Forum:Data on bleed-out needed

Hey all. I really want to get to the bottom of bleed-out time. There is information with a rather good format here. From preliminary tests on patch 1.41, it seems that the data has changed. If you would like to help gather data, please copy and fill out the template below. I have filled out the preliminary bit of data, but we need more Playthrough info and LOTS more tests. Please sign to help validate any data you get. I'm going to look for programs that will give exact seconds but this data might be tainted by my processor (I had to insert a dll file into my program to make the game work). Any suggestions for programs or data gathering is completely welcome. Feel free to test even if you can't give exact seconds.


 * Patch:
 * Playthrough:
 * Area:
 * Total Diehard points (0-9):
 * Total runs:
 * Test results on bleed-out time:
 * Test results on second wind timer length:
 * Test results on resetting the bleed-out timer:

DATA GATHERED:


 * Patch: 1.41
 * Playthrough: 2.5
 * Area: Underdome, 3rd wave
 * Total Diehard points (0-9): 8
 * Total runs: 6
 * Test results on bleed-out time: The 4th cripple was significantly faster, only one shot off with a shotgun with no second wind achieved.
 * Test results on second wind timer length: Not tested, the length of time between cripples was SHORT
 * Test results on resetting the bleed-out timer: Not tested

I am the best robot 21:58, January 28, 2011 (UTC)

Comments
My first test runs was just to see if the older data held up to the patch, which looks like NOT I am the best robot 21:58, January 28, 2011 (UTC)