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==Usage & Description==
 
==Usage & Description==
Beam lasers fire a sustained arc of energy that persists as long as the trigger is held down. Beam lasers have limited range (one of the shortest)and massive recoil. The Beams with Hyperion bodies<!--and new, and old--> save for recoil but during prolonged use, offsets it making those lasers extremely accurate and damaging at medium-long ranges.
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Beam lasers fire a sustained arc of energy that persists as long as the trigger is held down. Beam lasers, in most cases limited range (one of the shortest) and massive recoil, reducing their usefulness at long range though they are exceptionally deadly at close range.
   
 
Depending on the manufacturer of the laser's body, Beam lasers can spawn with manufacturer-specific gimmicks:
 
Depending on the manufacturer of the laser's body, Beam lasers can spawn with manufacturer-specific gimmicks:
   
*Dahl Beams fire in bursts when zoomed in and have reduced recoil. It also comes with the ability to penetrate through enemy targets, inflicting damage to several enemies at once. However they do not work well with Dahl's Burst Fire as they only consume 3 rounds which is never enough for the Beam's continuious damage purpose.
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*Dahl Beams fire in bursts when zoomed in and have reduced recoil. It also comes with the ability to penetrate through enemy targets, inflicting damage to several enemies at once. However they do not work well with Dahl's Burst Fire as they only consume 3 rounds which is never enough for the Beam's continuous damage purpose. The beam's high recoil also negates Dahl's recoil reduction.
*Hyperion Beams start with a low accuracy that improves as the weapon is fired for longer. It also has a 50% bonus to critical hit damage (60% with a Hyperion stock).
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*Hyperion Beams have reverse recoil that offsets the low accuracy that other Bodies will usually suffer from. It also has a 50% bonus to critical hit damage (60% with a Hyperion stock).
 
*Maliwan Beams have an increase in elemental damage and chance, making it reliable for inflicting elemental status effects. It also has a continuous damage bonus that deals more damage the longer the trigger is held. Maliwan Beams are the most damaging due to the beam's capability to quickly inflict a steady stream of damage.
 
*Maliwan Beams have an increase in elemental damage and chance, making it reliable for inflicting elemental status effects. It also has a continuous damage bonus that deals more damage the longer the trigger is held. Maliwan Beams are the most damaging due to the beam's capability to quickly inflict a steady stream of damage.
 
*Tediore Beams have inferior stats compared to all others, though they do retain the Tediore Reload-Throw Gimmick, dealing more damage with more energy left in the gun. They also deal a small amount of shock damage to nearby enemies, if possible.
 
*Tediore Beams have inferior stats compared to all others, though they do retain the Tediore Reload-Throw Gimmick, dealing more damage with more energy left in the gun. They also deal a small amount of shock damage to nearby enemies, if possible.
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**Old-style Hyperion Beams have higher damage output, slightly better rate of fire and reload speed, but lower listed accuracy.
 
**Old-style Hyperion Beams have higher damage output, slightly better rate of fire and reload speed, but lower listed accuracy.
 
*Beam lasers are obtained randomly from any suitable loot source.
 
*Beam lasers are obtained randomly from any suitable loot source.
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*The Beam Barrel has scales which lightly expands when fired and contracts when they are not fired, similar to E-Tech weapons.
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*Beam lasers cannot be deflected by anything that would deflect projectiles such as Bullets and Laser Bolts. They will simply be blocked instead and will not deal damage.
   
 
{{LasersTPS}}
 
{{LasersTPS}}

Revision as of 15:29, October 29, 2019

Beam is the title of a group of common lasers in Borderlands: The Pre-Sequel. They are manufactured by Dahl, Maliwan, Hyperion and Tediore, and features the Maliwan barrel "Beam".

Usage & Description

Beam lasers fire a sustained arc of energy that persists as long as the trigger is held down. Beam lasers, in most cases limited range (one of the shortest) and massive recoil, reducing their usefulness at long range though they are exceptionally deadly at close range.

Depending on the manufacturer of the laser's body, Beam lasers can spawn with manufacturer-specific gimmicks:

  • Dahl Beams fire in bursts when zoomed in and have reduced recoil. It also comes with the ability to penetrate through enemy targets, inflicting damage to several enemies at once. However they do not work well with Dahl's Burst Fire as they only consume 3 rounds which is never enough for the Beam's continuous damage purpose. The beam's high recoil also negates Dahl's recoil reduction.
  • Hyperion Beams have reverse recoil that offsets the low accuracy that other Bodies will usually suffer from. It also has a 50% bonus to critical hit damage (60% with a Hyperion stock).
  • Maliwan Beams have an increase in elemental damage and chance, making it reliable for inflicting elemental status effects. It also has a continuous damage bonus that deals more damage the longer the trigger is held. Maliwan Beams are the most damaging due to the beam's capability to quickly inflict a steady stream of damage.
  • Tediore Beams have inferior stats compared to all others, though they do retain the Tediore Reload-Throw Gimmick, dealing more damage with more energy left in the gun. They also deal a small amount of shock damage to nearby enemies, if possible.

Common

Element Body manufacturer
Dahl Hyperion Maliwan Tediore
old new
Cryo
Arctic Fox Beam Glacier Beam Zero Beam Comet Beam Coolstream Beam
Corrosive
Scorpion Beam Destabilizing Beam Deconstructor Beam Venus Beam Paintstripper Beam
Incendiary
Beetle Beam Convector Beam Afterburner Beam Mercury Beam Enkindler Beam
Shock
Eel Beam Motivator Beam Energizer Beam Polaris Beam Spark Beam

Notable Variants

  • Maliwan Bright SpadroonUnique shock laser with increased high damage, magazine size and continuous damage bonus but extremely low range.
  • Maliwan FreezeasyUnique cryo laser with high elemental effect chance at the cost of drastically reduced weapon damage.
  • Maliwan Ol' RosieUnique purple laser with high continuous damage bonus.
  • Maliwan Tannis' Laser of EnlightenmentUnique incendiary laser with increased elemental effect chance and magazine size. Fires a cone of flames in front of the barrel in a similar fashion to a Flamethrower.
  • Maliwan Vibra-PulseUnique Moxxi shock laser that has transfusion effect and can trigger a random chain lightning strike every few seconds.
  • Tediore VandergraffenUnique shock laser with increased elemental effect chance.
  • Maliwan Absolute ZeroLegendary cryo laser with increased damage and elemental effect chance but greatly reduced magazine size. It was added in the Claptastic Voyage.

Notes

  • A white rarity Beam by Dahl, Hyperion and Tediore can only spawn with incendiary element.
  • E-GUN behaves as a beam-barreled laser, both technically and visually although its unique barrel visually looks like a blaster barrel.
  • Legendary Thunderfire with Blaster barrel shoots a short-lived beam with some delay between each beam.
  • Hyperion Beams can spawn with Hyperion's new-style or old-style sets of materials and prefixes.
    • Old-style Hyperion Beams have higher damage output, slightly better rate of fire and reload speed, but lower listed accuracy.
  • Beam lasers are obtained randomly from any suitable loot source.
  • The Beam Barrel has scales which lightly expands when fired and contracts when they are not fired, similar to E-Tech weapons.
  • Beam lasers cannot be deflected by anything that would deflect projectiles such as Bullets and Laser Bolts. They will simply be blocked instead and will not deal damage.


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