Legendary items are rare weapons featuring unique red text effects, with a yellow, orange or dark orange coloration on their item cards in Borderlands, and an orange coloration in Borderlands 2 and Borderlands: The Pre-Sequel. Unlike unique items, legendary items can spawn at any time, can usually be acquired anywhere, and don't have any restrictions on their parts, provided generic rules are respected.
Tiny Tina isn't quite so tiny anymore: in her Borderlands 3 appearance, the thirteen-year-old explosives expert is now all grown up. Her love of explosives, however, seems to have remain unchanged. Like Lilith, Tiny Tina has a connection to Roland and the Crimson Raiders.
A Siren is a woman within the Borderlands Universe who has incredible powers, and can be distinguished by a series of tattoos running down one half of her body. Handsome Jack has stated that no more than six Sirens can exist at the same time. At the time of Borderlands 2, Lilith, Maya, and Angel were known to be Sirens. A fourth, the now deceased Commandant Steele, whose Crimson Lance was revived under Roland as the Crimson Raiders, was also confirmed to be a Siren. At the time of Borderlands 3, at least two more Sirens have been identified: the Vault HunterAmara, and the cult leader Tyreen Calypso, bringing the total number of identified Sirens to six. It is unknown if there are other living Sirens at this time.
Apart from their tattoos, Sirens are unified by their Phase-based abilities like Phasewalk, Phase Strike, and Phaseslam, as well as their ability to generate wings.
Moze the Gunner is one of four playable Vault Hunters in Borderlands 3. Like Roland and Axton, Moze fought on behalf of a Pandoran weapons manufacturer before becoming a Vault Hunter: Moze was the sole survivor of a failed Vladof mission in Darzaran Bay. She attributes her survival to the protection of "Iron Bear", a 15-ton titanium mech, and the two remain best friends.