Plasma Caster

is the Title of a group of Submachine Guns made by multiple manufacturers.

Usage & Description
Plasma Casters fire relatively slow-moving balls of energy that typically have higher rates of elemental effect chance compared to standard SMGs. Like all E-Tech Weapons, Plasma Casters deal additional damage and have unique effects compared to their standard counterpart at the cost of 2 ammunition per shot.

Plasma Casters' usage and effects differ from brand to brand:


 * Bandit Plasma Casters behave in a significantly different manner than all other manufacturers' offerings--these weapons fire "drunk" projectiles that have an unpredictable path and will always bounce off walls.


 * Tediore Plasma Casters can be powerful when reload-thrown, as Plasma Casters generally have much larger magazines than standard SMGs. This can cause huge damage when combined with COMs, Artifacts, and Skills that boost magazine size.  Past this, Tediore Plasma Casters do not exhibit additional effects.


 * Hyperion Plasma Casters deal very heavy amounts of damage and will generally have a large amount of elemental damage. They fire a straight projectile and have a large magazine. Other than the fast bullet speed the guns don't show any special abilities.
 * Dahl
 * Maliwan

In general, Plasma Casters are best fired in controlled bursts at short to medium range, although are generally accurate enough (with the exception of Bandit versions) to be used at long range if needed.