Wiki Borderlands

Équipe de développement de Borderlands, selon les crédits originaux.

Production[]

  • Stephen Bahl : Executive Producer
  • Randy Pitchford : Executive Producer
  • Brian Martel : Executive Producer
  • Simon Hurley : Producer
  • Stephen Palmer : Producer
  • Brian Burleson : Associate Producer
  • Matt Charles : Associate Producer
  • Chase Sensky : Associate Producer
  • Aaron Thibault : Associate Producer
  • Brian Martel : Art Director
  • Jennifer Wildes : Art Director
  • Matthew Armstrong : Game Design Director
  • Steven Jones : Technical Director
  • Jim Sanders : Art team lead
  • Graeme Timmins : Level Design Team Lead
  • Mikey Neumann : Associate Creative Director
  • Michael Weber : Director of Central Development

Visual Design[]

  • Timothy A. Wilson : Environment Art Director
  • Brian Cozzens : Technical Art Director
  • Rich Fleider : Outsourcing Producer
  • Adam May : Character Modeler
  • Scott Kester : Concept Artist
  • Kale Menges : Concept Artist
  • Lorin Wood : Concept Artist
  • Stephen Bahl : Artist
  • Mark Forsyth : Artist
  • Brent Hallon : Artist
  • Brian Martel : Artist
  • Mikey Neumann : Artist
  • Robert Santiago : Artist
  • Jennifer Wildes : Artist
  • Evan Gill : Technical Artist
  • Steven Strobel : Junior Technical Artist
  • Jim Sanders : Lead Visual Effects Artist
  • Jeramy Cooke : Visual Effects Artist
  • Ben Eoff : Visual Effects Artist
  • Mark Forsyth : Visual Effects Artist
  • Nicholas Wilson : Visual Effects Artist
  • James Gilligan : Supplemental Art
  • Mark Leon : Supplemental Art
  • Ricky Oh : Supplemental Art
  • Kevin Penrod : Supplemental Art
  • Hung Pham : Supplemental Art

Game Design[]

  • Matthew Armstrong : Game Designer
  • Ruben Cabrera : Game Designer
  • Jeramy Cooke : Game Designer
  • Rob Heironimus : Game Designer
  • Paul Hellquist : Game Designer
  • Jonathan Hemingway : Game Designer
  • Randy Pitchford : Game Designer
  • Keith Schuler : Game Designer

Level Design[]

  • John Anderson : Level Designer
  • David Avery : Level Designer
  • Ken Banks : Level Designer
  • Patrick Blank : Level Designer
  • Stephen Cole : Level Designer
  • Richard Cowgil : Level Designer
  • Mike Davis : Level Designer
  • Zach Ford : Level Designer
  • Richard Jessup : Level Designer
  • Drew Mobley : Level Designer
  • Nate Overman : Level Designer
  • Jason Reiss : Level Designer
  • Carl Shedd : Level Designer
  • Joe Swinbank : Level Designer

Programmers[]

  • Patrick Deupree : Programming Lead
  • Jimmy Sieben : Programming Lead
  • Scott Velasquez : Programming Producer
  • Daniel Algood : Programmer
  • Ryan Fields : Programmer
  • Jasper Foreman : Programmer
  • Neil Johnson : Programmer
  • Charles Kostick : Programmer
  • Aaron Nations : Programmer
  • Chris Pickett : Programmer
  • J. Kyle Pittman : Programmer
  • John Roberts : Programmer
  • Leo Sieben : Programmer
  • Benny Wilson : Programmer
  • Aaron Apgar : Supplemental Programming
  • Brian Bebich : Supplemental Programming
  • Fredric Echols : Supplemental Programming
  • Don Eubanks : Supplemental Programming
  • Chris Guthery : Supplemental Programming
  • Chase Sensky : Supplemental Programming
  • Jim Shepard : Supplemental Programming
  • Jimmy Sieben : Configuration Management