- For the enemy mechanic, see Damage#Armor.
Armor is a type of gear in Tiny Tina's Wonderlands.
Armor provides Fatemakers with additional powers. They can provide additional Class Power, Skill Points, and Stat buffs. Armor acts like Class Mods but unlike the Borderlands Class Mods they do not just boost one specific character, they can boost multiple classes.
Armor is made by Valora, Kleave, and Swifft and comes in various rarities.
Mechanics[]
The higher the rarity tier the more powerful armor is as more Skill Points and Stat Boosts it provides.
Rarity | Buffs |
---|---|
Common | 1 Secondary Stats |
Uncommon | 1 Class Power, 1 or 2 Secondary Stats |
Rare | Up to 3 bonus Skill Points, 1 Class Power, 2 or 3 Secondary Stats |
Epic | Up to 5 bonus Skill Points, 2 Class Powers, 2 or 3 Secondary Stats |
Legendary | Up to 5 bonus Skill Points, 2 Class Powers, 3 Secondary Stats, Legendary Effect |
Epic and Legendary rarity Armors get 5 Bonus Points that are distributed randomly. A Skill's maximum Bonus Points depend on its original maximum, i.e a skill with max 3 points can receive up to 3 bonus points.
Epic and Legendary Armor come with a Primary and Secondary Class Power, that are distinct. Primary Class Power is always 2x the Secondary Class Power.
Armor can have 2 or 3 out of 19 Passive Stat modifiers that are always distinct, ie each individual Passive Stat modifier can only spawn once.
Character Classes are being distributed between Light, Medium, and Heavy armor types. Each type has a dedicated type of armor.
Armor Type | Armor Title | Character Class |
---|---|---|
Light | Vestments | Graveborn and Spellshot |
Medium | Leather | Stabbomancer and Spore Warden |
Heavy | Plate | Clawbringer and Brr-Zerker |
Appearance of Unique and Legendary armor depends on the primary class it spawns with. Therefore, there are 3 visualy different variants of the same title.
Naming Conventions[]
Armor's full name follows this format:
Prefix 1 - Prefix 2 - Title - Suffix
Common class armors never spawn with a Prefix.
Uncommon, Rare, and Unique rarity armors spawn with Character Class name as a Prefix 1.
Epic, and Legendary - Combination of 2 Character Classes
Prefix 1 comes from combination of Character Classes:
Primary Character | Secondary Character | |||||
---|---|---|---|---|---|---|
Brr-Zerker | Clawbringer | Graveborn | Spellshot | Spore Warden | Stabbomancer | |
Brr-Zerker | N/A | Warrior's | Draugr's | Viking | Ranger's | Gladiator's |
Clawbringer | Commander's | N/A | Inquisitor's | Paladin's | Cavalier's | Battlemaster's |
Graveborn | Reaver's | Dragon Knight's | N/A | Lich's | Ghostlight's | Cultist's |
Spellshot | Wild Mage's | Warcaster's | Warlock's | N/A | Alchemist's | Trickster's |
Spore Warden | Hunter's | Elementalist's | Druid's | Bombardier's | N/A | Pathfinder's |
Stabbomancer | Swashbuckler's | Dueslist's | Assassin's | Spellsword's | Ambusher's | N/A |
Prefix 2
Only Epic and Legendary rarity variants may spawn with the Prefix 2 as follows:
Prefix 2 | Class Combination |
---|---|
Frayed Vestments | 2x Light Armor Character Classes |
Fine Vestments | 1 Light + 1 Medium Armor Character Class |
Grand Vestments | 1 Light + 1 Heavy Armor Character Class |
Boiled Leather | 2x Medium Armor Character Classes |
Layered Leather | 1 Medium + 1 Light Armor Character Class |
Reinforced Leather | 1 Medium + 1 Heavy Armor Character Class |
Adamant Plate | 2x Heavy Armor Character Classes |
Lightforged Plate | 1 Heavy + 1 Light Armor Character Class |
Sturdy Plate | 1 Heavy + 1 Medium Armor Character Class |
Suffix
Suffixes are determined by combination of up to 3 distinct Passive Stat modifiers, out of the pool of 19. Resulting number of possible suffixes is too high to be covered in this article.
Armor List[]
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