User:Nagamarky

Subpages

 * Inventory
 * Notes
 * Gallery

To-Do List

 * Add pearlescent weapon loot pools. 01:30, April 26, 2010 (UTC)
 * Add pearlescent shield loot pools. 12:38, April 26, 2010 (UTC)
 * Link to Badass Lance! 12:13, April 26, 2010 (UTC)
 * Upload properly-prefixed Unforgiven and Anaconda constructs. 16:07, April 30, 2010 (UTC)
 * Upload 2-shot Aries and Defiler constructs. 16:07, April 30, 2010 (UTC)
 * Standardise all legendary weapons! 15:09, May 2, 2010 (UTC)
 * Pearlescents should still be untouched since loot pool formatting. Check anyway. 15:42, May 2, 2010 (UTC)
 * Standardise all red text weapons! I knew it wouldn't end with the oranges and pearls.... 09:59, June 8, 2010 (UTC)


 * Standardise weapon infoboxes (remove all Normal elements, update pictures, update stats)
 * Fix userbox picture sizes. Check for consistency with 43px.
 * Rewrite ZM's specific minion strategies.
 * Prefixes for Eridian elemental guns, 3 or 4 tiers?
 * Consolidate each element into one page.

FAQs
Is my weapon modded ?
 * If you didn't find it yourself on singleplayer [ OR ] if you didn't find it in a weapons chest, it's modded. More importantly, if your friend gave it to you, it's definitely modded.
 * Twisted/Anarchy/Matador/Shredder are the most common mod labels - the first giving increased damage, and the other three adding projectiles. If it has a dual title, i.e. same prefix/title in both slots, then it is also modded.

Why does the level requirement decrease when I equip my weapon?
 * Weapon proficiency was also supposed to reduce the level requirement for weapons of that type. The feature was eventually removed from final release, but the graphics for it were left in the game code. (This means that, had the feature been implemented, you could start Knoxx on playthrough 1 with playthrough 2 guns, because the level 61 requirement is lowered to level 49 with maxed 50 proficiency. Too bad it was scrapped.)

Why can't I turn in "Talk To Tannis" ?
 * "Talk To Tannis" is an obsolete mission. (It was probably due to take place at the end of the main storyline when Tannis was still in her cell.) The only way to acquire this mission is by joining a game with the host having this glitched mission in the log. The mission was removed from the plot, hence her interaction with the mission has been removed as well: most people receive this mission after the main storyline is complete, and Tannis would be in The Rust Commons West instead of in her cell in the Crimson Fastness, so it is not possible to talk to the correct NPC. Even acquiring this mission early will not let you turn it in, as Tannis is not coded to accept the mission anymore. The only way to get rid of this mission is to delete it manually.

Why can't I turn in "Keep Your Insides Inside" ?
 * "Keep Your Insides Inside" is a similar mission to "Fix'er Upper", where Dr. Zed asks you to fix, then buy a shield from, the medical vendor. Around the time of Leaving Fyrestone, the game checks for completion of "Keep Your Insides Inside"; failing to register it, the game activates the mission. Even acquiring this mission early will not let you turn it in, as Dr. Zed is not coded to accept the mission anymore. The only way to get rid of this mission is to delete it manually.

Why are my Crawmerax drops disappearing ?
 * The graphical overload of generating and maintaining too many item instances prevents new items from displaying. The solution is to clear the arena of all items - firing a shot and picking up stray ammo may also help. This should be done after every run, although this usually happens after the third or fourth remap.