Turret (Borderlands Pre-Sequel)

This page expands on the existing content on turrets specifically as it relates to those found in Borderlands: The Pre-Sequel. There are two main classes of turret in this game: those that are permanently mounted on structures, and those that may be deployed by specific classes of Dahl and Hyperion soldiers.

Dahl Permanent Turrets
The permanent turrets found throughout Elpis were all originally manufactured by Dahl, and come equipped with either homing missiles or a laser cannon. Both types look identical, and require identical strategy to deal with. Other than the type of armament, the only difference between examples is the name, which varies with both type, location, and controlling faction (Dahl or Scav). They can be found in various places, but the greatest numbers of respawning turrets are in Triton Flats (4), Pity's Fall (6), and Vorago Solitude (4).

Laser Variants:

 * Borrowed Laser Turret (Scav)
 * Field Turret Mk.III (Dahl)
 * Scav Laser Turret (Scav)

Missile Variants:

 * Dahl SAM
 * Scav SAM Turret

Strategy
All permanent turrets are armoured, and are equipped with a shield. As a result, a combination of shock and corrosive grenades and weapons is recommended. Cryo and explosive can also be effective, especially since turrets can't fire when frozen. Engaging laser turrets from a distance, where possible, is advantageous due to weapon spread; otherwise, make good use of the terrain and other structures for cover.

Beam weapons with low recoil and sway are highly effective, especially against missile turrets: when aimed straight down the launcher, the continuous discharge of beam weapons will detonate any missiles as they emerge. If damage is further boosted (eg. using an Prismatic Bullwark shield and/or character skills), it is possible to destroy a turret using only a shock beam laser.

Deployable Turrets

 * Dahl
 * Hyperion