Forum:In-game Modding? Yay or Nay?

After farming New Haven for about 2 hours and finally getting sick of finding sub-standard sniper rifles, I exasperatedly thought, "Modding is a cheap cop-out, but god, if I could customize my own guns-" and then it hit me.

Wouldn't it be great if you could take apart weapons you find in the game and reassemble the pieces? Not from different weapon types, obviously, but say you've found 2 sweet sniper rifles and you can't decide which to use. I propose that in a new expansion, by taking 2 (and only 2 at a time) guns to a weapon vendor and paying an absolute FUCKTON of money, you could mix and match the parts to make a gun of your choosing. There would be some restrictions, but the result would mean less modding and fewer frustrated players.

Ideas for this would include:

1. Only mix parts from same weapon types (ie, snipers w/ snipers, shotguns w/ shotguns, etc).

2. Only mix parts from weapons with the same manufacturer (tentative on this one, maybe only to prevent guns from getting TOO powerful, like a Skullmasher barrel on a Volcano).

3. Can only make weapons for your current level or lower (let's not get greedy).

4. Cost increases with each use, cost depends on weapon quality (it would probably be rediculously expensive so that you couldn't do it too frequently)

5. Class mods? Shields?

Give me some feedback on this, or better yet, pitch the idea to Gearbox and see what they say. --I took all the wrong messages away from Fight Club...Rampant Anarchist 17:44, February 19, 2010 (UTC)