Class Feat | |||||
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Rage of the Ancients Using any Action Skill causes the Brr-Zerker to become Enraged for 15 seconds. While Enraged, the Brr-Zerker will do +10% bonus frost damage. Enrage Duration will not deplete while an Action Skill is active and ends if the Brr-Zerker enters Save Your Soul. Activating an Action Skill when already Enraged restores 35% of the remaining enrage timer. | |||||
Action Skills | |||||
Dreadwind The fatemaker spins around dealing 35% of melee weapon damage every .35 seconds, Movement speed is increased 20%. This action skill can be cancelled, which will refund some of the cooldown time. |
Feral Surge The fatemaker leaps forwards with great speed, dealing frost ability damage to the opponent and those in a small radius. If the opponent is under 20% HP they will be killed instantly. If an enemy is killed by Feral surge, the cooldown will reset allowing the fatemaker to surge again immediately. This ability can also be used for mobility without a target allowing the user to cross otherwise impassible chasms. Note: Story bosses are immune to the Insta-kill effect of the surge. Obelisk bosses are not immune. | ||||
Tier One | |||||
Ancestral Frost (Max Rank 5) Frost Damage is Increased +4% per rank. |
Savagery (Max Rank 5) Melee Damage is Increased +4% per rank. Enrage timer is increased +1 sec per rank. |
Unyielding (Max Rank 3) Missing Health regenerates over time +0.5% per rank. while Enraged this effect doubles +1% per rank. | |||
Tier Two | |||||
Ice Breaker (Max Rank 3) The Brr-Zerker Deals more damage to enemies that are slowed depending on how close they are to being frozen. max +10% per rank on frozen foes. |
The Old Ways (Max Rank 5) The Brr-Zerker gains bonus damage (+6% per rank) the closer they are to their opponent. the Brr-Zerker also gains damage reduction based on proximity to opponents (+7.9% rank 1) (+14.6% rank 2) (+20.5% rank 3) (+25.5% rank 4) (+30% rank 5) |
Instinct (Max Rank 3) Reload speed is increased +4% per rank, weapon swap speed is Increased by 10% by rank. While Enraged, these effects are doubled. | |||
Tier Three | |||||
Cold Snap (Max Rank 3)Movement speed is Increased +3% per rank. Frost efficiency is increased 8% per rank. These effects are doubled while Enraged. |
Unarmored Defense (Max Rank 1) 50% of the ward is reserved and cannot be restored. Maximum health is increased by 150% of the reserved ward. |
Blood Frenzy (Max Rank 3) Kill Skill: Upon successful kill 3% of health is restored per rank and +1 sec per rank is added to the enrage timer if it is active. | |||
Tier Four | |||||
Ancient Fury (Max Rank 5) Maximum health is increased +4% per rank. Area damage is increased +5% per rank. |
Relentless Rage (Max Rank 1) Dealing Damage while in Save your Soul(SyS) will restore some of the meter (The more damage, the more restoration with diminishing returns). Killing an enemy in SyS will refresh the enrage timer. | ||||
Tier Five | |||||
Blast Chill (Max Rank 1)When dealing Melee damage, there is a 20% chance to release a frost nova for 25% of melee damage. This nova cannot critically hit. |
Iron Squall (Max Rank 5) Fire rate is increased +3% per rank. Melee attack speed is increased +3% per rank. This effect is doubled while Enraged. |
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Tier 6 | |||||
Capstone: Blood of The Fallen (Max Rank 1) Kill Skill: The FateMaker's action skill's remaining cooldown is reduced by 20%. If the action skill is currently active, it's duration will be increased by 20%. |
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Brr-Zerker Skill Tree
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