This is a build for Zane using the Seein' Dead class mod added in the Handsome Jackpot dlc. This build will require a bit more maneuvering and positioning of the clone but with a little practice, you can make this build easily stand out among other Zane builds.
There might be some skill choices here that confuse you. I'll start with Violent Momentum, which has had a bit of a tough time being understood by most people. My understanding is that walking at base speed will add a flat damage buff to your guns based off the number of points you invest (4% per point). I also understand that every 1% increase to your movement speed is also a 1% increase to your gun damage as long as you are moving. This increase to damage based on movement speed is also why I invested in the skills Violent Speed and Supersonic Man. With both of these skills active at the same time, you gain a 100% increase to your gun damage which is pretty substantial. This isn't even counting other kill skills that you activate along the way and the 25% to kill skill effects from the Seein' Dead class mod. With the bonuses to Playing Dirty from the class mod, you can increase your chance to fire an additional projectile to 105% thus giving you more opportunities to activate your kill skills from shooting enemies. Good Misfortune is a key skill as it allows you to keep your action skills up for an insane amount of time. The great thing about the Seein' Dead class mod is that shots fired by your drone or your clone can also activate your kill skills which makes it almost impossible for them to wear off. The whole thing is an endless cycle as your action skills activate your kill skills and your kill skills keep your action skills active. With an endless amount of enemies, I have no doubt that it could last indefinitely.
The Cutsman is really helpful for this build as it passes through enemies and can give your projectiles an increased chance to activate your kill skills. I added the EM-P5 as it increases your movement speed which further increases your damage buff from Violent Momentum. The grenade I chose is the Hex as it tracks enemies and increases the damage output of your clone and drone. The Transformer makes yet another appearance in this build as it did in my past two builds since it is just that damn good. The shock immunity and absorb chance is such a great combination that I would go as far to say that it is easily the best general use shield in the game at the moment. The artifact you use is really up to you. I am partial to the Snowdrift as it gives you a massive boost in speed which can help reposition your clone when moving between fights.
I hope you enjoy trying out this build and that you make changes to it as you see fit. If you have any questions or suggestions feel free to comment and I'll reply as quickly as I can. Thanks again for reading.