Weapons


 * "You won't last long here, not with help, not without guns... a hell of a lot of guns." - Borderlands trailer

According to Gearbox, there will be as many as 650,000 different weapon combinations. The game uses a procedural process to generate its various guns in certain classes, such as handguns, shotguns, assault rifles, sniper rifles, etc., but with many variations of firing speed, reload speed, and more. Thankfully, there is an easy way to determine the basics of a weapon without having to pick it up and open an inventory screen. This is done by the use of colors. The known colors so far are: Other aspects of weapons are the length of the stock, which affects stability, the length of the barrel, which affects accuracy, and weight, which affects how much or little the weapon moves while the player is running.
 * Silver - higher chance of critical hit
 * Black - fires more rapidly, but lacks accuracy
 * Yellow - explosive rounds
 * Green - acid rounds
 * Blue - electrical/lightning rounds

Your character's weapon effectiveness can be improved, not only by the obvious method of finding better weapons, but also by leveling up. When you gain a level, you gain additional proficiency with whatever weapon type you're using at the time.