User blog comment:WarBlade/Location Infobox Rebuild/@comment-1618941-20120812214314/@comment-1618941-20120814034556

New thought: Puzzling it a bit more, I've had an epiphany.

I propose that Inhabitants be removed and not replaced with any enemy or NPC-related field.

The enemies are dynamic, and in some cases quite convoluted in terms what appears and where. Salt Flats and Eridian Promontory both have major faction changes, for example. I think it would be better to draw a line in the sand and focus on static elements relevant to the terrain, and not delve into the population of the area.