“Look out, everybody, things are about to get awesome!”
Buzzards are also used by the Slabs gang, and their buzzards are featured in several storyline missions.
Badass Buzzards can also be fought less commonly. They are more armoured than their regular counterparts and can launch even more volleys of rockets. They may be found around the Buzzard Academy in Tundra Express, should a player use the alarm switch; outside of this, they may be encountered anywhere waves of buzzards spawn if multiple players are present. They can also be found in True Vault Hunter Mode.
The buzzard attacks mainly by using its machine guns or occasionally missiles. It can also drop two Airborne Marauders to the ground at any time, but usually when the buzzard is close to destruction. The weak points of the buzzard are its pilot and its engines. Shooting these areas with a corrosive weapon can deal massive damage (despite the pilots being ordinary-looking Marauders, they count as armored and are vulnerable to corrosive damage rather than fire). While the buzzard is very mobile, it will often stop and exposes the cockpit to the player's firing line, usually in an attempt to line up for an attack run.
Aside from the rocket barrage, single buzzards are not particularly deadly, but their mobility and tendency to attack in groups can make it harder to find cover from them than from land-bound enemies. Because of this, they can be extremely dangerous in groups of three or four, and if they focus fire, a player can quickly be overwhelmed. They are much less durable than other vehicles, and their weak points are relatively large; even a Badass Buzzard can take fewer body hits than a Bandit Technical, and critical hits will bring them down even faster.
If a buzzard has not yet dropped its Airborne Marauders, they can be killed separately from the main craft, commonly by explosive weapons. The pilots are not independent entities - shooting them applies (critical) damage to the buzzard. Also, if the buzzard is destroyed before it can offload its two Airborne Marauders, they will die as well, but will yield no experience.
Weapons that do a lot of damage on each single shot are preferred for destroying buzzards; these include sniper rifles, shotguns, and pistols. SMGs and assault rifles are not as good, because each of their shots usually hits for lower damage, and a buzzard's mobility means that it can dodge most of the shots.
One good way to bring down buzzards is with a shotgun that has corrosive damage. The player should wait until the buzzard swoops down in front of them in order to fire, and shoot it at that point. A sufficiently powerful corrosive shotgun will probably only require 3-4 shots to destroy the buzzard.
If a player is using the Axton/Commando character class, his Turret action skill is very useful against buzzards, particularly because they allow the player to take cover and regenerate shields and/or health while the turret is firing.
Maya's Phaselock, especially if supplemented with Ruin, can make short work of buzzards. As they cannot be constrained, they will take damage and Maya's action skill will immediately begin to cool down, allowing for more frequent use of Phaselock/Ruin.
Rather than shooting a Buzzard head-on, Zer0 can make use of B0re and shoot one of the Airborne Marauders from the side, causing increased damage to the buzzard if it connects. Adding points in Vel0city will greatly help to reduce the amount of lead needed for this shot, too.
The Deliverance's special effect may prove useful against buzzards. When reloaded and thrown in the presence of a target, the Deliverance slowly flies and homes in, all while firing. Because of a buzzard's erratic flight pattern, the thrown Deliverance may spend more time in the air following its target, allowing for more shots to be fired. The spread of the shots may also often land multiple critical hits on the buzzard's engines or pilot.
- Tora! Tora! Tora! (reference to the code phrase used by the Japanese during their attack on Pearl Harbor, and the movie)
- Air superiority!
- [singing Ride of the Valkyries]
- Death from above!
- Fear the skies!
- You can't escape the eye in the sky!
- Finding an angle of attack!
- 12 o' clock high!
- We got contact!
- I see some ants need squishing!
- Time to dust 'em with bullets!
- Bombs away!
- Come on, die!
- Stop running, ants!
- I see ya!
When coated in an element other than slag
- Its eating through the metal!
- My cockpit!
- It's killing the hull!
When coated by slag
- Crap, slag!
- Finding an angle of attack.
- Stop running away!
- Bomb run!
- Air drop!
- Bombs away!
- Who wants to explode!?
- Droppin' a bomb!
- Explosive drop!
- 'Nade dropping!
- Open wide!
Spotting Players Activating Action Skills
- The Assassin teleported or something! (Fooled by Deception)
- It was a decoy! (Fooled by Deception)
- Where'd he go? (Fooled by Deception)
- What'd he just do? (Fooled by Deception)
- Auto-aim? That's no fun! (Sentry deployed)
- Auto-turret! Be careful! (Sentry deployed)
- Commando dropped something! (Sentry deployed)
- Gunzerker's dual-wielding! (Gunzerking)
- Gunzerker's doing something! (Gunzerking)
- Why did we stop moving? (Phaselocked)
- I've lost control! (Phaselocked)
- Auf wiedersehen!
- Maybe next time!
- And stay outta my air space!
- Score one bogie!
- I can see ya bleedin' from up here!
- Better luck next time!
- That's what ya get for shootin' my ride!
- You dead yet!?
- Brace for impact!
- You broke my baby!
- You tail-dragging bastard!
- I'm stalling out!
- Oh the humanity! (reference to the Hindenburg disaster)
- Buzzards never have shields.
- It was revealed on February 21, 2012, in the Borderlands 2 Launch Date Trailer.
- The Slabs gang has a version that deploys ammo and health on the field. It has a white beacon on the bottom of the aircraft.
- According to Flyboy, the model/production number of the Buzzard is B-19.