Forum talk:New Vehicles: How are they?

I've personally unlocked the Monster, Racer, and Lancer. As for my opinion of the separate vehicles, I can only accurately comment on the Monster and Racer, as those two are the only vehicles I've attempted to drive. I had high hopes for the various vehicle types, but I find the Monster to be more cumbersome than it's worth. It's slow-moving, bulky, and hard to turn. On top of which, the enemy-seeking projectiles do about as much damage as a single projectile being fire from the Racer (more stylish version of the Outrunner, and quicker). This only counts from when you use the automatic-targeting system (A-button while in the vehicle for 360 Users) though, seeing as you'll probably miss your target if you're free-firing. In short, the Racer beasts upon the Monster, but that's personal opinion.

As for Catch-a-Ride stations, I've been rather dissatisfied with how spread out they are along the roadways. I have a tendency to stay in my vehicle for as long as possible before it explodes, which puts my character in a vunerable position to going down to one knee. Typically, I don't have too much of an issue eliminating one enemy while down (Lance Probe, usually), but on the off-chance that I goof on my attempt at a second wind, I get transported a good, long, and rather annoying walk back to my point of death; by which time, Lance Probe have begun to respawn. This happens despite my lengthened down-time since I have Die Hard (5/5) active on my character. &lt;img alt=&quot;&quot; src=&quot;&quot;http&#58;//s9.photobucket.com/albums/a61/LittleBuster_/?action=view&amp;current=Logo3.png&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http&#58;//i9.photobucket.com/albums/a61/LittleBuster_/Logo3.png&quot; border=&quot;0&quot; alt=&quot;Photobucket&quot;&gt;&lt;/a&gt; 21:55, February 24, 2010 (UTC)