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| type = Optional Mission
 
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'''Assassinate the Assassins''' is an optional mission given from the bounty board in [[Sanctuary]]. [[Assassin Wot|Wot]], [[Assassin Oney|Oney]], [[Assassin Reeth|Reeth]], and [[Assassin Rouf|Rouf]], are hiding out in [[Southpaw Steam & Power]].
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'''Assassinate the Assassins''' is an optional mission given from the bounty board in [[Sanctuary]]. The mission involves killing [[Assassin Wot|Wot]], [[Assassin Oney|Oney]], [[Assassin Reeth|Reeth]], and [[Assassin Rouf|Rouf]] hiding out in [[Southpaw Steam & Power]].
   
 
== Background ==
 
== Background ==
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Once the mission is accepted, the next stop is in [[Southpaw Steam & Power]]. Each of the assassins is marked by an objective waypoint, but concealed behind a closed door until approached. When approached, these barriers are removed and the assassins and their lackeys attack. In some cases a door to the next assassin will be closed until the immediate one dies and drops an [[ECHO Recorder]], only to automatically open when the recorder has been played.
 
Once the mission is accepted, the next stop is in [[Southpaw Steam & Power]]. Each of the assassins is marked by an objective waypoint, but concealed behind a closed door until approached. When approached, these barriers are removed and the assassins and their lackeys attack. In some cases a door to the next assassin will be closed until the immediate one dies and drops an [[ECHO Recorder]], only to automatically open when the recorder has been played.
   
The first target is Assassin Wot, a [[Marauder|marauder]]. He appears in the company of a [[Badass Psycho|badass psycho]]. The psycho can be led away from Wot, and if he is led down into the pit he will be trapped there and resort to throwing axes. Wot defends himself both by wearing a shield and by frequently hiding behind cover. He is resistant to shock damage but his shield is not. Because he has high health but weak shields he could be teared apart with incendiary weapons.
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The first target is Assassin Wot, a [[Marauder|marauder]]. He appears in the company of a [[Badass Psycho|badass psycho]]. The psycho can be led away from Wot, and if he is led down into the pit, he will be trapped there and resort to throwing axes. Wot defends himself both by wearing a shield and by frequently hiding behind cover.
   
The second target is Assassin Oney. This [[nomad]] is slow moving and resilient with a rectangular metal physical shield worn on his back, rather than held in his hand like most Nomads, allowing him to be attacked heads-on. His shotgun and grenade attacks can be dangerous in mid range combat, but the bonus objective of assassinating him with a sniper rifle can help to maintain the fight at a comfortable range. He also has a very devastating charge attack which will do significant damage to health and shields. He will only use this attack on the same level and at moderate to close range with the Vault Hunters, and can be otherwise easily dodged. The usage of [[Torgue]] weaponries is not recommended, as Assassin Oney is resistant to {{Element|explosive}} damage.
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The second target is Assassin Oney, a [[nomad]] with a rectangular metal physical shield worn on his back. Oney poses a substantial threat in close to mid-range combat with his shotgun, grenades and four [[Suicide Psycho|suicide psychos]] but the bonus objective of assassinating him with a sniper rifle can help to maintain the fight at a comfortable range. He also has a very devastating charge attack which will do significant damage but can be easily dodged. He will only use this attack when the Vault Hunters are sufficiently close without any obstacles in between. The usage of [[Torgue]] weaponry is not recommended as Assassin Oney is resistant to {{Element|explosive}} damage.
   
Assassin Reeth is the third target. He comes in the form of a powerful [[Burning Psycho|burning psycho]] and will leap into melee range when not stopping to throw his flaming axe. Both his melee and throwing attacks will quickly ignite his targets to do a constant flow of burn damage. He is also accompanied by a nomad taskmaster. Reeth will not pursue the Vault Hunters outside of the room in which he spawns, making it possible to retreat in order to regain health and shields.
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The third target is Assassin Reeth, a [[Burning Psycho|burning psycho]] that either throws or swings a flaming axe; both forms of attack are capable of dealing {{element|incendiary}} status effect damage. Reeth is accompanied by a [[Nomad Taskmaster]] and will not pursue the Vault Hunters if they leave his area.
   
The final target is Assassin Rouf, a fast moving [[rat]] accompanied by a pair of taskmasters. He quickly moves ahead of his men, but his quick movements can prove to be a hazardous distraction if chasing him leaves the slower duo to move closer unnoticed, unless the Nomads are taken out first. He attacks with a shotgun, and if the bonus objective is attempted this can become a tough fight with predominantly close range weapons on both sides, with the player being faced with a fleet-footed opponent.
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The final target is Assassin Rouf, a fast-moving [[rat]] accompanied by a pair of nomad taskmasters. He quickly moves ahead of his men, but his quick movements can prove to be a hazardous distraction if chasing him leaves the slower duo to move closer unnoticed unless the nomads are taken out first. He attacks with a shotgun, and if the bonus objective is attempted this can become a tough fight with predominantly close range weapons on both sides, with the character being faced with a fleet-footed opponent.
   
 
===Completion===
 
===Completion===
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==Notes==
 
==Notes==
*It is only necessary to kill the ''assassin'' with the specified weapon to win the challenge, not his henchmen.
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*Completing the optional objectives only requires the assassin to be killed with the specified weapon. Killing other enemies with the weapon type does not complete the objective.
*Only the killing blow needs to be done with the specified weapon to achieve the bonus objective. A kill with kunai from [[Death Bl0ss0m]] counts as melee kill.
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*Only the killing blow needs to be done with the specified weapon to achieve the optional objective. A kill with kunai from [[Death Bl0ss0m]] counts as melee kill.
 
*Wot may drop the [[Commerce]], Oney may drop the [[Judge]], Reeth may drop the [[Fremington's Edge]] and Rouf may drop the [[Dog]].
 
*Wot may drop the [[Commerce]], Oney may drop the [[Judge]], Reeth may drop the [[Fremington's Edge]] and Rouf may drop the [[Dog]].
 
*All assassins have an increased chance to drop the [[Emperor]].
 
*All assassins have an increased chance to drop the [[Emperor]].
*Text of 'Assassins's Orders' item: ''From the desk of Handsome Jack''.
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*Mission item - Assassin's Orders: ''From the desk of Handsome Jack''.
 
*Any of the four Hyperion assassins may drop a class-specific skin:
 
*Any of the four Hyperion assassins may drop a class-specific skin:
 
{| style="margin:auto;" class="borderlands"
 
{| style="margin:auto;" class="borderlands"
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==Trivia==
 
==Trivia==
 
* The names of the Assassins "Wot", "Reeth" and "Rouf" are anagrams of "Two", "Three" and "Four". "Oney" is simply "one" with a "y" at the end. This is explained by Patricia Tannis during the gauntlet on Digistruct Peak.
 
* The names of the Assassins "Wot", "Reeth" and "Rouf" are anagrams of "Two", "Three" and "Four". "Oney" is simply "one" with a "y" at the end. This is explained by Patricia Tannis during the gauntlet on Digistruct Peak.
** Also during the gauntlet, Tannis claims that the assassins were disguised so perfectly that they exactly replicates the bandits they are supposed to replace, and they would have killed her and Lilith, if it weren't for the Vault Hunters' efforts to kill them.
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**Tannis also claims in Digistruct Peak that the assassins would have killed her and [[Lilith]].
 
* The main objectives each use a different term for 'killing' the assassin. The last one, MDK, stands for 'Murder Death Kill', which is a term coined in the 1993 movie ''[[wikipedia:Demolition_Man_(film)|Demolition Man]]''.
 
* The main objectives each use a different term for 'killing' the assassin. The last one, MDK, stands for 'Murder Death Kill', which is a term coined in the 1993 movie ''[[wikipedia:Demolition_Man_(film)|Demolition Man]]''.
   

Revision as of 03:21, 26 November 2019

[[Category:Sanctuary missions]]

Assassinate the Assassins is an optional mission given from the bounty board in Sanctuary. The mission involves killing Wot, Oney, Reeth, and Rouf hiding out in Southpaw Steam & Power.

Background

"Roland suspects that four Hyperion assassins are hiding out in Southpaw Steam & Power. He's asked any Crimson Raiders in the area (that means you) to find the disguised assassins and kill them."

Walkthrough

Objectives

  • Murder Assassin Wot
    • Assassinate Wot with a Pistol (optional)
  • Pick up ECHO recorder
  • Waste Assassin Oney
    • Assassinate Oney with a Sniper Rifle (optional)
  • Pick up ECHO recorder
  • Kill Assassin Reeth
    • Assassinate Reeth with Melee (optional)
  • Pick up ECHO recorder
  • MDK Assassin Rouf
    • Assassinate Rouf with a Shotgun (optional)
  • Pick up ECHO recorder

Strategy

Once the mission is accepted, the next stop is in Southpaw Steam & Power. Each of the assassins is marked by an objective waypoint, but concealed behind a closed door until approached. When approached, these barriers are removed and the assassins and their lackeys attack. In some cases a door to the next assassin will be closed until the immediate one dies and drops an ECHO Recorder, only to automatically open when the recorder has been played.

The first target is Assassin Wot, a marauder. He appears in the company of a badass psycho. The psycho can be led away from Wot, and if he is led down into the pit, he will be trapped there and resort to throwing axes. Wot defends himself both by wearing a shield and by frequently hiding behind cover.

The second target is Assassin Oney, a nomad with a rectangular metal physical shield worn on his back. Oney poses a substantial threat in close to mid-range combat with his shotgun, grenades and four suicide psychos but the bonus objective of assassinating him with a sniper rifle can help to maintain the fight at a comfortable range. He also has a very devastating charge attack which will do significant damage but can be easily dodged. He will only use this attack when the Vault Hunters are sufficiently close without any obstacles in between. The usage of Torgue weaponry is not recommended as Assassin Oney is resistant to explosive damage.

The third target is Assassin Reeth, a burning psycho that either throws or swings a flaming axe; both forms of attack are capable of dealing incendiary status effect damage. Reeth is accompanied by a Nomad Taskmaster and will not pursue the Vault Hunters if they leave his area.

The final target is Assassin Rouf, a fast-moving rat accompanied by a pair of nomad taskmasters. He quickly moves ahead of his men, but his quick movements can prove to be a hazardous distraction if chasing him leaves the slower duo to move closer unnoticed unless the nomads are taken out first. He attacks with a shotgun, and if the bonus objective is attempted this can become a tough fight with predominantly close range weapons on both sides, with the character being faced with a fleet-footed opponent.

Completion

"With the assassins dead, Sanctuary should be safe for the time being."

Turn In: Sanctuary Bounty Board

See Also

Media

Notes

  • Completing the optional objectives only requires the assassin to be killed with the specified weapon. Killing other enemies with the weapon type does not complete the objective.
  • Only the killing blow needs to be done with the specified weapon to achieve the optional objective. A kill with kunai from Death Bl0ss0m counts as melee kill.
  • Wot may drop the Commerce, Oney may drop the Judge, Reeth may drop the Fremington's Edge and Rouf may drop the Dog.
  • All assassins have an increased chance to drop the Emperor.
  • Mission item - Assassin's Orders: From the desk of Handsome Jack.
  • Any of the four Hyperion assassins may drop a class-specific skin:
Axton Gaige Krieg Maya Salvador Zer0
AxtonBlackOps BL2-Gaige-Skin-None Blacker BLACK AS DAY Darkfocus maya Black is Back 228px-Dark Night

Trivia

  • The names of the Assassins "Wot", "Reeth" and "Rouf" are anagrams of "Two", "Three" and "Four". "Oney" is simply "one" with a "y" at the end. This is explained by Patricia Tannis during the gauntlet on Digistruct Peak.
    • Tannis also claims in Digistruct Peak that the assassins would have killed her and Lilith.
  • The main objectives each use a different term for 'killing' the assassin. The last one, MDK, stands for 'Murder Death Kill', which is a term coined in the 1993 movie Demolition Man.