Scorpio Turret


 * "I love this damn thing!"
 * —Roland upon killing en enemy with the turret.

The Scorpio Turret is an automated sentry gun deployed by Roland's active ability. In addition to firing on enemies it also has a shield which can provide cover. The Scorpio Turret can also be upgraded by skill points to heal, resupply ammo and shoot rockets. It has a duration of a few seconds and an initial cooldown of 100 seconds.

Infantry Tree

 * Sentry - Increases Scorpio Turret damage. +7% Scorpio Turret damage at start; an additional +7% for each skill point increase.
 * Refire - Shooting an enemy reduces the Cooldown of your Scorpio Turret. This effect can only occur every two seconds (meaning two second interval after hitting the first enemy). Starts off with 1 second in reduction per hit.
 * Guided Missile – Your Scorpio Turret launches guided missiles in addition to using its regular gun. Starts off with your turret shooting a missile after every 8 seconds.

Support Tree

 * Stockpile – Players near the Scorpio Turret regenerate ammo for the weapon currently in their hands. Starts off with +1 Ammo Regeneration Rate.
 * Barrage – Increases the number of shots your Scorpio Turret fires in each burst. Starts off with +1 Shots fired per burst.
 * Deploy - Reduces the cooldown for your Turret. Starts off with a reduction of +20%.
 * Supply Drop – The Turret periodically fires out supply pickups to resupply players. Pickups come out every 7 seconds for the initial skill upgrade.

Medic Tree

 * Aid Station – Allies near Scorpio turret regenerate health. Regenerates +1% health per second.
 * Revive – The Scorpio Turret has a chance to instantly revive nearby crippled friends when deployed. Starts with +14% Revival Chance.