You planning a follow-up? – Always shock. Shoots two different projectiles depending if the character is hip firing or aiming down the sights. When hip fired, it shoots a slow-moving energy ball. When zoomed in, it shoots a fast-moving energy bolt.
Usage & Description
The energy ball can be detonated with the energy bolt, exploding and damaging enemies in a fairly large area around it.
The projectiles can be switched with Alternative Fire mode although this is slower than zooming in or out.
The name ASMD is derived from the ASMD weapon in 1998's Unreal, the acronym itself coming from the partial phrase, "...and suck my dick." from the movie Fear of a Black Hat.
The weapon's projectiles are also from the Unreal series, specifically the Shock Rifle, which is also a dual-mode weapon (The aforementioned combination is known as the "Shock Combo" by Unreal enthusiasts)