Forum:Formula for exp? Observations?

Just wondering if anyone has noticed any kind of pattern as far as experience points gained per kill, outside of the obvious "higher level stuff gives more exp". It seems to me that the ease of a kill tends to factor somewhat, but even that doesn't really hold up under scrutiny, as I've gotten 100-something driving over a certain mob with a car, then hopped out and shot the same exact type and gotten much less. Same with easy kills versus hard kills, i.e., shooting something with rockets from a distance compared to a shotty in it's face.

More and more it just seems totally and completely random, but I'd be interested to hear what other's have noticed or theorized.


 * -Effedup 03:52, November 29, 2009 (UTC)