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{{stub}}
[[File:2012-09-26_00046.png|thumb|300px|The road where the original vault hunters get off the bus.]]
 
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{{infobox location
'The Arid Nexus - Badlands' is an area in Borderlands 2.
 
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| map = <gallery>
'The
 
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Arid Nexus Badlands Banner.jpg|Intro
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Arid_Nexus_-_Badlands_MapKD.png|Map
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</gallery>
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| region = Blight Region
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| fasttravel = Arid Nexus - Badlands
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| connections = [[Arid Nexus - Boneyard]]
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| game = Borderlands 2
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| dlc =
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}}
 
'''Arid Nexus - Badlands''' is an area in ''[[Borderlands 2]]''. Arid Nexus - Badlands is a region that was originally named [[Arid Badlands]] in ''[[Borderlands]]''. This area still consists of places from the original Badlands such as the house of [[T.K. Baha]], the starting area/bus stop and [[Fyrestone]].
   
 
Noticeably different is the presence of many [[Hyperion]] installations, particularly [[Eridium]] pipelines and an overpass situated above Fyrestone. Also present are pools of [[slag]].
Arid Nexus- Bandlands' Is what was originally named 'The Arid Badlands'. This area still ecompases places from the orginal Badlands such as the house of T.K Baha, the starting area/ bus-stop and Fyrestone.
 
   
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==Inhabitants==
Noticeably different is the presence of many Hyperion installations particularly Eridium pipelines and an overpass situated above Fyrestone. Also present are pools of slag, the greatest concentration of which being directly forward from Fyrestone and in its outer regions.
 
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===Common Enemies===
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*[[Constructor]]s
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*[[Loader]]s
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*[[Skag]]s
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*[[Surveyor]]s
   
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===Notable Enemies===
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*[[Saturn]]
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*[[Bone Head 2.0]]
   
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==Points of Interest==
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===Fyrestone===
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Fyrestone has become a slag-soaked junk yard since Hyperion moved their operation into the area. At the orders of [[Handsome Jack]] the town was preserved to mock the original [[Vault Hunters]], although robots were sent in to kill any remaining inhabitants. [[Dr. Zed]]'s old house still stands, although it is screened off by a lightning shield. This can be disabled from a breaker elevated on a covered platform next to the overpass above. Inside is a med vendor, and an ECHO recorder chronicling a fragment of Pandora's history. [[Marcus Kincaid]]'s gun shop is no longer open for business, although an ammo dump outside is still accessible. There is also a weapon crate on the roof.
   
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===Hyperion Info Stockade===
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The Stockade is reached via the elevated section of highway in the northeastern corner of the area. Players must use the elevator to reach the highway, close to where [[Saturn]] spawns. En route to the Stockade a group of Hyperion robots will land, followed by a Badass [[constructor]]. The power switch to the electric fence around Dr. Zed's old home is on a nearby raised platform separate from the highway at about the same elevation.
   
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The ground floor of the Stockade is defended by Hyperion troops, while the top floor, which houses the computer to be accessed for the [[Data Mining]] mission, is defended by a host of Hyperion robots, including a further constructor.
===Trivia===
 
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====Claptrap====
 
 
===T.K. Baha's House===
In the original borderlands jumping on top of Marcus' hut would enable the player to see an off-map claptrap waving and speaking to the player. Jumping on top of the same hut when in The Arid Nexus will present the player with a weapon box, next to the this weapon box is an identical dead claptrap.
 
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T.K. Baha's House is located near the transition to [[Arid Nexus - Boneyard]]. It has long been abandoned and now lies empty, with tipped-over chairs and little else to mark any previous occupancy. When the mission [[Uncle Teddy]] is collected from the old Fyrestone Bounty Board, a trapdoor leading to a basement level can be opened by way of a [[The Holy Spirits|Holy Spirits]] emblem dangling from the ceiling fan. The basement holds a weapon vendor and various lootable cash boxes and lockers.
====Dr. Zed's hut====
 
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Dr. Zed's original surgery is now shielded with electricity and contains a red weapon box. The fuse box to shut off the shield is on top of a makeshift tower down the northward path into the starting area.The fuse box can be shot from the overpass or from a fallen water tower adjacent to the fuse box's tower.
 
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==Notes==
[[Category:Challenges]]
 
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While most [[skags]] in the area are levelled reasonably close to other units in the area, approaching a hole in the large open area where Saturn appears will reveal one of them is lagging behind and is more appropriately levelled for the first game.
[[Category:Cult Of The Vault]]
 
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==Challenges==
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*[[Beginning of the End]]
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*[[Hey! Over Here!]]
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*[[Boned]]
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==Trivia==
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*A box of brains lies on the floor of T.K. Baha's House, alluding to his role in [[The Zombie Island of Dr. Ned]].
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*The entrance to Skag Gully from the original game is sealed off as well to familiar exits to Tartarus Station, Wayward Pass, Fyrestone Coliseum, and the gap to the other areas over Piss Wash Gully.
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*This is the only place in the base game (other than [[Control Core Angel]]) that does not have a challenge for Cult of the Vault.
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==See Also==
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*[[Arid Badlands]]
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==Media==
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<gallery widths="218" position="center" spacing="small" captionalign="center" hideaddbutton="true" orientation="none" navigation="true">
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20180808164456 1.jpg|Fyrestone-1
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20180808164447 1.jpg|Fyrestone-2
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20180808164513_1.jpg|Hyperion Info Stockade
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20180808164537_1.jpg|T.K Baha's House
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20180808164554_1.jpg|(Former) Fyrestone Coliseum Entrance
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20180808164717_1.jpg|Bone Head 2.0's Lair|link=https://borderlands.wikia.com/wiki/Bone_Head_2.0
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20180808164814_1.jpg|Saturn's Spawn Area|link=https://borderlands.wikia.com/wiki/Saturn
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BL2 Arid Nexus - Badlands Weapon Chests Guide
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</gallery>
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{{Navigate locations bl2}}
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<!-- Interwiki links -->
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[[fr:Arid Nexus - Badlands]]
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[[ru:Сердце Пустыни - Бесплодные Земли]]
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[[uk:Серце Пустелі - Пустка]]

Revision as of 04:33, 15 December 2019

Arid Nexus - Badlands is an area in Borderlands 2. Arid Nexus - Badlands is a region that was originally named Arid Badlands in Borderlands. This area still consists of places from the original Badlands such as the house of T.K. Baha, the starting area/bus stop and Fyrestone.

Noticeably different is the presence of many Hyperion installations, particularly Eridium pipelines and an overpass situated above Fyrestone. Also present are pools of slag.

Inhabitants

Common Enemies

Notable Enemies

Points of Interest

Fyrestone

Fyrestone has become a slag-soaked junk yard since Hyperion moved their operation into the area. At the orders of Handsome Jack the town was preserved to mock the original Vault Hunters, although robots were sent in to kill any remaining inhabitants. Dr. Zed's old house still stands, although it is screened off by a lightning shield. This can be disabled from a breaker elevated on a covered platform next to the overpass above. Inside is a med vendor, and an ECHO recorder chronicling a fragment of Pandora's history. Marcus Kincaid's gun shop is no longer open for business, although an ammo dump outside is still accessible. There is also a weapon crate on the roof.

Hyperion Info Stockade

The Stockade is reached via the elevated section of highway in the northeastern corner of the area. Players must use the elevator to reach the highway, close to where Saturn spawns. En route to the Stockade a group of Hyperion robots will land, followed by a Badass constructor. The power switch to the electric fence around Dr. Zed's old home is on a nearby raised platform separate from the highway at about the same elevation.

The ground floor of the Stockade is defended by Hyperion troops, while the top floor, which houses the computer to be accessed for the Data Mining mission, is defended by a host of Hyperion robots, including a further constructor.

T.K. Baha's House

T.K. Baha's House is located near the transition to Arid Nexus - Boneyard. It has long been abandoned and now lies empty, with tipped-over chairs and little else to mark any previous occupancy. When the mission Uncle Teddy is collected from the old Fyrestone Bounty Board, a trapdoor leading to a basement level can be opened by way of a Holy Spirits emblem dangling from the ceiling fan. The basement holds a weapon vendor and various lootable cash boxes and lockers.

Notes

While most skags in the area are levelled reasonably close to other units in the area, approaching a hole in the large open area where Saturn appears will reveal one of them is lagging behind and is more appropriately levelled for the first game.

Challenges

Trivia

  • A box of brains lies on the floor of T.K. Baha's House, alluding to his role in The Zombie Island of Dr. Ned.
  • The entrance to Skag Gully from the original game is sealed off as well to familiar exits to Tartarus Station, Wayward Pass, Fyrestone Coliseum, and the gap to the other areas over Piss Wash Gully.
  • This is the only place in the base game (other than Control Core Angel) that does not have a challenge for Cult of the Vault.

See Also

Media