume?|to go on a vacation]] by stowing itself on the [[H.S.S. Terminus]]. However, the ship crashes on the primitive continent of Aegrus when Claptrap [[Nakayama-rama/Transcript|disengages the ship's autopilot]]. When the Vault Hunters first encounter Claptrap on Aegrus, it is being worshipped by [[savages]] due to its Hyperion manufacture. However, Claptrap accidentally angers the savages when it insults Handsome Jack and needs to be saved. After defending Claptrap from the savages, Claptrap informs the Vault Hunters that [[Professor Nakayama]] is trying to clone Handsome Jack and orders the Vault Hunter [[A-Hunting We Will Go|to destroy Jack's DNA samples]].
 
Sometime after Handsome Jack's defeat, Claptrap decides to go on a vacation by stowing itself on the [[H.S.S. Terminus]].<ref name=ProfNakayamaMission>[[Professor Nakayama, I Presume?]]</ref> However, the ship crashes on the primitive continent of Aegrus when Claptrap disengages the ship's autopilot.<ref name=NakayamaRama>[[Nakayama-rama]]</ref> When the Vault Hunters first encounter Claptrap on Aegrus, it is being worshipped by [[savages]]. However, Claptrap accidentally angers the savages when it insults Handsome Jack. After defending Claptrap from the savages, Claptrap informs the Vault Hunters that [[Professor Nakayama]] is trying to clone Handsome Jack and orders the Vault Hunter to destroy Jack's DNA samples.<ref name=AHunting>[[A-Hunting We Will Go]]</ref>
 
   
 
===Tiny Tina's Assault on Dragon Keep===
 
===Tiny Tina's Assault on Dragon Keep===
 
When Brick, Lilith and Mordecai were playing Bunkers and Badasses with Tiny Tina, Claptrap appeared in the game as the Grand Wizard, assisting in reaching the Handsome Sorcerer. It also gives them several quests in order to make it more powerful, such as forging it a beard and making it a powerful wand. After the four of them finish their game, Claptrap joins them and the Vault Hunters at Roland's memorial statue. After Tina says her farewell to Roland, Claptrap blurts out "I love you guys" which ruins the heartwarming moment and upsets everyone.
   
 
===Tales from the Borderlands===
When Brick, Lilith and Mordecai were playing Bunkers and Badasses with Tiny Tina, Claptrap appeared in the game as the Grand Wizard, assisting the players in reaching the Handsome Sorcerer. It also gives them several quests in order to make it more powerful, such as forging it a beard and making it a powerful wand. After the four of them finish their game, Claptrap joins them and the six new Vault Hunters at Roland's memorial statue. After Tina says her farewell to Roland, Claptrap blurts out "I love you guys" which ruins the heartwarming moment and upsets everyone around.
 
 
During the events of [[The Vault of the Traveler (Tales from the Borderlands)|The Vault of the Traveler]], if the player has enough money, they can hire the "Mystery Vault Hunter" in the fight against [[the Traveler]], which happens to be Claptrap. The player has to get enough money by warning Felix about the bomb in [[Zer0 Sum]] and choosing Felix for the final fight in [[The Vault of the Traveler (Tales from the Borderlands)|The Vault of the Traveler]]. Felix does not join, but gives enough money to hire Claptrap.
   
  +
Note that the condition of picking Felix can be bypassed if the player edits the game files to give maximum money (over $9,999) before loading the NPC selection stage.
===Tales From the Borderlands===
 
During the events of [[The Vault of the Traveler (Tales from the Borderlands)]], if the player has enough money they can hire the "Mystery Vault Hunter" in the fight against [[The Traveler]], which happens to be Claptrap. The player can either get enough money by warning Felix about the bomb and then choosing him for the fight, or by finding every dollar in the game and only spending the bare minimum.
 
   
Claptrap is a general nuisance throughout the battle, but ultimately helps to defeat it if chosen. When inside Gortys, Claptrap's attack will consist of a rapid-fire missile strike.
+
Claptrap is notably much snarkier than usual during the events of the episode and is a general nuisance throughout the battle. However, it does ultimately assist in the fight if chosen. When inside [[Gortys (character)|Gortys]], Claptrap's attack will consist of a clumsy rapid-fire missile strike.
  +
  +
===Commander Lilith & The Fight For Sanctuary===
  +
Sometime after the defeat of the Traveler, Sanctuary is attacked and when Lilith evacuates the flying city, Claptrap is transported to the [[Dahl Abandon]]. There it learns of some crystals in a nearby mine and decides to dub them "BECHO wafers," tasking the Vault Hunters to gather them for it. Believing that the BECHO wafers will make it rich, Claptrap tells Lilith that it doesn't need her or the Crimson Raiders anymore and is going to strike out on its own, to which Lilith reacts with disinterest. As soon as the BECHO wafers are delivered to it, Claptrap suddenly realizes that they are worthless and begs Lilith to allow it back into the Raiders, to which she agrees with the same disinterest as when it left the Raiders moments before.
  +
  +
Claptrap then leaves the Dahl Abandon and takes up residence in [[The Backburner]] with the other Crimson Raiders, still carrying the BECHO wafers. In [[Chief Executive Overlord]], [[Vaughn]] asks for its opinion on leadership, and expects it to reply with gibberish. Claptrap proceeds to speak, with Vaughn interrupting the nonsense a few moments after, much to Claptrap's dismay.
   
 
|Custom Header =
 
|Custom Header =
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*[[Sir Hammerlock's Big Game Hunt]]
 
*[[Sir Hammerlock's Big Game Hunt]]
 
*[[Tiny Tina's Assault on Dragon Keep]]
 
*[[Tiny Tina's Assault on Dragon Keep]]
  +
*[[Commander Lilith & the Fight for Sanctuary]]
 
*[[Borderlands: The Pre-Sequel]]
 
*[[Borderlands: The Pre-Sequel]]
  +
*[[Claptastic Voyage]]
 
*[[Tales from the Borderlands]]
 
*[[Tales from the Borderlands]]
**[[The Vault of the Traveler (Tales from the Borderlands)]]
+
**[[The Vault of the Traveler (Tales from the Borderlands)|The Vault of the Traveler]]
  +
*[[Borderlands 3]]
   
 
|Skills =
 
|Skills =
 
 
Action skill: [[VaultHunter.EXE]]. Base cooldown 40 seconds.
 
Action skill: [[VaultHunter.EXE]]. Base cooldown 40 seconds.
   
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*[[Torgue Fiesta]]
 
*[[Torgue Fiesta]]
 
*[[Pirate Ship Mode]]
 
*[[Pirate Ship Mode]]
*[[Clap-in-the-Box]]
+
*Clap-in-the-Box
*[[Gun Wizard]]
+
*Gun Wizard
 
*[[One-Shot Wonder]]
 
*[[One-Shot Wonder]]
*[[Laser Inferno]]
+
*Laser Inferno
   
Claptrap has three Skill Trees:
+
Claptrap has three [[Claptrap/Skill tree|skill trees]]:
 
*[[Boomtrap]]
 
*[[Boomtrap]]
 
*[[I Love You Guys!]]
 
*[[I Love You Guys!]]
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|Mission =
 
|Mission =
   
|Quotes = ''For Claptrap's quotes in Borderlands: The Pre-Sequel see [[Claptrap/Quotes]]''
+
|Quotes = {{for|Claptrap's quotes in Borderlands: The Pre-Sequel|Claptrap/Quotes}}
 
{{for|quotes by generic Claptrap units|Claptrap (robots)#Quotes}}
 
''For quotes by generic Claptrap units, see [[Claptrap (robots)#Quotes]]''
 
   
|Notes = *In ''Borderlands: The Pre-Sequel'', Claptrap will not suffocate if all oxygen is lost, and does not passively consume oxygen while in a vacuum.
+
|Notes = *In ''Borderlands: The Pre-Sequel'', as a robot, Claptrap does not consume oxygen in a vacuum and will not suffocate even with a depleted oz kit.
 
|Trivia =
 
|Trivia =
*"Claptrap" is an archaic word synonymous with drivel or babble, which is clearly not coincidental, since in-game claptraps ramble on and are rarely not speaking.*
+
*"Claptrap" is a word synonymous with drivel or babble, which is intentionally referenced in-game, as all claptraps ramble on and are rarely not speaking.*
*Claptrap was born from a random sketch in a low-level assignment made by the JIRA project-management software system.<ref>http://gdc.gamespot.com/story/6253257/behind-borderlands-11th-hour-style-change</ref>
+
*Claptrap was born from a random sketch in a low-level assignment made by the JIRA project-management software system <ref>[https://www.gamespot.com/articles/behind-borderlands-11th-hour-style-change/1100-6253257/ gamespot.com]</ref>.
*In the German version the initial Claptrap introduces himself as "CLP4P-TP", even though the subtitles read "CL4P-TP".
+
*In the German version, the initial Claptrap introduces itself as "CLP4P-TP", even though the subtitles read "CL4P-TP".
*Claptrap is the only Claptrap that has been designated with an actual name, Claptrap P. Claptrappington.[http://www.destructoid.com/gearbox-to-honor-late-fan-as-an-npc-in-borderlands-2-215160.phtml]
+
*Claptrap is the only Claptrap that has been designated with an actual name, Claptrap P. Claptrappington <ref>[http://www.destructoid.com/gearbox-to-honor-late-fan-as-an-npc-in-borderlands-2-215160.phtml Gearbox to honor late fan as an NPC in Borderlands 2 – Destructoid]</ref>.
*Claptrap appears as an Easter Egg in ''[[w:c:Torchlight|Torchlight II]]''. It offers a socketable item called Claptrap's Nut or Claptrap's Bolt.
+
*Claptrap appears as an Easter Egg in [[w:c:Torchlight|''Torchlight II'']]. It offers a socketable item called Claptrap's Nut or Claptrap's Bolt.
*Claptrap appears as one of the opponents in TellTale Games' ''[[w:c:theinventory:Poker_Night_2|Poker Night at the Inventory 2]]''. In bounty rounds, Claptrap bids with its Spike Video Game Awards Best New Character award. If the ''Borderlands'' inventory is unlocked, it wears a top hat and has a tuxedo decal. If the Portal inventory is unlocked, its design and paint job reflect the sleek white coloration and general design of Aperture Science's cores and turrets. It also has a (very one-sided) attraction to Portal's GLaDOS.
+
*Claptrap appears as one of the opponents in TellTale Games' [[w:c:theinventory:Poker_Night_2|''Poker Night at the Inventory 2'']].
  +
**In bounty rounds, Claptrap bids with its Spike Video Game Awards Best New Character award. If the ''Borderlands'' inventory is unlocked, it wears a top hat and has a tuxedo decal. If the Portal inventory is unlocked, its design and paint job reflect the sleek white coloration and general design of Aperture Science's cores and turrets. It also has a (very one-sided) attraction to Portal's GLaDOS.
  +
**Claptrap mentions that all Claptraps are equipped with 8th Generation Emotive Resonators, allowing them to mimic a wide range of emotions.
 
*Claptrap expresses excruciating pain when its eye is ripped out in ''Borderlands 2'', but later when it is beaten by bandits it states that it cannot feel pain. The Claptrap unit featured at the start of ''Borderlands: The Pre-Sequel'' however, states that robots feel pain "in slow-motion with great intensity".
 
*Claptrap expresses excruciating pain when its eye is ripped out in ''Borderlands 2'', but later when it is beaten by bandits it states that it cannot feel pain. The Claptrap unit featured at the start of ''Borderlands: The Pre-Sequel'' however, states that robots feel pain "in slow-motion with great intensity".
*Claptrap breaks the fourth wall in the mission [[Claptrap's Secret Stash]] when it addresses players directly and advises them that they can use the stash to [[wikipedia:Twinking|twink]] their characters.
+
*In ''Borderlands 2'', Claptrap breaks the fourth wall in the mission [[Claptrap's Secret Stash]] when it addresses players directly and advises them that they can use the stash to [[wikipedia:Twinking|twink]] their characters.
 
*Claptrap's <!-- material -->color scheme, yellow with a white stripe in the middle, matches that of a green quality Hyperion weapon, while the Jakobs claptrap has a color scheme that matches a purple-quality Jakob's weapon.
 
*Claptrap's <!-- material -->color scheme, yellow with a white stripe in the middle, matches that of a green quality Hyperion weapon, while the Jakobs claptrap has a color scheme that matches a purple-quality Jakob's weapon.
 
*In ''Borderlands: The Pre Sequel'', Claptrap shows jealousy when it meets a regular Claptrap, as the other Claptrap doesn't have to fight and just opens doors.
 
*In ''Borderlands: The Pre Sequel'', Claptrap shows jealousy when it meets a regular Claptrap, as the other Claptrap doesn't have to fight and just opens doors.
  +
*In ''Borderlands: The Pre-Sequel'', Claptap's combat style is listed as "It's not stupid. It's advanced!". This is the same line said in the TV series [[wikipedia:Invader Zim|''Invader Zim'']] when Zim is given Gir, his faulty robot.
  +
**In addition, if one creates a new Fragtrap, the game will give out several warning prompts against playing as it.
  +
*Claptrap has a brief cameo in [[wikipedia:Ready_Player_One_(film)|''Ready Player One'']]. The character Parcival walks past a small booth with Claptrap in it after a big race near the beginning of the film.
  +
*Claptrap, [[Athena]] and [[Jack|Timothy Lawrence]] are the only Vault Hunters from ''Borderlands: The Pre-Sequel'' that are currently alive. [[Wilhelm]], [[Nisha]], and [[Aurelia]] are killed over the course of ''[[Borderlands 2]]'' and ''[[Borderlands 3]]''.
  +
*In [[Borderlands 3]], Claptrap's likeness is featured on a cereal box prop. The brand of cereal, "CL4PS4P", appears to be manufactured by [[Hyperion]], as the back of the box features the tagline "For the minion on the go, CL4P-S4P provides hydration as only Hyperion can!"
  +
**The front of the box features a short binary code "010001001", which translates to "D". This is presumably meant as vitamin D, which is commonly infused into real-life cereals.
   
 
|See Also = *[[Claptrap Web Series]]
 
|See Also = *[[Claptrap Web Series]]
 
*[[Interplanetary Ninja Assassin Claptrap]]
 
*[[Interplanetary Ninja Assassin Claptrap]]
|External Links =
+
|External Links = <references/>
 
|Nav = {{Navigate classes}}
 
|Nav = {{Navigate classes}}
 
}}
 
}}
   
 
[[de:Claptrap]]
 
[[de:Claptrap]]
[[fr:ClapTrap (Borderlands: The Pre-Sequel)]]
+
[[fr:ClapTrap]]
 
[[ru:Железяка (Borderlands: The Pre-Sequel)]]
 
[[ru:Железяка (Borderlands: The Pre-Sequel)]]
 
[[uk:КЛ3П-ТР3П]]
 
[[uk:КЛ3П-ТР3П]]
  +
[[Category:Crimson Raiders]]

Revision as of 01:57, 11 June 2020

For other uses, see Claptrap (disambiguation).

Claptrap is a CL4P-TP general purpose robot manufactured by Hyperion. It has been programmed with an overenthusiastic personality, and brags frequently, yet also expresses severe loneliness and cowardice.

Claptrap Fragtrap intro

Claptrap intro in Borderlands: The Pre-Sequel, as a playable character

Involvement

Borderlands

When the Vault Hunters leave the bus at the very beginning of Borderlands they are met by Claptrap, who introduces them to Dr. Zed. It later takes them to the Fyrestone gate in the mission Claptrap Rescue, where it is damaged by bandits. The Guardian Angel then says to get a repair kit and perform the first Claptrap rescue. Claptrap later hangs around as an alert system to offer notifications of available missions, both in Fyrestone and later at T-Bone Junction.

Claptrap's New Robot Revolution

Main article: Interplanetary Ninja Assassin Claptrap

Claptrap undergoes a radical shift in programming at some point after the opening of the Vault and is transformed into the Interplanetary Ninja Assassin Claptrap.

Borderlands: The Pre-Sequel

Sometime after its programming is restored at the end of Claptrap's New Robot Revolution, the Fyrestone Claptrap encounters Jack and whilst opening a door for Jack, informs him of its time as an assassin, which inspires Jack to subsequently reprogram and upgrade Claptrap. The upgrade removes its ability to open doors, but adds a full range of combat programming, as well as a stair-climbing wheel, turning it into the "Fragtrap," one of the character classes in Borderlands: The Pre-Sequel.

Claptastic Voyage

Bltps claptastic claptraps consciousness

Helloooo, digitized traveler!

During the Claptastic Voyage DLC of Borderlands: The Pre-Sequel, the Vault Hunters (including Claptrap itself) enter a simulation of Claptrap's mind, where they encounter Claptrap as "Claptrap's Consciousness," who interacts with them as they navigate its mind.

At the end of the Claptastic Voyage story, Jack eliminates the Claptrap product line, destroying all of them except for Fragtrap. Jack shoots it, rips off its stair-climbing wheel, and dumps it with other destroyed claptraps in Windshear Waste. The remains of the Fragtrap coding within Claptrap manage to keep it barely active until it was discovered by Sir Hammerlock, who repairs it, turning it back into an ordinary Claptrap.

Borderlands 2

Following Hyperion's takeover of Pandora and the deactivation of every other Claptrap unit at the hands of Handsome Jack, Claptrap, the last active robot of its product line wished to exact revenge upon Jack, but without its combat capabilities, it was unable to do so.

Sometime before the new Vault Hunters' arrival, it was held captive by Captain Flynt and tortured for his amusement. Claptrap escaped by staging a mutiny on The Soaring Dragon before the Southern Shelf flash-freeze.

It finds the new Vault Hunters from the train wreckage outside its place in Windshear Waste, accompanying them and calling them its "minions". They fought their way through Southern Shelf, killing Flynt and his men before stealing a boat and sailing for Three Horns - Divide. In Sanctuary, Claptrap settles in a messy area away from the town center, where it gives several optional missions.

Roland later requests a software upgrade for Claptrap so that Claptrap can deactivate the Competitor Deterrence Field surrounding The Bunker. This is obtained from Bloodwing at the end of the mission Wildlife Preservation. At the start of the mission Where Angels Fear To Tread, the Vault Hunters convince Claptrap to help and find it waiting in Thousand Cuts, spraying graffiti. It deactivates the barrier, allowing the Vault Hunters to proceed while it retreats in cowardice.

In the final story mission, Claptrap helps the Vault Hunters gain access to Hero's Pass. It hacks the door while the Vault Hunters defeat the Loaders sent after them. Claptrap was ready to aid further in the assault on Hero's Pass but is confronted by a massive staircase. With no other way up, Claptrap stays to cry while cloaked.

Sir Hammerlock's Big Game Hunt

Sometime after Handsome Jack's defeat, Claptrap decides to go on a vacation by stowing itself on the H.S.S. Terminus. However, the ship crashes on the primitive continent of Aegrus when Claptrap disengages the ship's autopilot. When the Vault Hunters first encounter Claptrap on Aegrus, it is being worshipped by savages due to its Hyperion manufacture. However, Claptrap accidentally angers the savages when it insults Handsome Jack and needs to be saved. After defending Claptrap from the savages, Claptrap informs the Vault Hunters that Professor Nakayama is trying to clone Handsome Jack and orders the Vault Hunter to destroy Jack's DNA samples.

Tiny Tina's Assault on Dragon Keep

When Brick, Lilith and Mordecai were playing Bunkers and Badasses with Tiny Tina, Claptrap appeared in the game as the Grand Wizard, assisting in reaching the Handsome Sorcerer. It also gives them several quests in order to make it more powerful, such as forging it a beard and making it a powerful wand. After the four of them finish their game, Claptrap joins them and the Vault Hunters at Roland's memorial statue. After Tina says her farewell to Roland, Claptrap blurts out "I love you guys" which ruins the heartwarming moment and upsets everyone.

Tales from the Borderlands

During the events of The Vault of the Traveler, if the player has enough money, they can hire the "Mystery Vault Hunter" in the fight against the Traveler, which happens to be Claptrap. The player has to get enough money by warning Felix about the bomb in Zer0 Sum and choosing Felix for the final fight in The Vault of the Traveler. Felix does not join, but gives enough money to hire Claptrap.

Note that the condition of picking Felix can be bypassed if the player edits the game files to give maximum money (over $9,999) before loading the NPC selection stage.

Claptrap is notably much snarkier than usual during the events of the episode and is a general nuisance throughout the battle. However, it does ultimately assist in the fight if chosen. When inside Gortys, Claptrap's attack will consist of a clumsy rapid-fire missile strike.

Commander Lilith & The Fight For Sanctuary

Sometime after the defeat of the Traveler, Sanctuary is attacked and when Lilith evacuates the flying city, Claptrap is transported to the Dahl Abandon. There it learns of some crystals in a nearby mine and decides to dub them "BECHO wafers," tasking the Vault Hunters to gather them for it. Believing that the BECHO wafers will make it rich, Claptrap tells Lilith that it doesn't need her or the Crimson Raiders anymore and is going to strike out on its own, to which Lilith reacts with disinterest. As soon as the BECHO wafers are delivered to it, Claptrap suddenly realizes that they are worthless and begs Lilith to allow it back into the Raiders, to which she agrees with the same disinterest as when it left the Raiders moments before.

Claptrap then leaves the Dahl Abandon and takes up residence in The Backburner with the other Crimson Raiders, still carrying the BECHO wafers. In Chief Executive Overlord, Vaughn asks for its opinion on leadership, and expects it to reply with gibberish. Claptrap proceeds to speak, with Vaughn interrupting the nonsense a few moments after, much to Claptrap's dismay.

Appearances

Skills

Action skill: VaultHunter.EXE. Base cooldown 40 seconds.

Claptrap's action skill analyzes the combat situation and chooses the most suitable "Action Package", providing it with bonuses and an appropriate fighting style for a short period. Some bonuses may also affect nearby teammates. Activating the skill instantly fills Claptrap's health, and it provides health regeneration for its duration.

In addition to Action skill, and unlike any other playable character, Claptrap can unlock and use Action Packages:

Claptrap has three skill trees:

Quotes

For Claptrap's quotes in Borderlands: The Pre-Sequel, see Claptrap/Quotes.
For quotes by generic Claptrap units, see Claptrap (robots)#Quotes.

Notes

  • In Borderlands: The Pre-Sequel, as a robot, Claptrap does not consume oxygen in a vacuum and will not suffocate even with a depleted oz kit.

Trivia

  • "Claptrap" is a word synonymous with drivel or babble, which is intentionally referenced in-game, as all claptraps ramble on and are rarely not speaking.*
  • Claptrap was born from a random sketch in a low-level assignment made by the JIRA project-management software system [1].
  • In the German version, the initial Claptrap introduces itself as "CLP4P-TP", even though the subtitles read "CL4P-TP".
  • Claptrap is the only Claptrap that has been designated with an actual name, Claptrap P. Claptrappington [2].
  • Claptrap appears as an Easter Egg in Torchlight II. It offers a socketable item called Claptrap's Nut or Claptrap's Bolt.
  • Claptrap appears as one of the opponents in TellTale Games' Poker Night at the Inventory 2.
    • In bounty rounds, Claptrap bids with its Spike Video Game Awards Best New Character award. If the Borderlands inventory is unlocked, it wears a top hat and has a tuxedo decal. If the Portal inventory is unlocked, its design and paint job reflect the sleek white coloration and general design of Aperture Science's cores and turrets. It also has a (very one-sided) attraction to Portal's GLaDOS.
    • Claptrap mentions that all Claptraps are equipped with 8th Generation Emotive Resonators, allowing them to mimic a wide range of emotions.
  • Claptrap expresses excruciating pain when its eye is ripped out in Borderlands 2, but later when it is beaten by bandits it states that it cannot feel pain. The Claptrap unit featured at the start of Borderlands: The Pre-Sequel however, states that robots feel pain "in slow-motion with great intensity".
  • In Borderlands 2, Claptrap breaks the fourth wall in the mission Claptrap's Secret Stash when it addresses players directly and advises them that they can use the stash to twink their characters.
  • Claptrap's color scheme, yellow with a white stripe in the middle, matches that of a green quality Hyperion weapon, while the Jakobs claptrap has a color scheme that matches a purple-quality Jakob's weapon.
  • In Borderlands: The Pre Sequel, Claptrap shows jealousy when it meets a regular Claptrap, as the other Claptrap doesn't have to fight and just opens doors.
  • In Borderlands: The Pre-Sequel, Claptap's combat style is listed as "It's not stupid. It's advanced!". This is the same line said in the TV series Invader Zim when Zim is given Gir, his faulty robot.
    • In addition, if one creates a new Fragtrap, the game will give out several warning prompts against playing as it.
  • Claptrap has a brief cameo in Ready Player One. The character Parcival walks past a small booth with Claptrap in it after a big race near the beginning of the film.
  • Claptrap, Athena and Timothy Lawrence are the only Vault Hunters from Borderlands: The Pre-Sequel that are currently alive. Wilhelm, Nisha, and Aurelia are killed over the course of Borderlands 2 and Borderlands 3.
  • In Borderlands 3, Claptrap's likeness is featured on a cereal box prop. The brand of cereal, "CL4PS4P", appears to be manufactured by Hyperion, as the back of the box features the tagline "For the minion on the go, CL4P-S4P provides hydration as only Hyperion can!"
    • The front of the box features a short binary code "010001001", which translates to "D". This is presumably meant as vitamin D, which is commonly infused into real-life cereals.

See Also

External Links