Forum:My skill ideas

I just had some ideas for new skills and I wanted to share them. Add your own skill ideas as well.

ROLAND

(Infantry) Fortress - Increases the size and strenght off the scorpio turrets shields. Starts off at + 20% size and strength increase.

(Support) One man army - Killing an enemy gives you rapid ammo regeneration - Srtas off at 1 ammo regenerated a sceond, up to 5.

(Medic) Auto doctor - When the scorpio turret attacks an enemy you recieve a health boost depending on the damage dealt. Starts off at 6% health regenerated, up to 30%

MORDECAI

(Sniper) Marksman - Increases sniper rifle critical damage and fire rates. Starts off at + 15% fire rate and critical hit damage dealt, up to 75%

(Rogue) Treasure hunter - Gives a permanant rare items found boost. Starts off at + 0.4 to find rare items, up to + 2 find rare items.

(Gunslinger) Quickdraw - Increases pistol damage - starts off at + 20% damge, up to 100%

BRICK

(Brawler) Boxer - Punching enemies causes them to be knocked back. Starts off at 4ft, up to 20ft.

(Tank) Serial killer - KIlling an enemy increases your accurasy and reduces recoil for a few seconds. Starts off at + 16% accuray and recoil reduction, up to 75%

(Blaster) Heavy duty - Increases damage and clip size with shotguns and combat rifles. Starts off at + 20% damage and clip size, up to 100%

LILLITH

(Controller) - Guardian angel - Phase walking near teammates increases their damage and bullet resistance. Starts off at + 10% damage dealt and bullet resistance, up to 50%

(Elemental) Devastator - Increases the radius of your elemental effects. Starts of at + 20% radius, up to 100%

(Assasin) Nerves of steel - KIlling an enemy increases your critical hit damage for a few seconds. Starts off at + 12% damage, up to 60%

Pleases leave comments. A Lonely Nomad 14:46, March 28, 2010 (UTC)