- For other uses, see Anointed.
Anointed items include special effect bonuses that can spawn on items in Borderlands 3.
Overview
Like class mods, some effects are only valid for a single class, while others are universal. Anointed item effects are usually activated for a short time at the end of the action skill duration. Items that can be anointed are are weapons, shields, and grenade mods.
Anointed items can only spawn as world drops for a character that has completed the main story. Before that, they can be purchased from the vending machine outside Crazy Earl's door for a large amount of Eridium.
As new content updates are released, they can include new anointed bonuses. They are divided into generations and are the following:
- First Generation
- On November 21, 2019, The Takedown at the Maliwan Blacksite patch introduced new anointed effects.
- For universal modifiers, they are marked with one asterisk.
- Second Generation
- On April 23, 2020, The Mayhem 2.0 patch introduced additional new anointed effects[1].
- For universal modifiers, they are marked with two asterisks.
Siren
Amara, The Siren | ||||
---|---|---|---|---|
Weapons | ||||
Gen | Condition | Effect | ||
After using Phasecast | 250% increased weapon damage. | |||
After using Phasecast | 50% increased status effect chance. | |||
After using Phaseslam | 300% increased weapon damage. | |||
After using Phaseslam | 200% increased melee damage | |||
While Phasegrasp is active | 71% decreased weapon charge time and 12% increased fire rate. | |||
On action skill end | 75% (misleading description; 40% is the actual bonus) bonus radiation damage | |||
Shields | ||||
Gen | Condition | Effect | ||
After using Phaseslam | 200% increased melee damage. | |||
After using Phaseslam | 20% increased damage reduction and 12% increased movement speed. | |||
While Phasegrasp is active | Amara constantly triggers novas. |
Beastmaster
FL4K, The Beastmaster | ||||
---|---|---|---|---|
Weapons | ||||
Gen | Condition | Effect | ||
After issuing Attack Command | Gain 30% life steal. | |||
After issuing Attack Command | 8% increased movement speed. | |||
After using Rakk Attack! | 50% increased critical hit damage. | |||
While Fade Away is active | Greatly increased accuracy and handling. | |||
While Gamma Burst is active | 115% increased radiation damage | |||
On Fade Away end | Trigger non-elemental nova. | |||
Gen | Passive Effects | |||
Enemies damaged by Rakk Attack! take 100% increased damage. | ||||
Grants an extra charge of Rakk Attack! | ||||
Shields | ||||
Gen | Condition | Effect | ||
When exiting Fade Away | Create a nova that deals X damage. | |||
Gen | Passive Effects | |||
Grants an extra charge of Rakk Attack! |
Gunner
Moze, The Gunner | ||||
---|---|---|---|---|
Weapons | ||||
Gen | Condition | Effect | ||
After exiting Iron Bear | Next three magazines have 33% increased reload speed and 67% increased handling. | |||
After exiting Iron Bear | Next two magazines have 125% bonus incendiary damage. | |||
After exiting Iron Bear | 160% increased splash damage for 18 seconds. | |||
After exiting Iron Bear | Kills increase Iron Bear's cooldown rate by 30%. | |||
While Auto Bear is active | 75% bonus incendiary damage. | |||
Gen | Passive Effects | |||
2nd | Elemental critical hits can cause status effects of that element to explode, creating a nova that deals 500% of the status effect's damage. | |||
Shields | ||||
Gen | Condition | Effect | ||
After exiting Iron Bear | 75% increased shields and health for 25 seconds. | |||
After exiting Iron Bear | Kills increase Iron Bear's cooldown by 30%. | |||
When entering and exiting Iron Bear | Create a nova that deals damage. | |||
Grenades | ||||
Gen | Condition | Effect | ||
While Iron Bear is active | Taking damage has a 20% chance to spawn a grenade. |
Operative
Zane, The Operative | ||||
---|---|---|---|---|
Weapons | ||||
Gen | Condition | Effect | ||
After swapping places with Digi-Clone | 130% increased weapon damage. | |||
After swapping places with Digi-Clone | Your weapon is reloaded. | |||
While Digi-Clone is active | Regenerate 12% of magazine ammo per second. | |||
While Barrier is active | 60% increased accuracy and 70% increased critical hit damage. | |||
While Barrier is active | Status Effect Chance is increased by 50%. | |||
While SNTNL is active | 9% increased fire rate and 23% increased reload speed. | |||
While SNTNL is active | 100% of dealt damage is added as cryo damage. | |||
Shields | ||||
Gen | Condition | Effect | ||
While Digi-Clone is active | Regenerate 3% max health per second. | |||
When Barrier is active | Instantly start recharging your shields. | |||
While SNTNL is active | 15% increased movement speed. |
Universal
Weapon
- On action skill end - 100% increased weapon damage.
- On action skill end - Next two magazines have 50% bonus elemental damage.
- On action skill end - Gain 15% life steal.
- On action skill end - 75% increased weapon status effect chance and damage.
- On action skill end - 100% increased melee damage.
- On action skill end - 20% increased action skill cooldown rate.
- On action skill end - 125% increased damage against Badass, Named, and Boss enemies.
- On action skill end - Splash Damage is increased by 125%.
- On action skill end - Projectile Speed is increased by 100% for a short time.
- Consecutive Hits increase weapon damage by 1% per hit, misses remove all bonuses. *
- The maximum weapon damage increase is a ~250% increase to weapon damage. Not doing damage for one second also removes this bonus entirely. Firing is not needed if some form of damage over time maintains the bonus during reloads.
- Killing an enemy grants 5% Weapon Damage and Reload Speed for 25 seconds, this effect stacks. *
- While enemies are below 25% health, gain 50% increased Weapon Damage. *
- While an Action Skill is Active, Weapon Damage is increased by 200%.**
- While an Action Skill is Active, constantly trigger novas that deal 13678 damage (lvl 57+).**
- While an Action Skill is Active, Deal 75% more Weapon Damage to Badass, Named, and Boss enemies.**
- Gain 300% increased Weapon Damage against enemies above 90% health.**
- While under 50% health, deal 150% bonus radiation damage.**
Shield
- On action skill end - Regenerate 5% maximum health per second.
- On action skill end - 20% increased action skill cooldown rate.
- On action skill end - Damage taken is reduced by 13%.
- On action skill end - 50% bonus elemental damage (specific element) with weapons for 10 seconds. *
- If used in combination with a grenade mod with the same anointment, the effect does not stack if they're the same element. Thus, the vault hunter should use items with different bonus elements.
- This bonus also applies to melee attacks, action skills and grenades; however it is mostly treated like gun damage for calculation, so it will be affected by most gun damage bonuses but not by most melee, action skill or grenade damage bonuses.
- On Action Skill Start - Activate any effects that trigger on shield break or fill.**
- On Shield break, the next shot deals 100% shield capacity as bonus Amp Damage.**
Grenade Mod
- On action skill start - Regenerate one grenade.
- While an Action Skill is Active, Grenade Damage is increased by 150%.**
- On action skill end - 50% bonus elemental damage (specific element) with weapons for 10 seconds. (see Shield section above)
- On Grenade Thrown - Weapon, Grenade, and Action Skill Damage are increased by 25% for 6 seconds.
Sources
- After completing the main story, anointed items will appear in all random loot, including lootables, chests, shops, and enemies. Quest rewards can be obtained with anointments as well.
- Anointed items drop randomly with increased chances in Mayhem Mode, further increased with each successive tier.
- Anointed items can be purchased with Eridium from Crazy Earl aboard Sanctuary III. This allows anointments to be obtained much earlier and at lower levels than normal.
- Can be created by the Eridian Fabricator.
Notes
- Some weapons may spawn with useless anointments that can't be triggered. Examples include Infinity.
References
- ↑ Gearbox Software (April 23, 2020) "Borderlands 3 Patch and Hotfixes: April 23, 2020" Borderlands Official Website. Retrieved April 23, 2020.