Relic

A Relic is an item that boosts one or more aspects of your character. Abilities of Relics range from extra damage to vehicle speed and many other abilities.

Types of Relics

 * Health Relic: Boosts the character's maximum health
 * Loyalty Relic: Boosts a specific manufacturer effects (reducing recoil, increasing damage, accuracy, reload rate...)
 * Storage Relic: Boosts the munitions you can carry of a specific class of weapons
 * Protection Relic: Boosts the traits of the character's shield (capacity, recharge Speed, Recharge delay)
 * Aggression Relic: Increases damage done (or fire rate) with a weapon type (pistols, sniper rifles, etc)
 * Resistance Relic: Boosts resistances to one or several elemental or non-elemental damage types. Maximum of four resistances may be present.
 * Tenacity Relic: Improves the time you have in Fight for Your Life before death or improves the health you revive with after a Second Wind. Can have both bonuses.
 * Elemental Relic: Increases damage dealt with a specific elemental damage type.
 * Cooldown Relic: Speeds up the cooldown rate of an action skill

Notable Relics

 * The Afterburner: boosts Turbo Capacity, Turbo Recharge delay, Turbo Recharge speed.
 * Vault Hunter's Relic : Increase the chance of finding Blue rarity items on enemies.
 * Moxxi's Endowment : Increases the amount of experience points earned from combat.
 * Blood of Terramorphous : Adds +0.5% health regeneration per second.