User talk:BlackTestament

My main character build. Allows for me to be on the offensive all the time and if I get knocked down a second wind grants me nearly full health and instantly quick recharging shields. If not shot once you get up you will have full health and armor in 2-4 seconds depending on what kind of shield you have, Useful for all ranges and useful only as point or first backup. Turret is rarely if ever used and mostly used for situations where I need a distraction. Best mod is the Support Gunner mod as all fast firing machineguns or SMGs will quickly burn out ammo with Metal Storm on (Note: There is no Support Gunner Mod that regenerates ammo fast enough for a 10.0 - 12.5 full-auto fire rate gun with Metal Storm on, if you keep shooting with a quick reload you will run out of ammo). An SG mod will prevent this from happening in the middle of a battle. Can be subbed for a Rifleman mod if you're careful with ammo or Heavy Gunner if there is another Support Gunner in the party.

Every killed enemy grants you:

- Instant quick recharge of shields

- Health Regeneration

- Grenade Refill

- Faster Fire Rate

I personally always carry a combat rifle, shotgun, and SMG. I switch between a sniper, pistol, or rocket launcher. Because of this I have a gun for every situation and with this set-up any gun I use has some sort of back-up effect (i.e. a high-powered combat rifle, a powered shotgun with increased fire rate, SMG that can get a larger fire-rate than it already has, e.t.c.). Most of my weapons are either Hyperion (non-elemental, powerful, with high fire rate) or Maliwan (highest elemental and lasting damage).

I usually only use healing shields as they prevent me from having to find health and it helps when I have to play defensively and can regenerate health as well as shields,