User:Rasimpson/Sniper Rifles

This page will be used to catelog my experiments with various sniper rifles and how effective I find them. All weapons are level 72, and all experimenting is done with a level 72 Axton using a bee shield.
 * Skookum Skullmasher: Fires five, low-damage bullets for a single ammo.  Projectiles are not 100% accurate so striking a critical location with all of them is possible but not guarenteed.
 * Base damage: 155633x5; Estimated Critical Hit Damage: base*2*2.6
 * Skookum Hawk Eye: Single low damage projectile with high critical hit damage.  Further testing is needed to determine damage potential.  (Thoughts: since amp damage is multiplied on a crit, would this gun with a bee surpass all other snipers?).
 * Base Damage: 214348; Estimated Critical Hit Damage: base*2*6.8
 * Gromky Lyuda: Fires three projectiles widely spaced apart.  Hitting a single target with all of them will only be possible with a large target or at close range.  Not suitible for a one-shot-one-kill weapon.
 * Base Damage: 285179; Estimated Critical Hit Damage: base*2*2
 * Pacifying Pitchfork: Fires a burst of five rounds, each of which fires five projectiles which are spaced out horizontally, consuming 10 units of ammunition.  Not suitible for a one-shot-one-kill weapon.
 * Base Damage: 215446; Estimated Critical Hit Damage: base*2*2
 * Auditing Invader: Fires a burst of 5 bullets rapidly.  Very inaccurate when first scoped but waiting a second or two will allow all five shots to hit close together.
 * Base Damage: 161509; Estimated Critical Hit Damage: base*2*2
 * Barking Pimpernel: This sniper shoots five energy balls out when it hits.  I hear this gun is good because those balls can crit, but I wonder how hard it would be to crit with them.
 * Base Damage: 246580; Estimated Critical Hit Damage: base*2*2
 * Skookum Cobra: This sniper shoots explosive bullets, but they travel significantly faster than normal Torgue gyrojets.
 * Base Damage: 365029 (+80% explosive); Estimated Critical Hit Damage: base*2*2.6
 * Siah-Siah Buffalo: Extremely high damage, but no scope.  If I had the targeting capabilities of a computer this would be a very good sniper, but I don't know if I can reliably crit with it.
 * Base Damage: 471141; Estimated Critical Hit Damage: base*2*2.6
 * Siah-Siah Elephant Gun: Same deal as the Buffalo, high damage no scope.  Seems to have significantly increased damage in exchange for slightly worse everything else.
 * Base Damage: 683367; Estimated Critical Hit Damage: base*2*2.6
 * Skookum Diaub: Generic purple jakobs for comparison.
 * Base Damage: 428696; Estimated Critical Hit Damage: base*2*2.6