User blog comment:Communism/Alpha Builds/@comment-71.177.161.176-20100116222343

This build needs Mind Games. Drop Spark for Mind Games. As for Phase Striking, I'm kinda half-half on it. It can deal a whopping 140K damage for a crit or it doesn't do a WHOLE lot of damage in my experience. Thus, Hit & Run for that extra time needed to stay in Phase Walk for Inner Glow or those extra precious seconds to Phase Strike for a crit.

I'd drop Enforcer for Hit & Run.

Girl Power would work too but it's buggy. It doesn't work when you're phase walking making it relatively useless unless you're gunslinging it rather than phase walk assassinating.