Borderlands Wiki
(→‎External links: re-categorization, replaced: Category:ContentCategory:Borderlands Wiki)
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{{Infobox VG
 
{{Infobox VG
 
|image = [[File:BorderlandsBoxArt.jpg|290px|Borderlands cover art]]
|title = Borderlands
 
 
|developer = [[Gearbox Software]]
|image = [[File:BorderlandsBoxArt.jpg|290px|Borderlands cover art]]
 
 
|publisher = 2K Games
|developer = [[Gearbox Software]]
 
  +
|engine = Unreal Engine 3
|publisher = 2K Games
 
  +
|release date = '''PlayStation 3, Xbox 360'''<br><sup>NA</sup> October 20, 2009<br><sup>EU</sup> October 23, 2009<br>'''Microsoft Windows'''<br><sup>NA</sup> October 26, 2009<br><sup>EU</sup> October 30, 2009<br>'''Mac OS X'''<br><sup>WW</sup> December 3, 2010<br>'''PlayStation 4, Xbox One (Game of the Year Edition)'''<br><sup>WW</sup> April 3, 2019<br>'''Nintendo Switch (Game of the Year Edition)'''<br><sup>WW</sup> May 29, 2020<br>
|release date = 20 October 2009
 
|genre = FPRPG
+
|genre = FPRPG
|modes = Single-player, 4 player local and 4 player online cooperative and multiplayer
+
|modes = Single-player, 2-4 player local and online cooperative and multiplayer
|ratings = MA17+
+
|ratings = ESRB: Mature<br>PEGI: 18
|platforms = Microsoft Windows, Playstation 3 and Xbox 360
+
|platforms = PlayStation 3<br>Xbox 360<br>Steam (Microsoft Windows, Mac OS X)<br>PlayStation 4<br>Xbox One<br>Nintendo Switch
 
}}'''''Borderlands''''' is a science fiction first-person shooter game with RPG elements created by [[Gearbox Software]] for Microsoft Windows, PlayStation 3, Xbox 360 and Mac OS X. The game was revealed in the September 2007 issue of Game Informer magazine as the first of a planned series. It was released on October 20th, 2009. An enhanced re-release was later released for Microsoft Windows, PlayStation 4, and Xbox One on April 3rd, 2019.
}}
 
{{See also|Borderlands 2}}
 
'''''Borderlands''''' is a science fiction first-person shooter game with RPG elements created by [[Gearbox Software]] for Microsoft Windows, PlayStation 3, Xbox 360, and Mac OS X. The game was revealed in the September 2007 issue of Game Informer magazine and is the first of a planned series. It was released on October 20, 2009.
 
   
== Gameplay ==
+
==Story==
  +
In the distant future of the year 2864, several colonization ships head to a planet on the edge of the galaxy: [[Pandora]]. The colonists are drawn there in search of a better life as well as vast mineral resources that are said to be on the planet, free for the taking.
   
 
Some time after settling, the colonists discover that the planet offers little aside from decrepit alien ruins. When the companies mining the planet leave, they let loose the criminals they had employed as forced labor and left any other colonists there. Some of the settlers seek to get rich quick by discovering alien technology, most others are just trying to survive. After seven Earth years, the planet's slow orbit brings a transition from winter to spring, and many dangerous, horrifying creatures begin to emerge from hibernation, making Pandora even more dangerous.
''Borderlands'' features four-player 'drop-in, drop-out' cooperative online play in addition to a single-player mode, and two-player split screen co-op modes for consoles. Much of the gameplay consists of traditional first person shooter elements, combining a selection of weapons to use and a selection of enemies to battle. Players also have access to color customizable [[vehicles]] for vehicular combat. Deceased enemies drop random equipment, which is available to pick up.
 
  +
 
A beacon of hope for the remaining colonists emerges in the form of a mysterious alien [[Vault]] carved in the side of a mountain. This Vault is said to contain vast stores of alien technology and secrets. The only problem is that the people who discovered the Vault were completely wiped out by some sort of protective force, with the only evidence of their discovery being a scattered radio transmission, proclaiming the Vault's majesty, but not its location. The stories of this wealth has sparked renewed interest in Pandora, and corporations and treasure hunters have begun to return to the wastelands to try and claim the treasures of the Vault.
  +
  +
==Gameplay==
 
In addition to its single player mode, ''Borderlands'' prominently features four player 'drop-in, drop-out' cooperative online play and two player split-screen play for consoles (expanded to four players for its enhanced release). Much of the gameplay consists of traditional first person shooter elements, combining a vast selection of weapons to use and enemies to battle. Players also have access to color customizable [[vehicle]]s for vehicular combat. Defeated enemies drop random equipment, which is available to pick up and use.
   
 
===Missions===
 
===Missions===
 
{{Main|Missions}}
 
{{Main|Missions}}
   
 
{{see also|Borderlands missions flow}}
=== Randomization ===
 
The game also features a gun generator similar to Diablo's random item generation system. This new system generates over 17,000,000 weapons. The system randomized the guns by changing nearly everything about them, including barrel length, round type, round size, ironsights/scope, color, building material, and even elemental damage forms added onto the attack.
 
   
  +
Like traditional RPGs, much of the players' time will be taken up by missions. There are 127 missions of varying length and complexity, 47 of these being part of the story and the other 80 as side missions. Many of these missions can be completed together. Gearbox's aim was to encourage players to push themselves to complete the next mission on their list. Each mission reveals a new piece of story and/or world-building, and carries its own rewards, such as money and new weapons or items.
"We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells (similar to .38/.357 shotshells). Gearbox is constantly surprised with what the system comes up with. They've seen rifles shoot everything from homing darts to rockets. 'One of the guns tracks onto something and locks, and after three seconds, [the target] suddenly explodes,' director Matthew Armstrong says." However, such features have not been seen in the game yet. [EDIT - this has been seen in the form of the "''Eridian Ball-Blaster''"{{fact}}]
 
 
===Randomization===
 
The game features a gun generator similar to Diablo's random item generation system. This generation system can produce over 17,000,000 different weapons. Nearly everything can be randomized with each weapon - including barrel length, projectile type and size, firing pattern, iron-sights/scope, color and material, and even the possibility of various elemental damage types.
   
 
"'We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells (similar to .38/.357 shotshells). Gearbox is constantly surprised with what the system comes up with. They've seen rifles shoot everything from homing darts to rockets. 'One of the guns tracks onto something and locks, and after three seconds, [the target] suddenly explodes,' director Matthew Armstrong says."<br />However, some of these features (such as tracking projectiles) are not featured in the completed game.
===Player vs. player===
+
===Player vs. Player===
 
{{main|Arena}}
 
{{main|Arena}}
   
At any time or place, a player can [[melee]] another player to issue a challenge. When the melee is returned, a 1 vs. 1 duel starts. Players can also travel to "arenas" located at various locations in the game world. These arenas are specifically made for competitive play, where players can face off in both free-for-all games or team-based games.<br />
+
At any time or place, a player can [[melee]] another player to issue a challenge. If the melee is returned, a one-on-one duel starts. Players can also travel to arenas located at various locations in the game world. These arenas are specifically made for competitive play, where players can face off in both free-for-all games or team-based games. Completing duels or arenas are solely for the purpose of fun - no items are awarded or lost.
(winning duels does not win items but is solely for the purpose of fun)
 
 
 
===Multiple Playthroughs===
 
===Multiple Playthroughs===
 
After completing the game's story, players are free to roam the world to complete any side missions left unfinished, drop the Vault Key off to [[Patricia Tannis]] to collect a hefty reward or wander around to fight enemies and gather more loot. Upon returning to the title screen, selecting the same character to continue play also provides the option to begin [[Playthrough 2]].
   
 
At the beginning of Playthrough 2, characters keep all of the gear, skills, levels, and money that they ended Playthrough 1 with and the level of all of the game's enemies scale up, beginning at level 34 and ascending from there. The names of enemies also adjust to reflect the difficulty setting; i.e. from Psycho to Maniac-lunatic, Midget to Little-stunted and Bruiser to Brute-Bully.
After completing the game, players are free to roam the world and wrap up any side missions left unfinished, drop the Vault key off at Tannis and collect their reward and wander around aimlessly. After returning to the title screen and choosing characters however, players can choose to begin [[Playthrough 2]].
 
   
  +
After completion of the story missions in Playthrough 2, all of the enemies scale again, ranging from 48 to 52, and are again renamed; i.e from Maniac to Lunatic, Little to Stunted and Brute to Bully. Players can revisit and battle the game's enemies and most [[boss]]es for better gear, participate in cooperative play, and fight in the arenas.<br />Colloquially referred to as Playthrough 2.5 (though not in-game itself), this marks the end of Playthrough 2's storyline. Any side missions that have not been accepted will continue to scale to the player character's level until they are accepted (already started missions remain at the level they were when accepted). This also carries over to DLCs, significantly increasing their difficulty.
On the second playthrough, characters have all of the gear, skills, levels, and money that they ended the game with. All of the enemies scale up, with [[bandit]]s beginning at level 34, and ascending from there. The names of enemies also adjust to reflect the difficulty setting, i.e. from psycho-maniac-lunatic, midget-little-stunted and Bruiser-Brute-Bully.
 
   
 
===Pop culture references===
At the end of Playthrough 2, all of the enemies scale again, ranging from 48-52 and dropping even better loot than before. Players can revisit and battle most of the [[boss]]es, and fight for better gear, participate in cooperative play, and fight in the arenas. Denoted as Playthrough 2.5, marking the completion of Playthrough 2's storyline missions, all enemies and missions scale to either two levels below or above the character and adapts as characters level up (if you intend to play DLCs, do not complete Playthrough 2 unless you are a very capable player and are particularly adept at 'tough' difficulty combat. The exception to this is the 3rd DLC: The Secret Armory of General Knoxx. It will not scale to Playthrough 2.5 difficulty until after its own storyline has been completed).
 
 
=== Meme/Movie/Pop culture references ===
 
 
{{main|Borderlands pop culture references}}
 
{{main|Borderlands pop culture references}}
  +
''Borderlands'' and its DLC feature large amounts of references to other works and pop culture both as part of its sense of humor and as homages.
   
 
==Character Classes==
 
==Character Classes==
 
{{main|Classes}}
 
{{main|Classes}}
 
[[File:Classes.png|thumb|350px|The four classes in ''Borderlands'']]
 
[[File:Classes.png|thumb|350px|The four classes in ''Borderlands'']]
''Borderlands'' includes four character [[classes]], each with unique skills, abilities and back stories. As characters level up, they gain increases to basic stats, such as health totals and accuracy. Each class also has three unique focus skill trees to develop. There are also accessory items specific to each class. The four classes are:
+
''Borderlands'' includes four character [[classes]]. Each class has a unique Action Skill to use, three Skill Trees to develop, and elemental accessories that are found and earned throughout gameplay. As characters level up, they gain increases to their maximum health and melee damage, and as they utilize each weapon type, they gain accuracy, reload and damage bonuses for each.<br />The four classes and their Action Skills are:
  +
*[[Brick|Brick the Berserker]] - [[Berserk]]; Brick forgoes guns in favor of getting close and personal with his powerful fists.
* [[Brick]] (Berserker) (Berserk)
 
  +
*[[Lilith|Lilith the Siren]] - [[Phasewalk]]; Lilith enters a dimension where she is capable of incredibly fast movement and cannot be damaged by enemies.
* [[Lilith]] (Siren) (Phase walk)
 
* [[Mordecai]] (Hunter) (Bloodwing)
+
*[[Mordecai|Mordecai the Hunter]] - [[Bloodwing]]; Mordecai throws out his pet Bloodwing to attack his enemies.
  +
*[[Roland|Roland the Soldier]] - [[Scorpio Turret]]; Roland deploys an automated turret that targets enemies in front of it and provides cover.
* [[Roland]] (Soldier) (Scorpio turret)
 
   
  +
==Enhanced Edition Additions==
== Story ==
 
  +
''Borderlands: Game of the Year Enhanced Edition'' is a 2019 re-release of ''Borderlands''. Whilst almost identical to the original 2009 release, the game features some notable tweaks:
In the distant future, in the year 5252, several colonization ships head to [[Pandora]], a planet on the edge of the galaxy. The colonists are drawn there in search of a better life as well as vast mineral resources said to be on the planet, free for the taking, akin to a futuristic gold rush. Some time after settling, the colonists discover that there is little the planet offers aside from some decrepit alien ruins. When the companies mining the planet leave, they let loose the criminals they had employed as forced labor and left any other colonists there. Some of the settlers seek to get rich quick by discovering alien technology. Most others are just trying to survive. After seven earth years, the planet's slow orbit brings a transition from winter to spring, and many horrifying creatures emerge from hibernation.
 
  +
*Textures have been given a higher resolution, providing crisper visuals. The game is also now capable of being played in 4K and at higher framerates on consoles.
  +
*In addition to the compass featured in the original release, a minimap is now available to help navigate maps, and objective waypoints are always displayed at their location, giving exact distances between them and the player.
  +
*[[SHiFT]] codes are now supported, and [[Golden Chest]]s have been added to [[Fyrestone]] and [[New Haven]], which can be opened by [[Golden Key]]s.
  +
*Six all-new [[Gearbox (weapons)|Gearbox]] manufactured {{rarity link|Legendary}} weapons - [[Hive Mind]], [[Violence]], [[Silent Night]], [[Mug Shot]], [[Baha's Bigger Blaster]] and [[Sucker Punch]].
  +
* The rarity of some weapons (such as the [[Penetrator]] and [[Draco]]) have been corrected.
  +
* Some unique weapon parts have been set to fix, thus prevent them to have elemental versions.
  +
*On PlayStation 4 and Xbox One, split-screen cooperative play on the same console is now possible for up to four players.
  +
*Some additional objects - such as rocks, trees and lootable containers - have been added to the game worlds.
  +
*Character customization has been expanded, with the addition of changeable character Heads.
  +
*Characters from the original release can be imported to the enhanced edition to continue play, but must be from the same console family (eg: PlayStation 3 to PlayStation 4)
  +
**Because of the item rules changed in the Enhanced version, some weapons will disappear after a data transfer to an Enhanced edition (eg: elemental [[Leviathan]], [[Dove]]-[[Hornet (Borderlands)|Hornet]] and more).
   
 
==Reviews==
A beacon of hope for the remaining colonists emerges in the form of a mysterious alien [[Vault]] carved in the side of a mountain. This Vault is said to contain vast stores of alien technology and secrets. The only problem is that the people who discovered the Vault were completely wiped out by some sort of protective force. The only evidence of their discovery is a scattered radio transmission, proclaiming the Vault's majesty, but not its location.
 
 
{| class="wikitable sortable" border="1"
 
== Reviews ==
 
{|class="wikitable sortable" border="1"
 
 
!Site
 
!Site
 
!Score
 
!Score
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|
 
|
 
<span style="display:none">&+00</span> 8.5 (Xbox)
 
<span style="display:none">&+00</span> 8.5 (Xbox)
  +
  +
   
 
8.5 (PC)
 
8.5 (PC)
  +
  +
   
 
8.0 (PS3)
 
8.0 (PS3)
Line 128: Line 145:
   
 
==PC requirements==
 
==PC requirements==
  +
===Original Release===
 
*2.4 GHz Pentium 4 Processor or equivalent
 
*2.4 GHz Pentium 4 Processor or equivalent
 
*AMD K7 processors require a patch available here: [http://gbxforums.gearboxsoftware.com/showthread.php?t=85817 gbxforums]
 
*AMD K7 processors require a patch available here: [http://gbxforums.gearboxsoftware.com/showthread.php?t=85817 gbxforums]
Line 135: Line 153:
 
*8 GB of hard disk space
 
*8 GB of hard disk space
 
**4 GB of hard disk space needed for the complete DLC Pack.
 
**4 GB of hard disk space needed for the complete DLC Pack.
  +
===Enhanced Edition===
  +
Requires a 64-bit processor and operating system
  +
*Windows 7 64-Bit
  +
*Intel Core i3 530 @2.93GHz/AMD Phenom 9950 @2.6GHz
  +
*4 GB RAM
  +
*Geforce GTX 660, Radeon HD 6970
  +
*DirectX Version 11
  +
*25 GB available space
  +
*Directx 9.0c sound card
   
 
==Trivia==
 
==Trivia==
*The intro song of ''Borderlands'' is "Ain't no rest for the Wicked" by [[wikipedia:Cage the Elephant|Cage the Elephant]].
+
*The intro song of ''Borderlands'' is "Ain't no Rest for the Wicked" by [[wikipedia:Cage the Elephant|Cage the Elephant]].
*The end title song is "No Heaven" by [[wikipedia:DJ_Champion|DJ Champion]].
+
*The end credits song is "No Heaven" by [[wikipedia:DJ_Champion|DJ Champion]].
*[http://www.g4tv.com/videos/58818/borderlands-2-e3-gameplay-demo/?quality=hd Awarded] Guinness Book of World Records <sup>(Gaming)</sup> world record for most guns in a video game.
+
*[http://www.g4tv.com/videos/58818/borderlands-2-e3-gameplay-demo/?quality=hd Awarded] Guinness Book of World Records <sup>(Gaming)</sup> world record for most guns in a video game: 17,750,000
   
== External link ==
+
==See Also==
  +
*[[Borderlands 2]]
  +
*[[Borderlands: The Pre-Sequel]]
  +
*[[Borderlands 3]]
   
  +
==External links==
* [http://www.borderlandsthegame.com/ Official ''Borderlands'' Website]
 
* [http://www.borderlandsforums.com/ BorderlandsForums.com]
+
*[http://www.borderlandsthegame.com/ Official ''Borderlands'' Website]
* [http://www.feralinteractive.com/game/borderlands GotY Mac] @ Feral Interactive
+
*[http://www.borderlandsforums.com/ BorderlandsForums.com]
  +
*[http://www.feralinteractive.com/game/borderlands GotY Mac] @ Feral Interactive
   
 
{{wikipedia|Borderlands (video game)}}
 
{{wikipedia|Borderlands (video game)}}
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[[de:Borderlands]]
 
[[de:Borderlands]]
 
[[es:Borderlands]]
 
[[es:Borderlands]]
[[Category:Content]]
+
[[fr:Borderlands]]
  +
[[ru:Borderlands]]
  +
[[uk:Borderlands]]
  +
[[Category:Borderlands Wiki]]
  +
[[Category:Borderlands]]

Revision as of 00:59, 13 July 2020

Borderlands is a science fiction first-person shooter game with RPG elements created by Gearbox Software for Microsoft Windows, PlayStation 3, Xbox 360 and Mac OS X. The game was revealed in the September 2007 issue of Game Informer magazine as the first of a planned series. It was released on October 20th, 2009. An enhanced re-release was later released for Microsoft Windows, PlayStation 4, and Xbox One on April 3rd, 2019.

Story

In the distant future of the year 2864, several colonization ships head to a planet on the edge of the galaxy: Pandora. The colonists are drawn there in search of a better life as well as vast mineral resources that are said to be on the planet, free for the taking.

Some time after settling, the colonists discover that the planet offers little aside from decrepit alien ruins. When the companies mining the planet leave, they let loose the criminals they had employed as forced labor and left any other colonists there. Some of the settlers seek to get rich quick by discovering alien technology, most others are just trying to survive. After seven Earth years, the planet's slow orbit brings a transition from winter to spring, and many dangerous, horrifying creatures begin to emerge from hibernation, making Pandora even more dangerous.

A beacon of hope for the remaining colonists emerges in the form of a mysterious alien Vault carved in the side of a mountain. This Vault is said to contain vast stores of alien technology and secrets. The only problem is that the people who discovered the Vault were completely wiped out by some sort of protective force, with the only evidence of their discovery being a scattered radio transmission, proclaiming the Vault's majesty, but not its location. The stories of this wealth has sparked renewed interest in Pandora, and corporations and treasure hunters have begun to return to the wastelands to try and claim the treasures of the Vault.

Gameplay

In addition to its single player mode, Borderlands prominently features four player 'drop-in, drop-out' cooperative online play and two player split-screen play for consoles (expanded to four players for its enhanced release). Much of the gameplay consists of traditional first person shooter elements, combining a vast selection of weapons to use and enemies to battle. Players also have access to color customizable vehicles for vehicular combat. Defeated enemies drop random equipment, which is available to pick up and use.

Missions

Main article: Missions

Like traditional RPGs, much of the players' time will be taken up by missions. There are 127 missions of varying length and complexity, 47 of these being part of the story and the other 80 as side missions. Many of these missions can be completed together. Gearbox's aim was to encourage players to push themselves to complete the next mission on their list. Each mission reveals a new piece of story and/or world-building, and carries its own rewards, such as money and new weapons or items.

Randomization

The game features a gun generator similar to Diablo's random item generation system. This generation system can produce over 17,000,000 different weapons. Nearly everything can be randomized with each weapon - including barrel length, projectile type and size, firing pattern, iron-sights/scope, color and material, and even the possibility of various elemental damage types.

"'We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells (similar to .38/.357 shotshells). Gearbox is constantly surprised with what the system comes up with. They've seen rifles shoot everything from homing darts to rockets. 'One of the guns tracks onto something and locks, and after three seconds, [the target] suddenly explodes,' director Matthew Armstrong says."
However, some of these features (such as tracking projectiles) are not featured in the completed game.

Player vs. Player

Main article: Arena

At any time or place, a player can melee another player to issue a challenge. If the melee is returned, a one-on-one duel starts. Players can also travel to arenas located at various locations in the game world. These arenas are specifically made for competitive play, where players can face off in both free-for-all games or team-based games. Completing duels or arenas are solely for the purpose of fun - no items are awarded or lost.

Multiple Playthroughs

After completing the game's story, players are free to roam the world to complete any side missions left unfinished, drop the Vault Key off to Patricia Tannis to collect a hefty reward or wander around to fight enemies and gather more loot. Upon returning to the title screen, selecting the same character to continue play also provides the option to begin Playthrough 2.

At the beginning of Playthrough 2, characters keep all of the gear, skills, levels, and money that they ended Playthrough 1 with and the level of all of the game's enemies scale up, beginning at level 34 and ascending from there. The names of enemies also adjust to reflect the difficulty setting; i.e. from Psycho to Maniac-lunatic, Midget to Little-stunted and Bruiser to Brute-Bully.

After completion of the story missions in Playthrough 2, all of the enemies scale again, ranging from 48 to 52, and are again renamed; i.e from Maniac to Lunatic, Little to Stunted and Brute to Bully. Players can revisit and battle the game's enemies and most bosses for better gear, participate in cooperative play, and fight in the arenas.
Colloquially referred to as Playthrough 2.5 (though not in-game itself), this marks the end of Playthrough 2's storyline. Any side missions that have not been accepted will continue to scale to the player character's level until they are accepted (already started missions remain at the level they were when accepted). This also carries over to DLCs, significantly increasing their difficulty.

Pop culture references

Main article: Borderlands pop culture references

Borderlands and its DLC feature large amounts of references to other works and pop culture both as part of its sense of humor and as homages.

Character Classes

Main article: Classes
Classes

The four classes in Borderlands

Borderlands includes four character classes. Each class has a unique Action Skill to use, three Skill Trees to develop, and elemental accessories that are found and earned throughout gameplay. As characters level up, they gain increases to their maximum health and melee damage, and as they utilize each weapon type, they gain accuracy, reload and damage bonuses for each.
The four classes and their Action Skills are:

Enhanced Edition Additions

Borderlands: Game of the Year Enhanced Edition is a 2019 re-release of Borderlands. Whilst almost identical to the original 2009 release, the game features some notable tweaks:

  • Textures have been given a higher resolution, providing crisper visuals. The game is also now capable of being played in 4K and at higher framerates on consoles.
  • In addition to the compass featured in the original release, a minimap is now available to help navigate maps, and objective waypoints are always displayed at their location, giving exact distances between them and the player.
  • SHiFT codes are now supported, and Golden Chests have been added to Fyrestone and New Haven, which can be opened by Golden Keys.
  • Six all-new Gearbox manufactured Legendary weapons - Hive Mind, Violence, Silent Night, Mug Shot, Baha's Bigger Blaster and Sucker Punch.
  • The rarity of some weapons (such as the Penetrator and Draco) have been corrected.
  • Some unique weapon parts have been set to fix, thus prevent them to have elemental versions.
  • On PlayStation 4 and Xbox One, split-screen cooperative play on the same console is now possible for up to four players.
  • Some additional objects - such as rocks, trees and lootable containers - have been added to the game worlds.
  • Character customization has been expanded, with the addition of changeable character Heads.
  • Characters from the original release can be imported to the enhanced edition to continue play, but must be from the same console family (eg: PlayStation 3 to PlayStation 4)
    • Because of the item rules changed in the Enhanced version, some weapons will disappear after a data transfer to an Enhanced edition (eg: elemental Leviathan, Dove-Hornet and more).

Reviews

Site Score Date Reviewer Notes
Gamespot

&+00 8.5 (Xbox)


8.5 (PC)


8.0 (PS3)

2009-10-21 Chris Watters
1Up &+80B+ 2009-10-19 Thierry Nguyen
IGN &+888.8 2009-10-19 Charles Onyett IGN.com Editor's Choice Award
Playstation University &+00 2009-10-18 The Dean
Just Push Start &+804/5 2009-10-18 Jon Christopher
Team Xbox 9/10 2009-10-19 TeamXbox.com Editor's Choice Award
Planet Xbox 360 8.6/10 2009-10-19
Giant Bomb 4/5 2009-10-18 Jeff Gerstmann

Gametrailers

8.4/10 2009/10/19
G4 4/5 2009/10/19 Brian leahy

PC requirements

Original Release

  • 2.4 GHz Pentium 4 Processor or equivalent
  • AMD K7 processors require a patch available here: gbxforums
  • NVIDIA Geforce 8600 GS/ATI Radeon X850 Series
    • Requires Pixel shader version 3.0 or better (ONLY required to activate certain high-level graphics features)
  • DVD-ROM drive (Not required if game is purchased from an online store.)
  • 8 GB of hard disk space
    • 4 GB of hard disk space needed for the complete DLC Pack.

Enhanced Edition

Requires a 64-bit processor and operating system

  • Windows 7 64-Bit
  • Intel Core i3 530 @2.93GHz/AMD Phenom 9950 @2.6GHz
  • 4 GB RAM
  • Geforce GTX 660, Radeon HD 6970
  • DirectX Version 11
  • 25 GB available space
  • Directx 9.0c sound card

Trivia

  • The intro song of Borderlands is "Ain't no Rest for the Wicked" by Cage the Elephant.
  • The end credits song is "No Heaven" by DJ Champion.
  • Awarded Guinness Book of World Records (Gaming) world record for most guns in a video game: 17,750,000

See Also

External links