Hit and Run

Hit and Run raises melee damage by +7% per rank, and raises Phasewalk's duration by +0.8 seconds per rank.

Effects

 * One Skill Point - +7% damage, +0.8 seconds
 * Two Skill Points - +14% damage, +1.6 seconds
 * Three Skill Points - +21% damage, +2.4 seconds
 * Four Skill Points - +28% damage, +3.2 seconds
 * Five Skill Points - +35% damage, +4 seconds