Patch 1.02 (Borderlands 2)

Patch 1.02 was released on 10/22/2012 for the Xbox 360 and 10/17/2012 PS3.

PS3

 * Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode.
 * Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
 * Fixed the vendor UI sometimes showing a count of 1 less item in the player's backpack than is actually there.
 * Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
 * Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
 * Allowed players to trade with each other when at maximum backpack capacity if they're trading the same number of items with each other.
 * Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression.
 * Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list.
 * Added safeguards against the game getting stuck on a 'Saving...' prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances.
 * Fixed the "has abandoned your struggle!" message sometimes appearing with no player name.
 * Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
 * Fixed co-op players sometimes spawning at different places after a level transition.
 * Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area.
 * Fixed an error where clients would sometimes see certain weapons firing in incorrect directions.
 * Fixed a blocker in the "Do No Harm" mission and repaired users already affected by the bug.
 * Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Made the user's inventory not jump to the top of the list when using a customization item.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed a bug with shields that reduce the player's maximum health not displaying the amount of health reduced on the item card.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Enemies affected by a Siren's Thoughtlock ability may now be damaged by other players.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed occasionally skipping players being added to the "players met" list.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed network settings staying in LAN mode when reconnecting to PSN after signing out while the game was in an online mode.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed the Taiwanese currency not displaying correctly in the in-game marketplace.

Xbox 360

 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed the vendor UI sometimes showing a count of 1 less item in the player's backpack than is actually there.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Allowed players to trade with each other when at maximum backpack capacity if they're trading the same number of items with each other.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Added safeguards against the game getting stuck on a 'Saving...' prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed the "has abandoned your struggle!" message sometimes appearing with no player name.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed co-op players sometimes spawning at different places after a level transition.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an error where clients would sometimes see certain weapons firing in incorrect directions.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed a blocker in the "Do No Harm" mission and repaired users already affected by the bug.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Made the user's inventory not jump to the top of the list when using a customization item.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed a bug with shields that reduce the player's maximum health not displaying the amount of health reduced on the item card.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Enemies affected by a Siren's Thoughtlock ability may now be damaged by other players.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
 * <span style="color:rgb(221,221,221);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn't have.