Patch 1.8.X (Borderlands 2)

Patch 1.8.0
Patch 1.8.0 was released on February 6, 2014 for Xbox 360 and February 11, 2014 for PC and PS3. 

General

 * Added an “Expansion” sort option to the mission log, which allows you to sort missions by the DLC that contains them.
 * Added a ColorBlind mode (the option can be found in Main Menu > Options > Video).
 * Addressed an issue when scrolling through player inventory in vending machines before it finishes loading.
 * Addressed an issue where Golden Keys would reset to zero if the user attempted to redeem more than 255.
 * Addressed an issue with The Bee shield applying incorrect damage when using explosive weapons.
 * Addressed an issue where clients would be unable to pick up some items.
 * Addressed an issue where enemies could be healed by rockets if they were near a Siren using Restoration.
 * Addressed an issue where Deathmark and Thoughtlock FX would display incorrectly on some enemies.
 * Addressed an issue where Zer0’s “Execute” skill will flash on screen when entering Deception without having Execute trained.
 * Addressed an issue where Zer0’s Deception HUD would occasionally persist after Deception had ended.
 * Addressed an issue where the camera could sometimes become stuck in a third-person view when entering a vehicle.
 * Addressed an issue where Gaige failed to emote when summoning DeathTrap.
 * Addressed an issue where Gaige’s “One Two Boom” orb could not be exploded by E-Tech weapons.
 * Addressed an issue where Raving Retribution projectiles would sometimes cause damage to Krieg. Flame Flare made this issue more likely to occur.
 * Addressed an issue where Buzzaxe Rampage would not reset from Release the Beast during fast travel.
 * (Bloody Harvest DLC) Addressed an issue where projectiles would pass through Pumpling’s head without causing damage.
 * (Bloody Harvest DLC) Addressed an issue which caused Sully the Blacksmith to only throw hammers and not use his other attacks.
 * (Mr. Torgue/ Ultimate Vault Hunter Upgrade Pack 2 DLC) Addressed an issue where an overpowered Hoplite shield would drop player health to zero.
 * (Ultimate Vault Hunter Upgrade Pack 1 DLC) Addressed an issue where the Butcher shotgun reload would go out of sync for clients.
 * (Ultimate Vault Hunter Upgrade Pack 2 DLC) Addressed the opening which allowed players to grenade jump over the walls in Digistruct Peak.
 * (Tiny Tina DLC) Addressed a minor texture issue on Salvador’s Dragon Keep skin.

Permanent Hot Fixes

 * Addressed an issue where the Psycho’s Blood Blister class mod modified the Boiling Blood skill, instead of Blood Bath.
 * (Mercenary Day DLC) Addressed an issue where Timothy would fail to emote on clients.
 * (Tiny Tina DLC) Added Dragon Keep head customizations to Dice chests.
 * Made Loot Hunt item changes permanent.
 * Increased Explosion Size for Flakker
 * Increased Damage and Grenade Explosion Size for Kerblaster
 * Increased Explosion Size for Cobra
 * Increased Explosion Size for Boom Puppy
 * Increased Damage, Explosion Size, and Control for Sky Rocket
 * Vladof Rocket Launchers have increased Damage and Faster Reloads
 * Dahl SMGs have increased Stability
 * Increased number of shots fired for Boneshredder
 * Bandit SMGs have increased Magazine Size and Damage
 * Increased Number and Damage of Bunny Bombs for Bunny
 * Increased Damage and Radius of Secondary Explosions for Logan's Gun
 * Increased Explosive Power at Bite for The Teeth of Terramorphous
 * Increased Damage and Baby Gun Power for Baby Maker
 * Secret Bonus for Morningstar Upgraded
 * Increased effectiveness of Twister
 * Bandit Assault rifles have increased Clip Size
 * Tediore pistols have increased Magazine Size
 * Increased Critical Damage for Lady Fist
 * Maliwan Rocket Launchers have increased Reload Speed and Status Effect Chance
 * Increased Damage and Explosive Radius for Landscaper
 * Increased Magazine Size, Damage, and Reduced Self Damage for Gunerang
 * Increased Damage for Octo
 * Increased Damage and Projectile Radius for Fastball
 * Increased Damage and Ricochets for Tidal Wave
 * Hyperion pistols have increased Magazine Size and Accuracy Recovery
 * Increased Damage for Madhous
 * Increased Skill Recharge Time and Damage for Little Evie
 * Increased Damage and Accuracy for Veruc
 * Increased Damage and Magazine Size for Gub
 * Bandit pistols have increased Magazine Size
 * Increased Damage and higher Elemental Effect Chance for Longbow
 * Increased Accuracy and Critical Hit Bonus for Fremington's Edge
 * Increased Damage and Magazine Size for The Emperor
 * Bandit shotguns have a Faster Reload and an additional shot in the Magazine
 * Increased Explosion Size and an Extra Shot in Burst Fire for the Hornet
 * Dahl pistols have increased Stability and larger Magazine