Phoenix

 is the Tier Four talent in Lilith's Elementalist skill tree. Killing an enemy causes you to deal 1 Fire damage to nearby enemies, and gives your shots a 5% chance per rank not to cost ammo for a few seconds. The fire damage increases with your level.

Effects

 * One Skill Point - After killing an enemy, nearby enemies take 1 fire damage and your shots have a 5% chance to not cost ammo for a few seconds
 * Two Skill Points - After killing an enemy, nearby enemies take 2 fire damage and your shots have a 10% chance to not cost ammo for a few seconds
 * Three Skill Points - After killing an enemy, nearby enemies take 3 fire damage and your shots have a 15% chance to not cost ammo for a few seconds
 * Four Skill Points - After killing an enemy, nearby enemies take 4 fire damage and your shots have a 20% chance to not cost ammo for a few seconds
 * Five Skill Points - After killing an enemy, nearby enemies take 5 fire damage and your shots have a 25% chance to not cost ammo for a few seconds


 * The Fire Damage is dealt to enemies near Lilith and not enemies near the one that was killed
 * Fire damage is also dealt to any enemies Lilith moves close to during the effects of Phoenix, including enemies that weren't nearby when the skill activated.
 * Phoenix effect is shown by a marker over the ammo counter, and persists for a certain time after the marker has disappeared. This extra time is shown by flames around the bottom of the HUD.