Claptrap

CL4P-TP General Purpose Robots, more commonly known as Claptraps, serve as the stewards of Pandora. They may be found in populated areas or guarding access points between different maps, but are more commonly found in need of repair.

Role in Storyline
Claptraps are met throughout the storyline, and are used to open the travel points between new areas. They also notify the player when new missions are available, from either bounty boards or NPCs like Scooter or Helena Pierce. Most Claptraps are painted standard colors such as green with white stripes, Blue with white stripes, Orange, some purple can be viewed in Crimson Fastness (destroyed), White, and a Unique Claptrap belonging to Taylor Cobb which has been hacked and has metal ornaments attached to it making it Spiky, it is also painted Red.

Damaged Claptrap Rescues
Despite their friendly nature, Claptraps are typically abused and used as target practice by bandits. Players are alerted of the presence of damaged robots by their moaning and complaining. Talking to the Claptrap triggers a mission to find and return with a Repair Kit. Once the Claptrap is fixed, it may give a Backpack SDU that adds three more slots to the character's backpack. As an additional reward, certain Claptraps will also lead you to hidden chests by unlocking a door or removing a concealing panel.

Map Unlocking
Claptraps prevent travel between two different areas until proper clearance has been given. For example, Helena Pierce blocks travel to the Salt Flats to prevent citizens from being killed by Baron Flynt. Gameplay wise, this technique is used to corral players into areas of a suitable difficulty level for them, as well as for maximizing game performance. Claptraps grant access to more dangerous maps once certain mission objectives have been completed. While they usually just enable a travel point, a unique Claptrap controls the drawbridges separating the two halves of Rust Commons East.

Quotes

 * "Wow! You're not dead?"
 * "Hey, check me out everybody! I'm dancin', I'm dancin'!" (Seems to be a reference to a line spoken by the character Bobby C. from the movie "Saturday Night Fever.")
 * "Oh my God, I'm leaking! I think I'm leaking! Ahhhh, I'm leaking! There's oil everywhere!" (damaged)
 * "I can see through time..." (reference to 'The Simpsons,' damaged)
 * "I can see... the code" (reference to the matrix, damaged)
 * "Good as new, I think. Am I leaking?" (after repair)
 * "Rrrrrgh...this isn't working!"
 * "Unce! Unce! I think I lost the beat... but, Unce! Unce!"
 * "Unce! Unce! Unce! Unce! Ooo, oh check me out. Unce! Unce! Unce! Unce! Oh, come on get down."
 * "Yoo hoooooooooo!"
 * "Ooookay... this is making me nervous... take a deep *gasp* breath-- I can't breeeeathe! This is just a recording of someone breathing! It's not real! It's just making me more nervous!"
 * "I'll lead the way!"
 * "The box is awaiting your attention."
 * "I am the best robot. Yeah, yeah, yeah, I am the best robot. Ooh, ooh, here we go!"
 * "Hey! Over here! I'm over heere!"
 * "I'm detecting a motor unit malfunction... I can't move! I'm paralyzed with fear!"
 * "Please don't shoot me, please don't shoot me, please don't shoot me, please don't shoot me..."
 * "Turning off the optics... they can't see me..."
 * "Nobody move! I dropped my contact lens!" (Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * "Hey. Hey. I pooped right where you're standing." (Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * "Don't look at me like you've never double crossed adventurers for financial gain!" (Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * "Still haven't found the Vault?" (Can be heard from the Claptraps in Jakobs Cove and Fyrestone)
 * "Yeah? Well, hmph!" (emphasising a parody action of giving the finger to a bandit camp after being rescued)
 * "I'm over here!
 * "The traveler will protect me. The traveler will protect me."
 * "Phew, that was intense. I'm sure glad I'm not made of tasty flesh like you." (After completing first Jakobs Cove mission)
 * "Dood doo doo" or, "Doomy doom doom." Either way it seems to sound like Gir from Invader Zim.
 * "Unce! Unce! Unce! Unce! Unce! Unce! Unce! Unce! Everybody's doin' the Claptrap! Ninja-kickin' zombies for the thrill! Chicks and shorties up in my grill! But the alive kind!" (Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * (While Tied Up In Jakobs Cove.) "I will literally murder the person of your choosing if you just let me out of here. I never even liked Marcus, just, just say the word."(Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * "Aim for the head! That's where the pudding is!"(Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * "Dr. Ned gave me the following awards this year; 'Most Effective Claptrap in Life-Threatening Situations', 'Hardest Performer of Mid '80s Breakdance Fighting', 'Master Orator' and 'Best Kisser'. (Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * "I don't suppose you brought a spare exorcist with you? No, nothing? Ok." (Can only be heard from Jakobs Cove Claptrap in Jakobs Cove)
 * "I COMMAND THEE BRIDGE TO DESCEND!" (Heard from green Claptrap who gives you clearance to access the bridge connecting the two Rust Commons)
 * "Have you killed Ned yet?" (Heard from Jakobs Representative Claptrap in Jakobs Cove)
 * "It'll be nice when the mill is back up and running." (Heard from Jakobs Representative Claptrap in Jakobs Cove)
 * "Sometimes there's nothing like exposing a traitor to make your circuits feel all warm and fuzzy." (Heard from Jakobs Representative Claptrap in Jakobs Cove)
 * "Jakobs would like to thank all the suckers - I mean, generous people - that have helped eliminate the zombies!" (Heard from Jakobs Representative Claptrap in Jakobs Cove)

Related Achievements

 * Fully Loaded

Main Menu Claptrap
Main Menu Claptrap does variety of things if you have patience to watch them, including:


 * Michael Jackson's Moonwalk.
 * Bounce from Left to Right.
 * Claptrap doing the famous Hamlet pose with a human skull (Alas, poor Yorick! I knew him, Horatio).
 * Dragging raider corpse.
 * Casually crosses the screen, let's out some exhaust (Claptrap fart), groans and checks to see if anyone is watching while he dissipates it.
 * Sneak peak at the player from the right side of the screen.
 * Sneak peak at the player from the left side of the screen.
 * Falling on back. "Oooooohhhhh".
 * Pops out from left of the screen "I'm over here!" "Over here!"
 * Windmill and Freeze!
 * Claptrap can also sneeze! But it spews the claptrap's power cords, resulting in the claptrap running after its cord in a circle.
 * "Oh come'on let's get down come'on everybody I'm dancin' I'm dancin'!"
 * Running around in a funny manner with a Mohawk on.
 * Runs around very fast on fire. "Aaahh! I'm gonna DIE!!!" "Oh, no... Oh, no. Oh, no! Oh, NO! OH NO!!"
 * Falling from the top of the screen to the ground
 * Thrusting (Some sort of CD tray pops out when he does this)

Trivia

 * A second claptrap in Fyrestone can be viewed by jumping on top of the weapons shop, however there is no use in reaching him as it yields nothing besides wasted time and grenades.
 * The claptraps' actual name designation is CL4P - TP, "but the locals call them claptraps." Which may be a shortened or easier way of saying CL4P-TP which seemingly refers to using numbers as letters.
 * Claptraps fear bandits as they use them as target practice, as heard by the initial claptrap you follow before letting you in to Fyrestone.
 * "Claptrap" is an archaic word synonymous with drivel or babble, which is clearly not coincidental, since in-game claptraps ramble on and are rarely not speaking.
 * Taylor Kobb has a hacked red-colored claptrap that has stripped down bandit armor plating and the claptrap will also speak like a bandit, leading to some humorous lines. Some of its comments may reference HK-47, from Bioware's Knights Of The Old Republic Star Wars series. This claptrap is also the gatekeeper for the Trash Coast.
 * You only see the yellow-colored claptrap twice in-game; there is one in Fyrestone and there is the destroyed yellow-colored claptrap in Crimson Fastness (without the glitched yellow claptrap appearing instead of the normal blue one for Rescue Missions)
 * Claptrap sees everyone with mustaches as seen in the PC Launch Trailer on the 0:26 mark.
 * At the end of the game a Shock Element Effect appears to transform the Fyrestone claptrap into an 'Interplanetary Ninja Assassin'.
 * All Claptraps are voiced by David Eddings
 * In the second DLC for Borderlands (Mad Moxxi's Underdome Riot) there appears to be a Claptrap Banker with a tuxedo design on him along with a mustache and a top hat who runs the new Bank in Mad Moxxi's Underdome Riot.
 * Whenever a Claptrap is hiding (usually due to nearby enemies) he folds his wheel and arms into a box much like Disney's Wall-E does.