Tiny Tina's Assault on Dragon Keep

Tiny Tina's Assault on Dragon Keep is the fourth campaign DLC of Borderlands 2. It will be released on June 25th, 2013.

New Content
The DLC includes redesigned vending machines with a more fantasy-oriented aesthetic, reskins of existing characters featuring renaissance-themed garb (Ellie and Moxxi, in particular), and new dialogue for the Vault Hunters. Each character will respond to Tina's narration in their own way. Mr. Torgue also returns.

Tina will change the world in dynamic ways as the story progresses, such as changing the appearance of locations and adding characters and bosses.

The DLC will feature new uses for Eridium: altars that gives bonuses when Eridium is spent (not featured in the video), Tiny Tina themed slot and vending machines that use Eridium (also not featured), and a new type of 'Dice Chest.' Dice Chests will appear with two twenty-sided dice (D20s) on top. Opening the chest normally will roll one D20, and the amount shown on the roll will determine the rarity of the loot inside the chest. Spending 5 Eridium will roll both D20s, and the higher amount will be taken to determine loot rarity.

According to a GON interview with Anthony Burch the DLC will feature magic spells (in the shape of recharging grenades with unique flight physics) and new Class Mods.

Enemies
According to an IGN interview with Anthony Burch, Assault on Dragon Keep will contain many new enemy types, "more new enemy types in this DLC than in the other three DLCs combined." New enemy types include, but may not be limited to
 * Skeleton Archers and Swordsmen
 * Orcs
 * Wizards
 * Knights
 * Golems
 * Giant Spiders
 * Treants and Stubbies
 * Dragons
 * Broomsticks
 * A raid boss that is actually "a cadre of dragons", each with a different element. Referred to as the "Ancient Dragons of Destruction" in the achievement/trophy "Make it Raaaaaid"

Items
Confirmed items are :
 * Crit - a purple rarity Moxxi signed Maliwan SMG with Shock element
 * Stinger - a Seraph Vladof pistol with ricochet effect
 * Seeker - a Seraph Torgue assault rifle with homing bullets
 * Florentine - an E-Tech Seraph Maliwan SMG with Shock and Slag elements (similiar to Chulainn)
 * SWORDSPLOSION!!! - an E-Tech Torgue shotgun that shoots swords, which explode in the fashion of a MIRV-grenade
 * Ogre - a legendary Torgue assault rifle
 * Orc - a purple rarity Bandit SMG with a ricochet effect and the bullets will split into multiple bullets after bouncing off (similiar to the ricochet variant of the Fibber)
 * Omen - an E-Tech Seraph Tediore shotgun with a unique shot pattern of 8 bullets in a circle and 1 bullet in the center
 * Grog Nozzle - a blue rarity Moxxi signed Maliwan pistol with an extremely high elemental chance (Anthony Burch confirmed in his E3 interview, that the gun will make the character wielding it drunk)
 * The DLC will also feature a new system that classifies weapons by manufacturer, prefix, and color scheme; Hyperion weapons feature the Diamond prefix and are white, Tediore has the Cubic Zerconia prefix with a white and black color, Bandit has the Quartz prefix and pink colors, Dahl has the Emerald prefix and dark green, Vladof is Garnet and dark red, Jakobs is Citrine and has orange metal, and Maliwan is Aquamarine with various shades of grey, orange and blue.
 * Antagonist - a Seraph Maliwan shield (with very high damage reduction, bullet reflection and an effect similiar to Raving Retribution but with slag element) [doesn't seems to always display the reflection and damage reduction]
 * Blockade - a Seraph Anshin shield, which provides "Major damage resistance when fully charged, and moderate damage resistance when not fully charged"
 * Several "magic" grenade mods from Maliwan of various rarities--these will act like magic spells rather than grenades. When used, they will fire from the character's chest, and the character will shout something--Anthony Burch gave the example of a character shouting "FIREBALL!" when using a fireball grenade mod. He also explained that while using these grenade mods, the grenade counter would refill like a mana bar.
 * Cleric (Class Mod) - supports Suspension, Restoration and Life Tap
 * Rogue (Class Mod) - supports Tw0 Fang, Vel0city and Like The Wind
 * Ranger (Class Mod) - supports Impact, Ranger and Grit
 * Necromancer (Class Mod) - supports Strength of Five Gorillas, Wires Don't Talk and Made of Sterner Stuff
 * Barbarian (Class Mod) - supports Fire Fiend, Blood Trance and Salt the Wound
 * Monk (Class Mod) - supports Money Shot, Asbestos and Sexual Tyrannosaurus
 * Mysterious Amulet - an artifact with an unknown effect (wearing it will unlock a trophy/ achievement)
 * Shadow of the Seraphs - a Seraph relic with an effect similiar to Tw0 Fang.

Gallery

Trivia

 * This DLC was originally teased at Pax East 2013, but wasn't confirmed until it was accidentally leaked by Anthony Burch who took a picture of a passed out friend with the poster showing in the background. It has since been confirmed officially and given a release date.
 * The new "Ogre" assault rifle may be a reference to the combat rifle of the same name from the original Borderlands.