Roland

Roland is a former soldier of the Crimson Lance, the highly trained private military of The Atlas Corporation that disregards law and order. A decade-old vendetta is rekindled when Roland learns that the leader of the Brigadiers has a suspiciously similar name to a man he has sworn to kill.

Roland is the soldier class. He is proficient with all weapons, although he prefers shotguns and assault rifles. Roland can deploy a shield turret that can be upgraded throughout the game.

Gameplay
Some of Roland's abilities are meant to supplement and support the party, while some boost his attack power. His Infantry skill tree can boost his weapon damage, while his Medic skill tree will increase health regeneration, and Support will increase weapon damage or regenerate ammunition for the party all through the use of Roland's special ability Scorpio Turret.

Active Ability

 * See article: Active Abilities, for info.

Roland's active ability is a sentry shield called the Scorpio Turret: a turret that shoots enemies and also provides a shield for cover. Roland's turret will be affected in one of three ways depending on which skill tree the player decides to fully upgrade. The turret lasts 20 seconds.


 * If the player decides to fully upgrade Roland's Infantry branch of the skill tree, then his sentry shield will shoot rockets alongside its normal turret fire.
 * If the player maxes out Roland's Support branch, then his sentry shield will deploy "resupply packs" every couple of seconds.
 * If the player decides to put points into the Medic branch, then the Aid Station skill Roland's sentry shield will boost the health regeneration rate for the player's entire party, and the Revive skill allows teammates to (possibly) be revived by deploying a sentry shield near them.

It is unknown whether the increased regeneration rate is compounded when the turret kills multiple enemies in a short period of time. IGN recently released a video showing his turret killing enemies.

Class Mods

Leader - additional experience ranging from 18 - 25%, + grit, team health regeneration, team shield regeneration

Support gunner - +8 Ammo regeneration

Shock Trooper - additional shock damage, + defense,

Rifleman - + rifle recoil damping, + Magazine size, + Combat Rifle Damage, + Assault Skill, + Overload Skill, + Impact Skill

Heavy Gunner- Magazine+Turret+Bullet damage

Commando - +Shotgun fire rate, Scattershot Skill, Quick Charge Skill

Unique Story
All the playable characters of Borderlands follow a generic story regardless of class.

Skill Tree Calculator
Check out the skill calculator at the official Borderlands site