Weapon Effects

Weapons can have various effects on them. This can include increased accuracy, power, fire rate, magazine size, and others.

Stat Effects
Some weapons have effects that increase base stats, such as power, accuracy, and fire rate. Certain Manufacturers specialize in certain effects, such as Jakobs guns have increased power, while Hyperion has increases accuracy.

Non-Stat Effects
Some weapons have more conventional effects, but do actually affect stats. This includes increased magazine size, increased melee damage, increased projectiles, and Burst Fire. Burst fire causes 1 shot out of the magazine for every 100% to come out full-auto; similar to the three-shot burst of some Combat Rifles. This usually applies, however only to semi-automatic weapons, such as shotguns or Rocket Launchers. Increased projectiles usually applies to shotguns, giving them extra pellets, however it can be used on any type of gun. This can be done using 1 ammo used per projectile, or 1 ammo for 1 shot. (Ex. A shotgun can fire 9 pellets with 1 shell, but an SMG may use 2 SMG bullets for 2 SMG projectiles with 1 pull of the trigger.)

Elemental Effects
Some effects give weapons elemental damage. Maliwan only makes these types of guns.

See Incindiary,Shock,Corrosive,and Explosive for more information.

Cryptic Effects
Some effects are crypic messages, which give a hint on what the effect is. In the case of Eridian weapons, they simply give some insight on what the gun does, as the only other info the player gets from it is the base stats.

See Weapons for a list of these effects.