Assault - Tier Three talent in Roland's Infantry tree. Each point increases magazine size and reduces recoil with combat rifles.
Effects[]
Increases Magazine Size and reduces Recoil with Combat Rifles.
+(9...45)% Magazine Size and Recoil Reduction
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|
Magazine Size and Recoil Reduction | 9 | 18 | 27 | 36 | 45 | 54 | 63 | 72 | 81 |
Ranks beyond 5 may be acquired through the use of class mods.
While not necessarily a bad skill to have, Assault suffers from competition: It increases the ammo capacity of combat rifles, but less so than Overload, which does it for all weapons. Furthermore, the recoil reduction tends to pale in comparison to the potential +150% from proficiencies, and the potential +195% from a Rifleman class mod. Finally, for a skill dedicated to combat rifles, Assault doesn't even increase their damage.
If a player is able to find a good combat rifle early game, then Assault can be an extremely interesting skill to have. However, by late game putting points into it will feel like they are wasted.
Notes[]
- This ability stacks with Overload to increase magazine size.
- Because the magazine size increase is percentage based, combat rifles with smaller ammo capacity are still more greatly affected as a rule. Increased ammo capacity increases fire time/overall time.
Roland skills | ||
---|---|---|
Scorpio Turret | ||
Infantry | Support | Medic |
Assault • Guided Missile • Impact • Metal Storm • Refire • Scattershot • Sentry |
Barrage • Defense • Deploy • Grenadier • Quick Charge • Stockpile • Supply Drop |