Forum:New Legendary Weapon Ideas/Rocket Launchers

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=Rocket Launchers=

Mr. Worf, fire photons!
A cross between a helix and the monsters homing rockets. With both electric and explosive element x1 or x2 each only.

Mag can be any size and fires three rockets straight ahead that twirl until they get close to an enemy then lock on and seek out critical spots.

Only 50 - 400 max base damage per projectile and low element damage because of 100% accuracy and critical hit, but only .03 to 0.6 fire rate.Veggienater 18:14, September 10, 2010 (UTC)

Size matters!
Maliwan rocket launcher, high damage, low acc, mag size 3 and one shot uses all. Can come with 4x Indencary or not, and the rocket could fly like RPG, no one knows, where it hits. Red text effect from [|The Mummy: Tomb of the Dragon Emperor]. -Sinister5310 19:25, June 21, 2010 (UTC)

Won't you come?
Torgue rocket launcher. 2 shots per clip, fire rate .2, int. hit 400-500 dmg, 79.4 acc, may come with 1x scope. 3x fire dmg. Upon contact with enemy, ground, etc. weapon will create a solid black sphere with fire shooting out of it like solar flames. It creates suction and will suck in all nearby enemies. Anyone in a 15 foot radius takes 20 dmg/s. Weapon is reference to the song Black Hole Sun by Soundgarden. Gamepro224 ~ Your resident no-life gamer 15:25, June 17, 2010 (UTC)

Just a few edits. Gamepro224 ~ Your resident no-life gamer 15:26, June 22, 2010 (UTC)

Where'd it go?
Hyperion Rocket launcher. Will always have a 3 shot mag, always comes with open sights, never a helix barrel. Has a chance to come with elemental effect. It comes with a 0.0 accuracy, odd for a hyperion, but in fact it will never miss a shot. Each shot fired will fly straight out of the barrel, and travel for a couple dozen in game feet, before coming to a stop and hovering there, taking the appearence of a drone like the Lance drone in DLC3. It will hover for about a minute before self-destructing, but while hovering, a ring will appear around it (the higher the material grade, the larger the ring). Once an enemy steps into this ring, the drone will explode, and several smaller missles will fly towards the enemy (if multiple, all rockets will target the biggest threat). If the rocket is fired and there is an enemy already close enough, it will explode like the drone and send the missles at target.

The name comes from the fact that the rocket will fire off missles off at a target at a completely different angle from the trajectory it was fired, as well as seek out and hit a target, without fail.

If someone can come up with a better name and flavor text, be my guest. I had the idea, but couldnt think of anything for the name. Lone-Wanderer 20:54, May 13, 2010 (UTC)

I came to lend you a hand...
Is a reference to the Kingdom Heart series character Vexen. The quote is one of his most notable ones: "I came to lend you a hand. You obviously believe this Sora has much potential, but I remain unconvinced he is truly worth such coddling. I think an experiment would show if he really is of any value to us." In the name, his weapon of choice, a shield, is named Frozen Pride.

This rocket launcher is Maliwan-made. It has a capacity of 10, slow reload and fire rate and 0% accuracy, and when shot, it shoots a few dozen rockets that form a giant shield that is stationary as soon as it leaves the barell, using all 10 rounds in 1 shot (much in the shape of this). If a bullet(s) hits a rocket making up the shield, the rocket will lock on to the target and shoot itself towards the target. Also, multiple bullets = multiple rockets; for example, if 2 bullets are shot from a Double Anarchy and 6 hit, 6 rockets will aim for the target. Each rocket does 450-500 damage and is 100% Shock x3-4. These rockets will also have a 100% chance of stunning the enemy.

Any comments/ideas would be appreciated :)

ParadiseNigh, 10:37 PM, May 12, 2010

(Quote coming soon)
The title is a reference to the SuckerPunch game InFamous (CO-13 = Cole, the main character) and the quote will be too, just looking for one. Anyway, this Rocket Launcher, probably a Maliwan, will have high damage, extremely high RoF (for a Rocket Launcher) and low accuracy, and always x4 shock. The special ability will be, the rockets fired by this weapon can be redirected by any other shock weapon. This is like an attack in InFamous where you can fire rockets, then make them home in on enemies by using a different attack. Any quotes you may come up with would be appreciated. Ion69 00:15, May 13, 2010 (UTC)Ion69

Pika Pi, PikaCHU!
or

We're blasting off again!

A somewhat obvious reference if you had a childhood with pokemon lol. Damage, about 2000ish, accuracy: idk, whatever you guys think, fire rate : 1.5 with 1 round but high reload speed. The additional effect would be that it launches any enemy in its direct blast radius into the air, the height depending on how close they were to the center of the explosion. I think it'd just be fun to see enemies get launched lol -Mellodious

'Cause Napalm sticks to Skags!
What, weapons and no war references? Here you go: essentially a "Roaster" at ground level (2 shot mag default), but when you point it at the ground, the launcher flips. When you fire, the round stays in the launcher and carries you to a height of about 100 feet. Wings deploy which allow you to fly "sort of" (more control than a sky diver...you'll need a half decent shield to avoid death). The altimeter in the launcher converts the firing mode to "Zuni" which fires 33 small, high speed explosive, fuel-oil bomblets in a shotgun spray pattern.

The war/conflict? Vietnam: Zuni's where unguided air-to-ground rockets. The A1 "Sky Raider" was a prop-driven plane used as a SANDY SAR

(search and rescue missions) and an awesome Napalm platform. Finally, in the movie, "An Officer and a Gentlmen," Louis Ggossett Jr., who played

the lead "gunny," sang a cadence call with the chorus, "Cause Napalm sticks to kids." &mdash;

I have a bad feeling about this...
This rocket launcher, an obvious reference to Star Wars, has a 4x shock effect (a reference to Force Lightning), and on explosion, it will send enemies flying backwards (a la Force Push). If they are sent off a cliff or into a wall fast enough, they can be damaged. Ooh, another idea (Although I doubt this can work with the engine): if fired at an elemental barrel, instead of blowing it up, it will send it flying towards the nearest enemy and explode. Jedibob5 01:12, May 8, 2010 (UTC)

Shouldn't be a problem. I've seen user-created DLC that utilized moveable barrels, floor plates, fences, etc. Come to think of it, if somebody can do that on their home pc I'm really not sure why Gearbox didn't include moveable objects. Ah, well. Maybe on BL2. (and dual wielding, and better inventory sorting... Like my 8th grade teacher, Mr. K. liked to say, "if wishes were horses, beggars would ride.") Fryguy42 02:42, May 8, 2010 (UTC)

Die? Didn't you know... Spartans never die!
A reference to the Halo books, Ghosts of Onyx, near the very end when Kurt sacrifices himself to destroy the covenant that invade Onyx while the other spartans, dr. halsey and srgnt martinez escape into the impenetrable onyx shield world thingy. High damage, perhaps somewhere around 5000-10000, (btw i have a non-modded rocket launcher that does 10,000 damage that i got from a chest, so i dont think it's too powerful), low accuracy, with a decent fire rate. I'm thinking something like 10 rounds and it shoots 5 rounds at a time making a huge blast radius. but the bonus effect would be that if you fire the rocket launcher at your feet, it doesnt hurt you. Let me know what you think. -Mellodious (PSN)

Its SCPO Mendez LoZ4Ever 06:37, May 28, 2010 (UTC)

The gods will fall
A Torgue rocket launcher. The text references ragnarok, the final battle in norse mythology where the gods were said to all die. It has the stats of a regular rocket laucher, but with the mag size and fire rate of a combat rife. Why you ask? BECAUSE IT SHOOTS BULLETS. It has a x4 exsplosive element, scope, and high elemental chance. Just wanted to make a weird gun.

I just want to set the world on fire...
A Launcher which holds only one rocket per magazine, but possesses enormous firepower and blast radius in excess of even the Redemption; a level 61 version would do 9000 per shot. This is offset by the small magazine and a long reload time of at around five seconds to balance its absurd destruction. Fires a slow-moving projectile in an arcing trajectory similar to the Leviathan, but with slower speed and a faster rate of descent due to gravity, which limits its range considerably. Explosive element, but generates a mushroom cloud similar to that on The Roaster, but much larger. Enemies killed in the blast are vaporized entirely, and those near the edge are stunned for a short period of time. Title is in reference to the Little Boy and Fat Man atomic bombs dropped during WWII. Red text is a pun on the song "I don't Want to Set the World on Fire" with the lyrics "I just want to be the one you love". This is also the theme song of Fallout 3, which featured the similar "Fat Man Tactical Nuclear Catapult" as one of its signature weapons, which could pretty much kill most anything in one hit. Skeve613 19:58, April 30, 2010 (UTC)

Personally, I think "I DO want to set the world on fire" is better. Just my thoughts. GnarlyToaster 01:15, May 1, 2010 (UTC)

It is also a play on the next line of the song which is something like "I just want to love you" don't remember havn't started a new game of that in a while.Cold Phx 19:09, May 1,2010 (UTC)

It's "I just want to start a flame in your heart" -MajorRains May 3rd, 2010

That's the one, thanks. Cold Phx 07:43, May 3, 2010 (UTC)

I intended to parody both the title and lyrics at once. Skeve613 20:10, May 4, 2010 (UTC)

Eats their hearts out
Helix Rocket Launcher +25% Accuracy, Very High Elemental Chance, +300% Burst fire, +100% Fire Rate. Always comes with a 3 round magazine.

Always a Maliwan Helix, Prefix comes from accessory, comes with x3-x4 proc of explosive on card, but in reality but the helix is made of an incendiary rocket, a shock rocket, and a corrosive rocket. The Helix is much tighter in the grouping as well, as the rockets fire in a pattern as small as a soccer ball.

The Frost Giant Ymir's heart is what the world is made out of in Norse Mythology, and so the flavor text references this with a twist that Ymir will eat the enemies hearts. As he is what the world is made out of, it's only fair that all the elements are on the weapon. The burst fire is to remove the targeting possibilities, as well as increase the pain. The Fire rate is so the weapon fires relatively faster so the buck is more manageable though. The Accuracy is increased to help the grouping as well.

Your Local Norse Knower --DraconisOminious 04:43, May 1, 2010 (UTC)

Now, it's my turn!
Torgue Rocket Laucher


 * Damage: High (1000 - 1400*)
 * Accuracy: Above average (87.5-92.5*)
 * Rate of Fire: N/A
 * Clip: 1


 * Special abbilities: How long you hold a fire button, a rocket will travel a longer distance; Higher blast radius; No elemental effects
 * Reference: Worms games series. Bazooka in Worms needs charge up, for longer fire distance. Weapon code means: WA = Worms Armaggedon (IMO best from the series); F1 = A keyboard shortcut to equip Bazooka in game. Flavor text references to turn-based Worms gameplay.
 * Damage and accuracy depends on weapon level

NBlastMax 09:28, May 9, 2010 (UTC)

I shall smite thee!...or me?

 * Scopeless - Unique Laser Sight - Target Lock enemy - Laser Sight must touch enemy for 2 consecutive seconds minimum to confirm Target Lock - Target Lock Duration: 3 seconds until Target Lock Reset or option to fire weapon.
 * Fire and Forget - Tracer Missile - Seeks Target Locked enemy. Normal Rockets fire normally.
 * +150% Blast Radius - Only if Tracer Missile Active - Otherwise, Normal Blast Radius.
 * Potential Knockback - 50% Chance of Knockback (Tracer Missile ONLY). Knockback Penalty: Stun Duration - 2.5 Seconds and -50% Shield Power loss - Shield recharges back normally.
 * Always Explosive x4 only.
 * Ammo Capacity: 2-3.
 * Damage: Depends on Level Requirement. SPECIAL: Tracer Missile does +50% to +100% dmg.
 * Accuracy: 92.5 - 95.9%.
 * Manufacturer: Atlas.

Note: NOT meant for close range due to Knockback and enhanced Blast Radius...hehehe.

Special Note: This Launcher is best wielded for BIG People; therefore, Brick receives NO Knockback Penalty.

Additional Notes: This Launcher is NOT available in 1st Playthrough. Minimum Level Requirement: 39. UnKel 20:15, May 2, 2010 (UTC)

Rocks your world around
Single-shot (See notes) Rocket Launcher that fires a slower projectile than typical launchers (Think wiki/Torgue Redemption), which upon striking an object the rocket releases ten micro-rockets followed by a large, devastating explosion, the micro-rockets scatter from their point of origin and seek out whatever targets they can find, with damage properties similar to the primary rocket. This weapon would be used as an end-all device for dire situations, and being caught in its wake would likely result in the bleed-out sequence.

This weapon refers to the Earthshaker Missile from Descent 2, the kill-all weapon of the game, as its host missile alone was immensely powerful, with the swarm of micro-missiles it unleashed being no weaker than their host. The flavor text hints at the effect of the Earthshaker's warheads as they explode - the entire mine shaking as if the world was hit by a massive earthquake.

Notes:

SpootKnight 07:28, May 3, 2010 (UTC)
 * By single-shot, the launcher actually has a ten round magazine, but the ten rounds are consumed to produce the one rocket. This plays at the rarity of Descent 2's Earthshakers and how the Pyro-GX (If not upgraded) could only hold ten of these missiles.

The third one leaves nothing behind
Torgue-Rocket Launcher-Nuke Shoots always 10000% burst rockets, and have HUGE ammo capacity. High damage, and low accuracy. Every rocket have same effect as The Roaster and also some kind of flash effect. Can come with any elemental. Red text effect, because this is "the third", 2 anothers are Hiroshima and Nagasaki. Sinister5310 12:33, May 4, 2010 (UTC)

This is the way the world ends. Not with a bang, but a whimper.
Rocket flies straight up into sky, then splits into 100 separate rockets that lock-on to enemies based on threat level( for example, Crawmerax gets the full fury of the launch) Each rocket's blast radius is equal to one X4 Incendiary rocket and does 600 damage EACH. Uses 10 ammo per shot.Reference is based off of popular Apocalypse theory: nuclear war.UberGamer 22:47, July 18, 2010 (UTC)

If fighting is sure to result in victory, the you must fight!
A reference to the Soldier's Meet the Team from Team Fortress 2. The explosion from the rocket will have a larger than normal Knockback effect, and will do only 10% splash damage to the person weilding the rocket. The idea is that the SunTzu will allow for the user to rocket jump without fear of accidently killing himself when doing so. Obviously the amount of distance that a character can reach with the rocket jump won't be tremendously HUGE, but significantly large enough that the character can reach places that he might only be able to reach if he blew up an explosive barrel underneath him. There will need to be some kind of consideration as to how much the Knockback effect works, as that I imagine that it wouldn't be hard to launch oneself into places that he might get stuck in.

This rocket launcher itself will never have a Fire, Corrosive or Lightning element tied to it, and will always come with a 4-rocket magazine, just like the TF2's soldier's launcher. The damage of each rocket should be considerably more than that of a typical rocket launcher, but not anything tremendously huge like a Redeemer. The scope may vary, but I'm thinking that typical iron-sight for the launcher should be appropiate by default. It will have a decent rate of fire (0.8-1.0), but will have a rather slow reload speed (as that you can't actually load each rocket individually like you can in TF2). Accuracy will be somewhere between 88-94%. I am unsure as to what company would make the launcher.

Hui Tian 19:24, July 20, 2010 (UTC)

TORGUE! So badass, you dont even need to aim it!
Red text is a pun on Torgue "badass"-obsessed style.

Rocketlauncher fires a swarm of (random from 7 to 12) minirockets, similiar to ones Monster utilises, which afterwards home on random (NOT on nearest) target.

If there is nothing to home on to, rockets will fly in all directions with crasy and random trajectories (like spiralling and zig-zagging at random at the same time), untill they find something to lock on.

At level 61 each rocket does 300-450 damage and ignores armor (not shield), has clip of 3 rockets (not expandable in ANY way including Bricks skills) and each shots consumes them all, no elemental properties.