Carnivora is a massive mobile fortress that also acts as a land-carrier and performance stage. It is similar in appearance to an oil rig on wheels with a large skull fashioned out of scrap metal.
Despite its gargantuan size, the fortress is deceptively fast, being only slightly slower than a Technical without boost. However, Carnivora itself is only lightly armed with four rear-facing auto-turrets and primarily relies on its vehicle escorts as a means of defense. These escorts are deployed from hangars located in the undercarriage. Though it possesses impenetrable armor, its fuel lines, transmission, and main tank are unprotected.
The Vault Hunters encounter Carnivora during the mission Blood Drive while rescuing Patricia Tannis from the Children of the Vault. After fighting through the festival, it is revealed that Carnivora is actually an enormous vehicle, with the festival being a mere construction camp.
After revealing itself, the Vault Hunters pursue Carnivora, destroying its fuel lines, escorts, transmission, and main tank, eventually disabling it. Carnivora will stop after its transmission axle and main tanks are obliterated. With that done, Pain and Terror fail to repair the machine. The main axle collapses, causing a piece of the undercarriage (a shipping container) to drop. This allows the Vault Hunters to board the vehicle and confront Pain and Terror. After its destruction and the death of Pain and Terror, Carnivora is left as a wreck at wherever it stopped for the rest of the game.
- Being run over by Carnivora will result in an instant death, regardless of vehicle or armor.
- The fight against Carnivora is not repeatable on a single playthrough. Returning to the area will only spawn COV vehicles while Carnivora itself will remain wrecked.
- Carnivora will spawn three named vehicles of each type during the boss battle. Each of these carry fairly rare Catch-A-Ride upgrades and one unique upgrade that is not available anywhere else.
- Carnivora follows a fixed path around the area until it is disabled.
- The name Carnivora is derived from the Latin words “Carn-” (Flesh) and “Vora” (Devourer/Destroyer), literally translating to “Flesh Eater”.
- Regardless of where the character disabled Carnivora, the vehicle will always reset to the middle of the area upon return.
- Carnivora's front wheels are placed in an uneven pattern. The left side contains a set of three wheels properly aligned like a regular vehicle's but the right side contains a set of three parallel wheels placed at the front-right quarter of the vehicle while a 4th is right behind it.