Borderlands Wiki
Register
(Undo revision 322731 by Baddikiller (talk) Rv Vandalims)
(→‎Evolving: added links, GOD-liath needs to be created)
Line 29: Line 29:
 
On the down side, evolved enemies will become more powerful. Goliath will only receive increased health and damage, while Varkids and Savages can gain new abilities after evolution, and can quickly become overwhelming if not taken out quickly.
 
On the down side, evolved enemies will become more powerful. Goliath will only receive increased health and damage, while Varkids and Savages can gain new abilities after evolution, and can quickly become overwhelming if not taken out quickly.
   
On the 4th evolution of Varkids and Savages, namely Vemivorous the Invincible and''' '''[[Omnd-Omnd-Ohk]] , will be very difficult and time consuming to kill, though they still not count as bosses and will not replensh health if the player team is wiped out, allowing player to whittle down their health gradually even if they continously dying. They also has a high chance to drop a few types of legendary items.
+
The 6th evolution level of Goliaths, Varkids and Savages, namely [[GOD-liath]], [[Vermivorous the Invincible]] and''' '''[[Omnd-Omnd-Ohk]] , will be very difficult and time consuming to kill, though they still not count as bosses and will not replensh health if the player team is wiped out, allowing player to whittle down their health gradually even if they continously dying. They also has a high chance to drop a few types of legendary items.
   
 
==Notes==
 
==Notes==

Revision as of 08:37, 14 July 2013

A Hunter battling a Badass Psycho

A Badass is an elite version of a regular enemy. In addition to having the word "Badass" preceding their names, they can also be distinguished by their glowing eyes, increased size and other artistic deviations like spiked armor. They are not named foes and should not be confused with Bosses.

Borderlands

Strategy

Badasses are tougher than normal enemies and can withstand heavier damage than regular foes. Human Badasses are often equipped with extremely powerful and accurate weapons and grenades and will quickly seek cover when engaging an enemy. Unlike regular Creatures, non-human Badass variants frequently have an extra elemental property associated with them and often have extra attacks. These elementally-powered Badasses may drop an Artifact of their elemental type when defeated.

Although they are much harder to kill, the experience they give and the above average loot they can drop generally makes killing a Badass more rewarding than killing regular foes.

BadMutha

Upon beginning the second playthrough, Badasses will be replaced by the considerably more powerful BadMuthas, and will spawn more often. They are similar to a Badass in most aspects, but compared by level (say a 30 Badass vs. 30 BadMutha) are more powerful. BadMuthas should be avoided until your character is a good few levels above them. They may be very challenging, and the Bruisers (now 'brutes') a little bit more so at the beginning of the second playthrough.

Notes

  • While most badass variants will deliver more damage than their normal counterparts due to either elemental properties or better equipment, the Badass Psycho is an exception. It will take them several swings before characters are crippled. However, their much higher health pool makes them a much greater threat than regular Psychos if left unchecked.

Superbad

Beyond the second playthrough (even though there are no story or missions), the Badmutha enemies become Superbad, and like all the main bosses beyond the second playthrough, they are often above the player's level. They are substantially tougher than both the Badass and BadMutha enemies, and should not be taken lightly.

Borderlands 2

In Borderlands 2, most enemy type has either 1 to 3 types of badass enemies. The badass enemies in game appears and fights completely different to their normal counterpart.

Badass enemies also starts to have ranks, from Badass, Super Badass, to Ultimate Badass. A few enemies who can evolve can have a completely different name for their 4th evolution.

Evolving

Certain enemies in Borderlands 2 can evolve during the fight, namely the Goliaths, Varkids and Savages.

When an enemy evolved, it will fully replensh their health and increase in level. On the bright side, they will also have increased experience points and loot rarity (loot level does not increase following their level), Goliaths will triple any enemies' experience they killed and add to his own, which can result in a tremendus experience points, especially if an enraged goliath killed another one who had already killed a few enemies, which technically multiplies the enemies the latter killed by nine. Varkids and Savages has their own experience level for every evolution.

On the down side, evolved enemies will become more powerful. Goliath will only receive increased health and damage, while Varkids and Savages can gain new abilities after evolution, and can quickly become overwhelming if not taken out quickly.

The 6th evolution level of Goliaths, Varkids and Savages, namely GOD-liath, Vermivorous the Invincible and Omnd-Omnd-Ohk , will be very difficult and time consuming to kill, though they still not count as bosses and will not replensh health if the player team is wiped out, allowing player to whittle down their health gradually even if they continously dying. They also has a high chance to drop a few types of legendary items.

Notes

  • Unlike in Borderlands, Badass Psychos now has greatly increased damage than their normal counterpart and can easily defeat unprepared players.