Borderlands PC Tweaks

The configuration files:
The majority of tweaks are made in configuration files, which have a .ini extension. Due to this, they are often referred to simply as INIs

These files are stored in:

Documents\My Games\Borderlands\WillowGame\Config\

This folder contains the following files:



The files that most tweaks are made in:
 * WillowEngine.ini


 * WillowEngine contains most technical settings, such as graphics quality.
 * WillowGame.ini


 * WillowGame contains most game options that are neither technical or dealing with input, such as weapon bob
 * WillowInput.ini


 * WillowInput deals entirely with how you control things in game, either with the keyboard, mouse, or gamepad

All these files can be edited directly with Notepad (Right click -&gt; Edit)

Warnings:
These tweaks will be reversible only if the .ini files are backed up.

When joining a game, you may be sent the ini files of the host. This is one reason it is best to make the files read-only once you have edited them. Any tweaks that have permanent effects on your save file will be noted with a star (*)

Before tweaking:
This is important: Start Borderlands at least once before tweaking for the first time. Go to Options, and change a control - any control. This is necessary to build a binding list in WillowInput.ini

Next, back up all configuration files.
 * Making a copy of the Config folder inside the WillowGame folder is the simplest method.
 * The SaveData folder should be backed up as well. This is a good idea even if not editing your ini files, as save corruption is unfortunately common.

Finally, make sure all file extensions can be seen.
 * If you're on XP, open a file browsing window and go to the Tools menu.
 * If you're on Vista or 7, press Alt inside a browsing window, then go to the tools menu.
 * Pick Folder Options
 * Go to the View tab
 * Un-check Hide extensions for known file types
 * Press Ok

Tweak format:
Each tweak will be under the corresponding category, and will begin with the file to be edited. If there is a relevant forum thread, it will be linked as well.

Commenting INI file lines:
Any line of a ini file will be disabled by putting a semicolon before it. An example of this is in the startup movies tweak.

Finding the borderlands folder:

 * For Steam users, the game folder will be:

Steam\steamapps\common\borderlands


 * Otherwise, the folder should be in Program Files under a 2K Games or Gearbox Games folder. (Unless installed to a custom directory)

Creating a shortcut:
Some tweaks or fixes requires modifying the shortcut to start borderlands.

If there is an existing shortcut, it can be copied for a back-up. Otherwise, make a shortcut to Borderlands\binaries\borderlands.exe

When told to modify the shortcut, right click it, and click properties. Most changes will be in the Target box. If the contents of the target box are quoted, make sure the end quote is always at the end of the executable, eg: For Steam users:
 * "C:\Program Files\Borderlands\binaries\Borderlands.exe" -nomoviestartup
 * Not: "C:\Program Files\Borderlands\binaries\Borderlands.exe -nomoviestartup"

The same effect can also be achieved within Steam itself rather that creating a shortcut.

Simply right click on Borderlands from the games list, go to Properties, under the General tab there is a button for Set Launch Options... in the prompt that appears type -nomoviestartup click okay and close the properties.

Bindings changes:
Unless otherwise noted, all pasted binds (Eg FOV binds) must be placed AFTER the existing bindings. Existing bindings are located beneath the "WillowGame.WillowPlayerInput" section.

Another thing that may affect bindings is 'Word Wrap' in Notepad. When Word Wrap is activated, bindings which are inserted may not work properly.

Increase difficulty:
WillowGame.ini Find under [Engine.GameInfo] : GameDifficulty=+1.0

Replace with: GameDifficulty=+4.0

WORKS ONLY in multiplayer LAN mode with 2+ players... Because the increase in difficulty has nothing to do with the config file, only the additional (inactive or otherwise) players.

Increased ragdoll duration:
WillowGame.ini Find under [WillowGame.WillowPawn] :

SecondsBeforeConsideringRagdollRemoval=6­00.0 SecondsBeforeVisibleRagdollRemoval=600.0 SecondsBetweenRagdollRemovalAttempts=1.0 SecondsBeforePhysicsShutsDown=8.0

Replace with:

SecondsBeforeConsideringRagdollRemoval=1200.0 SecondsBeforeVisibleRagdollRemoval=1600.0 SecondsBetweenRagdollRemovalAttempts=900.0 SecondsBeforePhysicsShutsDown=9000.0 as seen on http://www.youtube.com/watch?v=kkWDtsG_pWY
 * ( The Evil Dr. F's Note -  180 seconds on each gives you 3 minutes to play with your dollies before you have to find a new toy to kill.)

Disable startup movies:
WillowEngine.ini Find: [FullScreenMovie] StartupMovies=2K_logo StartupMovies=Gearbox_logo StartupMovies=NVidia StartupMovies=Loading SkippableMovies=2K_logo SkippableMovies=Gearbox_logo SkippableMovies=Attract SkippableMovies=NVidia

Replace with: [FullScreenMovie] ;StartupMovies=2K_logo ;StartupMovies=Gearbox_logo ;StartupMovies=NVidia ;StartupMovies=Loading SkippableMovies=2K_logo SkippableMovies=Gearbox_logo SkippableMovies=Attract SkippableMovies=NVidia

Disable story introduction movies:
To avoid being forced to watch the story intro, the bus sequence, and the guardian angel sequence by re-naming the corresponding files. Open the folder: Borderlands\WillowGame\Movies

Rename these files: Prelude.bik Attract.bik VoG_Transition_Movie.bik

To: Prelude.bik_ Attract.bik_ VoG_Transition_Movie.bik_

Note that Steam users may find these movies are redownloaded upon release of an official patch. Temporarily renaming them back to the original names prior to letting steam download the patch should avoid this issue.

Disable ALL movies:
If disabling ALL movies, including cutscenes, is desired then add this to the Target field of the borderlands shortcut: -nomoviestartup

It should look like this, but the rest may be different: "C:\2k Games\Borderlands\binaries\Borderlands.exe" -nomoviestartup

Adjust FOV (Field of View):
WillowInput.ini Find: [WillowGame.WillowPlayerInput]

Add after existing bindings: Bindings=(Name="F9",Command="FOV 70",Control=False,Shift=False,Alt=False) Bindings=(Name="F10",Command="FOV 85",Control=False,Shift=False,Alt=False) Bindings=(Name="F11",Command="FOV 95.4370607151",Control=False,Shift=False,Alt=False) Bindings=(Name="F12",Command="FOV 101.409630521",Control=False,Shift=False,Alt=False)

FOV 70 (Key F9) is the default FOV FOV 95 (Key F11) is for 16:10 screen FOV 101 (Key F12) is for 16:9 screen

Changing the key (Name="") or the desired FOV ("FOV #") can be done to fit your needs. Note: FOV will be reset each time the game is started, or when entering a vehicle in co-op.

Force FOV to update:
There are two common ways of doing this.
 * Bind your FOV to the forward movement command (Can cause stuttering while driving a vehicle)

Bindings=(Name="E",Command="MoveForward | Axis aGas Speed=+1.0 | FOV 96",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)


 * Bind your FOV to the sprint command

Bindings=(Name="LeftShift",Command="advancedbutton bAdvancedButtonAux6 | FOV 110",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

(Change the FOV # to your desired FOV)

FOV Vehicle stuttering workaround:
Unfortunately this workaround involves hitting one extra button upon entering / exiting vehicles.

Add before existing bindings: Bindings=(Name="FieldOfView",Command="FOV 90",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="SetFieldOfView",Command="setbind FieldOfView FOV 90 | setbind X RemoveFieldOfView",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="RemoveFieldOfView",Command="setbind FieldOfView FOV 70 | setbind X SetFieldOfView",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="X",Command="RemoveFieldOfView",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

(Change the FOV # to your desired FOV for both FieldOfView and SetFieldOfView bindings - FOV 70 must remain FOV 70 in the RemoveFieldOfView binding)

Change move forward / sprint to include your FOV settings: Bindings=(Name="E",Command="MoveForward | Axis aGas Speed=+1.0 | FieldOfView",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LeftShift",Command="advancedbutton bAdvancedButtonAux6 | FieldOfView",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

X will now toggle your move forward / sprint between your FOV and the default. When you are running around on foot, use your FOV; when you enter a vehicle, hit X to force all movement to the default FOV (thus preventing any stuttering while driving). Hit X again after exiting the vehicle to re-enable your FOV.



Adjust FOV with memory hack
With Flawless Widescreen and the Borderlands plugin it is possible to change your FOV without binding it to a key. This tool works in single- and multiplayer (even if you joining a game). Your FOV does not change back to default even if you stop running or jumping out of a car. If you are in a car, your FOV is changed also (unlike the binding-to-key-method). Don't forget to remove FOV commands in your WillowInput.ini, if you have them bound to a movement or sprint key.

Start Flawless Widescreen, go to Installed Plugins -> FWS Plugins -> Borderlands. If there is no Borderlands entry, you must install the plugin first. To do so, search Borderlands in Available Plugins -> FWS Plugins, click on it and hit Yes on the confirmation dialog.

Adjust the settings to your need. Don't close Flawless Widescreen and run Borderlands. Ingame you can also adjust your FOV with hotkeys (default to Numpad+ and Numpad-).

If your HUD is invisible, uncheck Hud Scaling.

Homepage: https://www.flawlesswidescreen.org/

Third person camera:
In WillowInput.ini -- Forum thread, Find: [WillowGame.WillowPlayerInput]

Add after existing bindings: Bindings=(Name="FirstPersonZoom",Command="advancedbutton bAdvancedButtonAux5",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ThirdPersonZoom",Command="advancedbutton bAdvancedButtonAux5 | Camera FirstPerson | OnRelease Camera ThirdPerson",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="FirstPersonToggle",Command="Camera FirstPerson | setbind RightMouseButton FirstPersonZoom | setbind F1 ThirdPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ThirdPersonToggle",Command="Camera ThirdPerson | setbind RightMouseButton ThirdPersonZoom | setbind F1 FirstPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F1",Command="ThirdPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MouseScrollDown",Command="ThirdPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MouseScrollUp",Command="FirstPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

F1 will toggle between first and third person. Change this to your desired toggle button. RightMouseButton should be changed (2 times) to the zoom button.

Using the mouse scroll wheel will zoom in/out of the perspective camera.

Alternative input scheme (with Third Person Sprint fix) Bindings=(Name="LeftShift",Command="FirstPersonSprint",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="FirstPersonSprint",Command="advancedbutton bAdvancedButtonAux6 | Camera ThirdPerson",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="FirstPersonSprintNull",Command="advancedbutton bAdvancedButtonAux6",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="FirstPersonZoom",Command="advancedbutton bAdvancedButtonAux5 | Camera FirstPerson | setbind LeftShift FirstPersonSprintNull | OnRelease Camera FirstPerson | OnRelease setbind LeftShift FirstPersonSprint",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="FirstPersonToggle",Command="say FPS | Camera FirstPerson | setbind RightMouseButton FirstPersonZoom | setbind LeftShift FirstPersonSprint | setbind F1 ThirdPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ThirdPersonSprint",Command="advancedbutton bAdvancedButtonAux6",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ThirdPersonZoom",Command="advancedbutton bAdvancedButtonAux5 | Camera FirstPerson | OnRelease Camera ThirdPerson",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ThirdPersonToggle",Command="say TPS | Camera ThirdPerson | setbind RightMouseButton ThirdPersonZoom | setbind LeftShift ThirdPersonSprint | setbind F1 FirstPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F1",Command="ThirdPersonToggle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="W",Command="MoveForward | Axis aGas Speed=+1.0 | Camera FirstPerson | OnRelease Camera FirstPerson | setbind RightMouseButton FirstPersonZoom",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="SpaceBar",Command="MoveForward | Axis aGas Speed=+1.0 | setbind RightMouseButton ThirdPersonZoom",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LeftAlt",Command="advancedbutton bJump | LockVehicle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="RightMouseButton",Command="FirstPersonZoom",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Q",Command="advancedbutton bAdvancedButtonAux3",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) F1 - Toggles cam modes

W - Forward movement in FPS

Space - Forward movement in TPS

Left Alt - Jump

Q - Melee Attack For camera position:

In WillowGame.ini, under [WillowGame.WillowPawn], find and change value of: CameraScale=5.0 CameraScaleRight=2.0 CameraScaleUp=1.0

CameraScale is the distance between character and camera (z axis) CameraScaleRight: x position of the camera (put -x for left) CameraScaleUp: y position

For example, in 1920*1200 on 24" screen, the Tomb Raider style is : CameraScale=18.0 CameraScaleRight=0 CameraScaleUp=1.75

Disable/Adjust weapon bob:
WillowGame.ini Find: bWeaponBob=TRUE Bob=0.005

Change to whatever settings you like.

Disable voice chat:
WillowEngine.ini Find: bHasVoiceEnabled=True

Change to: bHasVoiceEnabled=False

Enable scroll wheel in text boxes:
WillowInput.ini Find all: InputKeyName="MouseScrollUp",ModifierKeyFlags=42

InputKeyName="MouseScrollDown",ModifierKeyFlags=42

Replace with: InputKeyName="MouseScrollUp"

InputKeyName="MouseScrollDown"

Show hidden weapon/module stats:

 * Note: As of Patch 1.0.1 item cards display the intended five lines of detail text.

Go in the borderlands folder and search for this:

Borderlands\WillowGame\Localization\INT\gd_globals.INT (if you are english or don't have another language)

Borderlands\WillowGame\Localization\ESN\gd_globals.ESN (if you are spanish)

Borderlands\WillowGame\Localization\DEU\gd_globals.DEU (if you are german)

Borderlands\WillowGame\Localization\FRA\gd_globals.FRA (if you are french)

Borderlands\WillowGame\Localization\ITA\gd_globals.ITA (if you are italian)


 * Find gd_globals.XXX (depends of your game language) and create a backup of it.
 * Open gd_globals.XXX with notepad
 * Find:

AttributePresentationTranslation="$NUMBER$ $CONSTRAINT$ $DESCRIPTION$"


 * Replace with:

AttributePresentationTranslation="&lt;font size="14"&gt; $NUMBER$ $CONSTRAINT$ $DESCRIPTION$&lt;/font&gt;"

Show FPS:
WillowInput.ini Add beneath existing bindings: Bindings=(Name="F12",Command="stat fps",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

If the above FOV binds have been added, it may be needed to either remove a FOV bind, or change F12 above to a different, unused key.

Show/Hide HUD:
WillowInput.ini Add beneath existing bindings: Bindings=(Name="F11",Command="showhud",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

Show/Hide debug info:
WillowInput.ini Add this to [WillowGame.WillowPlayerInput]: Bindings=(Name="F2",Command="dbm_ToggleShowDebug",Control=False,Shift=False,Alt=False)

The inventory needs to be opened at least once before this command works. It will show lots of debug information, most importantly every detail about the current weapon.

Show/Hide console window:

 * To enable the console window some advanced tweaks have to be done, This should only be attempted if you know what you're doing.

WillowInput.ini Find: ConsoleKey=

Change to: ConsoleKey=Tilde

Now the engine.u file in the \2K Games\Gearbox Software\Borderlands\WillowGame\CookedPC\ folder has to be hex edited (make sure to back it up first). Open it with a hex editor and search for hex value 07 3f 00 81 84 7c 80 00. Now change 07 3f to 06 52 and save.

Alternatively, the following offsets first two values can be changed to 06 52.

Version 1.0.0 offset: dbef0

Version 1.0.1 offset: db528

Version 1.1.0 offset: dba97

Version 1.2.0 offset: dba97

Version 1.2.1 offset: dbff1

Version 1.3.0 offset: dc7b2

Version 1.3.1 offset: dc7b2

Version 1.4.0 offset: dbe15

Version 1.4.1 offset: dbe15

The final step is to make sure borderlands doesn't check if the engine.u file has changed. This can easily be achieved with DrZed's ZBL Patch. Just extract the contents of the zip file to the \2K Games\Gearbox Software\Borderlands\ folder.

Now pressing ~ (tilde) will show or hide the console window and properly execute commands.

Toggle windowed mode:
Press Alt+Enter

Adjust loot icon max distance:
WillowGame.ini Change: PlayerInfoMaxDist=60000

This changes how far away items on the ground can be seen (what type of weapon it is) when aimed at.

Set middle click to toggle zoom:
WillowInput.ini Add beneath existing bindings: Bindings=(Name="MiddleMouseButton",Command="ZoomIn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ZoomIn",Command="StartAltFire | setbind MiddleMouseButton ZoomOut",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ZoomOut",Command="StopAltFire | setbind MiddleMouseButton ZoomIn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

Find similar: Bindings=(Name="RightMouseButton",Command="advancedbutton bAdvancedButtonAux5")

Change appropriately: Bindings=(Name="RightMouseButton",Command="advancedbutton bAdvancedButtonAux5 | OnRelease setbind MiddleMouseButton zoomin")

This allows zooming out with the right mouse button as well.

Change right click to toggle zoom:
WillowInput.ini Find: Bindings=(Name="RightMouseButton",Command="advancedbutton bAdvancedButtonAux5",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

Change to: Bindings=(Name="RightMouseButton",Command="ZoomIn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

Add beneath existing bindings: Bindings=(Name="ZoomIn",Command="advancedbutton bAdvancedButtonAux5 | StartAltFire | setbind RightMouseButton ZoomOut",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ZoomOut",Command="StopAltFire | setbind RightMouseButton ZoomIn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

Do not change the right button behavior at the same time as adding a middle click button to do the same thing. The binds will conflict.

Ultra low/high mouse sensitivity:
WillowInput.ini

Near the end of your Bindings block, add: Bindings=(Name="F9",Command="setSensitivity xx.xx",Control=False,Shift=False,Alt=False)

Change xx.xx as needed

Disable mouse smoothing:
WillowInput.ini Find the following under Engine.PlayerInput: bEnableMouseSmoothing=True

Change to: bEnableMouseSmoothing=False

Throw active weapon key:
WillowInput.ini Add beneath existing bindings: Bindings=(Name="X",Command="ThrowWeapon",Control=False,Shift=False,Alt=False)

Hold crouch instead of toggle:
WillowInput.ini Under: [WillowGame.WillowPlayerInput]

Find: advancedbutton bAdvancedButtonAux1 | SwitchSeats

Change to: Duck | SwitchSeats

Disable outline shader:
WillowEngine.ini Find: [Engine.Engine]

Change: DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess

To: DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess_cinematic

Different effects can be experimented with by disabling the other *PostProcessName options. Screenshot with 16xQAA Screenshot with AA and without outline shader

Note: This will also disable the SSAO shader, but allows motion blur to work if it is turned on in the INI and anti aliasing is off.

Enable VSync:
WillowEngine.ini Find: UseVsync=False

Change to: UseVsync=True

Frame rate limits and smoothing:
WilllowEngine.ini Find: [Engine.GameEngine]

Change any of: bSmoothFrameRate=True MinSmoothedFrameRate=22 MaxSmoothedFrameRate=62 MaxDeltaTime=0

Anti-aliasing:
For nVidia cards:
 * Download nHancer
 * Force AA for Borderlands.exe

For ATI cards: OR
 * Rename Borderlands.exe in Borderlands\Binaries to UT3.exe
 * Force AA in the CCC
 * (Steam users cannot do this with their versions of Borderlands.exe)
 * Download ATI Tray Tools and enable the option to always force AA no matter what the application is.

Most item icons will have purple glitched outlines when AA is on. On ATI cards, the outline shader is not smoothed. There is a quite large performance penalty when using AA in Borderlands, this is due to the shadowing technique used. Reverting to an older shadowing technique that is used in other Unreal Engine 3 games to can gain back some performance.

WillowEngine.ini Find: bEnableBranchingPCFShadows=False bEnablePSSMShadows=True

Change to: bEnableBranchingPCFShadows=True bEnablePSSMShadows=False

Lower texture detail:
WillowEngine.ini Find: [SystemSettings]

Change MaxLODSize of: TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)

To any of: 2048,1024, 512 or 256 (Lower is faster)

Best graphic detail:
WillowEngine.ini Find: [SystemSettings]

Change any of: MaxMultisamples=16 Bloom=True UseHighQualityBloom=True MotionBlur=True DepthOfField=True AmbientOcclusion=True FogVolumes=True AllowD3D10=True

Change PC icons to Xbox / PS icons
WillowGame.ini

Find: FakePlatform=-1

Value = Effect

Change -1

-1 = disabled/auto 0 = 🇵🇳 1 = 2 =

Notes:
 * In the main menu "Online Game" and "LAN Game" will change to "Xbox LIVE" and "System Link"
 * The loading tips and training tooltips will still show keyboard bindings