User:Jaceb79/Versatile PvM Sniper Build (Pre-DLC)

Explanation
This is the build I use as Mordecai in PvM (player-vs-monster). It is beautiful for single player, however I have used it in coop as well, and as long as your team is good you will be fine. This build only requires level 45, as I cant seem to decide where I like my final 5 points best. It is built around the Sniper and Hunter class mods, and is meant to get the most out of both in one build, allowing you to swap between them for various situations.

Preferred Gear
=== Pros===
 * The best Sniper class mod you can get your hands on. Sniper Rifle Crit bonus is a must, as well as Sniper Ammo Regeneration. If you have an accurate sniper and high proficiency, Sniper Rifle Accuracy is less beneficial. Finding a Sniper mod that opts out of Sniper Rifle Accuracy for more talents and bonuses may be very beneficial in that case, but you are the ultimate judge of what you need.
 * The best Hunter class mod you can find, with the requirement of +4 points in Aerial Impact. It must have that for the build strategy to work out correctly. Other than that, it comes down to personal preference.
 * Snipers, snipers, and more snipers. Try to find as many snipers as you can for multiple situations. As you will be capable of ammo regeneration with the Sniper class mod, you don't really have to worry about having multiple weapon types to conserve ammo as much. I'd still have a few just in case, but Snipers will be your primary choice.
 * Everything else comes down to you. For shields I personally like to have a Torgue shield, as the extra health bonuses really tends to balance out Mordecai's biggest weakness, his low health and few defensive talents. Mordecai tends to go down a lot if you leave him out in the open. This gives you a little more room to play with. Grenade mods are all personal preference.
 * Very versatile: Works very well for both bosses and mass enemies.
 * Very Good Survivability: With my strategy, Out for Blood brings in a lot of health.
 * Self-sufficient: Never buy Sniper ammo again with the Sniper class mod.

Cons

 * Entirely neglects Smirk, but by choice, as its intended for higher level play.
 * It is not built to accomodate any Team class mods.

Strategy
This build is built for to switch between high damage sniping and great survivability and bloodwing damage on the fly. You will always be built for both, but via class mods you can determine which you want most whenever you want. The Sniper class mod is, or coarse, good for long shots and bosses. The easiest way to kill most bosses is to monster crit, and the Sniper mod makes you king at doing such. The ammo regeneration also allows you to never run out of ammo. Even if your in a place where you should use the Hunter mod more, you can switch back to restore ammo, then switch back. The Hunter class mod beefs up Bloodwing. With +4 Aerial Impact, you get the full 100% effect when you switch to the Hunter mod. Out for Blood and Swift Strike go hand in hand to keep you rolling health in.