User:Zzzoltan/Zombie Cremator

Class mod: Firefly (For extra ignite dmg, Spark, Diva & Phoenix)

Weapons: *Maliwan Hellfire SMG *Scoped revolver with high accuracy and dmg without elemental effect for scoring brains (could be a non elemental sniper also) *SMG with explosive elemental, for fire resistant enemies (Pumpkinhead) *Anything other than a SMG, for when SMG ammo runs out. Preferrably incendiary. Artifact: Incendiary

Shield: High capacity, corrosive protection, never mind regen time (phasewalk away if things get hairy) Grenade: Transfusion Pros: *Hellfire with Quicksilver and incendiary boost is awesome. Zombies burn away in seconds. *Zombies that get too close burn from Phoenix. If that doesn't help, phasewalk away and watch them burn from the blast. *Speed from Intuition. Zombies are normally much slower than you, now they are no match at all. Cons: *Eats up a lot of SMG ammo. Harvest and buy ammo whenever you can. *Harder to harvest brains, zombies somtimes burn away before you get the critical hit kill. Use a non elemental weapon from distance. Comment: I only put one point in Spark, to activate the class mod boost. Since the Hellfire is the main weapon and it has 100% elemental chance Spark is only needed for secondary weapons. Since zombies come in hordes, all "on kill" skills have some points allocated, they will be active practically all the time.