User:Wolfblade744/Krieg Build - Salt Incrusted Terror

Introduction
Hello everyone! This is my Krieg build that I use for UVHM and I would like to share this gory build with you!

This build focuses on high usage of Buzz Axe Rampage, Roid Shields or the Rough Rider, and a weapon focus on shotguns like the Conference Call and the Butcher. It also focuses on Bloodlust stacks and maintaining a high stack for the many bonuses which this build also benefits from. Since this skill partly depends on kill skills, some modifications are required if you intend to do boss farming when the boss doesn't have any minions.

Similar to my Siren build, The Elemental Storm, I will give an in-depth look at how each skill helps Krieg to become a true psychopathic legend.

Bloodlust
Blood-Filled Guns 5/5: Blood-Filled Guns increases your Magazine Size by 0.5% per rank for each stack of Bloodlust, making a maximum magazine increase of 500% doable with the Legendary Psycho class mod at 100 stacks of Bloodlust. This can make nearly any Tediore weapon hold a massive amount of bullets, which translates into an even more massive amount of damage. And in all honesty, Blood Twitch just doesn't seem very worthwhile to me for this build.

Taste of Blood 5/5: With five points invested, you gain an additional 50% damage resistance which stacks with Release the Beast. You also get an additional 30 stacks of Bloodlust whenever you kill an enemy with Melee during Buzz Axe Rampage. You can also get 10 more stacks from Fuel the Blood, giving a total of 41 stacks for killing an enemy with Melee during Buzz Axe Rampage.

Blood Overdrive 1/5 or 0/5: I only have a single point invested into this for the sake of it being there since we will be trying to stay in Buzz Axe Rampage. If you feel like not using a point for this skill, consider adding it to something you feel is more useful such as Redeem the Soul whenever you play online with others.

Blood Bath 1/5: Same explanation from Blood Overdrive applies here, the point only being here for the sake of being there. However, regardless if you use Grenades with Krieg or not, you should always give this skill at least one point as it can activate from Buzz Axe Bombardier. Which in most cases when using this build, will do more damage than a majority of grenades along with the advantage that you can throw as many explosive axes as you want.

Buzz Axe Bombardier 1/1: With this skill, all buzz axes you throw have a stick of dynamite attached, adding a hearty amount of explosive damage. This skill also activates Blood Bath but since we've already discussed it in the previous paragraph, I won't go into detail again.

Fuel the Blood 5/5: While it says the skill increases Grenade damage, it can also boost the damage of Buzz Axe Bombardier by 5% per stack when maxed out. It also gives an additional ten stacks of Bloodlust whenever you kill something with Melee regardless if you aren't Buzz Axe Rampage.

Blood Trance 5/5: When maxed out, Blood Trance increases the duration of Buzz Axe Rampage by .25 seconds per stack. When Buzz Axe Rampage is activated at 100 stacks, you get an additional twenty-five seconds to go wild.

Boiling Blood 5/5: This skill increases the delay before Bloodlust stacks decay by 2.5 seconds. It shows its use during those times of combat when you can't get any damage done.

Nervous Blood 1/5: This skill only receives one point since this build focuses slightly more on constant action skill use rather than using guns.

BLOODSPLOSION 1/1: This epic skill causes all killed enemies to explode into an extremely messy (And according to Krieg, 'nutritious'.) explosion that matches whatever element (Non-elemental gets explosive.) you used to kill that enemy with added overkill damage, which is also increased by 5% per stack. As an added bonus, whenever another enemy is nearby anyone who recently died, they will take matching damage from the Bloodsplosion. If the damage was enough to kill the enemy, they will join their friend in a even more powerful explosion, making extended chains of explosions easily deal in excess of 100+ million damage. What more needs to be said?

Mania
Empty the Rage 5/5: This skill increases Melee damage by 20% at all times and if your shield is down or if your magazine is empty, you gain an added 50% bonus.

Feed the Meat 5/5: While this skill increases shield recharge delay by 2.5 seconds, we will ignore this since some of Krieg's skills benefit from an empty shield. Along with the increased delay, you also get an additional 50% increased maximum health.

Embrace the Pain 5/5: Whenever your shields are down, this skill at five points gives you a bonus 35% fire rate increase. And depending on what shield you use, this bonus could easily be constantly active. This skill also increases shield recharge delay by one second per level but as I have said, this build benefits from an empty shield.

Redeem the Soul 0/1 or 1/1: Since I mainly play by myself, I don't use this skill, but if you like playing online with friends, then take the point from Blood Overdrive and put it into this. The increased Fight for your life time is also good for solo people that find themselves going down often.

Salt the Wound 5/5: Every time you take health damage, you gain a stack of Salt the Wound. Each stack (Maximum of twenty stacks, regardless of level.) increases Melee damage by 1.5% per level per stack and Shotgun damage by 1% per level per stack. This skill, when paired along with Embrace the Pain, can make any automatic shotgun (Such as the ones I mentioned in the intro.) into a powerful wall of bullets. This is very helpful for when you are down and you can't get close enough to an enemy and melee them.

Silence the Voices 5/5: With a massive 250% constant melee damage increase along with a static 12% chance to melee yourself, this skill can be both great and very rage-inducing (For you mainly, but slightly for Krieg too.) depending on how lucky you are. Nonetheless, this is one of the core skills for this build, giving it the ridiculous amount of melee damage possible.

Release the Beast 1/1: Whenever your health falls below 33% (A sign for this is when the exclamation point in the warning triangle appears near your health.), you can use your action skill to activate Release the Beast. When activated, your health will instantly go to 100%, your melee attacks get an additional 100% damage bonus (which is added onto the 500% base from Buzz Axe Rampage.) along with 50% damage resistance for the duration of the skill. Another bonus is when Buzz Axe Rampage is over, the skill will instantly refill, ready for more action. This can be used to your advantage, activating the skill whenever you are lower than 33% health for the aforementioned buffs. Doing this can make you almost unstoppable, assuming you aren't fighting multiple Badasses.

Shields
Due to how Krieg's skill works, just choosing a random shield won't work correctly for him. The best shield brand would be Bandit, due to it being the maker of "Maylay" shields. If you are more interested in some of the / shields that best fit Krieg, here is my top three list of shields for this build (This is in no way a ranking. I consider all three shields to be great in their own areas.):

1: Hide of Terramorphous: This Legendary shield is the powerful combination of three main effects: Roid shields, Nova shields (Always fire elemental.), and Spiker shields (Again, always fire elemental.). While this shield is better for a Mania/Hellborn Krieg due to it always being fire elemental, it's also good for this build because you'll always be within Melee distance. One of the few drawbacks of this shield is the short recharge delay and the low chance of obtaining it from Terramorphous the Invincible.

2: Love Thumper: With a possible roid damage bonus of 140k+ damage with a version that has an elemental immunity, the Love Thumper will also make all roid-boosted damage explode for more additional damage. And since this Unique shield has the longest recharge delay out of any shield (Every version I've seen over 200 seconds of delay.), you will have a constant roid damage boost. A downside to this is that you can only obtain it as a reward from the mission Best Mother's Day Ever, making it only obtainable once per play-through per character.

3: Rough Rider: This is one of the more interesting shields, giving a constant capacity of zero along with 20% general damage resistance along with a notable increase to health. With this shield equipped, Empty the Rage's bonus is constant along with Embrace the Pain staying active. Another positive effect is that all damage done to you give stacks of Salt the Wound. The Rough Rider causes a possible bug relating to Redeem the Soul, in which that instantly reviving fellow players will not down Krieg, instead leaving him below 33% health, allowing Krieg to use Release the Beast immediately. One drawback to this shield is that it requires the player to have the Sir Hammerlock's Big Game Hunt DLC in order to obtain the shield. The shield has a decent chance to drop from The Bulwark, who will become killable during and after Palling Around.

Class Mods
With this build of Krieg we are making, A lot of the class mods won't work perfectly. So here are two main class mods that help this build the most.

1: Legendary Psycho: Naturally, the Legendary Psycho mod is one of the best choices for Krieg, as it will double the benefits of Blood-Filled Guns, Empty the Rage, and Feed the Meat. The class mod also can boost Magazine Size, Burn Damage (But we aren't that concerned about burn damage with this build.), and Shield Recharge Delay by a maximum of 31%, 31%, and 1.5 seconds respectively. One downside is that the Legendary Psycho class mod only has an increased drop rate from the Invincibles and Legendary Loot Midgets.

2: Sickle: An ideal Sickle class mod would be a rarity Scream sickle that gives +6 to Silence the Voices and +5 to Empty the Rage, giving a max of 550% bonus melee damage and up to 154% additional bonus melee, in that order. The class mod itself can also give a max of 44% increase to melee damage. this can make a perfect Sickle mod (like I described above) to be nearly as good (And possibly better.) as the Legendary Psycho mod.