Sterwin Forever

Sterwin forever is an optional mission in Borderlands: The Pre-Sequel.

Objectives

 * Equip monster trap mod
 * Capture Opha
 * Capture Elder Opha
 * Capture Virtuous Opha
 * Capture Opha Superior
 * Go to delivery point

Strategy
When the mission is collected, the first thing to do is to swap the Monster Trap into the grenade mod equipment slot before setting out in search of the first Opha.

Each Opha to be caught is a more powerful version of the one before it, and each can be found in a roughly clockwise circuit around Eleseer. The first Opha is at the far end of the first quadrant, and the second is on the upper deck further around. The third is out near the rim, and the last one involves moving back to the upper deck and back out to the rim again. Alternately, the Opha Superior can be reached fairly quickly by quitting out and restarting from the Fast Travel.

Catching an Opha is no easy task. They must be whittled down to low life, and this requires that their shields be depleted first. The Putti they spawn will fly to support a damaged Opha however, so these must be eliminated quickly before they can recharge the shield, or area effect attacks can be used to hit them both. Shock damage is ideal for this task as it promptly ruins the shields, while offering more controlled, moderate damage to the physical form of the Opha. Once the Opha has been worn down, the Monster Trap can then be used to deliver the final blow, pulling the Opha into itself as it does so.

The subsequent Opha types are are far tougher, and add an additional complication when they spawn not only Puttis, but also a range of Guardians as well. As the difficulty progresses, area effect (or chained effect) attacks become more valuable as they are less likely to kill the tougher Opha, and also help with indiscriminately removing the Guardians from the fight.

The Trapped Opha mission items can also pose there own problem, as these tend to keep rolling until they either fall off the sides of the Eleseer platform, or they hit a wall. On rare occasions they can be ejected into the air and fly out of reach over the side as well. It is therefore recommended that each Opha be lured away from the edges and preferably into locations that might better contain the runaway orb.

Completion

 * ''"Right on ya mate! You're the best, like no one ever was!"'

Turn In: Sterwin