User blog comment:Beast of burden/CHARACTER IDEA: MORT, THE NECROMANCER/@comment-1438327-20130921013303

The thing most people don't understand about making characters is that making a character actually related to the story (Family member of NPC, enemy turned good, etc) is that they still wouldn't get special treatment. Your character would be treated arbitrarily whether he were an assistant to a dead character, or the CEO of a different corporation, which would make people get mad. "Why isn't Brick's sister being referred to as such" (Example). Because, it's a game with ambiguous, arbitrary dialogue that can affect every character equally.